Venatrix
by Mertian
2D Game
2DCG
Big Ass
Female Domination
Humiliation
Male Protagonist
Mind Control
RPG
School Setting
Turn Based Combat
Amnesia. Nightlands. A university full of secrets, a past you can't remember, and a fate you never asked for. Who are you, really?
Screenshots
SAVE TO NEW CONTENT
v0.04
MAJOR CHARACTERS: THE NOCTAIR SISTERS & NLPD MAIDS
The Noctair Sisters
Evelyn, Vera & Elowen
are now here!
Second-richest family in the Nightlands and last-year senior princesses of Nightlands University
Elegant, extremely clever, sharp-tongued, bratty, sassy and highly dominant
They love living at the top and only want people of the same level around them
Cruel in the most delicious way - but not pure evil. If you’re a loser, they will warn you…
don’t push them.
Personality Highlights:
*
Evelyn
– Playful and shameless
*
Vera
– Direct, strict, and the most dominant of the three
*
Elowen
– Horny and nonchalant
They are very popular, lesbians, and have their own private corridor in the campus dorms.
NLPD EXPERIMENTAL HUMANOID MAIDS
Advanced servant bots created exclusively to serve the Noctair Sisters forever.
Far more than machines - these experimental units were built with synthetic emotions and soul-like qualities,
Letting them feel real emotions and act just as sassy and sharp-tongued as their mistresses (
Yue is one of these special maids with her own personal enslavement route
).
How to meet them:
Finish the prologue → take the elevator up → go to the very end of their private senior dorm corridor.
Social Credit System + New Domination Routes
→ Your actions now affect how everyone treats you.
→ If your Social Credit drops to 9 or below, you become a “Loser Social Credit” — high-status girls (and even maids) get visibly annoyed by your presence.
→ Dynamic dialogue and interactions based on your current Social Credit.
NEW NLPD MAID (YUE) SCENES
Buttcrush, Grind & Smother
Shoe Sniffing
Shoe Feeding
Shoe Smother & Pantyhose Smother
Breast Smother →
Lineart by Betadoi1 (aka. B-doi)
→ wonderful person check them out!
Choking / Throat Play
NEW NOCTAIR SISTERS SCENES
Noctair Sisters Group Foot Licking Domination
Evelyn – Sock Sniff & Kiss Humiliation
Vera & Elowen – Foot Sniff & Kiss Domination
Spit Domination (Vera)
All new sister scenes now include Trample & Grind Humiliation
NEW BAD ENDING ROUTE – “Human Ground”
Refuse to swallow Vera’s spit 3 times → Unique permanent bad ending
You are buried in the ground (only your head visible)
New Buried UI Menu with 4 special options:
Annoy Everyone → Yue comes to shut you down (kind or harsh)
Try to Sleep → Yue force-feeds you Nightlands rice before you pass out
Ground Counter → Shows how many days you’ve been used as living floor
Save Progress → Saves progress
This route opens Yue’s personal enslavement path (she slowly claims you as her human pet)
FUTURE TEASERS (already planned)
Full Yue enslavement continuation (she buys you from the sisters, turns you into her personal house boy)
More Noctair sisters scenes + random girls using you while buried
Expanded Social Credit routes (normal / high status / low status)
Submission system still active for regular characters
VOICEOVER SYSTEM ADDED
Full voice acting for Noctair Sisters and NLPD Maids (Evelyn, Vera, Elowen + Yue)
Voiceover Toggle added (requested by Discord community)
→Turn voices ON/OFF anytime without hassle
→ Enabled by default
→ Located in: Settings → Gameplay → Voice Over Toggle
Voices are solid and final for these characters (Traveler’s battle lines will come later)
QUEST JOURNAL SYSTEM (HUGE QoL)
Brand new Quest Journal with step-by-step guidance
Clear indicators on the map showing exactly where to go and what to do
Dedicated menu screen where you can ask the Raven for extra info on main quests and side quests (example: “Visiting Selunara’s inside”)
Can be turned off and on anytime in toggles gameplay settings
NEW “FEMDOM CHARACTER MENU” (Most requested feature)
New main menu screen: Femdom Character Menu
Shows exactly what you’re weak to: Feet / Ass / Boobs / Crotch / Armpit / etc.
Tracks your stats: times you perverted, gave up / submitted, current Social Status, who you’re dating
“Trace Your Ties” button → opens full Character Dating Cards for the entire game
Every character with: Age, Origin, Dateable?, Relationship Points, Scenes available, Preferred dating gifts, Surname, Short lore
Organized by categories (Nordic Myth Beings, Normal Beings, Christian Beings, Constructs, Void Beings, etc.)
Built-in Relationship Guide – click any character to see exactly what you need to date her
REACTION POP-UPS (Telltale-style) – PLANNED FOR FUTURE UPDATE
Top-left corner notifications system fully prepared (example: “Cady likes this…”, “Your perversion has gone up…”, “Social Status decreased…”)
Will show real-time reactions to your choices
Easy to implement - coming when i come back.
NEW SURVIVAL SYSTEM (FULLY OPTIONAL)
Brand new Survival Menu added with 7 needs to manage:
Hungry • Thirsty • Sleep • Bored • Horny • Dirty • Mental State (Unstable / Stable)
Super player-friendly — no punishments or game overs
→ Ignoring food, drink, sleep, or “relief” just means you won’t get the nice buffs
→ Take care of your MC properly = get strong positive buffs
Gives pop-up notifications appear on the top-right when moving between some areas to inform you
Food & drinks now available in the game
Built-in Hunting & Salvaging mini-game
→ Gather resources, level up your Hunting & Salvaging skills over time
→ Sell them, eat them, or use them for crafting
Main purpose: lays the foundation for future Safe Haven / Town Building worldbuilding
→ You’ll build your own town from nothing using gathered and bought resources
Everything is toggleable anytime in settings
→ Can be turned completely OFF without affecting the main story at all
→ You’ll still be able to access your safe haven when it’s added
SLAVEMENT MENU (Work in Progress)
New dedicated Slavement Menu added for better Quality of Life
Shows you at a glance exactly which characters currently have an active slavement / enslavement route
No more asking around or guessing who owns a personal route - everything will be there listed and detailed
Currently basic but will be expanded with more characters and deeper tracking in future updates
WORLD IMMERSION & QUALITY OF LIFE IMPROVEMENTS
Nightlands and Moonsong areas visually refined with much richer atmosphere
Added tons of new fitting NPCs (humans, animals, and creatures) to make the world feel alive and populated
Enhanced ambient effects:
→ Patrolling/moving moons in Moonsong area
→ Flying cars and ships in Nightlands
World now feels truly real and immersive
Slot Machines are now fully working (gamble for survival resources)
Eirona and Morwenna battles now properly affect their shop prices:
→ Win = discount
→ Lose = prices go up
→ They now also sell food & drinks
Fixed bug where using Battle Talk items could incorrectly trigger actions from other fights
Added clear Action Indicators so you can instantly see who is talkable or interactable (highly requested QoL)
Skip Intro option added
Intro scene is no longer forced — you now have a real choice whether to get off under Umbraia before she sits on your face
Overall design philosophy: No scenes are forced on the player. Everything is 100% choice-based. You can play as a total pervert, try to stay respected, earn high social status, or willingly become their ground — it’s entirely up to you. The game is built to feel like a real RPG first, so the femdom content feels much more rewarding.
FINALIZED UI DESIGN & READABILITY
Overall UI design and color scheme fully finalized and polished
Default text color changed to white for significantly better readability across all menus and screens
Version: v0.03
Changelog
First of all, HAPPY NEW YEARS EVERYONE!
NEW CONTENT
New Battles
Morwenna Battle Added
New move set including: boot worship/cleaning, facesitting + pussy-licking, choking.
New lose-outcomes based on toggles: worship-for-mercy, money tribute, or death.
Optional fetish scenes include: ass worship + farts, urine content, and “become her toilet” options (toggle-gated).
Eirona Battle Added
New move set including: armpit worship, pony-ride sitting.
New lose-outcomes based on toggles: worship-for-mercy, money tribute, or death.
Optional fetish scenes include: ass worship + farts (toggle-gated).
Traveler Battle Expanded
Added defeat options (lore-limited):
death
or
ass worship
(with optional fart toggle content).
Scene/picture polish for improved presentation.
Combat speed improvements and shorter sequences.
New Maps
Nightlands:
+2 new maps (parallax mapped)
Moonsong:
+4 new maps (parallax mapped)
New Characters
Added
3 female
characters and
2 male
characters.
One is…
story-reveal
(progress the story).
New Scenes
Nightlands City Cliffs — “Broken Girl’s Toilet”
Inspectable toilet scene now playable. Requires toggles (scat/urine/fart) enabled for full content. Planned future expansion with more random NPC variants.
FEATURES
Dating & Relationship System (NEW)
You can now date most female characters (with exceptions for story/newcomers).
Dateable characters include:
Umbraia
Traveler
Morwenna
Triple Sisters
Eirona
Cady
Vayne
Ruzena
Nyra
NLPD Female Security Bots
How it works:
Gift first → unlock dating minigame.
If you charm them, they’ll start dating you and can move into your dorm.
Dorm dialogue system expanded: daily talk, random dynamic questions, mutual check-ins.
Take them to a city-view hangout and talk about random topics.
Breakups supported with unique reactions.
After dating, characters also gain
new dialogue
in their normal world locations.
Story Progression System (NEW)
Progress now begins once you
defeat Traveler once
.
Strongly recommend starting fresh to experience the pacing correctly.
Class System (NEW)
Choose 1 of 3 classes at the start. Each has:
Unique skills
Faster casting + strong damage identity
New “hand casting” animation style (appears during skill use)
Guard skill visuals/lines change per class
Classes:
Oath Devourer
— brutal endurance/defiance; “I don’t break. I break
you
.”
Sanguine Cantor
— blood-ritual caster vibes; spells feel like hymns turned into knives.
Host Breaker
— parasitic/anti-system style; ruptures enemies through corruption.
Battle Dialogue Bypass (NEW)
You can now win battles
without
triggering full talk sequences if you discover/use special items that force a “talk trigger.”
Example:
Selunara’s Moon Piece vs Traveler
Heads: she stops fighting (story reasons)
Tails: she mocks you
Can be repeated
Morwenna/Eirona also support this system.
SYSTEM OVERHAULS
Combat Overhaul
MC now properly takes damage (combat no longer drags forever).
MC’s coin-flip attack rebuilt:
First flip grants either:
Heads:
1 of 5 buffs for the entire battle
Tails:
1 of 5 debuffs for 3 turns
Subsequent flips become faster:
Heads = higher damage / more target HP hit
Tails = weaker hit (still scales up vs the first use)
Weather System (NEW)
Weather now changes the vibe by region:
Nightlands:
darker, heavier, “belongs there”
Moonsong:
magical / ethereal feel
UI / PRESENTATION
Menu & Interface Upgrades
New scrolling background image for choice/menus (replaces weak default lighting).
Custom mouse cursor + custom destination cursor.
New top-left
Map Name HUD
(cute area name display → fades out).
Extra menu info to view MC more clearly.
Added particles and vibe polish across menu screens.
QUALITY OF LIFE
Speed & Flow Improvements
Overall game pacing is significantly faster.
Space-friendly progression: smoother inputs, reduced waiting.
Exploration XP still exists, but now grants
in the background
(no more interruptions).
New General Skills
“Kill Yourself”
(out-of-battle)
Choose how MC dies.
“Give Up”
(in battle)
Instantly lose a battle.
Exploration Rewards Expanded
Exploration now pays better:
Moonsong:
treasures like
Ymir’s Tears
, etc.
Ymir’s Tears:
permanent +Max HP
Loki’s Tears:
permanent +Luck
Nightlands:
Credit Caches
(memories) for credits
Characters react to discovered items:
Traveler/Morwenna/Eirona may comment and “act on” the location context.
NPC polish:
Nightlands and Moonsong NPCs now have unique dialogue and “AoE-style” click sounds.
More life, less empty walking past mannequins.
BALANCE & FIXES
Traveler Combat Fixes
Fixed bug where Traveler becomes invincible mid-fight.
Nerfed Traveler HP:
10000 → 5000
Battle sequences shortened and faster.
Higher XP reward if you win vs Traveler (no gold).
Merchant fights: lower HP + small XP + small gold.
Merchant consequence system is being worked on (discounts/higher prices depending on win/lose).
Amazing game. Good things: Works on joiplay and mini games are not too hard to do on mobile. They are not too hard to do. Music fits theme really well with that calm sounds. Femdom is really nice. Girls are not too mean but also are not too kind, idk how to explain that better but they are in good spot. Story is interesting. Maybe I was reading from start because I already like a lot dev 1 game. But that mysterious theme fits really well for player who also don't know what's going on. Neutral: Didn't tried fights but hope they will be fine. For me mostly this dev game work crazy well on scenes and story Would be great to have some quest log in case we will get lost. I know npc if we talk again with them can do that but still that's nice feature. We could also find there quick if we reached end of update or not. Would be great to have voice acting again but probably not possible with this many characters. I think it anyway will be more beneficial to just make more content than try to add voices. (Maybe only for scenes? But still probably to much work) Bad: No psychologist from first game Teacher and Principal seems similar but she was next level. Maybe because of voice idk. Overall really nice game and really nice start Welcome back dev!
The biggest thing I can say about this game is the VIBES GET IT SO RIGHT!!! The visuals are done very very well, especially that opening scene with the whale shadow growing over the environment. Pretty much every map looks amazing, it is very clear a lot of effort was put into every single part of the visuals. The scenes are well done, the text feels very unique in how they did everything. Feels... Elegant so to say? It gives off such mystical scenes in the dream like maps and very tech like with everything else. The background character sprites bouncing up and down add to the vibes, reminds me of walking through different places in Deltarune and looking at all the different background characters like "Heheheh :> pretty". The only thing that I wish more of the game is I reeeally wish I could interact with more of the background characters and environment! It is all so pretty, I just want to interact with everything!! Most of the characters besides the clear interactable ones with CG's are able to walk right through them. In conclusion, PEEEAK VISUALS!!! Hoping more interaction in the future. 5/5 stars. Effort is CLEARLY there!! Well done!!!
Every not and then across the decade ive spent on this website, i come across something that truly stands out head and shoulders amongst the many projects that just oozes with potential. You can just feel and see the genuine actual work and care that went into the project even from the beginning and this is one of them so far. Good music. Good, non AI art style - unique looking and feeling and has personality Interesting setting and the introduction is decently hooky. Fast and concise character introductions Only weirdness is constant stopping to be told "Experience gained" and at the beginning i got lost and confused for a few moments leaving the dream and just kept wandering around in the hallway hearing THEMOON HAS DIED before realizing i was supposed to go to the right. Great potential so far. WE WILL WATCH YOUR CAREER WITH GREAT INTEREST YOUNG ANAKIN
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