Anomaly Evolution

by Tentacles Games

Uncensored Windows Linux Mac Android
Versionv0.70
EngineOthers
Released2025-06-07
Updated2026-04-09
LanguageEnglish

Are you ready to discover SCP-682 's full potential? Have you wondered what this immortal lizard look like if she evolved endlessly? Anomaly Evolution is a strategy clicker game where your goal is to evolve our lizard mommy from a single cell to an immortal Lovecraftian god! Will you be able to reach all of her 32 evolutionary forms? ​

v0.70 NEW CONTENTS! New unlockable anomaly to evolve: SCP-999 Evolve SCP-999 up to 15 evolutions (more will be added) FIXES Fixed animation transitions from idle to climax v0.55 NEW CONTENTS! 7 new evolution forms of SCP 1471 3 new Lewdscenes (Scp 1471) Added 1 new evolution in the demo version FIXES Cell values adjustments (Lowered cell value requirement starting from evolution no. 24) v0.50 9 new forms to unlock! New sex scenes 4 new scenes have been added v0.40 New character: SCP-1471 (MalO ver1.0.0) 20 evolutions/forms Unlockable after reaching evolution 25 of SCP-682 (Hard-to-Destroy Reptile) (If evolution 25 or up is already reached, just load the game to unlock SCP-1471) Bug Fixes: The save resets upon quitting the game. v0.25 This update adds new gameplay tweaks, quality of life changes and new content in the game. Two new lewd scenes have been added in the scene gallery! v0.20 New lewd scene: This new animated scene can be unlocked from playing the game and reaching a certain evolution point! New Gallery feature: This section of the game is where you can find the lewd animations, as well as other visuals in the game! Major gameplay changes: New gameplay changes have been implemented, such as a new ability to automatically kill Xenocytes! v0.16 Fixed the scaling of the Xenocytes, made the Proteins initial upgrade cheaper and a bunch of other tweaks. v0.15 I broke some stuff from the previous update today so here's the fixed version. v0.13 Added proper warnings to the neuron upgrades Adjusted the arrangement of the currencies to make the sequence of upgrades more obvious Added more tissue upgrades and adjusted their prices Evocytes earning from killing Xenocytes now start with 25%, with the first upgrade starting with 50%. Transcendence is now cheaper now costing 820k evocytes and reduced the cost scaling of transcending. Removed the damage multiplier from Xenocytes after transcending Fixed some saving issues There are other QoL changes and gameplay tweaks. Please mind that the game has a total of 32 forms for the immortal lizard so I hope you guys reach the final epic form! v0.12 Initial release
EvilKangaroo 2026-04-05
It's an idle game that actually discourages you from being idle. The xenocyte mechanic is an interesting idea, manageable at first, but after about 5 rounds of transcendence in, you better be on the ball with upgrading your enzymes, cause they can very quickly get out of hand and overwhelm you. And if they do? Restart the entire game from scratch. Hours of progress, gone, unless you make a backup save. This wouldn't be so bad if you could at least soft-reset at the level of transcendence you were at when you lost, but NOPE. No such thing. Never got to see any of the scenes play out, but from what I can tell, they're absolutely not worth the headache that this game is. Cool idea, dogshit execution.
SleepyScholar 2026-01-24
This is a glorified flash game . Let's be honest here, if you expected anything more you are in the wrong place. Let's start with the Positives: For it's specific type of game, that is, a clicker game with incremental upgrades that unlocks scenes every so often, it's alright. It's more "interactive" and gives you a little more than just, well, clicking. Also, the monster designs are pretty monster-y , even if the mostly human tits stick out a bit. Certainly a W for all and any true monster fuckers. Now.. for the Negatives: It's a clicker game, what did you expect? Tedious and grindy gameplay for a couple scenes, this is essentially just a gallery viewer with extra steps. As many have voiced before, the fact that you can't AFK because of the little green shits is a bit annoying. So, what do YOU propose, shithead? Honestly? Not much. The game is fine as is, it fulfills it's purpose and what it wants to be pretty well. A time-sinker with some nice tits as a treat. This isn't a porn game folks, it is a game with porn, and for a game well.. I won't judge, but I feel like you have better options. In short: Play it. Give it a try. Let it run in the background while you do other shit. Bored? Impatient? Don't bother with Cheat Engine, just don't keep playing. If you like it, you like it, if you don't, you don't. This was a requested review. Feel free to leave more requests in my profile.
Yournewowner 2025-06-11
A cookie clicker game. I thought we were past this 10 years ago. Whatever, the gameplay is terrible, cheat the code to unlock the scenes and even then they aren't that great. Hard miss here, there are much better games out there.
LordLucifer 2025-05-24
the gameplay is mind numbingly boring and tedious. There is no story either. After about 4-5 hours of high speed clicking with an autoclicker all the sex scenes are unlocked. I just can't recommend this to another person to play.
PersonalizedDepopulation 2025-05-22
This is a game that requires auto-clicker but you can't go AFK. Didn't get to see the "adult" part with how uninteresting it is. The fact that people are spending their time on this crap when there's things like Haydee 2 or Summer Memories is genuinely sad to hear. You guys know you can actually enjoy playing video games, right?
Nobby 2025-05-16
The game is fairly simplistic and honestly as far as idle games go, I wouldn't rate it 4 stars. But adult idle games have a tendency to be absolutely shit and kinda lower the bar. If you like idle games this one is... decent. Far better than most adult idle games, but notably worse than most good idle games out there. The game has 4 systems you're playing. You've got your primary resource (cells) that you increase passively from buying upgrades. Standard as hell. Only notable thing here is that most games give some kind of scaling bonus to older upgrades so there's some point to continuing to put points into them. This one doesn't. Getting the next upgrade is always the right option and the moment you do, spending points on an old one is strictly sub-optimal. You've got genes that improve your clicks. They are their own separate resource that isn't influenced by your cells in any way. Just an entirely disconnected ascension path. Kinda weird, but not terrible. You've got neurons. Buying them gives multipliers to your clicks, but not passive generation. In fact, they passively lower your cells. And once you buy them you can't turn them off. The game warns you before buying them and they're pretty easy to manage, but it's technically possible to game over yourself with these by going so negative you can't recover. Then you've got evocytes. Probably the most contentious part of the game. The more cells you have, the stronger enemies will spawn and you have to kill them with clicks. They drain cells over time with stronger enemies draining more cells. Killing them gives evocytes and get enough evocytes and you can prestige. Getting evocytes doesn't give any bonus, and getting more than you need to prestige is entirely wasted. Prestiging gives you a linearly scaling multiplier to all of your resources. Feels kinda week to go from 4x to 5x after doing a whole run, but honestly the game will probably be over around then anyways. The scaling for prices on upgrades is pretty flat in the first place, so the prestige can't be TOO powerful without completely breaking the game, but the whole thing so flat does feel pretty underwhelming. The games biggest problem to me, is a failure to properly convey what it's trying to do. Most idle games will give some method of playing passively and some method of playing actively that is stronger but requires active attention. This game does that, but doesn't explain it while doing so. Neurons only boost your clicking power, but it doesn't tell you that. It just vaguely says they're a multiplier to your cells. Which isn't really accurate. If you want to play passively idle then picking up neurons is an active debuff. Killing the early weaker enemies is an active debuff because they'll be replaced by stronger ones that drain you more. But since the game does a poor job of explaining that you'll almost certainly doing them and forcing yourself into active play. Which isn't a bad way to play, but in this game it creates the illusion that it's the only way to play. And it doesn't seem like that was the intention. Another complaint would be that the disconnected growth of your click power and passive generation doesn't feel good. For instance, if your passive generation has gotten way ahead of your click generation, getting the next big upgrade for clicks will be entirely insignificant to you and feel pointless. It turns half of the upgrades into nothingburgers most of the time. Despite all that the game is decently tuned and generally fun if you understand what the game is trying to be. It's very much numbers go up, and the fact that you have a creature that slowly evolves into bigger and more complex forms works well at conveying that in a way that numbers alone struggle to do. On that note, and this is strictly preference, the game starts you with basically an ameoba before turning into basically a small animal and eventually a humanoid creature that's moderately attractive and fun, but then it just keeps going as it warps into some eldritch abomination. Both sides of that feel bad to me. On the one side, even they turn into a person, they were a dog a second ago and it still kinda feels like your fucking a dog. On the other side it begins to feel like you've gone too far and created something truly horrifying. The second of those seems intentional and fine thematically, though a bit of a turn off for me. The first seems like it's just a problem. Some basic text bubbles as the creature develops could help with that, both in the sense that you could make the whole thing feel less like fucking a dog if it's, I don't know, whispering dark cryptic secrets or threatening to murder your family. It would also help set the tone more. Just my opinion though.
_Gutts_ 2025-05-14
I could give it 3 stars, but that would be far too generous. It’s hard to feel any real enjoyment here. Let’s break it down: Pros: - Decent art (not eye-catching, but the style has some charm) - The mechanics had potential — the core idea isn’t bad, just poorly executed Cons: - Excessive grinding (you’ll burn out fast with how repetitive it gets) - Visually unappealing (unless you’re a top-tier gooner, good luck getting turned on) - Absolutely no story or narrative to keep you engaged Overall : The idea of bringing SCP creatures is interesting, but the game turns into an excessive grind with no story or meaningful interactions, which quickly becomes boring. It has potential, and could still be reworked from scratch to become actually playable.
kravis135 2025-03-14
This is probably the grindiest game out there and the least rewarding as well. Its basically an idle clicker but you can't even leave it afk either because the germs would basically end your game if youre not sitting there removing them constantly so youre stuck clicking your mouse and stare at the screen for hours just for a hand full of scenes. I can't really see how it can be fun for anyone at all atm but I can see the potential in it. Please make it less grindy or at least adequately reward players for their time and effort instead of this torture.
Oldmannogains 2025-02-27
So, hear me out those who gonna play this thing. I've played this game for a while, and can say something. 1) this is kinda clicker, not 100% all what do you need - is some patience 2) this is not your main game,at least for now. Focus on something else and buy upgrades after a while 3) save up for tissues aaand thats all. Buy upgrades for cell producing and another tissues, along with genes and proteins. After that, you can do whatever you want, just buy upgrades from time to time. All this monster stuff is cool, you just need to think about this as you experiment, like a real mad sciencist. Chech progression, make some descisions, and go back to your routine. DONT MAKE DA GAME YOUR ROUTINE
OffBrandKermit 2025-01-15
Perfectly good clicker game ruined by stupid mechanics that only serve to slow you down, you need to be able to finger your device at the speed of light to deal with the little cells that show up or you just lose and have to start over.
Noah Neim 2024-12-09
God save the souls of whoever decidess to actually play through this. Hell I'm saying this as an idle game fan, this isn't a 'game' it's a masochistic experience with no reward. I played this because of morbid curiosity, and even as a mf who isn't into furry stuff, this is garbage, the sexual content is very minimal, all the while you have to put up with an exhausting game experience. Don't even bother, I know the furry community has better than this
ScionOfGoldenFlame 2024-12-01
Fun fact, the cell counter (your primary progression metric) only counts up to about 9.4 quintillion (or 9,400,000,000,000,000,000) before it underflows the integer value to negative 9.4 quintillion, causing you to revert back to your base form with so much deficit that you are stuck in a game over loop, effectively forcing a full restart that wipes everything, including the gallery and ascensions. Nice work, devs! That aside, its a woefully basic clicker game. Fully functional in being underwhelming. It both demands far to much and far too little attention at various aspects of its gameplay loop. I can't even recommend it to fans of SCP-682, as anything even remotely resembling her make up about 4 of the 32 stages the Anomaly will progress though, and only about 6 of which you'd even be reasonably able to stick your dick in, let alone want to. Probably why the game only has 6 scenes, only 3 of which are available to view at the time of writing. Its an okay game, but golly gee, do I want back the time I spent with it.
Deleted member 7273317 2024-10-30
To the developer of this game: - Please, keep the nice work - Please never go to therapy (Also, the game meant to be played for long hours should have a slower pacing for the enemies, sometimes the player wants to just chill and watch the "idle" part of the idle game)
happybrother 2024-10-30
I played and kind of enjoyed. Bu t would have enjoyed it even without tits and vagina, as these are the only 2 ero things you see. Most of the forms are ugly ... Most of the forms are unded-ish where you see bones, ribcage, spines, blood and far too many eyes. Lack of tutorials is a thing. Having "neurons" kils your cells, leading to game over. I was fully 90% fully upgraded Cell production and almost all Metastasis (whatever) and only like HALF of new Neuron production, and I was falling (Cells decreased more than produced). Some people complain Germs/Parasytes kill you too fast in this version. I agree. You also get auto clicker on germs too late ingame. For some reason I noticed my cell count dropping after the upgrade. Bug or coincidence? Currently (v0.25) there are only 3 sex scenes available. They are reached when your cell count increases accourdingly to the monster level in picture, BUT you have to go to "Scenes" menu to view them . Kind of artificial. And some people claim "lore" is so great. It's not. The SCP description is like "reptile-like, hates life, intelligent, escapes often". So maybe the early blob is accurate here. We are literally reising a Thanos with tits.
agito187187 2024-10-27
great game, love the animation and system. hope it will have more mechanics and other features. maybe an actual plot. could also be better with higher resolution. sub to abk. idk whatelse to tell ya. gore wise its pretty graphic too.
teresopolis 2024-10-27
It's a little boring even though I really like clicker games and the biological ideia of raising a cell is very interesting. If you like clicker games and like this strange monster fucking ideia go ahead and try it (and be careful of buying neurons too early!) I hope in the next updates we receive more juicy gameplay!
Agillardo 2024-10-08
An interesting idea is to use the unkillable monster from the foundation as a character with whom you can have sex, having previously grown it from one cell. Finally, idle games kill time well and in addition to development, you have to protect your being
Cap'nFap'n 2024-09-28
After four hours of excessive, tedious gameplay I still only had one scene unlocked - which wasn't even that good. I can't believe the creator is asking for donations for this trash. It's an idle game that doesn't even have the decency to be an idle game since you also have to micromanage clicking on enemies.
bravoski 2024-09-25
Pretty nice little clicker, balanced fairly well and the elements are mostly explained quite well but as of 0.20, which says full for some reason, there is one h-scene which is the one you see in the 2nd preview Looking forward to how the dev of this goes though cause its pretty damn rare to see a good nightmare waifu game
PochitaTheChainsaw 2024-09-25
Clicker aspects: pretty basic in most ways. upgrades have multiple types of currency that give different types of benefits (autoclickers, currency multipliers, upgrade cap increasers, damage increases) The most unique part is probably the game over aspect (personally not a fan). the game has these little cell fuckers that'll take your cells (the main currency). You kill them by clicking them enough, with no alternative to clicking. This essentially makes the game unable to be idled, because when you reach negative cells, you get booted to the main menu. you can continue the game, but you'll keep getting enemies popping up if you don't maintain them. Porn: one gallery view scene and some big titty lizard sprites. gameplay to porn ratio is very low. especially since you have to be half way through before you get the first scene Tl;Dr: too much gameplay, not enough porn

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