Bounce and Ride
by Diives
Show that bull who's boss! ❤
Screenshots
v0.4.0.0
N/A
v.0.3.7.2-p
N/a
v.0.3.0.0
initial zone release
Graphics: Visually, the game looks quite good, but I think it needs proper settings because it might not be well optimized. 7/10 Animations: High quality and very pleasant. 9/10 Gameplay: The balance is really poor for a rhythm game — 2/10. After just a couple of unsuccessful attempts, I already feel like quitting. The developer definitely needs feedback to improve it, because 90% of players won’t even bother spending their time on this. Final score for now: 4/10 or 2/5 The graphics, animations, and sounds are nice, but the core gameplay experience is currently at a very questionable level. I hope the developer fixes this in future updates.
Fun simple and short little arrow matching and space pressing minigame, nothing exceptional but okay replay ability and not a complete waste of a download. Don't go into this expecting anything that would take you longer than 30 minutes to complete.
Great demo. Lots of potential. Only thing is that you cant really watch her ride, because of how fast the notes are. It has the potential to go beyond just a rhythm game with some RPG elements maybe, but that's me and my love of RPGs.
Ehhh... As much as Diives' art is good, games don't seem to be their strong suit. 460MB for a 5 minute game is also UE at it's finest. Perfectly fine as a rhythm game, although for anyone not experienced in them (me), the amount of inputs can get difficult, anywhere between 4 to 6 inputs in three seconds (which really is actually two given the pace of the rhythm) can get difficult at times. The gist of it is that the curvy sexy cow (?) girl loses her clothes as you go on and get a better score, but you don't get to see the process at all since all of your focus is poured into the rhythm part of the game. For this reason, most rhythm games have the porn on top, rhythm bar on the bottom, instead of the left and right of the screen. No gallery to view certain loops you get for certain scores makes it really only possible to see the action going on for .2 seconds at a time when you finish your inputs. I'll give the game this, the animations that do play, however little you get to see them, are decent enough, plus the 3D models and the style thereof are nice to look at. The ending animation is, again, short, but nice to look at, I suppose. Overall, better than other games of theirs I've played, and with time Diives will certainly get better at making them too, but as of now this is a lackluster tech demo with much room for improvement.
The rhythm game part of the game is too distracting that you can't see the animations play out which in and of itself is alright. It's kind of weird at first but it's manageable. Kind of a just whatever demo.
Tried this game only once just to see if people were right about it. And... Yeah, definetly it is quite the truth. The game itself starts up with an adult warning (as usual), but also microtransactions...? What? Anyways, never seen that in my single playthrough. After heading to the game, i got to the calibration screen. Where you gotta press the space on rythm and make sure it is calibrated (twice). I did just fine, but i can understand not everybody's computers is not the same, which can lead to some on having issues even on booting it up. Now, once in the actual menu. I do notice that there is just 4 buttons. Start, calibration, credits, and exit. ...Where is the settings? It doesn't exists at all. Once pressing start, it plays a cutscene. Said cutscene is one of Diives characters mounting on the machine. As the game starts from there. In the rythm aspect, it's... Eh, simple but complicated. Like, simple as in you just press the arrows displayed before hitting space when the counter reaches right to 0. Simple on that. The complication here is that the arrows are random order displayed, and it gives like from 3 to 5 arrows per each time you hit space. Once the rythm is over, it... Doesn't really reward much, just a 5 - 10 second scene on her reaching climax. That's all. Honestly i wouldn't really have made this a game and more of a video, because i barely could see the hot stuffs happening on her while i had to lock in hard for the rythm and the arrows orders. It was quick. As a demo, I give it 2 stars because atleast it gave the effort to animate and such, unlike the other game of diives but anyways. Not really worth playing for just one climax scene. My suggestion is, first of all. To NOT add microtransactions. It's pretty much pointless to milk in a porn game that people might mostly forget about in a week, 2 at max. For the full game, add different characters with unique animations, maybe skins (different outfits), and different music to play. At most it could change reviews to 3 stars, 4 at most.
Design and animation itself looks great but is very much pulled down by the difficulty to enjoy any of it, the game used what is in my opinion a neat and fresh take on the rhythm genre but it is so intensive you are never allowed to look away for even a moment to enjoy anything that is on screen and when you win or lose unless you get a near perfect sore (which is impossible for someone not very used to these types of games, I thank god for my thousands of hours in Clone Hero), so if it just had anything that felt like a payoff for atleast a 70% clear or something, this wouldn't be that much of a problem. UI feels wonky, no highlight when hovering over things, had to click 2 times to go into any menus or to start it, it ends too abruptly and kicks you back to the menu after you 'win' the game, again no gallery or anything to see the stages you went though of clothing shifts or animations, just done, bye bye, away you go. Then comes the performance issues, I'm sitting on a RX7900XTX, which is the top of the line for AMD and a i5-13500kf Cpu, my Cpu near choked on startup and my Gpu was sitting uncomfortably high on usage while playing this, my heart goes out to anyone sitting on worse. Only reason I don't give it a 1/5 is because the art and animations are genuinely great and I am a sucker for Diives stuff, so my opinion is slightly swayed positive by bias. So my final verdict is: If you want to support Diives or do not mind the struggles I mentioned, the rest is great, go enjoy it and support them wherever you can, hopefully leads them to fix the issues and provide proper content.
Decent idea . Poor game design. Not worth the play. Can't get the timed key presses in rythm because of it being too fast paced, music doesn't correctly synchronize with the moments you need to press the keys, no available options for adjusting difficulty of the game if you practice enough in order to keep pace with the game and music, you can't enjoy the animations because of the actual game requiring too much concentration idea of the game is overall good,even though i would have preferred humans in stead of furries, but that is besides the point
For the demo: This game is much better than the other 2 Diives games on here, but still isn't that great. It's a rhythm game, sort of. You're basically just hitting space in time with a metronome, and using your arrow keys to clear the combination it wants you to ahead of time. At the moment, there's just the one outfit, ride animation, and everything, but it looks nice. If it actually goes the route of making this into a game and not another "game" that's just a glorified gallery of some art by Diives that makes you click a couple times to see, it could be alright. The reason I'm giving it 3 instead of 2 is basically just because I really like the artstyle, and the model is well made. You'll get maybe 5 minutes of time out of this at the moment. Not really worth downloading right now, but visually and in terms of sound design, it's well made.
I would put this at a 3 if it wasnt for the fact that the moment I started it my CPU usage went up to 99% for a good while during the entire calibration process. After that it went back to normal but still, don't think any of that was needed, not even sure what the fuck it was doing. After that the game is... Well, to be put honestly, the game is good. It's a decent rhythm game with a good challenge to it where you have to input a set of directional keys before the timing happens where you press space bar to lock it in with the right timing. Once you get into the flow state and you listen to the metronome you can start to get a feel for the game as you tap the directionals as fast as you can and then wait for the shift in the metronome. That said, the content of the game leaves a lot to be desired. It does something I've noticed happens a lot when it comes to making rhythm games. Nobody seems to ask who this game is for and this causes problems for the content. If the game is too sweaty then anyone looking to play to just watch the animations cant really do that. Anyone not good enough can't strip her down completely. Anyone who can is more focused on the inputs than the animations just to barely make the final star towards the end. It's such a sheer disconnect and you don't even really get anything as a reward. It's just pure cheesecake with nudity if you're good enough and that's pretty much it. Yeah she's bouncing but nothing else ever happens. It doesn't get spicier or unlock a new mode, etc. Also of course there is no gallery so you can't even look at the animation freely. Diives has been showing a staggering trend of putting out half baked, good looking concepts with no intention of giving any actual good content and I hate this era of Diives more than anything else. This is like, their third game with so many glaring issues. Although to be fair from a rhythm game perspective this one is at least fun, but the content isn't worth the effort.
Good animations, fun gameplay. The music could use layers to help the "in the zone" feeling because in the end all I could hear was ticking. Some settings would be appreciated just to adjust the voice with music. Probably just needs more content. Otherwise, really solid foundation.
This game has potential, and can be expanded on. Gameplay is easy to learn, but hard to master, and there is a reward of stripping with each milestone. Graphic are hot, but minimizing and window view mode is needed for lower-performing computers to use.
Pretty fun Rhythm game, though a bit unconventional. Only a single button is needed to actually be in "rhythm" the rest of the gameplay function is to hit in the directions designated basically as fast as possible so you have time to hit space on beat. Its much more QTE on a 3 second timer than it is a traditional rhythm game. And even the one rhythm portion doesn't need to be really on point cause if you get all the directions you can mash space bar the whole time and still hit the beat even sometimes get perfect, the arrows just lock you out from getting the points so you are only punished for missing an arrow input. Great for people with good reaction time but can't actually keep a beat to save their lives. I have 3 main issues with the game as it is: First being there is absolutely 0 downtime to enjoy the animation as its just constant tempo in those 3 second intervals and you need all of it if you want to hit those directions when they start stacking 4 and 5 in one go. So its hard to look over at your progress if you aren't locked in. Second, not having a mid game pause menu or a quick restart button really sucks. If you trip and miss several in a row, you have to either hold that flub for the rest of the song or close the game and boot it back up from the start. (Thankfully you dont have to recalibrate again.) Third there isnt any reward for top score as of right now or different levels of score. If you make it to the end of the song you get the same animation. Its just win screen and a lose screen. I would like some variables and rewards based off how well you actually do and maybe less penalty on miss so you can achieve a low score finish. Just making it to the end leaves you near if not above a 6 star finish (1 off from max) Kinda disappointed locking in for 7 stars and getting the same animation. Pretty fun little game I hope to actually see more content for, different girls, more songs, new timings for the beat, and some cooldown periods, and please a quick restart button.
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