Night of Revenge "HELLGATE: Descent Into Darkness"

by NoXeKeeper

Uncensored Windows
Versionv1.2.1 Fix
EngineUnity
Released2026-06-10
Updated2026-06-15
LanguageEnglish, +9

HELLGATE is a massive Total Conversion project that fundamentally re-architects Night of Revenge from a linear action-platformer into a deep, unforgiving, and highly dynamic 2D Side-Scrolling Dark RPG . Spoiler The original world deserved far more than just surface-level mechanical tweaks. Built as a permanent architectural framework, HELLGATE transforms the familiar environments into a brutal, unpredictable sandbox where your tactical choices, your reputation, and your psychological sanity dictate whether you survive or utterly break. Instead of just clearing linear maps and moving mechanically from one hostile zone to the next, you are thrown into a living, reactive ecosystem. Here, six warring factions clash in real-time, dynamic economies demand high-stakes risk, and a deeply integrated, mind-shattering madness system dynamically warps your entire gameplay experience. HELLGATE expands the core game into a true dark fantasy role-playing platform—built seamlessly for players seeking a harsher challenge, a deeper narrative atmosphere, and complete agency over their journey.

2026-06-10 Change-Log 1.2.1 (Hotfix) Struggle: allowPotionEasyEscape — HP potion escape in QTE works again (Q / item; requires a restart after editing the cfg). QTE HUD: ButtonPositionX / ButtonPositionY — adjusts the position of the button row from NoREroMod_HellGate.cfg (ButtonSpacing now controls only the distance between keys). Field of View: disabled by default — enemies are always visible; configured in HellGate.cfg, not in NoREroMod.cfg. Factions: magic provocation works when PlayerProvocationFromMagic = true (applies to projectiles after casting). Manifesto updated (v1.2.1, 10 languages). Fixes: Editing BepInEx/config/NoREroMod_HellGate.cfg requires a full game restart.

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