SYNN:Labs

by The Lizard Factory

Uncensored Windows
Versionv0.4.44
EngineUnity
Released2026-06-07
Updated2026-06-08
LanguageEnglish

Deep underground, in an undisclosed research facility, a scientist is working on a secret experiment... Welcome, to the SYNN:LABS . It is your task to feed the creature chemical compounds, keep an eye on it's vitals, while managing a constantly growing array of mutations and potential injuries. But the payout; a magnificent creature, as deadly as it is obedient to you as it's creator.​

v0.4.44 N/A v0.4.44 New creature : The Gargolax - A big and strong winged monster. New night masturbation scene : Thoughts of power. Rephrased a handful of game mechanics. Shined up the chem dispenser a bit. New game feature : Remove genetic nodes already unlocked. Bunch of smaller tweaks and fixes. v0.4.28 Previous end scenes can now be replayed, so you can relive the moment. Fixed some black-screen-of-death issues for the end game. Shift-to-walk-fast have been slightly tweaked. Cleared up a bunch of typos. v0.3.0 Initial Release
closetpervert904 2026-05-03
The art is nice the atmosphere is nice but this game is very minimal, a bit boring and a huge grind to the point that they payoff was not worth it. For all of the things it does right (the art, the atmosphere, the lack of game breaking bugs, and to a lesser degree the writing) the gameplay, the grind, and timesuck/ artificial game lengthener greatly overshadowed the positives
marmosets 2026-05-02
Finally, a game that lets me really *feel* what it's like to be an improbably sexy female scientist with humongous hooters! Emphasis on the science. This is a puzzle game. There's definitely a learning curve. If you're like me and have no patience for tutorials, it'll take about 10 minutes to understand what the heck you're doing. Then some trial and error to get good at it. Basically, you can control the creature's temperature in one device and what chemicals go into a canister in the other device. You look at the 'skill map,' I guess, to know what temperature and chemicals you need to add muscle growth and health. Use bioblockers to prevent unwanted side-effects. When you satisfy all the conditions for one of the yellow tiles, your creature is evolved enough to fuck the shit out of you. I genuinely enjoyed the puzzle-solving gameplay. It's fascinating. I can see it evolving to include more sexy activities as part of the puzzle-solving going forward, instead of just endings. Right now there are only four endings. Three of them you can see in the provided screenshots! There's nothing else to them. Just a pixel loop. The fourth one is for Patreon subscribers only. Which is fine. The payoff right now is pretty weak for the amount of puzzling you have to do to actually make a creature. Would be better with some events along the way. Being able to make multiple creatures. Instead of the game ending when you fail, the rejects can take advantage of you. Especially when you sleep. Build up a few creatures for some group activities. All things I'm sure the developer is considering as he expands the game. Lots of possibilities. Good fun. Keep an eye on this one.
alan4 2026-05-02
Seriously... this is the biggest load of rubbish. I wasted so much time and then missed the deadline by a day because I couldn't figure out how to unlock the final monster. No matter what I gave it, it wouldn't unleash it, even though I already had more than the required status. A complete waste of time and absolutely no content.
Shentai 2026-05-01
very little work in animations, just 1 of each and can't even change speed the gameplay is interesting and the art looks good, animation also, but having only one for each monster and not being able to even change the speed after so much work to get it is frustrating
Braduated 2026-05-01
Absolutely not worth it at this stage. I haven't had to grind so much to see a mid ranged pixel animation I could just search up on Rule 34 in all my days. Come back to this one if the developer adds more creatures, a better more refreshed RNG system and certainly more scenes.
Volxie 2026-05-01
I love the art, and honestly the monsters and lore here are pretty cool... And as of writing, this is not a full release, but- This feels like a proof of concept, but being put out there as a game. It's a sort of 'plan ahead of time based on the information you've been given' puzzle game with a boat load of RNG. The kind of game where you need to take some drawbacks/negative effects in order to unlock positives, and some of those negatives are required for the solution to the puzzle. It's just... Tedious more than anything else, you honestly could 'beat' this by just getting the nodes you want to unlock, in the order you want. But you also have to manage RNG from the serums you make on top of that, and the game kinda punishes you for forgetting or being unaware of things, pretty harshly. It makes sense given the context, but it's one of those 'one mistake means starting over' kind of games. Admittedly, I'm not sure how you could do something like this any better. The idea of making a monster that you eventually fuck is pretty cool, but like... This isn't it, which is a shame because I really like the visuals.
Zee the Bunny 2026-05-01
Interesting idea for a puzzle game, unfortunately very underwhelming in terms of H-content. Needs a lot more work in order to make it interesting, And it certainly isn't helping that you can only get to the "juicy" parts after playing so much. Meh.
tatatoBT 2026-04-22
This game is a huge waste of time. Creature's development isn't easy at all. Specially for new players. Then, when you finally make it, zero content. you just have the same pose in loop, the only thing you can change is speed.
Troll111011 2026-04-20
Well made, short puzzle game with 3 endings It have fine pixel-art animation and simple gameplay of changing temperature and mixing different elements to evolve the monster. Every ending is an a simple looped animation, but non the less it is fun to sit and relax with simple puzzle from time to time.
Ferghus 2026-04-19
The game is okay and has potential, but it's not very fleshed out yet and the animated scene you earn isn't saved into a gallery. The gameplay is pretty simple: you read the upgrade tree and see what temperature and chemical combo is needed for the node you want and click the nodes you don't want to block them out. The blue nodes turns green if you're holding a valid chemical combo at the required temperature range. Some nodes don't have a specific chemical combo and are automatically green before you make the chemical. You feed the creature to lock in your choice. My frustration with the current version [v0.3.0] is that the node placements are completely random. You might start or restart the game to find that all 6 surrounding nodes are either all detrimental or cannot be fulfilled until much later because it needs a mixture of 4 chemicals and you only start with 2. The other problem is that you only have a limited quantity of each chemical other than carbon. If you accidentally waste too much of your other chemicals, you don't get more until the next game day. The good news is that the nodes aren't very specific at the moment and you can clear the game as early as 3 or 4 game days. However, this might become more of a nuisance if the dev implements more specific chemical combos.
testsomething2434 2026-04-19
No instructions provided for how to maintain monsters. No Read me file provided for this either so the game becomes tedious very quickly. The game really does require some instructions or a tutorial at least so that new players can better understand the game
Snak108 2026-04-19
It was good. More of a two handed game since there's not much action, but that didn't even matter after a certain point (and that's saying a lot compared to typical games on this site). I think it was Day 3 where I figured out how to play, and probably Day 4 before I got the hang of things. Nice ending scene. Kind of tempted to go back and make the other two monsters. Also, love the MC design, but she really needs glasses. I gave 4 stars for now because it was fun, and not 5 because there's not a whole lot there yet. Watching the thread, so will update if it changes.
dn2sm 2026-04-18
[v0.3.0] Game about synthsizing monsters - great idea but the realisation is a bit more grounded, game is limited to 3 monsters (at least for now) where target is basically to correctly get sequences of genoms and finish monster you want... Fun game for about 30 minutes.

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