Cyprian High Heels is an adult simulation by Varro, built in Unity as a 3D animated game. You play a sensual female protagonist working as a prostitute in a city, where you can interact with NPCs and try to seduce them. The demo lets you customize her appearance with outfits, heels, hairstyles, makeup, and poses, then move through the city rather than follow a finished story.
Demo 2, released April 5, 2025 for Windows in English, is an uncensored work in progress. Varro describes it as a test environment, not a full game, with no complex mechanics or storyline. This build focuses on checking animations, interactions, layout, blocking, textures, models, lighting, and performance on different hardware. It also tests an NPC interaction system intended to support future activities and animations.
Developer's description
In Cyprian High Heels, you can experience a Simulator with fully animated sex scenes. Experience the life of an attractive and sensual prostitute and seduce Npc's in the city. you can customize the player model to your liking, by choosing the outfit that she should wear. You have a few customizations at your disposal, including clothes, heels, poses, hair style and make-up
Demo 2
1. Just a quick reminder that this is a work in progress of a test environment, it is not a full game, there is no complex game mechanics to speak of nor a storyline. It is a place to test interactions, animations, layout, blocking, texture uv's, 3d models, lighting, performance, etc. And on another pc with very different specs than mine. (RX 580 gpu with a 4k monitor).
2. What is the purpose of this demo number 2?.
- To test if my npc interaction blueprint works, as mentioned in my previous post. This interaction blueprint allows me to start adding animations and little activities to the game in regular intervals. Whereas before it took me around 8 months to release the first demo, and 8 more months to release this second one; Instead, with this finished new blueprint i'll be able to start making game updates montly. Adding new animations here and there.
- To test if the new character sculpt is hot & switching between 2 body types works without bugging out. So that I can add in the future a third one: Milf body.
-To test the car roaming up and down the street in regular intervals, it's just for immersion, it has no collision, don't get in front of it!.
- To test the latest iteration of the map blockout, (this one is the final one lads), game development is an ever changing thing, and things start as one way and end up completely different by the end. This time, i'm finally happy with the layout after countless tries. I can expand it one day, add another street to any of the ends, but for now the goal is aesthetics and performance, performance, performance. It might be a tad smaller, and a bit darker. So that with each update I can add a new light, see if it doesn't tank performance > add indoor location > see if it doesn't tank performance > add light, and so on and so on. You might see some big planes emmiting light that are quite noisy if you walk in front of them due to Temporal anti aliasing, but emmisives are essentialy Free lights that don't affect fps, and work as temporary placeholders to be replaced for neon lights and such signs that will dot the map to give it more color in the future.
Demo 1
Initial Release
Player reviews
Player rating3.0 / 5 · 2 ratings
Written reviews2 · avg 3.0★
Positive (4–5★)50%
Latest review2025-08-17
ChimkinNuggie2025-08-17★★★★★
Only good thing I have to say about it is that it's a very small download. Otherwise it's a handful of animations and a walking sim with missing textures. Don't bother, at this point since it's not a Demo, barely…
fodz19112025-05-09★★★★★
Very cool game with lots of potential up there, pretty good for a demo. Model is hot and the animations are good for a start. For showing the concept, it looks great, needs some minor adjustments like a slightly bigger…