Welcome to THEANTHRIA!
This is a furry dating simulator in progress in which you are the only human in existence! Humans in this world are seen as divine, almost mythical creatures. Though, for now you will need to conceal your identity with a helmet!
Talk to the girls in town, get to know them, give them presents and have fun with them! Earn money to buy presents to give, or furniture to decorate your home!
Your human-tier dexterity and intelligence make you a perfect fit for a DyNein Delivery Pilot!
Spoiler
The moment you equip your handy, company-provided Jump Pack, you will be open to new deliveries!
The faster you make those deliveries, the more money you will earn!
Wall run, double jump, climb, and parkour your way around to make your deliveries as timely as possible to maximize profit!
May 25
N/A
April 16 - Pre-Alpha
Small update. Just a bunch of bugfixes and small UI improvements.
April 10 - Pre-Alpha
Added More clothes
Girls have panties now
You can change positions during sex
Removed blur during sex
You can teleport to any girl now
UI aesthetic changes
Girl voices now change with their size
Prettier park
March 19 - Pre-Alpha
Link to changelog
January 28 - Pre-Alpha
Added customizable base skin colors.
Added customizable fur patterns
Fixed paws/hooves/claws UV mapping
Improved anthro creator menu
Fixed floating-paws bug
October 20 - Pre-Alpha
Added jiggle physics foor boobs and ass
New clothes system
New base body meshes
Nipple textures
Improved shader
Better pussy models
General optimization improvements
September 23 - Pre-Alpha
General optimization changes
Added dynamic focus system
Added motion blur
Added toggles to remove each post processing effect
Added fog distance slider
Aesthetic changes for the Anthro customizer menu
August 11 - Pre-Alpha
Improved waypoint system.
Fixed the disappearing money text bug.
General optimization fixes.
July 10 - Pre-Alpha
Better Character Creator
Now the menu for character creation has 2 buttons to spin around the character.
Now default character matches the one you see on the creator.
Better SexCam:
SexCam now has collision.
SexCam's position no longer resets when too close to the characters (censored version)
Better 3rd person navigation:
The crosshair is now also visible during 3rd person view.
Moved 3rd person camera higher so character's head doesn't block center view.
Better Interactions with Anthros:
When talking, cam now faces the face of the character.
Cursor is not initially locked to the center of the screen during dialogue selection.
Shader settings menu window no longer stays active if you finish editing before
You can't interact with character while paused.
Shopping menu now also shows your current money.
Characters no longer "float" when sitting on furniture.
You are no longer stuck on Sex Mode after selecting "nevermind" when asked a position.
Falling into the water now teleports you to near land instead of home.
July 1 - Pre-Alpha
Fuel indicator lights up when the jump pack is active to let you know you turned it on.
Added crosshairs to indicate when you are within "hookshotable" distance of a near wall.
Also now crosshairs indicate when an object is interactable.
Improved interior lighting of restaurants
Characters now have a proper text box during dialogue.
June 15 - Pre-Alpha
-Mini map changes
June 10 - Pre-Alpha
-Added Anthro Custimization System
-Optimization improvements
-UI functional and aesthetic changes
-Fuel consumption is 5x times slower
May 15 - Pre-Alpha
New map.
Apr 07-2024 Pre-Alpha
N/A
Mar 22-2024 Pre-Alpha
N/A
Feb 18-2024 Pre-Alpha
N/A
Better Delivery System
There's a fixed minimum amount that you will earn regardless on how much time you take, but there is a hypothetical high amount to get with perfect timing. This mechanic was already in place, but I feel it wasn't clear enough, so now the small delivery menu tells you how much money you can earn on the specific delivery.
Aesthetic Changes
Better hair!
Better Skin!
I improved the shader I was using to make the skin of the characters (and other objects) look warmer, moister, and overall more pleasant.
I added an oiliness/moistness slider in the settings so you can adjust how shiny you want the characters to look:
New Icon!
Not really an important change. I thought it was very neat :3
Also fixed a bug in the menu in which the inventory doesn't go away while opening the settings panel.
Also now you don't need to hold the M key to keep the map open. Now you just press to toggle.
Jan 21-2024 Pre-Alpha
Hello again friends. I got 2 big improvements.
Floating Cam!
I added another camera that works during sex scenes, instead of the regular one that is used for 3rd person view. This one you can control and move around freely to get the angle you want!
The controls should be intuitive enough, but added a little note on the settings menu (which I'm trying to improve now).
Better Eyes!
I improved the characters' eyes' appearance and the way they work.
I'm using a plug-in for better, more interesting looking eyes, instead of the flat color ones I used before. Now the characters look way cuter than before, yay :v
I ended up really liking this character's design :3
I also fixed that weird bug in which their eyes were always following you, even if you were directly behind them.
If you are interested in the more technical aspect: I used to have a clunky system in which each one of the character's eyes had an aim constraint component that had the player and other objects as their target. The characters' eyes "looked" at you when the constraint weight was set to 1, which was very annoying to do for every single pair.
The new system I designed just has a constant "Look At" component whose target is an empty game object directly in front of each character, that jumps between different "points of interest". Which is currently just the player, but still, is a waaaay more optimized system that can be built onto, and I'm very happy with it :3.
Jan 2-2024 Pre-Alpha
Added Hookshot based navigation
Added Notification System.
Main character doesn't get naked and penis-less in bed while dating anymore.
Small Improvements in movement system
Still working on level design!
Dec-20-23 alpha
Initial Release
goblinraider2025-06-03★★★★★
This game is actually quite bad. Movement is jank, the visuals of the city are jank, the animations are jank. I wanted to give it a fair shot so I did, but having to hold down your mouse and press shift at the same time is stupid as shit, let me click to toggle the grapple instead of holding it.
nnjagnga3332025-04-05★★★★★
Extremely janky, lots of room for improvement, solid core idea. None of the systems work well. Resolution wise, settings aren't available from title and the UI doesn't fit on non-standard aspect ratios, so you have to get in-game and then set it back to 1080. Gameplay wise, decoration is very buggy - hold left click and look for the blue dot. If you just click, you might send whatever furniture into the fucking backrooms never to be found again - and not in a funny physics way, in a "ceases to exist on this plane" way. Some objects just don't interact half the time. If you accidentally yeet your bed into the negaverse you have to buy another one with 2-4 jobs worth of coin. NPCs, also periodically unable to interact with. Very mediocre animations. Animation speed should get better buttons, not "go through dialogue spam to increase by .1x five times". Could also use a cellphone to call them back after meeting them. The models are pretty decent, but animations are very mediocre and low effort, lots of position options though. POV camera is a nice addition but doesn't work well for shorter NPCs on some positions. Physics for grappling game, tolerable but janky. Mid-air jump seems to only recharge once you land or wallrun, and grapple doesn't swing smoothly. Reeling yourself in can be used to launch, but if you're chaining reels you can't use a jump to change trajectory because it doesn't recharge mid air, which seems like a mistake when you have a jetpack. Overall, it seems like the game is probably beyond the dev's capabilities. The idea is great and if it got made into something decent it would deserve 5 stars. If the dev got some help or worked really hard to improve this might turn around in a couple years. Ping me if it does.
morty23012024-10-26★★★★★
The Oct 20 version is a HUGE step in the right direction, the game still needs work, but them adding jiggle physics, making the pussy model better and best of all, nipple texture really made the game feel and look alot better. That being said, it still needs a bit of work. Things that need to be worked on IMO: Map size, why does it need to be SO BIG, so it can take forever to get to specific girls you might want, even with the jump pack thing Some positions are broken/don't provide a great view, Like lotus 2 and 3 the hands and arms are misaligned (at least on some girls, dunno if they're fine on others) and MC and the girl are way too close together so the camera is just stuck inside models for the POV shots. (Also might be a nit pick, but why do some positions like the "ride me" start so slow and some don't even have sex noises) Speaking of positions, depth of view for some reason is a bit buggy I think? I was doing a lotus 1 position and the view was blurry for some reason when it was on, like why is the girl blurry when she's right in front of me? Anthro customization would be better if you could customize more meaningful stuff like boob size and maybe nipple color. If those things get worked on, I think it would be a 4/5 game and then they can focus on actually adding more stuff to do with the girls like actual dating and other stuff once they get a solid foundation of the sex system ironed out.
DMSTS2024-10-26★★★★★
[ September 23 - Pre-Alpha ] Interesting concept, but is very unoptimized. -Story, Originality You deliver food. But "Attack on Titan" style. -Renders Ok 3d models. -Sound Some basic sounds. -Playability You can play for fun couple of times. Or grind the hell out of it... To get h-content. -Performance Runs bad. I have i7 CPU and RTX 3070 , butthe game works ok with stutters on low-settings. On high settings it lags. -Bugs Some buildings intersect each other and you can get stuck in the corners. -Animations Good animations. -Voice Acting Didn't hear any. -Grammar Didn't see any mistakes. -Amount of content Okay ammount of content, but you have to grind a lot, to get h-content. And there is barely anything to do aside the grind (food delivery)
sgb32024-09-28★★★★★
While it's still early alpha, this is not off to a good start. Other reviewers have already pointed out but badly this runs, but beyond that the city is massive and there's absolutely nothing to do in it. To move around faster you get a jetpack and grappling hook, but fuel is limited and you must pay to refuel; so you constantly have to choose between actually getting around in a reasonable manner or saving money. Right now there isn't much else to do with your money, but I assume there will eventually be things you actually want to buy other than fuel. There's a handful of furry NPCs scattered around the massive map. If you raise their affection stats you can invite them to have sex. They are all generic and all have exactly the same options, to the point where you can customize their appearance any time you want. Raising their affection right now is pointless, as you can just keep asking them questions that will raise it and there's no limit to how much you can use this command. The sex scenes are...comically bad right now. Half the time the PC will bug out and get stuck in a running animation. The graphic style of the models makes it hard to see any details, not to mention the computer monitor (in-game) in your room makes everything glow bright purple. You also can't change breast sizes. I heavily suspect the dev will end up scrapping it and starting over, as there's absolutely no beneift to making the city this big. This isn't GTA or Cyberpunk, it's furry smut.
papel2024-06-25★★★★★
Once this game gets its performance together, it'll be 4 stars easily. As is? Hard to even give it 2, because holy shit, its performance sucks. Sub 20fps no matter what graphics settings or resolution you use. I strongly suspect this is due to the kind of buildings that the dev decided to use for the city, as each window has an "interior" instead of a flat texture to pretend there's something. One window or a couple of buildings like this wouldn't be a big deal. Make it over 200 and now you have [~500 windows * 200 buildings] =~ 10,000 fake interiors to process every single frame, because there's no LOD (level of detail) of any kind for the city buildings. Movement around the city sucks. You're expected to use a jetpack of sorts that enables hookshots, which work kinda like a discount spiderman web. It's decent when you get the hang of it, but the city is awfully designed, it expects you to use the roads all the fucking time. Want a shortcut, make a straight line through 4 blocks of buildings? Either learn to cheese the hookshot to FLY OVER the buildings or "Lol, fuck you" and use the streets like a car! The other reviewer below mentioned that the screenshots in the thread here show a different place. After checking on the author's itch, it's because the current city was added back in May, which I think was a terrible move, at least with the city as is. - The irony about this city is that it, and the jetpack/hookshot, weren't originally planned. Now, because the dev opted to add them and really sink in on its functionality, he'll have to spend even more time just fixing problems brought about by them, especially performance, city design and movement, instead of doing more work on the girls, sex and dating sim parts. Sex content is decent. 6 positions and you only cum inside. No anal or oral. The problem is that the characters will often be misaligned for the sex animation, or they might not even play the animation. Although there are many girls, there's only like 4 different personalities, not unlike what you see in Animal Crossing. The only difference in body measures is height, they all have the same breast-waist-hip sizes. Once their affection is high enough, there's nothing else to do other than invite home and fuck them. The game has a number of bona fide bugs, and several smaller annoyances. Girls with a specific personality, like Cassandra (pink cat) and Sara (orange fox), will softlock the game if you answer "Yes" when they ask if you're a family person. Anthro Customization (available at the top of the screen, on the Settings menu), doesn't pause the game while editing girls. Placing furniture in your home will often disappear. If a girl was dancing when a date/visit home ended, she'll still be dancing on the streets. The freecam during sex resets position if it collides with characters.
Playfulpetfox2024-05-23★★★★★
May 15 - Pre Alpha This game is hilariously awful in its current state. It gets 1 entire star for having a somewhat fun idea, and that's it. The performance is dreadful, the map is equally awful to both look at and navigate, and the actual gameplay is just...not there. I didn't even manage to actually see a character that I'm supposed to be able to woo. Every single tutorial message, which you get by activating your PC and waiting for it to eventually respond to your input, ends with asking you to support their Patreon. It's not the most desperate stuff I've seen, but it's pretty cringe. You want to know how the delivery system works? Be reminded of their Patreon. Want to know about the furniture system that isn't fully implemented yet? Get a reminder it's not done yet, but MIGHT get done if you help support on Patreon! In a game focused on movement, which is actually what drew me into it in the first place, it sure is clunky and awful to move around the map. The map, as in the mini-map and its full sized variant, is also pretty poor. Just not helpful, obtuse in design, and more or less useless at large. There's really not much of a game here right now. Between that and the performance, I don't know why you'd bother with this. I get that my RTX 2080 is apparently old enough to be considered antiquated by an increasing number of people, but it definitely shouldn't be struggling to run this game at 30fps. It makes Roblox's default assets look resource intensive. It is VERY important to note that the gifs shown if you click "SPOILER" on this page are of a different area entirely, NOT the map you see in game. It's incredibly misleading. I'm not sure if you unlock that zone or what, but that looks 50x better than the borderline AI generated cityscape you're dropped into. I can't find a single good thing in this game aside from the idea itself. Is there potential? Yeah, sure. Is it going to ever be realized? Probably not, no.