A Neon Fallacy

by NovahViking

Uncensored Windows Mac
Versionv0.02 Alpha
EngineGodot
Released2026-06-11
Updated2026-06-24
LanguageEnglish

A Neon Fallacy is an adult urban life-sim / visual novel about Dex, a young man trying to find his footing in Fairview. The first alpha focuses on the opening route: moving into the apartment, meeting the housemates, learning the DexPhone, taking early jobs, managing cash and energy, and completing the first batch of starter missions. The game mixes relationship progression, city exploration, mission tracking, inventory, and early business/economy systems. This is an early alpha build, so later story arcs, deeper relationship paths, and long-term balance are still in development.​

v0.02 Alpha : First Foothold - Major expansion to early-game content and pacing. - Added new housemate mission chains for Naomi, Melinda, Christian, and Uncle Jay. - Added introductory missions for Caroline Moretti, Anita Velvet, and Shannon Valen. - Added Mara Vale as a new real-estate contact for future apartment/business content. - Expanded bodega ownership and business systems. - Added early buy-in hooks for other Central Slums businesses. - Reworked bodega management with clearer day-to-day business metrics and feedback. - Added repeatable early-game events with cooldown balancing. - Added deeper NPC social systems, including NPC conversations, relationship movement, attraction, rivalry, dating, and room invite behavior. - Added apartment privacy interactions: knock, peek, leave note, and room visit handling. - Added new phone systems, including improved phone visuals, contacts/messages/feed/pulse style features, and cleaner relationship/social summaries. - Added collectibles and art finds that can appear in Dex’s room or art folder. - Added/updated 100 images and 14 runtime videos this build. - Current runtime media totals: 682 images and 18 runtime videos. - Added new intro video flow, developer splash/logo, and adult content age warning. - Reworked the Central Slums district map using the new asset-built map system. - Improved map pins, map centering, and location readability. - Improved many UI layouts to reduce overlap, overflow, and scrollbar reliance. - Fixed multiple NPC presence issues where characters were listed at locations but not visible/interactable. - Fixed several mission flow, button result, stat tracking, and relationship reporting issues. - Added Web and macOS export support alongside Windows. - Release builds now exclude dev tools and the city builder. - Reduced build size by removing legacy unused map assets from active exports. v0.01 Alpha - Opening story sequence. - Apartment introduction. - DexPhone with Missions and Bag apps. - First Week Route guide. - Save, load, and continue from the main menu. - Starter missions: - Sal's first-shift chain. - Naomi: Lost Notebook. - Melinda: Old Jacket. - Christian: Secret Tournament. - Apartment Inspection. - First-visit intro scenes for current city locations. - Early city exploration. - Early cash, energy, and rent pressure systems. - Starter inventory support. - Mission start/end interlude images. - Private scene media coverage for current alpha relationship content. - Adult-content age confirmation screen. UNTESTED ON MAC

You might also like