The Contest at Houndgate

by EroFlair

Uncensored Windows Linux Mac
Versionv2.5 Hotfix 1
EngineHTML
Released2024-10-28
Updated2026-04-09
LanguageEnglish

A Text-Based CYOA RPG set in a large medieval fantasy city. You take the role of a customizable noob adventurer, out to prove themself in a mysterious contest hosted by the rulers of the city. Explore the city, find work where you can, and fuck or get fucked all the way to the top.​

Version 2.5 Hotfix 2 Bugfixes: Fixed the Thieves' Guild intro quest looping Fixed not being able to exit the Guild after returning from the new quest Known Issues: The game is being falsely flagged by Windows Defender for some reason. I've tried compressing this version with a different archiver, so hopefully that makes a difference. Version 2.5 Hotfix 1 Bugfixes: Fixed getting stuck after doing the footstool route of the Adventurer's Guild Fixed the default clothing set not automatically equipping at the start Fixed a bug when meeting Riqa a second time Version 2.5 Bugfixes: Fixed some clunky code. Fixed even more pronoun errors in the intro. Fixed Alyks' race not correctly changing in some passages according to settings. Fixed potentially getting stuck in the guild intro after talking to Vincent. Fixed some issues when triggering one of Remi's scenes. General new additions: The game now has a little bit of branding with a new logo. Saves now show what location you were in when you saved. The first character stats are now implemented: Weapon skill, Charm, and Stealth. These will affect the outcomes of some events based on your level. A new location, the Church, is now discoverable. Only the initial discovery is implemented. Added a "Voyeurism Content" toggle in settings. Broken Shield Inn: Added the ability to train your Charm skill with Alyks. Doesn't do anything currently, just setting up the framework. Adventurers' Guild: A new assignment for liked members, you can find it by speaking to Vincent. Investigate strange noises in a graveyard. Y'know, adventurer stuff. Added the ability to train your Weapon Skill with either Vincent or Riqa depending on guild status. Added a faithful companion, a loaned horse from the Guild. You can visit it at the Adventurers' Guild. New Scenes: New assignment has a Defeat scene if your Weapon Skill is too low or you were dumb enough to forget to bring a weapon. Tags: Defeat, Monster, Spanking, Bondage(Optional), Voyeurism(Optional). Added a secret scene. Version 2 Version 2 Hotfix 2 Bugfixes: Cleaned up some more broken code. Adjusted some very minor formatting errors. Fixed a borked passage with the Tavern Stranger, and nabbed a few more pronoun errors there; I might just get all of them one day. Fixed sometimes being unable to access the sewers for the Thieves' Guild quest. Fixed a missing check that caused you to not be able to do anything but submit to Riqa when talking to her. Fixed various issues with working shifts at the College. Included a changelog in the .zip this time. Oops. Version 2 Hotfix 1 Bugfixes: Fixed a bug causing the character's boobs to never be referenced anywhere after character customization. I don't know how I fucked that one up, but I did. Fixed a scene with Riqa in the Adventurer's Guild not appearing after the Guild introduction. Version 2 Bugfixes: Corrected more grammar and spelling mistakes Fixed some more broken links and cleaned up some code. Fixed the creampie option during the rough path in the prologue swapping the PC's genitals. Fixed the way shifts at the College were tracked being bugged, causing broken paths. Fixed more pronoun errors with the Tavern Stranger. Fixed the medallion not showing up in your wardrobe after certain choices in the Adventurers' Guild introduction. General new additions: Added much-requested support for having both a penis and vagina between your legs and restructured the character creation in order to flow better. Overhauled the UI as well as added dynamic backgrounds to every location. CSS itself is subject to change, let me know your thoughts. Named NPCs' race/species can now be individually chosen, and the Furry and Fantasy race settings were tweaked. You now choose what NPCs will be by default before you meet them, but they can always be manually changed in the journal should you wish. (i.e Catgirl Alyks can now exist alongside Human Lukas, or Daemonkin Raleiri with Human Remi etc.) Unnamed NPCs will just use your global setting. Furry-ness level is now reffered to as "Greater" and "Lesser" instead of "Partial" and "Full" (taking a page from Lilith's Throne.) Note: Journal entry text might not automatically update when you change them, you'll have to open the entry again to see the updated text. Also, potential bugs with this as there was a slight amount of jankiness when rewriting. Added dynamic cum appearing on the PCs body and face after applicable scenes. Can be washed off by bathing in your room. Some NPCs will react to seeing it on your face when talking to them. Removed the wardrobe from the PCs bedroom. Equipment is now managed through the "Inventory" tab on the sidebar. Player can only change their equipment outside of certain areas, events, and conversations. Added a default name and honorific for the PC during the character creation. Added a small tutorial during the prologue explaining how the choices system works. Moved the scene guide to the Journal for ease of access. Market: Added a quest to get Raleiri to help you out after you experience some "unwanted changes" to your body. Removed some of Raleiri's body mod options from being immediately accessible to fit more in line with the newly added quest. Added new hair and eye colours to Raleiri's services. Was present in previous update but accidentally left out of the patch notes. Adventurers' Guild: Completed Vincent's unfinished scene after earning his respect. College of Science and Magic Added working another shift for Professor Vervain and Doctor Remi. Expanded Lukas' romance quest. Expanded Professor Vervain's romance quest. Expanded Oniris' quest. Thieves' Guild: Added the beginning of the Thieves' Guild questline, featuring 3 new NPCs and the game's first Bad End. New Scenes: 1 Lukas scene, variants for if Chastity content is enabled. 2 Doctor Remi scenes, 1 of which is repeatable based on branching paths and has variants depending on if the PC is packing a large dick, or alternatively a small one if SPH content is enabled. 1 Bad end Version 1 Version 1 Hotfix 3 Inn Work: Fixed the inn work events being broken by the last hotfix (sigh). Fixed the number of times worked not being tracked properly. Fixed some pronoun errors. Misc: Corrected the outdated version number on the first screen. Fixed a huge amount of link errors and bits of missing code. Huge thanks to Goctionni's SugarValidator Implemented a debug menu. Should only be used for testing purposes, will probably break things. Removed changelog from the first screen, as the .txt file included makes it redundant. College: Fixed speaking to Professor Vervain being bugged. Version 1 Hotfix 2 Inn Quest: Fixed the forced feminization setting not properly hiding part of the Inn uniform quest when disabled, and messing up some of the inn work events. Alley Voyeur: Fixed the events not displaying and having broken links. Adventurers' Guild: Fixed some errors upon reentering the Guild after leaving without joining during the intro. Added being able to see the Guild Medallion in the mirror when it is equipped. College Fixed the College intro looping (again) Fixed being unable to work at the College after the first day Misc: Added an autosave to the start of every new day. Fixed content filters not applying unless the menu was opened, resulting in everything being disabled. Fixed character creation giving the wrong genitals an displaying wrong selections at the review. Fixed the forced feminization tag not appearing in the content settings. Fixed some journal bugs still showing characters as locked after meeting them. Fixed a incorrect variable causing a LOT of dumb little errors with your PC's bits. Fixed another issue with displaying currently equipped items. Version 1 Hotfix 1: Tidied up some grammar, formatting, and spelling errors. Fixed broken links and missing variables causing pronoun and genital issues in the prologue scene. (Where'd this dick come from...?) Fixed being unable to select breast size in character creation when selecting "Penis and Breasts" body type. Fixed "Vagina" body type unintentionally giving the PC a dick. Fixed the college quest getting caught in a loop to the beginning after leaving for the first time. Fixed an error when hugging Lukas for the first time. Fixed an issue with trying to start work with Oniris at the College. Fixed an issue making it unable to progress your first day of work at the college after being introduced to Professor Vervain. Fixed several errors with Time of day, Gold and the Energy stat after sleeping in the inn the first night. Fixed your current weapon not accurately displaying itself in some scenes. Fixed the Skip Prologue option being colossally fucked. Initial Alpha Release, Version 1 Full character customization Complete prologue with branching paths leading to 9 different possible outcomes Very beginnings of a few side quests, with a couple able to be completed fully. A lot of framework stuff like a currency system, Day/Night cycle, clothing tracking, and a journal that tracks player progress and next steps in quests. Playable up to Day 10
WhyDoYouwannaknow 2025-09-28
They have obviously used an LLM or "AI" for a lot of the writing if not all of it, that's why there are quite a bit of inconsistency when it comes to the tone in the storytelling and in conversations. I do not like that this was not disclosed, I do think the developer is sorting through choosing the best generations made by the model he's using, so it's not like he's not doing any work, but it still feels pretty scummy.
Sum Fu King Gai 2025-02-14
Fully text based, decent ground work is here, but very little content as of v2.5 (hotfix 2.) I love character creation and story options and the base systems in this game look promising. You start with basic human options, in the city hub you can only change a few basic things atm, but the system is in place. The game has a time limit to earn money, not sure if this is just chapter one's goal as my game ended on day 10, saying I finished content. I personally only bothered seeing a couple sex encounters as I'm not into butt stuff and I played male. It seems like this is a hobby and not a big focus for the dev, but I hope it gets some attention to encourage them. Goodluck Dev.
Honey King 2024-06-27
I liked the game. But I'll give it a 4/5 rating for now because there is a flaw. It seems to me that most events in history happen in some kind of forced mode. I was particularly surprised by the scene where the heroine is asked to be a footstool when they first meet. And all this is happening in front of a crowd of people, okay it would be a conversation between two people..... Would you offer such a thing to a recruit coming to you, even if he asks for "any job"? What's even weirder is that the heroine might agree to it.
Meridian_Prime 2023-09-03
Excellently written with a ton of customisation options that actually change things. I also just vibe with the general style and idea of the game too. And it's appreciated that it's trans friendly! Definitely one of the more promising text-adventures I've seen on here in a while. Edit: Saw the other review talking about broken links and the like - while I ran into 2-3 of those, the vast majority worked perfectly. Not sure if I was just luckier with that or there's been a bugfix.
honeryx 2023-08-23
Very early build, but it's enough to keep an eye on. Text based cyoa style game, customizable MC, writing is polished and knows its style. The planned options seem interesting both from an adult perspective and an adventure game perspective. It's all text but works well, and hopefully can deliver on plans. Way too early to have enough content to really know what it will develop into. Lack of images isn't a problem, but know there aren't any yet, and might not have any. It's primarily text. There is one simple issue right now with how the text is presented, you are presented the text, then have either an option or a click through, but it just places new text and it's hard to tell where you are reading from. A new screen isn't necessary but the option or some other method of keeping the reader's place is necessary. As it is, it is disorienting. I would suggest the author check Fenoxo or other similar style games to see how they do it. It's hard to rate the story thus far of course, we are too early. But essentially you are an adventurer starting off in a town, you need to do jobs to make money to pay your entry fee into a contest. I suspect there will be combat but haven't really gotten to that yet if it's in this build, maybe classes, training, etc. There are guilds, I expect romances, different kinks and relationships are possible. I so far have tried it with a female protag and it looks good, I'll also try with a male too to see the differences, but so far so good. Update: Tried out both male and female and tried most options. Couldn't trigger most of the scenes, there were bugs and quests just wouldn't update. I think this needs some playtesting and QC. Still hopeful it develops better, again very early build, I am reviewing the first release. Good luck to the dev. With text maybe releases can be quick too until content is large enough, I wouldn't even worry about art yet. Update 9/22: Dev has been active with patches and fixes, next release is around the corner. Bumping this up to 4 stars. From the notes issues have been fixed, I have not played the hotfixes but I will check out the next update. I expect to add more and bump up to 5 stars after a couple of updates. Reviewing a first release is hard, and I wanted to get at least a review up since there were none, so that people have an idea and check it out. Hopefully more players and more reviews going forward.

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