Venatrix

by Mertian

Uncensored Windows Mac
Versionv0.04
EngineRPGM
Released2026-04-22
Updated2026-04-22
LanguageEnglish

Amnesia. Nightlands. A university full of secrets, a past you can't remember, and a fate you never asked for. Who are you, really? ​

v0.04 MAJOR CHARACTERS: THE NOCTAIR SISTERS & NLPD MAIDS The Noctair Sisters Evelyn, Vera & Elowen are now here! Second-richest family in the Nightlands and last-year senior princesses of Nightlands University Elegant, extremely clever, sharp-tongued, bratty, sassy and highly dominant They love living at the top and only want people of the same level around them Cruel in the most delicious way - but not pure evil. If you’re a loser, they will warn you… don’t push them. Personality Highlights: * Evelyn – Playful and shameless * Vera – Direct, strict, and the most dominant of the three * Elowen – Horny and nonchalant They are very popular, lesbians, and have their own private corridor in the campus dorms. NLPD EXPERIMENTAL HUMANOID MAIDS Advanced servant bots created exclusively to serve the Noctair Sisters forever. Far more than machines - these experimental units were built with synthetic emotions and soul-like qualities, Letting them feel real emotions and act just as sassy and sharp-tongued as their mistresses ( Yue is one of these special maids with her own personal enslavement route ). How to meet them: Finish the prologue → take the elevator up → go to the very end of their private senior dorm corridor. Social Credit System + New Domination Routes → Your actions now affect how everyone treats you. → If your Social Credit drops to 9 or below, you become a “Loser Social Credit” — high-status girls (and even maids) get visibly annoyed by your presence. → Dynamic dialogue and interactions based on your current Social Credit. NEW NLPD MAID (YUE) SCENES Buttcrush, Grind & Smother Shoe Sniffing Shoe Feeding Shoe Smother & Pantyhose Smother Breast Smother → Lineart by Betadoi1 (aka. B-doi) → wonderful person check them out! Choking / Throat Play NEW NOCTAIR SISTERS SCENES Noctair Sisters Group Foot Licking Domination Evelyn – Sock Sniff & Kiss Humiliation Vera & Elowen – Foot Sniff & Kiss Domination Spit Domination (Vera) All new sister scenes now include Trample & Grind Humiliation NEW BAD ENDING ROUTE – “Human Ground” Refuse to swallow Vera’s spit 3 times → Unique permanent bad ending You are buried in the ground (only your head visible) New Buried UI Menu with 4 special options: Annoy Everyone → Yue comes to shut you down (kind or harsh) Try to Sleep → Yue force-feeds you Nightlands rice before you pass out Ground Counter → Shows how many days you’ve been used as living floor Save Progress → Saves progress This route opens Yue’s personal enslavement path (she slowly claims you as her human pet) FUTURE TEASERS (already planned) Full Yue enslavement continuation (she buys you from the sisters, turns you into her personal house boy) More Noctair sisters scenes + random girls using you while buried Expanded Social Credit routes (normal / high status / low status) Submission system still active for regular characters VOICEOVER SYSTEM ADDED Full voice acting for Noctair Sisters and NLPD Maids (Evelyn, Vera, Elowen + Yue) Voiceover Toggle added (requested by Discord community) →Turn voices ON/OFF anytime without hassle → Enabled by default → Located in: Settings → Gameplay → Voice Over Toggle Voices are solid and final for these characters (Traveler’s battle lines will come later) QUEST JOURNAL SYSTEM (HUGE QoL) Brand new Quest Journal with step-by-step guidance Clear indicators on the map showing exactly where to go and what to do Dedicated menu screen where you can ask the Raven for extra info on main quests and side quests (example: “Visiting Selunara’s inside”) Can be turned off and on anytime in toggles gameplay settings NEW “FEMDOM CHARACTER MENU” (Most requested feature) New main menu screen: Femdom Character Menu Shows exactly what you’re weak to: Feet / Ass / Boobs / Crotch / Armpit / etc. Tracks your stats: times you perverted, gave up / submitted, current Social Status, who you’re dating “Trace Your Ties” button → opens full Character Dating Cards for the entire game Every character with: Age, Origin, Dateable?, Relationship Points, Scenes available, Preferred dating gifts, Surname, Short lore Organized by categories (Nordic Myth Beings, Normal Beings, Christian Beings, Constructs, Void Beings, etc.) Built-in Relationship Guide – click any character to see exactly what you need to date her REACTION POP-UPS (Telltale-style) – PLANNED FOR FUTURE UPDATE Top-left corner notifications system fully prepared (example: “Cady likes this…”, “Your perversion has gone up…”, “Social Status decreased…”) Will show real-time reactions to your choices Easy to implement - coming when i come back. NEW SURVIVAL SYSTEM (FULLY OPTIONAL) Brand new Survival Menu added with 7 needs to manage: Hungry • Thirsty • Sleep • Bored • Horny • Dirty • Mental State (Unstable / Stable) Super player-friendly — no punishments or game overs → Ignoring food, drink, sleep, or “relief” just means you won’t get the nice buffs → Take care of your MC properly = get strong positive buffs Gives pop-up notifications appear on the top-right when moving between some areas to inform you Food & drinks now available in the game Built-in Hunting & Salvaging mini-game → Gather resources, level up your Hunting & Salvaging skills over time → Sell them, eat them, or use them for crafting Main purpose: lays the foundation for future Safe Haven / Town Building worldbuilding → You’ll build your own town from nothing using gathered and bought resources Everything is toggleable anytime in settings → Can be turned completely OFF without affecting the main story at all → You’ll still be able to access your safe haven when it’s added SLAVEMENT MENU (Work in Progress) New dedicated Slavement Menu added for better Quality of Life Shows you at a glance exactly which characters currently have an active slavement / enslavement route No more asking around or guessing who owns a personal route - everything will be there listed and detailed Currently basic but will be expanded with more characters and deeper tracking in future updates WORLD IMMERSION & QUALITY OF LIFE IMPROVEMENTS Nightlands and Moonsong areas visually refined with much richer atmosphere Added tons of new fitting NPCs (humans, animals, and creatures) to make the world feel alive and populated Enhanced ambient effects: → Patrolling/moving moons in Moonsong area → Flying cars and ships in Nightlands World now feels truly real and immersive Slot Machines are now fully working (gamble for survival resources) Eirona and Morwenna battles now properly affect their shop prices: → Win = discount → Lose = prices go up → They now also sell food & drinks Fixed bug where using Battle Talk items could incorrectly trigger actions from other fights Added clear Action Indicators so you can instantly see who is talkable or interactable (highly requested QoL) Skip Intro option added Intro scene is no longer forced — you now have a real choice whether to get off under Umbraia before she sits on your face Overall design philosophy: No scenes are forced on the player. Everything is 100% choice-based. You can play as a total pervert, try to stay respected, earn high social status, or willingly become their ground — it’s entirely up to you. The game is built to feel like a real RPG first, so the femdom content feels much more rewarding. FINALIZED UI DESIGN & READABILITY Overall UI design and color scheme fully finalized and polished Default text color changed to white for significantly better readability across all menus and screens Version: v0.03 Changelog First of all, HAPPY NEW YEARS EVERYONE! NEW CONTENT New Battles Morwenna Battle Added New move set including: boot worship/cleaning, facesitting + pussy-licking, choking. New lose-outcomes based on toggles: worship-for-mercy, money tribute, or death. Optional fetish scenes include: ass worship + farts, urine content, and “become her toilet” options (toggle-gated). Eirona Battle Added New move set including: armpit worship, pony-ride sitting. New lose-outcomes based on toggles: worship-for-mercy, money tribute, or death. Optional fetish scenes include: ass worship + farts (toggle-gated). Traveler Battle Expanded Added defeat options (lore-limited): death or ass worship (with optional fart toggle content). Scene/picture polish for improved presentation. Combat speed improvements and shorter sequences. New Maps Nightlands: +2 new maps (parallax mapped) Moonsong: +4 new maps (parallax mapped) New Characters Added 3 female characters and 2 male characters. One is… story-reveal (progress the story). New Scenes Nightlands City Cliffs — “Broken Girl’s Toilet” Inspectable toilet scene now playable. Requires toggles (scat/urine/fart) enabled for full content. Planned future expansion with more random NPC variants. FEATURES Dating & Relationship System (NEW) You can now date most female characters (with exceptions for story/newcomers). Dateable characters include: Umbraia Traveler Morwenna Triple Sisters Eirona Cady Vayne Ruzena Nyra NLPD Female Security Bots How it works: Gift first → unlock dating minigame. If you charm them, they’ll start dating you and can move into your dorm. Dorm dialogue system expanded: daily talk, random dynamic questions, mutual check-ins. Take them to a city-view hangout and talk about random topics. Breakups supported with unique reactions. After dating, characters also gain new dialogue in their normal world locations. Story Progression System (NEW) Progress now begins once you defeat Traveler once . Strongly recommend starting fresh to experience the pacing correctly. Class System (NEW) Choose 1 of 3 classes at the start. Each has: Unique skills Faster casting + strong damage identity New “hand casting” animation style (appears during skill use) Guard skill visuals/lines change per class Classes: Oath Devourer — brutal endurance/defiance; “I don’t break. I break you .” Sanguine Cantor — blood-ritual caster vibes; spells feel like hymns turned into knives. Host Breaker — parasitic/anti-system style; ruptures enemies through corruption. Battle Dialogue Bypass (NEW) You can now win battles without triggering full talk sequences if you discover/use special items that force a “talk trigger.” Example: Selunara’s Moon Piece vs Traveler Heads: she stops fighting (story reasons) Tails: she mocks you Can be repeated Morwenna/Eirona also support this system. SYSTEM OVERHAULS Combat Overhaul MC now properly takes damage (combat no longer drags forever). MC’s coin-flip attack rebuilt: First flip grants either: Heads: 1 of 5 buffs for the entire battle Tails: 1 of 5 debuffs for 3 turns Subsequent flips become faster: Heads = higher damage / more target HP hit Tails = weaker hit (still scales up vs the first use) Weather System (NEW) Weather now changes the vibe by region: Nightlands: darker, heavier, “belongs there” Moonsong: magical / ethereal feel UI / PRESENTATION Menu & Interface Upgrades New scrolling background image for choice/menus (replaces weak default lighting). Custom mouse cursor + custom destination cursor. New top-left Map Name HUD (cute area name display → fades out). Extra menu info to view MC more clearly. Added particles and vibe polish across menu screens. QUALITY OF LIFE Speed & Flow Improvements Overall game pacing is significantly faster. Space-friendly progression: smoother inputs, reduced waiting. Exploration XP still exists, but now grants in the background (no more interruptions). New General Skills “Kill Yourself” (out-of-battle) Choose how MC dies. “Give Up” (in battle) Instantly lose a battle. Exploration Rewards Expanded Exploration now pays better: Moonsong: treasures like Ymir’s Tears , etc. Ymir’s Tears: permanent +Max HP Loki’s Tears: permanent +Luck Nightlands: Credit Caches (memories) for credits Characters react to discovered items: Traveler/Morwenna/Eirona may comment and “act on” the location context. NPC polish: Nightlands and Moonsong NPCs now have unique dialogue and “AoE-style” click sounds. More life, less empty walking past mannequins. BALANCE & FIXES Traveler Combat Fixes Fixed bug where Traveler becomes invincible mid-fight. Nerfed Traveler HP: 10000 → 5000 Battle sequences shortened and faster. Higher XP reward if you win vs Traveler (no gold). Merchant fights: lower HP + small XP + small gold. Merchant consequence system is being worked on (discounts/higher prices depending on win/lose).
Kapap 2025-11-08
Amazing game. Good things: Works on joiplay and mini games are not too hard to do on mobile. They are not too hard to do. Music fits theme really well with that calm sounds. Femdom is really nice. Girls are not too mean but also are not too kind, idk how to explain that better but they are in good spot. Story is interesting. Maybe I was reading from start because I already like a lot dev 1 game. But that mysterious theme fits really well for player who also don't know what's going on. Neutral: Didn't tried fights but hope they will be fine. For me mostly this dev game work crazy well on scenes and story Would be great to have some quest log in case we will get lost. I know npc if we talk again with them can do that but still that's nice feature. We could also find there quick if we reached end of update or not. Would be great to have voice acting again but probably not possible with this many characters. I think it anyway will be more beneficial to just make more content than try to add voices. (Maybe only for scenes? But still probably to much work) Bad: No psychologist from first game Teacher and Principal seems similar but she was next level. Maybe because of voice idk. Overall really nice game and really nice start Welcome back dev!
MudBeu 2025-10-31
The biggest thing I can say about this game is the VIBES GET IT SO RIGHT!!! The visuals are done very very well, especially that opening scene with the whale shadow growing over the environment. Pretty much every map looks amazing, it is very clear a lot of effort was put into every single part of the visuals. The scenes are well done, the text feels very unique in how they did everything. Feels... Elegant so to say? It gives off such mystical scenes in the dream like maps and very tech like with everything else. The background character sprites bouncing up and down add to the vibes, reminds me of walking through different places in Deltarune and looking at all the different background characters like "Heheheh :> pretty". The only thing that I wish more of the game is I reeeally wish I could interact with more of the background characters and environment! It is all so pretty, I just want to interact with everything!! Most of the characters besides the clear interactable ones with CG's are able to walk right through them. In conclusion, PEEEAK VISUALS!!! Hoping more interaction in the future. 5/5 stars. Effort is CLEARLY there!! Well done!!!
Wyper 2025-10-29
Every not and then across the decade ive spent on this website, i come across something that truly stands out head and shoulders amongst the many projects that just oozes with potential. You can just feel and see the genuine actual work and care that went into the project even from the beginning and this is one of them so far. Good music. Good, non AI art style - unique looking and feeling and has personality Interesting setting and the introduction is decently hooky. Fast and concise character introductions Only weirdness is constant stopping to be told "Experience gained" and at the beginning i got lost and confused for a few moments leaving the dream and just kept wandering around in the hallway hearing THEMOON HAS DIED before realizing i was supposed to go to the right. Great potential so far. WE WILL WATCH YOUR CAREER WITH GREAT INTEREST YOUNG ANAKIN

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