Yugembo: Campus Crush
by Wulf Grayheart
2DCG
Anal Sex
BDSM
Big Tits
Creampie
Dating Sim
Lesbian
Male Protagonist
Masturbation
Point & Click
Puzzle
Romance
RPG
Sandbox
School Setting
Sex Toys
Vaginal Sex
Virgin
Voiced
Voyeurism
Yugembo is set on a college campus. You can build connections with the students who live there by flirting with them, in a playful match-3 game. While getting to know the characters, you'll get engaged in a mysterious plot that unfolds on this campus. Trailer: Spoiler
Screenshots
v0.1.7
Added flirt techniques: different unlockable play-modes, which can be selected during flirt sessions. Techniques available in this version: ADMIRE, TEASE and IMPRESS.
Improved the UI. The "interests" button has been replaced by the "info" button, which now opens a window with all unlocked characters and their information.
Leveling and charisma points drastically tweaked.
Added the ability to read books.
Rewrote a lot of code to make the game run more efficiently and prevent FPS drops on weaker PC's.
Improved some of the art in the xxx-scenes.
v0.1.5
Added difficulty modes.
v0.1.2
Added a full storyline for Lily, which is now a character you can flirt with.
Introducing a new side character: Karl. He gives a better explanation of the flirt game.
New locations: the tower and the garden.
Added a new mini-game, in which you can grow flowers and earn money.
v0.0.4
Characters with full storylines who can be flirted with: Chloe, Emilia and Sascha.
Side characters: Wally, Rupert, Lily, Charlotte and Eric.
A mini-game in which you can cook and earn money.
(There have been versions in between the versions mentioned here. Those were mostly minor bug fixes.)
Very good art, and a fun, if a bit grindy puzzle mechanic. Well written, amusing, and emotionally driven storyline than rarely takes itself too seriously. Looking forward to more updates. I'd ask the developer to consider more intuitive interactivity in the h-scenes, or allow "repeat" options for cleared bars from previous encounters.
This game has compelling characters, outstanding hand-drawn art, and interesting (if slow) gameplay mechanics! Very impressed with the author's attention to detail, and I'm very much looking forward to seeing how this game develops.
The grind isn't too balanced at this point (v1.5). But it's a really fleshed out game beyond the usual match 3 puzzle games you see. Characters are well developed and have their quirks, hang up/traumas and personalities. Well animated and fully voiced. good minigames that aren't too distracting or difficult that you are too distracted to enjoy the visuals. I look forward to the future developement of this project. Keep up the good work Wulf. Actual notes on what needs fixing at this point is in the chats. Would of done 4.5 if I could.
There is a reason why this game is "free". I do mean free because you don't have to be on Patreon to get it. This game is the definition of GRIND. The first 30 minutes you're thinking to yourself, "okay, this isn't too bad" and then you do the same puzzle over and over and over again and you don't get anywhere. The time requirements to advance in the game are absolutely insane and the author does this because of a lack of content to the story. Even on the level of super easy, what the developer calls "stupid" you can plan on doing puzzles that are half x-ed out with "skulls". I think I invested a full hour until I deleted it and determined that it just wasn't worth it, whatever I'm missing, I really don't care. The drawings aren't that impressive anyway.
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