Chasing Memories – A Monster Girl RPG is a Ren'Py visual novel from Megaknur Games that mixes story and turn-based combat. You play an amnesiac protagonist trying to recover his past, while meeting women and monster girls in a fantasy setting with furry and horror elements. Battles draw on Pokémon-style mechanics, giving enemies animated attacks, stats, abilities, resistances, weaknesses, and status chances. Exploration includes dungeon crawling, random encounters, and optional meetings, plus a cheat menu for players who prefer to skip fights. The game warns of graphic violence and heavy imagery.
Version v0.47, released October 23, 2026, is an ongoing build described as a preview before v0.5. It runs on Windows, Linux, Mac, and Android, in English and Simplified Chinese, with no censorship. The update adds a human-made Chinese translation, new Myconid dialogue and an adult scene, remade Werewolf Luna content including animation and artwork, improved Hazel’s Inn interiors with minor environmental lore, extra shop events for Mira and Margaret, and changes to the Deep Forest, which is no longer dark.
Developer's description
Chasing Memories is a story-driven visual novel with RPG Combat! In the game, you play as the protagonist who has lost his memory and embarks on a journey to restore it... or he just freeloads and flirts with women and monster girls alike — either works, really.
The combat is turn-based, and heavily inspired by Pokémon-style systems. Each enemy has their own animated moves with different power, accuracy and status effect chance, abilities, resistances and/or weaknesses. Chasing Memories also features a dungeon-crawling system — you can explore freely and fight some random encounters, or maybe meet someone
special
. Who knows?
Oh, and by the way — if you don't like RPG elements in Ren'Py games, that's fine too. There's a cheat menu you can use to breeze through combat and get to the good stuff.
Be warned — the game features scenes of graphic violence and heavy imagery. If you can't handle a little blood, you might want to sit this one out.
Chasing Memories – A Monster Girl RPG screenshots
Download Chasing Memories – A Monster Girl RPG v0.47
v0.47
This is a little update I'm dropping as an apetiser before v0.5 drops.
- A Chinese translation has been added! Courtesy of DMgaxlaxy - thanks! Just saying - this translation was entirely human-made, so it should be a lot better than if I used AI.
- New Myconid Content - one new sex scene and a bunch of new dialogue options.
- Werewolf Luna's Content Remade - I reworked the animation, the lying CG - basically everything.
- Reworked Hazel's Inn's Interiors - the bar and fireplace area now look much better and even have some very minor environmental lore
- New Dialogue Fluff! - currently, Mira's and Margaret's shops have some extra events that could trigger when you visit them - a lot more are coming in the future
- The Deep Forest Rework - It's not dark there anymore! I decided to get rid of the darkness as it didn't fit that well to be honest - it's now bright and colourful
- A LOT of dialogue grammar and spelling fixes - I've gone through all dialogue in the game and fixed some of the issues I could find (that's why your skip button may stutter sometimes now - it's technically new dialogue).
- New Music for Alraune, Myconid and Lumi
- Two new items - a hat and a new consumable
- A lot of bug fixes
- A lot of optimisation - the game should run a lot better on mobile now, the dungeon crawl especially
- UI polishing
- The gallery now has all the Myconid scenes currently available, including the repeatable titjob and missionary ones (the gallery code's the same as last time)
- You can choose the type of timing minigame you want now (the default one having the marker loop until you click/tap), either by starting a new game and choosing it during the intro or in the preferences menu.
- Escape chance has been changed to be much more friendly - being faster than your opponent gives 100% escape chance.
- High Metabolism doesn't restore your health anymore - I nerfed it. For now it just makes you regenerate 1AP extra per turn.
- The combat now runs much smoother on mobile, at the cost of some UI flashiness - it's worth it, though.
v0.45 Hotfix
Fixed an issue with the extra gallery
v0.45
Content warning is real for this update. There is a reason this game has a graphic violence tag.
- The main story finally picks up. Check the journal if you don't know what to do.
If you're stuck at the "meet some people" section of the main quest, don't worry - just explore the dungeons and try to get to the end of the Deep Forest map.
- There's a new Sylvia loredump, this time on the divinities of Kalrey. It's available if you've seen the previous one.
- A lot of backgrounds have been completely reworked. They are still AI, as I haven't found any artist that would match the style I want to go for, but they look a lot less shitty now.
- Your bedroom has some goodies in it now, courtesy of Hazel.
- Hazel's hub has a new option - the Board. You can get some repeatable quests there, kill some creatures, earn some cash - that kind of thing. It's very barebones as of now (I'll make a proper notice board sometime in the future) but it works and is a nice way to earn some money.
- New attacks, and items. Mira has three new items on sale, one very useful in my opinion - go check them out!
- New music, courtesy of CallMeToby
- New enemies
- New ???
- 2 new Extra Gallery Scenes, one free
- Made Kate's Extra Gallery Scene available for free - I'll be making old scenes free once in a while so look forward to that
- Some QoL updates, mostly just guides and stuff like that - there are new help buttons in your inventory
- Both dungeons now have maps with points of interest marked on them! Should make dungeon crawling less annoying
v0.42
This is a quick and small free-for-all update before the big plot push comes in 2/3 weeks.
- Redone the drop-down menu a bit
- A lot of optimisation, especially on android
- The timing minigame has been made less difficult, more forgiving
- New content for Nene the froggirl and the fairy sisters
- New attack animations
- Main menu gallery - if you've seen a scene once, it'll be unlocked there. Useful for optional scenes
- You can fast travel to girls you've met in the Deep Forest now - Nene excluded, as she doesn't actually live there!
- I "fixed" some older sprites - mainly the different Hazel poses and the Myconid one. They should look better now. Also, I've redone the myconid meet cg a bit
- Added a mac version
v0.4
- 2 new characters!
- 2 new quests
- One new H-Scene (with 3 position variants, so, in reality it's 3 new scenes)
- The Deep Forest map is now mostly complete (I'll add some new enemies and events in the future, but for now this is it)
- Revamped experience system - levelling should feel more fair now. Also, there are lvl-up rewards - new moves and traits.
- A lot of new moves for the player character and enemies (not all have an animation designed, I'll get to that later)
- 1v2 and 1v3 combat! You can finally fight more than 1 enemy at once now
- New enemies
- Timing minigame - after choosing a move, a gradient bar will show (from red to green with a purple strip in the middle). Your job is to land on the purple strip for 125% damage - landing on the strip also makes the move used 100% accurate.
Because of this change, multi-hit moves (like rapid strikes) are very different now - instead of luck deciding how many times you will hit, it's entirely up to you - landing on green zone/purple strip guarantees the chain, so if you're good, you can 5-hit pretty regularly.
If you dislike the new minigame, there's a cheat in the cheat menu to skip it entirely - it auto-lands on the purple strip for you.
- There's a way to make bloomkips drop something now - to trigger the quest associated with it, just find the woobleaf village and enter the shop.
- Speaking of - the woobleaf shop now uses the leaves as currency. There are also 2 new items unique to this shop.
- There's a DEFEND button - choosing to defend halves all damage you'll take this turn and doubles natural AP/MP generation + you recover a tiny amount of HP as well.
- Some UI polishing
- Gallery shouldn't shit the bed now - everything should work fine. If it still doesn't, please let me know.
- Nene the Froggirl encounter is now repeatable (roughly a 20% encounter chance in the early parts of the Deep Forest)
- 2 new extra gallery scenes
v0.35
- 2 new characters (head east in the Deep Forest)
- 3 new animated H-scenes
- New enemy
- Entirely reworked UI + reworked parts of battle ui
- New music
- Extra animations menu (Patreon only, need code - click the heart icon in the gallery if you're interested)
- Almost all sex animations were reworked and their sound effects are now in sync - they look much better now
- New mob village - just head north in the Deep Forest. Very work in progress, though.
- Enemies have abilities now! For example, the blue slime has a passive chance to slime you after you hit it with a physical attack - it's something to make combat more interesting
- A bunch of bugfixes and balancing - armour is now less op, nerfed some status effects (charmed + slimed), fire now deals even more damage to plant-based creatures
- A safeguard for the Alraune fight has been set - if you're stuck, you can abandon the quest and try again later. Sorry for softlocking you guys!
- 2 new items (can be bought in the new mob village), one new attack (available when you have the new weapon equipped)
- The bestiary now shows the creature's stats as well as it moves and ability (if they have one) - just hover over the text and wait for the tooltip to pop up
- You can sort your moves now - move up/down the moves you use most often or even unassign the moves you don't use at all (just a tiny qol thing)
v0.3
- 2 new characters (technically 3 but oh well)
- 4 new animated H-scenes
- New quest
- New dungeon
- New enemies
- New music
- Reworked battle engine (please tell me if it's too hard/easy or otherwise unbalanced in any way - balancing shit is hard. Just use the cheat menu if you're stuck.)
- New dialogue trees for Hazel, Lumi, the Alraune and Luna
- Sylvia lore dump (talk to her about wanting some "common knowledge" books and return to her at night to trigger it)
- A lot of optimisation - the game now weighs less than the previous version despite new shit having been added! Hooray! (it should also run better on older systems)
- An android version!
v0.2
- 4 new characters
- 4 new animated H-scenes
- A cheat menu! People who don't care about rpg-elements can now breeze through the encounters. It's in the options menu.
- A bestiary, gallery and a journal
- New outfit for the Myconid and Hazel, new hairstyle for Hazel
- Quest system, day/night cycle system, shop system
- 5 new attacks, 2 new enemies,
- Blueheart Dungeon now complete - you can fight the crysalisk again
- A couple new items (weapons, consumables, armours, etc)
- Pokemon-esque weakness system implemented
- New quests
- Bugfixes
- A shameless Patreon promotion
v0.1
Initial Release
Player reviews
Player rating5.0 / 5 · 8 ratings
Written reviews8 · avg 4.6★
Positive (4–5★)100%
Latest review2026-06-11
What players say
Mostly positive, praised for characters and art, with some early polish and story issues.
5★5
4★3
3★0
2★0
1★0
Players like
Memorable monster girls and likable characters
Strong dialogue and character writing
Good art and clean animations
Engaging adult scenes and romance options
Common complaints
Combat and exploration need polishing
Main story and writing need development
Minor bugs and UI polish issues
Best for players who enjoy monster girl RPGs, character-focused romance, and adult scenes.
Summarised from 8 written player reviews.
slimeboi12026-06-11★★★★★
Chasing Memories is an excellent and unique entry into the monster girl genre. Having recently played several of the most popular monster girl games, I can confidently say that Chasing Memories has the potential of becoming a future stable of…
Zarloxm82026-06-10★★★★★
Writing this review as of finishing my 3.5 playthrough. this game is amazing and truly has a lot of potential. the music is pretty nice, the art and the writing looks pretty good so far and i love the characters…
CherryFKG2026-05-05★★★★★
I will be watching this one with great interest. The art is very good, although the game itself could use some polishing when it comes to the actual exploration and the combat. All the quest log being shown on screen…