Catapult Girls
by Another Fire
2DCG
Adventure
AI CG
Animated
Big Ass
Big Tits
Combat
Fantasy
Groping
Handjob
Japanese Game
Male Protagonist
Monster
Monster Girl
Oral Sex
RPG
Strategy
Titfuck
Vaginal Sex
This is a slow-paced casual game. Meet five beautiful girls from another world with distinct personalities. Control them, fire off weapons, and deepen your bonds as you battle your way through levels. Enjoy a moment of peace and quiet.
Screenshots
Gameplay:
Character Level: Use gold coins to level up your girls, boosting various attributes.
Character Bonds: Earn monkey jade through levels. Inserting 5 monkey jades will raise your character's bond by one level. Each bond level unlocks a new passive skill for the girl.
Game Content:
125 simple, casual levels
11 dynamic mini-cards
Cheat Code:
(On the main screen): Lshift + N = 9999 Gold
(In-Stage): Lshift + L = Clear Stage
The rating is understandable. No challenge, defeat every enemy at least in the first chapter with 1 hit. Stopped playing after like 10 mins because it was super boring and easy, might as well be a gallery game. only unlocked 1 sex scene which was an ok scene i guess? Comical to see BOOS for every boss fight though. Sounds like a landscaper trying to get your attention.
The game is nice, the ladies are cute, the mechanic of the game is new but : - no strategy : I only one technique from the first map to the last - once you unlocked all the pictures, the game seems to continue till ... no end
This is mind-numbingly easy and the progression is equally brainless. You can just do the same one thing over and over and over again, and once your starting levels aren't enough for the first time you just level up one character with all the coins you've collected which makes you instantly win the rest of the battles. Or at least until the end of the chapter which bugged out for me so I had to restart the game, at which point you might as well level up a character again and spend the "ape jades" to watch the animated scenes and unlock character passives. The stage victory jingle clashes with the regular BGM which continues to play simultaneously. The English UI has a few blatant simple typos. The overall UI is very poorly made. Animation rigging is really lazy and jank. Enemies fade out layer by layer instead of as a unit. It's boring, repetitive, unbalanced and shoddily put together.
It's a simple concept, executed acceptably. You angry bird a bunch of enemies, collect coins, hit weakpoints, level up and see bobas. The images you unlock aren't all lewd, and some of them are animated with a click to advance to next animation system. I just wish they did more with the little gameplay they had, It's not terrible but it gets stale very easily and is balanced poorly. I was geniunely enjoying it by pacing down my character development. The poor translation barely matters when you can tell what's what and there isn't dialogue anyway but the bugs get in the way and break my attempts at self balancing.
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