Demon Lord Alice is a 2D fantasy adventure RPG by Mount Swell Games, built with RPG Maker. You play Alice, the Demon Lord of the Demon Realm, who learns a hero is coming to kill her. Rather than wait, she sets out across the land to confront him. Anyone who blocks her path can be drained to strengthen her, whether they are goddesses or titans. The game uses 2D CG visuals and turn-based combat.
The current build is Chapter 4 version 1.2 plus a patch, released August 1, 2025, indicating ongoing development. It runs on Windows, Mac, and Linux in English, with no censorship. The latest changelog, Balance Patch 2, increases Vidhu's damage and greatly strengthens Alice's Inget spell, making it the game's strongest spell and area effect. Lilith's improved healing now restores 40% of max HP instead of a fixed amount, while its MP cost rises. Players can allocate more stat points, with higher caps for HP, MP, and other stats. The Golden Ritual now buffs the entire party, party members gain stats more slowly, and the secret boss plus her summoned minions have reduced stats.
Developer's description
Alice, the current Demon Lord of the Demon Realm has heard that a hero is coming to kill her! What will she do? Well, she'll go to him, of course! And anyone who opposes her on the way will be drained to add to her power! Nothing will stop her; be they goddess or titan!
Features:
- Play as Alice, the growing Demon Lord, as she rampages across the land
- Images to show just how big and powerful she's getting
- Engaging turn-based RPG combat
Balance Patch 2
Skill changes:
Vidhu's skills now deal more damage
Alice's 'Inget' spell has been buffed by a ton; it now deals a ton more damage (by far the most damaging spell in the game) and is now an AoE spell as well
Lilith's upgraded healing skill now heals the team for 40% of their Max HP now instead of a flat 3000 HP
The MP cost has been increased from 600 to 800
Mechanic changes:
You can now allocate a lot more points into stats
You can now get 4k HP (up from 2k), 1.5k MP (Up from 1k) as well as 125 in every other stat (Up from 50)
The Golden Ritual item now buffs the whole party and not just Alice
The party members will gain stats at half the speed (I.e. when Alice gains 100 HP, they get 50 HP)
Enemy changes:
Reduced the stats of the Secret Boss as well as the minion she summons
Reduced the stats of the final boss (All phases)
Reduced the stats of the option boss rush bosses
Changed the way stat formulas worked, which led to a blanket sweep of all enemies' stats and reduced most of them by around ~15%
Status Changes:
The enemy version of the 'Light Sickness' debuff is no longer permanent and is instead only 4 turns
Item changes:
The 'Devil's Ring' item has been rebalanced to give more stats (50 in all stats aside from defense, up from 30) as well as give 10 both defense stats (Up from -30). The ring's debuff (Take 50% more damage) has also been reduced, you now only take 33% more damage instead
The 'Critical Brooch' item now has stats and the debuff to defenses has been reduced from 100% more damage taken down to 50% more damage taken
Minor Changes:
The coastal village in Chapter 1 and the Side Chapter is now just called 'Coastal Village' rather than having no name at all
Bugfixes:
Fixed various clipping issues
Magic shop in the Side Chapter no longer makes you leave a different building
Fixed a tunnel in a graveyard in the Side Chapter that you can now enter (It's in Yrmir, one of the ruined towns)
Fixed the issue where you couldn't enter one of the towns in the Side Chapter via the overworld
It would just say "WIP" when trying to enter
You can no longer use the 'Corrupted Tears' item outside of battle
It wasn't intended and using it outside of battle led to a gamebreaking glitch
Fixed a bug where if you returned to Chapter 2 after beating it, you would get a message telling you that you have completed the demo
Balance Patch 1
Side Chapter changes:
The adventurers will now have new dialogue after defeating the Amazoness and won't just give you tips on how to defeat her after already defeating her
Epilogue:
The epilogue will now change more drastically depending on which ending you choose
Art additions:
The Amazoness in the side chapter has art now
Balance changes:
The final boss will now deals less damage than before
Styx now deals 5% HP per turn while Gjoll deals 6% HP per turn for 6 turns
Reduced damage on the majority of difficult enemies and bosses
Minor changes:
The Amazoness now appears in the Gallery as well
Amazon's name changed to Amazoness
Lowered the volume on some tracks
Art fixes:
Alice's stage 2, 3 & 5 art no longer "floats" way higher than they should
Alice's stage 3 art has been flipped so she faces the same direction as all the other stages
Bugfixes:
Fixed various environment clipping issues
Loretta's shop in Chapter 3 now works properly
The stat cap should now properly be 9999
Fixed the epilogue so that you actually get different dialogue depending on which ending you choose
Marked a certain wall in the Ninja mans