Miu's World
by Miu's World
3D Game
Animated
Big Ass
Big Tits
Female Domination
Horror
Male Protagonist
Monster Girl
Romance
Sandbox
Sex Toys
Vaginal Sex
Vore
Creating a fetish game that'll reach new heights in both animation, storytelling, along with giving you a dominant or potentially a submissive catgirl who will take pleasure into pleasing herself using you. Her toy.
Screenshots
v0.2.1b
N/A
v0.1.6.1 Hotfix
Added Content
(Game)
Added F12 burst debug, if you have a bug report. Consider attaching this file. (Ignore average FPS)
(Game)
Added refactored swim controls for toilet scene. Press Z to float easier, and X to go down easier as normal. Play around with it, swimming controls are still located under controls.
Changes/Fixes
(Game)
Heavily reduced particle amount on the toilet scene
(Game)
Removed mesh updaters that shouldn't have been running on toilet scene
(Game)
Decreased fluid grid size
(Game)
Increased particle size on fluid scene.
v0.1.6
Added Content
(Game)
Added stomp animation into the main scene
(Game)
Added neural network personality manager, to handle her mood, adding hidden biases each run-through. Currently data is not stored.
(Game)
Added Toilet Scene, you will spawn in a toilet actively filling up. She will then pee inside of it, and then flush you down
(Game)
Added Idle sounds, and state sounds to Miu in her main scene. Please report if anything feels off about her sounds, as it will take a lot to get right.
(Game)
Added F9 Debug key to allow the player to teleport to spectator camera. If you are using this, don't report bugs related to teleportation unless the debug key itself is broken.
(Game)
Added audio menu into all the scenes and main menu. You can now change her voice volume, SFX volume, and Background menu volume for now.
(Game)
Added features selection. "Eating" and "Stomping" features are now available. Features is only for the MAIN SCENE, no other scene applies currently.
(Game)
Added in-game crosshair that functions with item interaction script. Allowing it to glow when you can pick up an item, and allow you to know where you're looking.
Changes
(Game)
Changed Miu's sleeping position in the sleeping scene. You can now climb on top of her using her right arm.
(Game)
Changed Miu's size in sleeping scene so the updating mesh covers her skin properly, and not just makes you awkwardly stand inside her
(Game)
Changed red light green light's value so you don't have to stop before the light turns red, and lets you actually react to the red light.
(Game)
Changed some post processing settings. Lighting will be slightly more different than you're used to.
(Game)
Changed the main scene drastically, neural network, stomping, sounds from Miu, there's a lot new. Don't be afraid to tell me if something isn't right.
Bug Fixes/Other
(Game)
Fixed it so third person camera removes the item you're holding and stops highlighting items.
(Game)
Refactored item interaction so you can easily pick up items within fluid without having to awkwardly move around and not understand why you could not pickup items.
(Game)
Fixed stomping IK so the leg no longer goes backwards. This was the original issue and why it wasn't added to the game this whole time.
(Game)
Fixed multiple issues within scripts whining in the player.log and forced certain scripts to not spam debug logs without the game being in debug mode.
v0.1.5
Added Content
• (Game) Added used as a sex toy Scene, it's the cat and mouse scene but she uses you as a sex toy before eating you.
• (Game) Blinking added for the player. This will occur during certain animations, or transitions to hide teleportation that would otherwise break your immersion.
• (Game) Added random spawning in the main and insertion scene
• (Game) Added third person mode. Use mouse wheel to scroll out of your character! Mouse wheel all the way back in to go back to first person
• (Game) Added nuggies to the feeding scene
• (Game) Added F8 Debug key to allow third person camera to stop avoiding walls and just clip through everything to allow you to view the animation without the camera being forced inside.
• (Game) Added controls.txt file into the game under -> Settings -> Controls, apologize that this wasn't in the game for a long time. I wanted to do it properly, but it'll take some time.
• (Game) Added debug keys 1-6 to allow you to change the gamespeed
• (Game) Added red light green like to the sleeping scene
Changes
• (Game) Lowered footstep volume while in the stomach and added muffle to it
• (Game) Changed the idle sounds to 3D and moved them towards where the sound would normally be.
• (Game) Set rotation to 0.2 from 0.35 to help prevent clipping and weird acid physics.
• (Game) Removed voices you'd hear in her tummy just because, while muffled they peak too high. Was only like 1 (This is for her later idle animations, not the satisfied sounds)
• (Game) Changed directional light, to use a brighter light to fix lighting issues on clothing in her scenes, along with disabled shadows from it because it's not acting like a sun.
• (Game) Changed rotation from 0.4 to 0.2 in the feeding scene as well
• (Game) you can no longer see your body in first person FOV, and changes have been made for it to be visible in third person, and spectator.
• (Game) In the sleeping scene, the dollhouse no longer has a slope limit so you can actually explore the floors
• (Game) Slightly raised the radius and increased the volume of the in-game stomach sounds
• (Game) Changed acid to 3,000,000 limit on all the scenes because the script never allowed it to be changed at runtime. This was the reason it never increased passed a certain volume even though changelogs stated otherwise.
• (Game) Movement and idle sounds to stop after a certain amount of time to allow the stomach to fill without issues. After it squeezes too much, too many issues happen with rotation so it'll turn off after 10 minutes.
• (Game) Feeding scene now has a collider that blocks you from following the food, if food gets swallowed first. This makes it so you no longer have to worry about the wrong animation playing, or getting stuck in her throat.
• (Game) Raised stomach sound volume
• (Game) Fixed it so the rotation in her stomach stop around 10 minutes (Think of it like her resting.) So when the stomach squeezes there's no longer bugs.
Bug Fixes/Other
• (Game) Fixed 2 compile errors caused by the MiuAI script calling the navmesh agent after the AI is turned off while in the stomach. Causing a memory leak that lowers FPS.
• (Game) Fixed it so food momentum is reset in the stomach scene
• (Game) Fixed it so you are able to look around in her mouth now, during the swallow animation
• (Game) Fixed footstep sounds not working in the connector.
• (Game) Fixed outside pool area having pink textures due to map changes in alpha scene causing texture errors in the less updated sleeping scene.
• (Game) Fixed an issue where resolution, and fullscreen changes were not live, and required a full game restart
• (Game) Fixed an issue where the game lost focus when pausing the game.
• (Game) Fixed an issue that cause stomach sounds to be muffled like the idle sounds
• (Game) Fixed it where miu's mouth/fingers disappeared if you looked away at an angle.
• (Game) Pause now pauses audio/resumes audio
v0.1.4
initial zone release
Pretty much all of the content in this game was taken from Giantess Feeding Simulator, and offers no unique ideas of its own. The animations that are in the game are stiff and awkward. Including an unbirth animation that loops for 12 minutes before proceeding to a reused oral vore animation. There's virtually no gameplay whatsoever even a year later. The only notable change in the past 6 months was the dev banning paying members here from their patreon, teasing content that has yet to be added to the game months later, and adding a launcher to curb piracy.
Wtf is going on. It's an empty game with an empty map and empty mechanics. All you do is spawn in a bigass room with nothing but free asset flipped toy models scattered on one side of the room and the other a two minute walk away. The scale of the map is so off, you're like an inch tall and the map is a mile long. There's nothing engaging for you to do, other than get eaten by a cat girl. And even then, there isn't much stimulating for the eyes or the other parts. The settings are a mess, in the current version of writing you deadass can't even mute the music in the game or change sensitivity. TL;DR Death stranding but as stimulating as half a rock.
There are some pretty pertinent details I cannot state here due to ToS, so I'll keep it trimmed. After over a year in funded development, this is still barely even passable as a tech demo. Proof of concept fits this best. There's an absurd scarcity of content, constant bugs, and only a veneer of paint that looks like QoL. This has no substance. For starts, this game runs poorly. It's not intensive on your rig, it simply has its FPS capped at what looks to be 45-55. If it's 60, it's certainly not smooth. On the upside, it's only drawing 35% of my 4090's power, so...yay? The settings menu is very sparse, having all the trimmings of a proper one, but none of the actual settings you'd want. You can't see any of the keybinds, meaning you must look at the poorly organized posts that sometimes mention them for the debug keys. This is important, as you are strictly a micro in the primary mode, and you have an entire house to traverse. F1 speeds you up, and that is a mandatory thing here. Back to the menu, the "GamePlay" options are quite literally exclusively about your flashlight. I have never seen this many flashlight options in a game. But those kinks you can supposedly toggle on and off? TBD :> Graphics have Fullscreen, Resolution, and Game Quality. The end. Audio has "Not available in this build." Amazing. And after only a year! Bugs! When you go into the menu, it locks your mouse out of the game itself. It's not gamebreaking, as you simply click once and it fixes it. But I've never seen this bug in a unity game, and I've played quite a few, so it's breaking new ground. If you press P while inside the the titular Miu's belly, you enter a spectator mode intended for you to observe your character in her gut along with Miu herself. However, if you do this, you'll find that Miu is just Tposing. Incredible that they got that down after a mere year! Oh, and the world she's supposed to be walking around dynamically in ceases to exist. Everything becomes a black void. Want to know what's supremely weird about this? In the trailer put onto youtube 1 full year ago, the spectator mode showed Miu's environment, not a black void. Weird. Content! There's not a lot! Miu can find you, pick you up, and then tease you for a few seconds before swallowing you. After that, you will land in her belly, which is full of candy, and then sit there. For a very. Very. Long time. As it slowly fills up with stomach acids that just as slowly tick down your health. It is kind of neat that it simulates her walking around, but as previously mentioned...she's not actually doing that, so it's not impressive at all. The acids slosh around, but there isn't any sound for it. The belly sounds have a very harsh loop that was not tested well, or at all. I've been writing this review while the game slowly "digested" me. My health is only now at half. Realizing this was just not viable, I pressed "o", which damages you. When you die, there's no scene or sound, you just fall down and get a popup saying "You died :c" You can then go to spectator mode or the main menu. In spectator, you do not digest, but simply remain ragdolled on the ground as Miu t-poses in the void. Epic. There is nothing further beyond this. You cannot leave spectator mode. This is the entirety of the "Main Mode". I've reset the scene 4 times, and Miu never does anything differently. There are 3 other modes, being Feeding Mode, Sleeping Mode, and Stomach Mode. In feeding mode, you have an allotment of candy to feed to Miu as she gapes her jowls. Alternatively, you can feed her your body. You then see the same content with her belly. In sleeping mode, Miu is sleeping. You have to manually run to her bedroom and perform a VERY scuffed climb up to her bed. During this mode, you realize that the game is entirely silent without her walking around. There is no ambience. You make zero sound. It's very uncomfortable. I have no idea what you're meant to do in this mode. Using spectator mode, I can see that she actually has modeled insides...kind of. There is enough room in both of her holes to enter, but they're not thorough. I also learned that 90% of her body doesn't have collission, so if you get enough air from a jump, you don't need spectator mode to see those internals. I tried climbing up her feet, but fell through. I then jumped onto her ass...and fell through. I tried jumping into her mouth and couldn't. This mode seems entirely pointless right now. But that's fine, it's only been a year. In stomach mode, you just start in the still t-posing Miu's mouth. You can walk down into her belly. And that's it. That's literally all the content in the game that I could find. She never once speaks, never does anything other than walk and eat you when in the main mode, or perform static behavior in the alternative modes. This is nothing. There's nothing here. Well, except the ability to change her outfits. I like that. Very nice. Amazing work. This is, in all honesty, one of the worst games I have ever played due to its impeccable set of circumstances. I'm so glad I finally got to play it.
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