Tale of Legend
by Tale Master Zian
Is this the end? Was this the reward for defying all the hardships, going against the impossible? Was it worth not having a family waiting for my return? Whatever happened, now the world is at peace. But what about me? If you are still out there, let me see their faces one last time. Spoiler Our story begins with The Legend, a character who is both a relentless fighter for the world's integrity and a legend in their own right, taking their last breath before being transported back to their childhood. Is this a complete reincarnation? How did our protagonist end up in this situation? As our story progresses, all these questions and more will be answered.
Screenshots
Win/Linux
v0.1 - (Act0-8.5)
Hey dear Followers!
I'm truly sorry for not being able to share an update for a long time.
Due to moving into my own place, I couldn't focus on my work. But now everything is finally in order. From now on, I plan to share updates on the 3rd of every month — whether they're incomplete or fully polished.
So, what's in this update?
Complete UI redesign
All scenes have been updated
Act 0 is 80% complete
Base resolution is now set to 2560x1600
2 new quests have been added
Many new skills like Woodcutting and Gathering have been added
PS: I am just adding all these features to practice it and imporve myself. Right now they do not have any importance for the gameplay and the story progress.
Act 0 is almost finished. All that's left is the equipment screen and the combat section. I hope you'll find those parts enjoyable and smooth as well.
With love,
Tale Master!
v0.1 - (Act0-6)
Hey everyone,
I've been working on game design and improving visuals for a long time. I’ve decided to switch entirely to high-quality (HQ) and remodel everything from scratch. As an example, I'm sharing a new version of the living room in the thumbnail.
I hope you like the new style! I still love the cartoon look, but I'll be moving towards a slightly more realistic approach.
So, what's new in this update?
Revamped & Improved UI Design
– The old UI looked a bit too amateurish. I hope you like the new design!
Reduced File Size with Slightly Lower Quality
Resource Gathering
– You can now search your surroundings and gather materials from resource pools.
Vendor Code & Design
– I've implemented the vendor system with a much more practical and user-friendly design. Hope you like it!
Code Optimization
– A lot of my old code wasn’t great, so I rewrote it from scratch and structured everything more systematically.
Inventory System and Items
– Now there is a bunch of gatherable items in locations. Some of them consumable. but for equipments the equipment screen still work in progress.
Quest 4 Beginning, 2 New NPCs & Work Options
– You can now talk to
Altan the Lumberjack
and
Kate the Merchant
to earn some money and improve your stats.
v0.1 - (Act0-5)
- 404 new dilogue lines
- 400 new images
- 24 new screens
- 3 new menus
- Full Animated Locations
- Card Game Gladis
- And total of 2000+ line of codes and 1h - 1.5h Story content and Semi-Sandbox full animated locations.
v0.1 - (Act0-3)
- 665 new dilogue lines
- 409 new images
- 11 new screens
- 3 new menus
-And total of 2700+ line of codes and 45-60 min Story content and Semi-Sandbox Three locations.
v0.1 - (Act0-Prologue)
-258 dilogue line
-137 images
-55 screens
-And total of 2273 line of codes and 15-20 min Story content and Semi-Sandbox First location.
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