Resonance Of Desires
by SpaceLust
2DCG
AI CG
Bukkake
Combat
Corruption
Creampie
Female Protagonist
Group Sex
Handjob
Humiliation
Male Domination
Monster
Oral Sex
Rape
RPG
Sci-Fi
Sexual Harassment
Titfuck
Vaginal Sex
Tactical RPG with Visual Novel elements. You take control of Lina, a young woman trapped on a space station swarming with mutants and madmen. You must balance survival against falling into an abyss of depravity. Thanks to procedurally generated combat, every run will be unique.
Screenshots
Win/Linux
v0.3
This massive update transforms the game into a full-fledged RPG. It introduces safe zones, an economy system, new minigames, tons of new tactical combat options, and significantly deepens the consequence system for Lina's body.
Added 6 new Station Zones.
Added 4 new enemies: Kobold, Goblin, Werewolf, and Minotaur.
Added a new sexy outfit for Lina.
Updated battle backgrounds and several dialogues.
Safe Haven & Economy
New Location — Safe Haven:
A peaceful zone where the player returns between expeditions. You can move between rooms and interact with various NPCs.
Economy:
Introduced in-game currency (Credits), which can be found during expeditions and spent in the Safe Haven.
Shop:
You can now purchase consumables and equipment. An inflation system has been implemented—certain items will increase in price after each purchase.
Medbay:
Added paid healing for Lina and her companions, as well as Willpower restoration and Fatigue/Arousal reduction. Treatment costs are dynamic: healing critical wounds is cheaper, while polishing stats to their maximum will cost more.
Recreation Area (Bar/Casino):
Added four fully-featured minigames (Cyber-21, Video Poker, Darts, and Cyber War). You can bet Credits, or if you're out of money, wager your own clothes.
Wardrobe & Companions
Outfit System:
Added a fully functional wardrobe allowing you to choose your clothes.
Companions Added:
Lina no longer has to explore the station alone. Fully-fledged partners have been introduced to assist in battles:
Organics and Mechanics:
Companions are divided into organics (Mutants) and mechanicals (Drones). Organics use traditional Health and Arousal, while mechanics rely on Energy and Heat. Healing and repair items are now strictly tied to the target type.
Control Modes:
You can toggle companion control at any moment during combat. You can issue manual commands or hand control over to the AI.
Injuries and Recovery:
Companions do not die permanently. Upon losing all their health, they sit out for a few battles to recover before returning to the squad. You can speed up their return using special items (revive kits/repair kits) or by paying for recovery at the Medbay.
Seduction Influence:
Partners react to Lina's combat style. If she uses seduction abilities on enemies, it will passively increase the arousal of certain companions.
Combat System
Difficulty Levels:
Added the ability to choose combat difficulty in the settings (Easy, Normal, Hard), which affects enemy strength and incoming damage.
Ammo and Limits:
Certain abilities now require ammunition from the inventory or have a strict limit on the number of uses per battle.
Paying with Clothes:
Added a new type of ability that requires Lina to voluntarily sacrifice a piece of her clothing to unleash a powerful effect.
Immunity Fatigue:
If an enemy successfully resists a status effect (e.g., stun or poison), their base resistance to that type of effect is permanently reduced for the rest of the battle.
Flying Characters:
Added a new type of airborne combatant. Certain abilities cannot deal damage to them.
Target Analysis:
Hovering the cursor over an enemy before attacking now displays an improved summary: hit chance, predicted damage, and the probability of applying status effects.
Map Exploration
Fog of War:
Some objects on the map are now hidden. The player cannot see the event type until they trigger it or acquire intel.
Hunter System:
In certain locations, Lina might be stalked by a Hunter. Every movement on the map fills the threat meter. Upon reaching 100%, the Hunter attacks.
Dynamic Quests:
Quests can now appear randomly in different Map Zones. They can feature a timer (in Action Points) and automatically generate unique combat or story events.
Adaptive Loot:
Item drop rates now adjust to the player's needs. For example, if you don't have a medkit in your inventory, the chance of finding one increases significantly.
RPG System & Journal
Global Gallery:
Unlocked defeat scenes and major story events are now saved to a global profile and can be viewed directly from the Main Menu.
Anatomy Detailing:
In the "Personal" journal tab, we've added illustrations of Lina's body parts, visual progress bars for elasticity, muscle tone (grip), and sensitivity, as well as a radar chart for her combat stats.
Act Pacing:
Sexual interactions now account for pacing. A "Gentle" pace preserves muscle tone and increases sensitivity (pleasure), while a "Rough" pace quickly breaks the tone and causes pain.
New Interactions:
Group sex (gangbang/queue), fisting, and exhibitionism have been added to the statistics system.
Corruption Stages:
Increasing the Corruption level now triggers unique story dialogues that reflect the changes in the heroine's psyche.
This is just a fraction of the changes. You can discover the rest by playing this massive update!
v0.2
Introduction + 5 Map Zones
Managed to play the early 0.3 version. I liked previous one, but this update is just crazy good! There is so much new stuff, it feels like completely different game now. Graphics got better (even tho it was perfectly fine before), and combats are more interesting and tactical. Definitely one of the best adult games I ever played! I really hope the author continue to work on it. New version just dropped, and I already waiting for more! Oh, and almost forgot to add - new heroine look is pure fire!
great game it has high potential if game maker continues to update. so do it just do it. love games like this so more updates. i just write to fill this message quota. more updates and maybe new game too if it can happen
Interesting combat system with dodges, resistance, and etc. For adult games, this is something very new. For me, if they make fights 2 vs 2 or 3 vs 3, it can be even more interesting. The art level looks very good. The main girl is a bit skinny for my taste, but doesn't ruin the game. The story is quite interesting, even better than most of visual novels, even if it's not the main thing in the game. I hope the developers don't stop here, and add some aliens and more content. This game has a big potencial!
Solid idea and combat foundation, but man, its one of the worst usage of AI i ever seen. Personal preferences aside, mc looks more like scp cryptids half of the time - inconsistent anatomy, literally non-existing waist, bulging and unfocused eyes and clearly visible skull with cheekbones in some cases. Considering how cartoony and silly most "monsters" looks, feels like she is scarry monster here. There is some nice looking 3d renders here actually, but author seemingly given up on them half way and choose ai slop. Gameplay is better, but falling apart quickly - we exploring abandoned ship, fighting and gathering resources. The problem with that, instead of having a base like in "Pilgrimage", there we returning to rest (narratively we even have one), here we just moveing forward for some reason. And it is a problem, because we cant just gather something or rest - we have limited action points in location and every action goes with some very poor mini-game. So you can and will fail them and rest poorly/gather nothing. Failling dont even triggering some lewd traps/tentacles/anything really. Why is even a thing? Lewds are ok (crappy ai ruined them for me tho), with some corruption and unlockable skills, but it rise very fast and game tells if it at max - game other. Why the hell do that kind of thing in porn game, for fox sake?! In conclusion - game works fine, with some curious ideas, but sadly, too weird looking and unfun to play. Maybe devs change some aspects in future tho, but i pass on this one.
Solid game with good renders. Actually really enjoyed the gameplay mechanics and love the slow gradual corruption of the MC. Really enjoyed combat and loved thge music. Really complements the game/scenes well. Keep it up! Keen to see where this goes
Interesting game with simple game mechanics. Easy to understand, although a few things were still in russian, such as some buttons. The AI artwork is alright, although the main character is unhealthily skinny. If you're into that kind of kink, well, then you're into it. But generally, the art is clean cut. I hated having to click so many times through the prologue though. Clicking a lot is annoying. As for the storyline, it's actually quite simple. I wouldn't say it was imaginative because it wasn't anything new in terms of story concept. The narrative was stereotypical. The mini-games were totally unnecessary and lame. No-brainer kind of clicking again, which was disappointing. The dev should have simply allowed users to click a keyboard button or spacebar. Overall, i think this has potential, but it is still earlydays at v0.2 only. Will see in a few months what happens....
Surprisingly good for an early version (0.2) It has a solid foundation for game, cool backgrounds, sounds, it just needs more content. Also some status effects to carry between fights at least stripped clothing, add repair mechanics. Expand corruption by adding negative traits each time your loose battle, add vending machines to buy stuff and more loot from zones or enemies... Best of luck to the developers.
Combat seems a bit hard to always win but loss isn't punished by game over so that's already a good thing. The HCG being tied to the losses is meh. But at least it's not straight up game over. Combat works well enough, though it gets a bit repetitive. Story and scene are well done. But holy shit girl put some meat on those bones.
Great prospects. Needs some meat on its bones but the developer will add that. Don't play if you can't stand thin, lythe women with small breasts. The game mechanics will be expanded and the side stories we encounter through logs and reports are interesting.
Great for corruption enjoyers, and those keen on "emergent" (still a porn game though) storytelling. Agreed that the enemies are quite uninspired, but still hot. Having the character be a bit more curvaceous and have setting appropriate clothing would go a long way.
Beautiful heroine, great game. It's nice that the heroine's breasts are small and she herself is thin. I would like to see more variety of outfits, sex scenes, and enemies in the future. and it would also be cool to see pregnancy or something like that in the game.
What a gem! Quite some content to enjoy a few hours. Our scientist is a babe and everything reeks of depravity and sex! Fantastic! Game looks great. Minigames are involved but they work well and there was only one sex related minigame but you had no time pressure so you could enjoy the images. I hope that stays that way. I love the protagonist's voice over being in Russian ! A breath of fresh air and as you got subtitles for what she says it's perfect. The way she says popo for butt with that Russian accent is mmmm... The English translation is flawless. The battle system is thankfully nothing new and obnoxious. You can be badass or succumb and go the battlefuck way. I know keeping balance between the two is not that easy and wishing best of luck on that. So far feels great! Of course it ended when it got really hot and I was like "Oh, maaaan not now!!! Give more!" And that's a good thing. I rarely write a review, hell been lazy to do so for some great games. This one got me going though. Can lowkey become an epos. Godspeed, dev(s)
This is a surprisingly varied and deep survival turn-based combat and exploration game. With nice backgrounds and a cute heroine fighting for her survival through hordes of mutants. Pros: - combat with many abilities to mix and match against a variety of enemies - many different mini-games keep things fresh during exploration - indirect storytelling through short logs flashbacks slowly revealing the broader mystery - various items and consumables to mix and match - interesting exploration mechanic with a just a bit more branching and meaningful choices could become perfect - highly detailed and beautiful backgrounds Cons: - The heroine is a bit too anorexic for my taste, a bit off-putting when she gets naked, but still hot as fuck - forgettable backstory and almost nonexistent worldbuilding (in this case galaxy-building?) atleast before getting to the station - Voiceover only in russian at this point - AI artwork and all the inconsistencies it comes with; also, some monster designs are very uninspired. (goblins, gnolls and gremlins are ripped straight out of the most cookie-cutter medieval fantasy setting into a sci-fi setting without any adjustments.) - the amount of stats and hidden affects is a bit overwhelming in the beginning
v0.2 This game is pretty good, the AI art is good enough, the story is solid for a porn game, the gameplay is above average, and the h-content is hot. Overall content is small for now, game only took me 1-2 hours to complete, but what is there is solid. TLDR at the end Gameplay : Gameplay is pretty simple. Classic turn based combat with multiple skills and equipment to use. It's a lot like tunnel escape if you've played that. The skills work well together with a seemingly fairly balanced cooldown and cost system. Most games like this suffer from the idea of needing to lose on purpose to see content, this game is nice because you will lose encounters naturally just because of the way resource management works. So you still get to see content without intentionally losing, and losing an encounter does not reset progress or result in game over, it's more of a built-in part of the game. All in all: pretty simple combat, nothing new or groundbreaking but its good enough and gets the job done. Story: As far as porn games go, it's good. Provides a decent lead up the scenario the game takes place in and a believable-enough cause to get where the game takes place. Backstory of the character is overall lacking but provides the MC with her main fetish: gangbangs, which is a continued theme throughout the game. H-Content: If you don't mind AI art, then it does the job. It's nothing crazy but the scenes are hot if you're into the fetishes (mainly rape and gangbang). As mentioned before, it's a typical lose-to-see-content situation but it works well in this game and doesn't punish you to see the content. The overall amount of content is minimal as of right now. There are two or three scenes outside of the lose-rape scenes that have a decent number of images and are good enough. There are 4 or 5? Enemies to encounter each with one defeat scene with 1-2 images. Some encounters can have a different defeat scene if multiple enemies are alive after defeat. Game would greatly benefit from overall more images. More images per defeat scene, as well as multiple types of defeat per enemy rather than one enemy having the same scene every time. As well as more scenes depending on what enemies are alive after defeat. For example if two enemies of different types are left alive after defeat, it will choose one to have the defeat scene. Given the MC's fetish for multiple partners it would make sense that ALL enemies alive are involved in the scene. Other: The UI is fine. Nothing special, gets the job done. The journal actually has a lot of information especially about the MC herself which is always appreciated. You can't access the settings outside of the main menu, which is annoying; and saves are weird sometimes and will not bring you back exactly where you saved which can be frustrating if trying to see multiple scenes from the same encounter. Suggestions: Since this is a very new game, and the developer seems to be open to suggestions, these are some of mine: My biggest suggestion is to add more scenes depending on what enemies are alive upon defeat. Given the MCs fetish I think it would fit perfectly to have all the enemies alive be involved in the defeat scenes. I know this would be a lot of extra work, but I think it would be well worth it. Spice up the gameplay somehow. It's very generic and could use some flavor. For starters maybe add more variance to enemy's arousal attacks, and as MC and enemy arousal grow, have the enemies actually perform small sexual acts on the MC, rather than just having them jerk off or something. This could also increase corruption without being defeated. I'm sure both of these are in the works already, but changing defeat scenes and dialogue based on corruption would be a huge improvement. As well as adding some scenes for the bad ending. Allow changing of settings inside the game, not just the menu. Also the volume seemed a bit inconsistent across different sources, maybe add additional volume sliders instead of just one for music and one or SFX TLDR: The gameplay is on par with other good games on this site. Biggest upside is that being defeated is baked into the game which allows for seeing content without losing on purpose. Biggest downside is that it's just a generic turn-based combat porn game. Nothing new or interesting. The story, for a porn game, is good. I'm not a huge stickler for story in porn games (were all here to see porn anyway), and this does just fine for me. The H-Content (if you don't mind AI) is good. Relatively few scenes right now but the existing ones are on par and do it for me. When more images, scenes, and enemies are added there will be a real solid amount of good content here.
A surprisingly decent first release that already packs tons of content: full-fledged combat mechanics, exploration, side stories, and, of course, lewds. It’s really fun and is a great basis for future updates! It would be near perfect, if not for several issues: It’s not that AI art is bad - it’s not good though - it’s that the styles are very often mixed, from the really nice 3d in the prologue, to mashups of realistic AI and more cartoonish heroine on the same slide. Still, it does its job pretty well. There are a lot of minigames, and most of them are just plain bad. Granted, it’s mostly just annoying, and you can usually get a decreased reward even for failing. For me, the core gameplay outweighs these issues, and I highly recommend checking this one out.
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