AnoMalOus

by Twisted-Nature

Uncensored Windows Linux Mac
Versionv0.1.1
EngineUnity
Released2025-07-22
Updated2026-04-09
LanguageEnglish

Under the employ of a secretive organization, you have been contracted to retrieve valuable artifacts from an abandoned subterranean complex. You were expecting to see some strange things while sifting though the refuse of their facilities. What you found was a shadowy stalker, desperately searching for a companion. Explore randomly generated halls and hunt for valuables, using the funds rewarded by your employers to purchase upgrades in gain an edge in survival.​

v0.1.1 Changed the way the power switch mechanic works: now the power switches won't work without a corresponding access card, which is hidden somewhere in the level. Also, there are now multiple switches which need to be flipped, ranging from one (on easy mode) to three (on hard mode). All inventory slots are now unlocked by default. Instead, there is a maximum carry weight of held items which will slow the player down if exceeded. Only loot items have weight, not usable items. The upgrades that previously added inventory slots now add more max carry weight. The scanner is now unlocked by default. You now need it to be able to see MalO while the lights are still on. Changed some of MalOs behavior mechanics (I'm still unsatisfied with how her AI works so I'll probably keep messing with this) Added a "flashlight stun" ability by holding F (costs battery). You can stun MalO with this so you aren't completely helpless when chased. You can now recharge the flashlight by holding C (slows you down and has a cooldown) Reduced damage of landmines Adjusted the prices of a bunch of upgrades and shop items I also want to mention in advance that I'm planning on eventually monetizing this in the future. I'm not sure of the best way to go about this, but the two most obvious options I see are: Having a paid version of the game on Itch.io with all the updated content and leaving an earlier version as a free demo. Locking version updates behind a Patreon/SubscribeStar subscription for a set time before releasing them for free. I'm leaning toward option 1 for a couple of reasons, but maybe I'll change my mind in time. Unfortunately, Patreon tends to be hostile towards NSFW artists and I don't really trust the alternatives. v0.1 Initial Release
DMSTS 2025-06-11
[v0.1] Wow. Simple and nice. -Story, Originality You scavenge some bunkers for data and digital wolf/dog girl stalks you. -Renders Nice 3d model of "the dog". And very simple models of everything else. I hope locations will be a little more diverse. -Sound Basic sounds, nothing out of ordinary. -Playability Played for ~2 hours, and found out the game is not finished (that means that I liked it and feel sad that there is no more content yet) -Performance Runs okay. -Bugs I clicked in the hub on the wall somewhere, somehow and got a little stuck (it fixed by pressing "esc"). But I didn't see any major bugs that infuriated me. -Animations 3 very nice h-animations. Cool particle effect when enemy disappears. -Voice Acting Didn't hear any. -Grammar Didn't see any mistakes. -Amount of content Very cool concept/demo! Hope to see how this project grows and, maybe, expands: More locations More loot More traps More... Enemies ... > Because 1 spooky dog waifu is good, but several are better! P.S. 4/5, because I want to see the final product and give it 5/5!
kkicho 2025-06-10
Okay, for 0.1 it's pretty cool In short it's Lethal Company with a bit of reverse Slenderman We fall into a randomly generated not very big maze, collect trash and evacuate. - For trash we get money for upgrades and that's how the game goes Mal0 first warns us with screen interference and we have to spot her in time, additionally on the maps there appear a few interesting anomalies that can threaten us (and fucking mines..) It's nice to see another interpretation of Mal0's model - I really like this one, but a bit more detail would be nice The defeat animations are also cool and it's nice that you can look around during sex. The game obviously needs a gallery, a bit more variety of maps (Right now it looks quite boring, while the potential in such a setup is endless) and anomalies. A bigger goal wouldn't hurt either - currently it's just "Take trash, come back, buy upgrade and repeat" - Some customization or special missions would be great. I didn't see any technical issues. The potential is here. For now 3.5/5 - I think it's worth following

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