Avarice Dungeon is a Windows deck-building adventure from RR Research Society, made with RPG Maker and presented in animated 2D CG. You play through deck-building games where abnormal cards can appear in your hand. Playing them can weaken your position, while leaving them unused may invite worse problems. The premise also involves being stacked with anomalies, robbed of cards, or subjected to hypnosis and brainwashing, with fantasy, corruption, and humiliation as notable themes.
The current build is version 1.200, released on October 21, 2024, and the changelog shows continued updates. It runs on Windows and supports English and Japanese, with mosaics used for censorship. The newest notes say two characters who took first place in a ci-en popularity vote, Lily and Lil & Pul, received added CG and defeat direction. Earlier updates mention an Avarice mode, two new characters, a play-time option, clear-time display, and bug fixes.
Developer's description
When you play deck-building games, there are times when an abnormal card is mixed in with the cards in your hand.
If you use them, you may be at a disadvantage, but if you don’t use them, you may be in more trouble.
If you fall for ……, it may be too late.
The next thing you know, you find yourself irrevocably “stacked” with “anomalies” or “robbed” of cards from your deck.
Or you may have been “brainwashed” or “mentally controlled” by “hypnosis” or “brainwashing”.
v1.200
CG and defeat direction are added to the two characters (Lily, Lil & Pul) who won the first place in the popularity vote held at ci-en, etc.
v1.101
Add “play time” to “Option”.
Clear time is displayed at the end of battle and search.
Other bug fixes
v1.100
New mode <Avarice> added
2 new characters added
and many more
v1.092
Changed the effect activation timing of the card “Aim” to the time of draw
Correction of typographical errors
etc.
v1.091
Fixed a bug that an error occurs when a specific line of a specific enemy is output in English mode.
Bug fixes, etc.
v1.08
Modification of the effect of “mana regression
Added a function to specify events that appear in Custom.
Other bug fixes etc.
v1.06
A lower limit has been set for maximum HP (100).
Fixed a bug that cards of other characters appeared for certain characters.
Fix behavior when there are no cards in the deck or only disadvantageous cards (skip when there are no cards, select disadvantageous cards when there are only disadvantageous cards).
Fixed a bug that an error occurs when returning to the UI after hiding it with Tab.
Fixed a bug in which the options were not working correctly for some enemies.
Fixed a bug that the names of techniques were not displayed correctly in multiple battles.
Fixed a bug that some enemies' HP did not start at maximum.
v1.05
Fix a bug that the effect of “abundance” does not work correctly.
v1.04
Forced defeat can be selected with the P key during battle.
Fixed a bug in the battle of some characters.
Fixed a bug in which a player can end a turn normally when there is no card that can be used when the turn cannot be ended.
Added some defeat effects.
Fixed a bug in which the effect of the card “Boost” was set to 0%.
Added an “Enchant” card to the initial deck of Magic Sword.
Changed the effect of “Enchant”.
Eased the difficulty level of some enemy characters.
Eased combat difficulty of some enemy characters in Normal mode.
Changed so that HP and other stats are restored after library battles and after viewing the defeat direction.
Fixed a bug that caused effects to remain on the screen.
Fixed a bug that prevented some events from working properly.
v1.03
Fix a bug that the 5 yen coin hypnosis in the battle against Mahoayaka does not open even after completion.
Fix a bug that an enemy which does not exist becomes a target when defeating in the order of right, left, and center in multiple battles.
Fixed a bug related to an event.
Addition to text file Q&A
Fixed a bug in which a reward could be obtained when escaping from a battle against Solano.
Correction of text
v1.02
Correction of the error message “_00.png is not found” when some cards are used.
Fix a bug that “Easy” is displayed when a dungeon is cleared on Normal difficulty level.
v1.01
Addition of a function that can change the state of encounter with the enemy at the start of a battle in the library.
Addition of a function that can subtract enemy/self HP by 10% with O P key only in the battle from the library.
v1.00
Initial Release
Player reviews
Player rating4.0 / 5 · 16 ratings
Written reviews16 · avg 3.7★
Positive (4–5★)62%
Latest review2025-12-15
What players say
Reviews are mixed, with several praising femdom card gameplay and several criticizing translation, pacing, balance, and story.
Femdom and mind control scenes integrate well with gameplay
Animated scenes and character art provide plenty of gallery content
Many girls, interactions, and scenes add replay value
Common complaints
Machine translation is poor or missing in places
Gameplay can feel slow, unbalanced, or too difficult
Story is generic or barely present
Best for players who enjoy femdom deckbuilding roguelikes and tolerate rough translation.
Summarised from 16 written player reviews.
Johnbib2025-12-15★★★★★
One of the best games i played, sure there were a lot of bugs, but the amount of interactions and h scenes you got is astounding, this game will always have replay value. Also, tips, just focus on magic sword…
Jhon Little2025-07-06★★★★★
One of the worst Machine Translations I've seen in recent years honestly. Which is a shame when every girl has a lot of dialogue both during combat and in the loss-scenes. Also the gameplay has a major problem. It is…
JakeMSG2025-07-01★★★★★
Just did a review on the all the (current) games from this Circle Group! (including this MasterPiece, and some decent others too!) Review + Files for all the games in my blog post here: [Link to the Blog Post] In…