Project Werewulf
by FTR Game Studio
Versionv2026-04-03
EngineUnreal Engine
Released2026-04-03
Updated2026-04-09
LanguageEnglish, Chinese (Simplified), Japanese, Russian
3D Game
3DCG
Animated
Big Ass
Big Tits
Dystopian Setting
Female Protagonist
Horror
Monster
Rape
Vaginal Sex
Project Werewulf is a 3D adult third person survival sci fi horror game with a female protagonist. Story driven linear gameplay with semi-open world elements. Kidnaped and imprisoned heroine in a cruel facility far away from civilisation, lurked by a werewolf who following her to the prison and hell comes with him. Can she escape from the prison, and she will be able to find out, why the werewolf following her?
Screenshots
2026-04-03
Easter Update
2026-02-12
Valentines Update
2025-10-27
Halloween update
2025-07-28
- Fixed an issue when shoes were not been saved in the locker preset
- Changed lightings in the first level of Botanical questline
- Fixes some sound files
2025-07-25
A few player have reported that after opening and closing the menu causing FPS drops.
We have investigated the issue, and it turned out that due to the changes of the engine, applying some of the graphic settings causing temporary performance issues especially on weaker hardwares.
We have changed some codes in the menu, and implemented a warning if you are changing and applying the settings which requires a game restart.
You can still apply the settings without restarting the game, however a restart is recommended if you experiencing performance issues after changing the settings.
UE 5.6
- Improved visuals
- Revamped lightings in the whole game
- New Mesh Deformer to make Jessica more perfect
Community requested features:
Scenes which you were able to see only through the story missions will be available to repeat in the safe zones ( HUB and HQ-Club ) and the challenge levels ( Sabotage and Supply Run ),
Optional darker skin tone,
Intim and navel piercings,
New outfit ( you'll find it in your combat locker ),
More visible crosshair, centered on the screen, and character aiming and movement also adjusted to that,
Controller stick acceleration at aiming and in the menu/UI,
Subtitles through cutscenes ( optional, you can turn it on in the menu ),
Every sound files have been categorized, so you can tweak overall, SFX, voice, and music volume,
2025-06-26
Gym & Spa addon is available!
You'll find it in the HQ - Recreation. ( Same door as the Club/Arcade entrance )
Currently 4 H-scenes are available:
- Treadmill ( MF )
- Frame ( FF )
- Sauna ( FF )
- Jakuzzi ( MF )
2025-06-08 Hotfix
- Fixed an issue in HQ Club, where the male customer remain in cloth.
2025-06-08
A new challenge level -
Sabotage
- is available. You can reach it from the HUB.
Special force soldiers searching the area for the research datas, you have to stop them.
Special Force soldiers has increased accuracy on hard difficulty.
You can get
1 new achievement
and
3 new outfits
in the new level.
2025-06-04
A new challenge level is coming soon, the
Sabotage
.
Special Force soldiers collecting research datas for further study and experiments. You have to stop them.
Our Steam Deck devkit have arrived!
We are still currently testing but as things stands what worked for us is to set the Frame buffer size from 1GB to 4GB
You can do that the following way
Power Off Your Deck,
Turn on the Deck while holding the volume + button,
Go to Setup utility,
Find the advanced panel.,
Find UMA Frame Buffer size to 4GB,
Press the save and exit button,
Once your deck its rebooted
Find project werewulf and select options,
Compatibility,
Tick in Force use of a specific Steam Play Compatibility tool,
Select Proton 7.0-6,
Go Back and start the game,
2025-06-01
New gun is available:
Energy Gun
Powerful, 5 shot in the energy cell, and you'll have limited capacity. ( 50 max )
You can not wear it together with the rifle. ( don't forget, you can drop your weapon by pressing "G" )
The new gun is available in the HUB, and also around some mission levels. Ammo is rare, but you can find enough if you'll explore.
Also added pink piercings.
2025-05-30
- You can save and load 3 outfit presets in your lockers.
2025-05-29 - 1.09 hotfix
- Fixed a camera issue in the customizer
2025-05-29
While im working on the Gym & Spa addon, i did not forget to prepare an update for you all.
- Changed locker system, now you can mix your outfits as you like:
- Added makeup and nail color customization
- Added different camera view for the customizer and the locker
- I've made minor tweaks and fixes based on the reports.
- And last but not least, added 11 new outfits
The workout and solo interactions are all ready in the
Gym & Spa
, now i'll start to working on the NPC interactions.
2025-05-22
- 2 new tattoos,
- Intim accessories
- 2 new defeat animations ( Human and Female Lycan )
- Reset body option at customization
- 2 new hair color ( pink and grey )
- Jessica sweating longer after sprinting
Changes:
- Increased accuracy for Special Force in hard difficulty
- Fixed typos ( most of them )
- Minor fixes
2025-05-19
Ladies and Gentlemen,
Community requested body customization is implemented.
You can now customize Jessica's:
Butt
Thighs
Waist
Fitness tone
Important: This feature was not planned originally, so the biggest sizes can cause minor clipping in the case of some outfits and animations.
Currently im working on the Gym & Spa, while the others working on typo/grammar corrections, and the new inventory system.
2025-05-17 - v1.07 hotfix
Fixed an issue in Supply Run that a Lycan can fall down from the catwalk
2025-05-17
Supply Run - New Challenge level
Ladies and Gentlemen,
Supply Run is now available with a new outfit crate and a new achievement.
You can reach it from the HUB.
Good luck, and have fun!
2025-05-15 - hotfix
Fixed that Jessica does not take off Her pants on toilet
Community requests:
Code panel now works with num-pad
Added a combat locker in the HQ shower room
2025-05-13 - Hotfix
Fixed an issue where the hair remains visible in werewolf form
2025-05-13 - v1.07
Added different idle animation for lockers and customization
Slightly increased ammo capacity and fixed the "max capacity"
Increased knock out time for the Lycans
Increased collision detection for Lycan execution
Fixed camera when player is too close to the wall while aiming
Currently we are working on the English text correction, and a more convenient inventory and customization system
2025-05-12 - v1.06
Fixed places where players could accidentally stuck
Fixed misspositioning player at the hiding box/table on the Alpha Lycan levels
Fixed that after the end game player was spawned in HQ with a gun
Community request:
Added dance interaction at the "house party" in the Hangar mission.
2025-05-11 - Hotfix
Botanical questline is now also available after you finished it once.
2025-05-11
Fixed in Hideout that player was able to speak with the captive NPC in werewolf form.
Fixed a customer sequence in the Club
Community requested feature:
From now you can replay every main missions after you've completed them. After the end game, you will be loaded back to the HQ, so you can even replay the Hangar mission.
Added rags outfit to the Combat locker
Added two new outfits
2025-05-10 - v1.04
Fixes:
Fade widget
Added more music in the volume list which you can modify
Fixed a couple of places where player was able to stuck
Fixed Resolution scale when DLSS is turned off
Added a weapon to the 1st level of every main mission level if someone might forgot to pick up weapons before entering the missions.
Content addon based on community requests:
Implemented Hard Difficulty, you can turn on in the Menu below Misc. Hard Difficulty will increase enemy HP and headshots has only 50% chance to be fatal.
(If you turn on/off Hard Difficulty in a middle of a mission level, it will be active from the next level)
New outfits:
Added 4 new outfits, 3 for your Combat locker, and 1 for your Safe Zone locker.
2025-05-09
Fixed DLSS
Fixed an issue with the customization mirror and dressing locker
Tweaked simple locomotion
Fixed reflection options
2025-05-08 - Hotfix 2
The menu will start in borderless screen to prevent problem for those who are not using 16:9 aspect ratio
2025-05-08 - Hotfix
Fixed interactions where interrupts caused issues
Fixed youtube browser in apartments
Fixed Fade during cutscenes in wide screen monitors
Added an option to turn off reflection/ray tracing
Slightly increased the walking speed of Jessica
2025-05-07 - Hotfix
Fixed volume slider
Fixed crouching idle animation
Fixed an issue that allows players to wear weapon in the Botanical Alpha Lycan level
Fixed force opening door in werewolf form
Fixed a lamp in the first Hangar quest level, where player was able to stuck
Fixed turning around in customizer
Tweaked stamina consumption
Tweaked Jessica's feedback while pressing "Q"
2025-05-07
Full Version
Build 14 Halloween - 2024-10-28
Also updates:
You will see changes on every level as I making them in the final form, and tweaking the vibe and atmosphere, and im gonna add some content too:
- Rabid Lycan defeat event.
- Safehouse level.
- Performance improvements and optimization.
Good setting and atmosphere. The lack of a map didn’t hinder my gameplay. There was just one part where I thought there was a bug and I couldn’t progress because I’d forgotten that some doors can be destroyed to open them. This aspect of the design could have been refined further. The fact that “side” missions offer an extra challenge if the player is captured is quite interesting. The sex scenes have good animation, but they could be shortened, and an option to rewatch them would be more useful. The lack of a save and load feature is really bad. The HUB could have options to reload previous missions and rewatch the scenes. Several aspects of gameplay need refinement, which seem to have been fixed in the sequel. Overall, the game is much better than just choosing dialogue and reading text in a little game with an erotic story and vintage characters.
Played a little bit of this game the other night. I found it pretty fun and definitely get resident evil/ alien vibes with this one. Girl is fine, and excellent to look at, animations are pretty good, game consistently scares me with jump scares and combat isn't too difficult once you understand it. You play a woman in prison for some reason, probably because of her special and supernatural hidden side that the game doesn't tell you about at first until you boot it up and get into it. Can't say there is much in the way of a story thus far. Game seems more of an excuse to give the player scenes of their character getting raped, rather than delivering on a fully fledged story. So if you don't like unavoidable rape, skip this game. The rape can get pretty bad too, to the point where it's literally all this game seems to try to achieve. You are moving through this prison with both werewolves and humans all around you. And if you get caught and or defeated, you get raped. This part is acceptable, gives the player a reason to be cautious and learn how to play the game so you don't get raped. Or you can make life difficult for yourself if you like watchin the main character get raped and just let her get raped. But really you are shooting yourself in the foot doing this because then you are constantly walking around with no health and get one hit by enemies and end up in endless loops of defeat and rape until you manage to finally defeat them. From the start of the game it took me a few hours to get the the first safe zone. Game gives you a bare bones tutorial on how hand to hand combat and stealth works then literally and figuratively throws you to the wolves lol. It doesn't tell you anything after that and I got raped so many times because I didn't know how to pull out a weapon to fight, it was embarrassing and honestly a bit frustrating. Human enemies can be snuck up on, stealth killed, and killed via fists and kicks. Not werewolves though, and the game doesn't tell you that at all. Do not try to sneak up on a werewolves and stealth kill, it will ruin your day instantly. And punches and kicks work on werewolves, and seems to kill them at first, until they get right back up and surprise rape you when you think they are dead. Humans die or at least stay down when punched or kicked, but not the werewolves, and the game doesn't make that distinction at all. Only way to deal with werewolves permanently is to shoot them dead. So make sure the moment you get your first gun, to look up how to use it. The game doesn't tell you. So my first encounter with a werewolf that jumped out of a bathroom resulted in me getting raped three times by it in spite of me knocking it down with my fists. But it would just get back up and get me when my back was turned. I got fed up, paused the game, was about to quit, when I saw a controls portion in the pause menu. Learned how to pull out a weapon and use it, and haven't had a problem with those pesky werewolves since. As long as you keep your head on a swivel and your gun raised, you should be able to swiftly deal with these jump scaring buffoons pretty easily. Given you have a good enough reaction time before they reach you and do enough damage to you to rape you. I was thoroughly enjoying myself until I got to the hub. The hub is the safe zone. But it becomes extremely apparent then that this game really only sees the main character and any other woman in it like an object meant to be raped. On your way to the hub, you turn on power to parts of the prison and do some other things for the survivors, and when you get to the hub, every male type character just has one thing on their mind. You on the end of their dick apparently. You do all that, and the leader of the hub just wants to sleep with you. No thank you for saving those people, no thank you for turning on the power, just, I'll give you a private room if you let me fuck you. WTF. It's one thing when the bad guys and werewolves are raping you every five minutes or when you fail to defend yourself, quite another when your supposed allies are behaving like that too. I says to myself, I'd rather get raped by a werewolf and denied the quid pro quo pervert immediately. My only other complaint thus far has been that the maps seems copy pasted with slightly different paint here and there. The stealth portion with the alfa werewolf was basically the same map as another map thirty minutes later, only difference was the enemy types and room titles. There was even a point when I was thinking I had already been here once, why am I back here, till I read the sign on the door and realized It looked exactly the same except for the rooms were named something different. I like the customization options for our heroine, and I love the options in clothing. If you want, you can look like tomb raider, or you can be naked, it's up to you. Plenty of clothing options and you continue to unlock more as you explore. If I were to change anything about this game thus far. It would be the tutorial needs some work so players don't have to figure so much out by themselves, and I would make every character in the Hub less creepy as fuck. Every male type character is cat calling you, wanting to fuck you, and some will even rape you while you sleep if you don't pick a safe spot to sleep. When every character in the game behaves exactly like the werewolves and bad guys outside, then why even have a safety hub in the first place. MC might as well just sleep out in the werewolves infested halls, at least with them you know what their intentions are. Fun game, I'll definetly continue playing it. I enjoy the gameplay. Not so much the rape, and overtly perverted and objectification directed at the MC but I do enjoy the horror resident evil/ aliens vibe going on but with werewolves. Keep up the good work Devs. I hope you continue to push out games. This one has been pretty impressive.
I really try to give these 3D H-games a chance. I tried this one for a good 45 minutes being extremely bored but I stuck with it anyways hoping things would get better, but it didn't. AVOID. Gameplayer: horrible, clunky, and non-existent. H-content: non-existent as far as I know, I was defeated and just died. The animations and scenes are really bad. Character model also looks like crap, I know its probably just some generic UE model though.
As a way to start this review, do you know those "(video game title) but its a modern game" videos with a corny dialogue at the start of a level? This game unironically have this. This project have many of the little quirks that modern AAA games love but I despise, to list a few: - A ton of unnecessary cutscenes with a locked camera that only disrupt the flow of gameplay. - Realistic movement animation at the cost of slow and unresponsive character controller. - Those "crossing a gap with an animation" present in every AAA game. On those games they're used as a way to hide level loading/unloading, I doubt it is used in this way for this game. - Slow animation to swap weapons. The fact the character keeps holstering it everytime you interact with something adds to the annoyance. - Every single action has an animation that locks you in place and then you have to wait for it to finish. When you stop the game and take a screenshot it looks like a decent game, but the overall feel of the game is that of a shovelware. I'm sorry, but this project feels like the devs got their hands on a bunch of store assets, mashed them together and focused on implementing elements that makes a game look polished, but isn't. The only positive thing about this game is the character model of the protagonist, but that's probably a store asset as well.
Complete Halloween version review Unskippable cutscenes, bare minimum combat, very few good sex scenes, very limited kinks if any. Very lack luster story in terms of characters, plot and setting. Gameplay in the later half becomes incredibly repetitive, copy and past rooms, same objective over and over, and worse apparently most of their games are exactly like this one with copy and past rooms and re-used assets. The save system is really hellish too. Because it doesn't place you where you saved. It places you in the area. In a pre-disposed location when you load a save. And also respawns the enemies.
Lots of Content Good Quests and Sandbox Hot Charcreation and Clothing One of the best 3D-Games Here The Size is worth the Download WIll follow Creator for more Games to come The Setting andMapping is unique and well done too LOVE IT
Super annoying interaction function, interact with anything and it unarms you and puts you in slow walk. Game in it's current state is unplayable. And since it's marked as complete I'm assuming it's not getting fixed.
Good character models Decent gameplay, voice acting, animation, customization Mediocre level design, light source placement, puzzle and mission direction Janky camera, character movement, anything combat related Bad font, UI, logo design, blinking cursor, slow unskipable scence without speed option, lack of gallery mode On steam you could get better game half of the price
Its actually pretty fun the game is decent but the plot is a little shitty to put things simple but overall a good game, I cant complain too much about a gooner game since gameplay and plot isnt what the creators have in mind when creating this game
It is a space survival horror and werewolf game, the game is not bad, it is quite entertaining, in the first versions it was quite weak but in the latest updates many problems were corrected, the interface and performance were improved, the character designs are good, perhaps the weak point is the weapons and the aim, but nothing that is alarming, I liked how the challenges and interactions with the enemies were presented, they are basic but well put together, it is not a bad game, also the Sexual scenes are well prepared, it is worth playing.
This is an excellent adventure actions shooter porn game. I've ended up enjoy the gameplay a lot, and the porn side of the game is GREAT. I love its sandbox section in the hub. It feels like there's and actual rewards by progressing in the game, by having more stuff to do (sex scenes), and having a lot of outfits to wear. Seeing the amount of slops in this site with such high scores, I refuse to give this game less than 5 stars.
Imagine a TPS game set in a classic space horror setting - The Alien, especially inspired by movie Alien 4 and game Alien: Isolation. Lonely space station falling apart and overrun by deadly monsters, military experiments gone wrong, enemies jumping from the vents or ceilings, captured humans "glued" to walls with hive resin to be used as hosts for next generation of monsters, dark or flooded corridors with environmental hazards and a lonely female protagonist trying to survive in all of this, armed with sci-fi themed guns while running around, pushing buttons, searching for keycards and doing typical stuff you do in those type of games... You know what I'm trying to picture here. Now! When you have this picture in mind change 3 things. First thing: everything (even coffee cups and trash bins!) is covered with colorful, bright neon or LED lights. Second thing: almost every survivor is more interested in swinging and fucking on every occasion than rather than actual surviving. Third thing: instead of Xenomorphs the mentioned space station is swarming with bloodthirsty and more important extremely horny half-werewolves who wants to bang everything that survived their claws. And this is pretty much what Project Werewulf is about. PROS: + I would say pretty interesting story. For a game that isn't RPG and divides action between shooter, survival horror and h-content there is still place for storytelling. Some in random dialogues, some in datapads with logs, some in npc quest-lines, so you have to dig yourself every part and put pieces together in your head. + Nice looking and sexy MC that doesn't look like typical hentai doll. Sure you have plenty of games where heroine is simply sexy and sexualized but it's rare to get the athletic girl with muscles who has some realistic look. Sure in some animations and poses her body parts sometimes look odd but apparently making that perfect in UE5 is not that simple and Dev wasn't impressed with the default models so he decided to create his own by doing motion capture of an actual model. In other words MC is based on a body of actual living person and even if animating her isn't 100% perfect it still looks pretty cool and good to me. + Decent combat system. Yep, I know. Sometimes it's janky, sometimes hitboxes are weird, sometimes MC or enemies do some actions or animations that are completely dumb and pointless or move with a grace of wooden log. But overall, for a small indie Dev quality is pretty good. If we look what kind of crap large studios produce now, and how many games with much worse and janky combat are old classics people still play... Seriously, there is not that much to complain here. Personally I enjoyed it even if it wasn't perfect and honestly you can play it only for that. + Pretty good sexual content. Always fully animated, with full audio, different poses, many scenes with whole bunch of friendly or enemy characters alike. Again there could be more interactions, more variations, more kinks, more toys and devices but what we have is not bad. + Decent background and environment audio. Not awesome but ok. And... We also have actual voice acting, not some AI crap. MC and few chosen characters have voice actors dedicated for their spoken lines, while rest repeat some generic phrases. Sometimes they go "overdramatic" with emotions to a point it sounds completely cringe... But usually it's quite good. + Dress-up collectibles? Yeah... It seems to be a theme for some time, that 3D action games with female protagonist have mandatory lootboxes with clothes scattered around entire game. So we have this here. Bunch of clothing for the start and much more pieces to collect, and then you can mix them for the setups of your liking. + 2 types of zones. Combat zones are survi-horror themed linear missions, most of them repeatable where you complete objectives, collect items, push the story forward or just shoot stuff for fun. Safe zones are peaceful locations for free roam, some side activities and majority of sexual interactions with NPCs. + Updates! Despite final release Dev is still updating the game and have entire roadmap of future updates with more locations, more clothing, more NPCs, more scenes, more missions.... And at the same time we have fixes and changes requested by community. More important, none of this content is in the form of paid or separated DLC - you have the newest version of the game, so you have everything included there. CONS: - Poor characters. I know it's not an RPG game but if the Dev decided to implement individual characters with their own VAs and quest-lines who have some relationship/friendship with MC I'd love to have more interactions and more story associated with them than just short chat and banging scenes. Now they're pretty empty. - Poor ending. I know that ending is a gateway for the planned second part of the game... But I would prefer to see it at the start of second game rather than here, especially since after completing the game, story rolls back to a point before final mission putting it in some kind of limbo, where we can repeat majority of the game endlessly for new content and tactics... But at the same time we loose access to some other content and scenes from previous "chapters" and for them we still have to repeat entire game anyway. So it's kind of meh solution, especially since the way game's core work, we have only one single save slot available for everything and it auto saves at certain moments so we can't have bunch of saves for different playthroughs in different parts. There's also no gallery/dream memories mode. I don't want to spoil the ending but if you complete the game, you'll probably know what I'm talking about. - There are whole bunch of other minor issues I could list... But. Some I mentioned already, some aren't that important to list in detail. Generally by the time I write this, Project Werewulf is still unpolished here and there... But Dev is still polishing it at the same time so it's hard to tell how many of those will be in the final final (or true final) version. For example when I started to play after final/official release, character customization and wardobe menus were awful. Now when I completed and collected everything that was released to that point they got much better. Still lot of small things to polish left but again nothing major or game-breaking. To summarize, Project Werewulf is pretty good for a small indie Developer with limited budget and ambitious project to mix h-game with other genres. It's not extra great, it has some issues, but for the amount of work Dev put and is still putting to make it better I really appreciate it. It's one of those games made with passion rather than a cheap AI cash grab with adult content. Basically this is kind of love/hate product. You either assume (and that will be accurate assumption) that Dev wanted to make too ambitious project that would be a challenge even to a large studio and failed to nail it in many aspects so you dislike the game. Or you realize that for the level of challenge it's still quite good for such limited resources and simply enjoy it as it is. Personally I had fun playing it and I will surely play again when more content and fixes will be released.
For what it is, this game’s not bad at all. You can tell it was made with limited resources, but it still manages to look and run better than half the stuff big studios pump out. The setting’s cool, the models look great, and performance is surprisingly solid. That said, it’s got plenty of rough edges. Expect bugs — black screens during cutscenes, physics going wild (one boob turned into a tent once), and a UI that sometimes just ignores you. The level design doesn’t help either; it’s a maze half the time, and finding objectives feels like searching for a dropped contact lens in the dark. What bums me out is that the game almost nails the horror vibe but never really goes for it. There’s no tension, no impact — dying means nothing, enemies just run at you, and the sex scenes feel more like placeholders than payoff. It all looks decent but doesn’t feel like anything. If the devs ever read this: focus on gameplay first. Make the action tight, make losing matter, make the world scary or sexy — not both halfway. Keep the customization simple, add some guidance so players don’t get lost, and for the love of god, give the combat some weight. All in all, it’s a solid base for something better. Right now it’s more of an interesting proof of concept than a great game, but there’s potential here if they tighten it up.
I have a lot of feeling about this game... I gonna keep them to myself. . . I usually treat F95 like a beta since games are expensive. If I like the game after playing for a good bit it's either A. I had fun so this dev 100% needs this money to make this game better or make future projects or B. If I got this game on steam this would be the fastest refund of my life This game is 100% the second case and all boils down to the fact that the sex scenes are so unbelievably boring I could deal with all the bs this game threw at me if it wasn't for the chopped as hell sex scenes as reward. I give 2 stars for customization and quality
Identity Crisis: The 18+ Game Project Werewulf suffers from this confusing inability for the creator to actually know what it is they are trying to create. The game doesn't know if it wants to be an erotic horror experience or if it wants to be an uber serious horror survival game. To begin lets discuss the controls or lack of controls. Jessica (the protagonist) controls like a whale with an eating disorder. she just juts around and randomly goes in the opposite direction of where you are trying to steer her. The diving/underwater parts are absolutely abysmal. Underwater sections in games can be iffy, but Project Werewulf handles them in the worst way possible. You swim so slowly and you don't swim where the camera is facing you have four different keys that control horizontal and vertical movement. Not only are you fighting the terrible controls, you also have to combat werewolves that swim like mermen. I wasn't aware Lycans were so adept at swimming and can breathe underwater. That also segues me into the next baffling mechanic, combat. This game cannot decide if it wants to be Resident Evil , Dead Space , Calisto Protocol or Tomb Raider . So it just goes for a combination of all off them, and fails at all of them. Aiming, shooting, reloading and melee combat are so stiff I sigh every time I have to fight. This game also includes a stealth section but it's so hilariously terrible I won't even bother with it. Just know it hardly functions. The menu is also it tragedy. Especially during the character editor. Half of the buttons don't work and will randomly just reset back to the default option. So you have to just sit there spamming the button until something changes, the muscle tone option also doesn't even work. Well how about the story, it's got to make up right? If only it were so simple. First off Jessica falls in and out of dementia and will randomly forget things that she has previously stated or she will just know things that have never ever been stated to her in the first place. For example in the beginning of the game Jessica states that she is being hunted by corpos and governments because of what she is. A Lycan (werewolf). Then in the prologue she gets abducted and then you are treated to this epic AMV montage of what's to come in the game. When she awakens in a laboratory where things have gone completely awry you spot a proto Lycan that the scientists were using Jessica's DNA to create. But she acts like she has no clue what it is, which if you remember she states that she knows she herself is a Lycan. So wtf did she get hit in the head and get amnesia? No because shortly after she has a close encounter with the proto Lycan and then states that werewolves are loose on the station. Huh??!?!!!??! So now she suddenly remembers what werewolves are? Oh and don't worry this trend of Jessica being temporarily lobotomized persists throughout the game. The game has these notepads and logs you can find throughout the game and they are just... I mean look, it's a porn game, or at least it's trying to be. So I know that there are going to be some cringey goofy ass dialogues about cocks and pussy. But c'mon every single log you find can be boiled down to "I think (x) is hot. So I want to shove my (insert body part) into their (insert body part). Can't wait to fuck them sometime." Like holy, can we get some non cringe logs every now and again? It just makes the creator seem so juvenile. Now for the thing we've all been waiting for. The erotic scenes. They suck. They are these short loops that look like someone's second or third time in SFM. There is so much clipping and everything is so stiff. Not just talking about the dicks. Heyo! Got'em. But seriously, I've seen better sex animations in Sims mods. So yeah the adult content is so neutered that it almost feels like an afterthought. Mainly this game is just a weird amalgamation of survival horror games with a barely dressed protagonist. There really needs to be an overhaul to the +18 content because whenever it pops up I just get annoyed and skip it because it's more than a waste of time than anything else. Also the lighting is really bad. It needs to be tuned more because between lights it can sometimes just be pitch black. I've played Halo forge maps with better lighting. What are my final thoughts? Eh, the game needs a lot of work before I'd recommend it to anyone. As of right now I'll give it a 0.5/10. The whole game is just kind of a snooze fest and fails at being a porn game so you can't really even treat it as something you boot up to play the skin flute to. I really don't think the creator has a clear vision of what they want to make. So it just becomes a mishmash of half assed ideas and mechanics.
This game is the middle of a long string of copy paste games that follow the same formula; Looks to have a beautiful model and good graphics, sure, but make no mistake, this game will make your D go flacid. LOOONG hours of going from point A to point B, and then mooore long hours to go to point C and so forth. All to get the most generic useless scenes ever. Good graphics, but horrible gameplay and no fappability. Even the voice acting is bland. Save hours of your life, you won't get anything out of this game. Not worth it at all. The only good use for this game is understanding better the formula these "developers" are following in order to push these cashgrab games.
A pretty solid game considering the resources and manpower that went into it. 3 is by no means a bad rating for something like this, but I have some general thoughts regarding games like this that I think developers (not necessarily of this game) should keep in mind. The good: Great setting. A lot of good stuff to work with, can leverage both horror and action elements at any time to switch up the pace and keep the player engaged Excellent performance. This game performs better than most AAA titles that have plastic-looking, doll-like character models that are sometimes worse-looking than the ones in this game. Speaking of character models, they're great, along the rest of the graphics. Story is mildly interesting, good enough to keep you engaged if you decide to pay attention to it instead of just running around shooting stuff and getting boned. VA is fine for a title like this. The bad: Glitches and bugs. None have broken my game to the point of needing to restart, but you will run into them: cinematics starting and playing for a while with the screen being black, making you unable to see anything for the first few seconds; character model freakouts (i.e. one tit exploding because physics broke, taking up half of the screen as a jagged mess of textures); The UI sometimes not responding (or not immediately responding) to your actions; etc. The jank. You probably knew this game was going to be janky the moment you saw the pictures. It's there, it's not as bad as in other games of similar style, but it's nevertheless annoying. The level design. It's a mixture of labyrinthian corridors with vague tasks that have you running around looking for a McGuffin that's hidden on the floor in plain sight because the lighting in that spot sucks and you can't see shit. This is pretty difficult to resolve naturally without simply pointing the player directly towards the target object, and it seriously detracts from the game's overall quality when implemented poorly. No sense of progression. Easiest way to solve would be to add more weapons and/or unique werewolf traits/abilities. The ugly: Referencing the first point from the list of good things, a lot of potential is wasted. The horror doesn't work well, mostly because you never feel desperate enough to feel anything. Death, when it comes, doesn't feel impactful. The game tries to instill you with a sense of dread and isolation in some sections, but it's bland and not very immersive due to several factors: Wacky camera placement Lack of ambience, both auditory and visual. Everything feels static and boring, so you never really feel jumpy. Enemies that run directly at you. General lack of impact, whether it's being attacked by enemies, dying, or just shooting your gun. Poor UX (nitpick) - maybe it was just me, but the UI felt somewhat unresponsive. Clicking on things sometimes resulted in nothing happening (seemingly), and there is a general lack of feedback from doing stuff in the menus. Adding simple ripple effects to buttons is very easy if code is clean and that alone would improve the user experience tremendously. The sex. It is meh. Animations are meh, the effects are meh, there are no consequences to the MC being bred by the things that want to breed her... No consequences to sex in general. You'd expect the lycans to be brutal in their mating, but their animations are just as bland, slow, and unimpactful as those of human NPCs, and you never feel like the MC suffers for it even though the game tries to portray it as a negative thing. Some general thoughts, not necessarily for this game, but for all games of this type in general: These games always feel off because they try to have two core game loops: the porn and the action. I say, forget about the sex and focus on the action first. Most of the time, if you're immersed in the game, you won't be looking at your character's ass when you're shooting stuff. Tighten the movement, bring the camera closer, make it more like Mass Effect or Resident Evil. Better yet, make it first-person, which will kill two birds with one stone: no need to bother yourself with jank, and a natural boost to immersion/horror. Leave the sexy stuff for actual sex, which can come after the core loop is working well enough for players to actually enjoy it. Add minimal compass/guidance UI which would lead the players to the rooms where they need to complete certain tasks or find certain things. You don't show the player where the McGuffin is exactly, but you also don't have them running off on a wild goose chase. Alien: Isolation would like to say hello in terms of how the lycans should be handled in this game. They should be rarer, deadlier, and losing to them should carry far more consequences than just a simple sex scene that ends with you shooting the thing in the face afterwards. The Alpha's lair is riddled with pregnant women. That doesn't necessarily mean you need a pregnancy system for the MC, but it could carry different risks that would hinder the player's progress or add new and interesting mechanics to the game. Things like progressive infection, loss and gain of certain abilities, and physical changes come to mind. This one's controversial, but I'd say no to a character creator. Let the player change the hair, the clothing, and perhaps some textures that don't alter the model like makeup, and don't burden yourself with any of the other fancy stuff. You'll save yourself some time and resources, and the loss is honestly negligible in this game. I can't think of anything else at the moment.
Quiet enjoyable game, feels like a real game and not just a slaped together project... sure there are its flaws but overall and compared to other stuff on here its pretty good! Graphics and models are nice and there is a lot of content
The game has some nice features, and it’s clear the dev put serious time into it, but overall it feels broken and clunky. Playing it is like booting up some unreleased project from the early 2000s: rough edges everywhere, stiff controls and an overall sense that it wasn’t ready. There are flashes of potential: character models look decent at times, the atmosphere works in spots, yet the gameplay itself is frustrating and often unplayable. Exploration feels like guesswork, interactions are awkward and the experience just doesn’t feel satisfying. Probably could’ve been something solid with much more polish, but right now it’s hard to recommend.
I liked it. Female protagonist with some character customization. Plenty of defeated heroine situations. The animation system needs improvement and the story isn't great but who cares it's a porn game. I believe the 1-star reviews here are unfair thus the 5-stars from me but its really a 3-star game unless the dev releases an update with animation selection/filtering... If you appreciate 3D games with more eye-candy and less mental stimulation then you might like this, otherwise if you're expecting a game with a 5-star story, gameplay, and animations - look elsewhere.
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