Naked Delivery
by kozyr
AI CG
Exhibitionism
Female Protagonist
Groping
Handjob
Humiliation
Humor
Management
Oral Sex
Stripping
Teasing
Vaginal Sex
Voyeurism
Masha is eighteen, broke, and dreaming of saving enough money to start a farm of her own. One day she finds a "Naked Delivery" ad offering extremely high pay for courier work done in increasingly revealing outfits and filmed on camera. Take delivery jobs, choose outfits and transportation, manage Masha’s shame, money, reputation and arousal, and decide how far she is willing to go for her goal. Streets, public transport, clients and random encounters will constantly test her limits.
Screenshots
v0.1 Initial Release
- Prologue introducing Masha and the premise
- 63 outfits across 8 shame tiers
- 63 unique delivery events
- 3 transport options: on foot, metro, bus
- Client mini-games: dares, bets, and propositions
- Progression system: money, shame, reputation, arousal
- Adjustable progression speed in settings
- Full English and Russian localization
4/5 – Lots of flaws, but a genuinely enjoyable experience Despite its many issues, Naked Delivery manages to be engaging and memorable. It’s a messy game with clear weaknesses, but also a surprising amount of creativity and ambition. Pros : Huge variety of attires and fantasies – There’s a ton of creative content here, and it rarely feels repetitive in terms of themes. Clear artistic direction – The creator knows what they want to do and sticks to it. There’s vision behind the project. Clever use of AI. Gorgeous main character and beautiful pictures overall. Ambitious scope – 64 orders is a lot of content, even if the structure doesn’t fully support it. Cons : Terrible writing quality – The AI-generated text feels robotic and lacks personality. It’s hard to get emotionally invested. Way too verbose – The game reads like an overlong visual novel, but without the payoff. A lot of text feels like filler. Inconsistent visuals between orders – The images range from beautiful to downright ugly. The main character changes so much between orders that it breaks immersion. No filtering system – With 64 orders, the lack of sorting or filtering options makes navigation frustrating. No real choices or personalization – Decisions (like transport) feel meaningless and poorly integrated. Buggy – Already has noticeable technical issues. Failed systems and lore – Mechanics like shame, money, and arousal don’t feel meaningful or well integrated. The story is shallow and underdeveloped. Uninteresting endings – After all that buildup, the conclusions feel underwhelming. No content outside of orders – The game feels empty beyond its core loop. Clumsy use of visuals – Images often feel disconnected from the story. Overall: Naked Delivery is a frustrating but fascinating project. It’s full of good ideas and bold use of AI, but dragged down by poor writing, weak systems, and lack of polish. If you can tolerate its flaws, there’s still a lot to enjoy.
Game is clearly an early release, and a lot of the mechanics are just prototyped. Money doesn't seem to do much of anything yet, for example. And a lot of gameplay and progression elements are over simplified. However, the base part of the game is really well developed and there are many many scenes. You get hired to bring packages in whatever revealing outfit they desire. The scene is then mostly scripted with AI images, and you just have a handful of choices to fork the results. The game is already fun. However, with additional content, I think it will be excellent.
Art AI slop: most images have glaring flaws, the author will not make me believe he actually checked them or spent time "refining prompts" whatever that means, there are descriptions in the game that look like the exact prompt used and they're not complex at all Gameplay: Kinetic VN that pretends it's not, "manage Masha’s shame, money, reputation and arousal" well only shame is useful and you don't have to manage it, it just unlocks the next scenes, if you do the scenes in order you will never have to worry about it Story: non existant after the prologue Masha has no personality, loses her shame with no real reason, choices that make no difference (go on foot/metro/bus are just different images, same for elevator/stair) Kinks: I should love that, this is 100% exhibitionism but there is no sense of danger or shock value (basically nobody on your way really cares that you're naked in the street), no embarrassment either so that's not enf
As for the version 0.1, so the very first release, it is giving a bit of scene unlocker without any special feels unfortunately - story is barely anything, gameplay is totally repetitive, but on the other hand the CG is quite decent - yes, it has some AI glitches but there is a HUGE load of scenes already (even if they are quite boring and repititive). Needs a lot of polishing, but looking forward for updates that will make it better
+ Lots of different spicy events with an emphasis on exhibitionism. + A lot of work has been done for the first version of the first game. + Minimal bugs (although I saw a couple, they weren't fatal). + The game already has several endings. + Slightly funny. - Image generation is good (in general, especially the erotic component), but the different backgrounds for the same location (for example, the main character's room) are a bit annoying. Even online AI tools make it very easy to do everything in a single location for at least a year. - It seems like everything is happening in our reality, but you realize how incredibly unrealistic it all looks. - Something is missing beyond missions, some ordinary life, interaction with regular characters, a storyline, an evil antagonist (just kidding), etc. I'm giving it 5 stars with a small advance and hoping that the author will continue his work. Good luck and success.
Nice idea, but poorly executed. (Hmm, I think this line was also the opening line of another AI game.) Why poorly executed? It simply lacks variety. Admittedly, the number of missions is increasing, but within the missions themselves, there's a lack of variety. Walk/drive somewhere. There's hardly any reaction from other people, or it doesn't matter at all whether you walk, take the bus, or ride the subway, because nothing happens anyway. The usual inaccuracies in image selection when there's no quality control. This is how an image slips into the game showing a back with two breasts. I won't even go into detail about the ubiquitous errors, such as different hairstyles, hair colors, skin tones, etc. What would help? More random events More quality assurance A more organized mission selection Perhaps customizable outfits A private life. FMC is running from job to job without a break, without any conclusions about whether she'll soon be able to fulfill her dream, etc. Currently only an average three stars.
It's mostly a scene viewer. There is a lot of content, but the writing isn't very good, it feels like the prompts for each images has just been plastered in the game. The renders are quite good, even if there are some of the usual AI errors here and there. Personally, I couldn't be bothered trying to do all the activities in the game, it gets boring and repetitive way too fast. As some others have said, the progression is way too fast too. In just 5 to 6 deliveries, you'll already be naked and having sex with strangers.
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