Descendants of the Forest

by Eropixel

Uncensored Windows
Versionv0.7.99
EngineRPGM
Released2026-04-22
Updated2026-04-23
LanguageEnglish

You are the leader of a group of adventurers that came to the land of the great forest to explore it, now you have to survive and fight against dangerous monsters that want to use you for food, for breeding or transform you to be one of them, and continue the journey through your descendants.​

v0.7.99+ Changes -Improve and complete a post-body swap system; now more changes will occur, work in old saves but on characters who lose their status in this version. -Linked growth type to post body swap effects, for example, if the growth type is mind, and the mind is female and the body is male, the body will acquire some of the appearance of the mind's original body, such as skin or hair color and some feminization. -Modified some messages to include "You" when referring to the player character in the game. -Dumb Face/Dumb Ahegao. -Possibility to add different "Ph-llus" types in s.animations. -Added some new items (1). -Added some new equipment (1). -Added a small/simple scene when sleeping. -Changed maturation days formula. -Improved maturation visual progression. -Added blush color mode, pink or skin in settings, default: skin. -Added milf only if the character has had children only option in settings, default: yes. -The defeated characters will now appear obscured. Character Generator/Customization -Added heterochromia (two iris colors) 1%. -Added poliosis (two hair colors) 1%. -Added albinism (white skin, hair, brows, eyelash, p*bic) 1%. -Added eyelash color. -Added eyeshadow below eyes. -Added eyes over front hair option. -Added brows over front hair option. -Added visible earrings side. -Added a second Mature life stage to improve wrinkles and old appeareace progression. Visual System -Improved avatar system: -Partner code and management of partner parts. -Breast code. -Animation management. -Now the game can search for pose data and codes in text files in the pose folders. -Added Controller check. *disabled* -Enabled weapon/shield animation on main pose, currently only just one weapon use it. Bugfixes -Revised face swap code to fix small bugs. -Fixed changed equipment colors don't work in after/before menu. -Fixed some s.animations visual bugs. -Fixed some earrings colors. -Fixed some hairstyles are cut short when wearing a hat and the hat is not visible. -Fixed maturation scene shows the initial avatar instead of the current avatar. -Fixed c*str*ti*n condition is disabled but state is not removed when is treated in the Hospital. -Fixed crash when battling Succubus due to a wrong check. -Fixed some avatar graphics draw order. -Added teeth to beast mouth. -Fixed iris left direction in eyes number 1. -Removed "hole' location in transport list temporally. -Partially fixed the animation of attacks with multiple repetitions. -Fixed wrong Oral animation target character. -Fixed npc's rubor visual bug. -Fixed all states are removed when the character dies. v0.7.90+ v0.7.95 -Fixed falling asleep in the wrong map. v0.7.94 -I accidentally left a test code that automatically activated the humiliation code and blocked the cheating code. v0.7.93 -Fixed crash related to sex action after battle. -Fixed some visual bugs in after/before menu. -Fixed variables saved from reserved tf after the battle, which caused almost transformed characters not to show a modified appearance. -Added missing brows and moustache light tone variables for face swap. v0.7.92 -Fixed Slimemother color crash. -Fixed no body bug. -Fixed crash related to misspell "aubject". v0.7.91 -Fixed shields visual bug. -Fixed Attack All command bug caused by a missing variable reset. -Fixed "Analize" to "Analyze". v0.7.90 -Added options for wrinkles (currently only for human mouths) for old stage in settings. -Added more map mechanics. --Added more map "interactions". --Added more map enemies behaviour. -Added learned skill list in learn menu. -Added element rate bonus per month days. -Added a simple captured allies Ransom System in the Bandits Campment (Only for allies). -Added pubic hair long (3). -Added one more small breasts size (main pose). -Added Castrated status: can't impregnate, cured in Hospital. -Enabled hybrid appearance, when characters have beast parts and transform into something else, ex: beast mermaid, only visual. -Now all saved poses are availiable for all characters. -Now you can rename saved poses. -Now you can export and import/add exported poses. -Improved avatar system a bit, added opacity value to colors directly. -Separated nipples and crotch tan and color from body skin color. -Now crotch color will be skin color+1. -Added crotch color and tan 2, currently only for main pose. -Added body color, some colors may not work well on darker skin colors yet. -Now the game uses your real time to start the initial game time. -Changed initial hair color generator, white and gray colors are now less frequent in some races. -Updated some maps with the jump mechanic. -Disabled some settings for Permanent/Hard mode. System -Changed export/import character files filename system, the characters are now exported as "C_surname name" and upon import, all .chr files in the folder are scanned regardless of the file name. *But sometimes an error occurs when exporting the file; a message will be displayed if this happens.* -Added names to saved after/before avatars. -Separated clothes breast parts from all clothes parts to reduce files number. -Fixed V-String swimsuit by separating them from the other swimsuits, and added specific visual system for them. Bugfixes -Fixed double transformation message. -Fixed enemy autodefeat when an actor is transformed into a slime. -Checked beards and moustaches on transformations. -Fixed wrong testicles color in sex actions. -Fixed crash when sleep in the Inn related to character maturation event. -Fixed visual bug with beards and moustaches on back pose. -Fixed visual bug in interact menu when a character is in squat legs pose and you change the character. -Added missing front hair dye variable in after before menu. -Fixed wrong index when changing actor in learn menu. -Fixed visual bug when dismissing someone. -Fixed crash related to after before marriage window if compare is active. -Deactivated temporally random battle in the start scene. -Fixed some other small details. -Fixed wrong relationship icon in characters screen status. -Fixed no pregnancies in marriage event. -Fixed parts increase/decrease limit code bug. -Added some special events in cities (5) plus variations. --Added goddess statue corruption event (Basic). --Humiliation in Temple (Basic). --Cheating in Temple (Basic). -Added some new enemies. -Added some new items. -Added new drops for slimes. -Added some new skills to some enemies. --Updated Shadow skills. --Updated Ogre skills. -Added just a new map in the Dark Forest, north zone. v0.7.63 -Crash when you sleep in an "Inn" with no one attending. v0.7.60 Changes -Changed some NPCs appearance. -Added 4 special events in some cities. -Added 2 sex animation variations for special events. -Added new sex animation for a special event. -Added real date to savefiles. -Added Strongness/Weakness added to the Bestiary (I still need to change them some enemies values). *Currently Complete Bestiary only works when you have the Bestiary Item, wich currently is only obtainable in debug mode. -Added cancel quest confirmation check. -Revised Femdom amazons day pass effects. -Hiden Sites (Mysterious Tent, hiden holes) will appear in the minimap once you enter them. -Added and fixed new item messages in Workshops in all cities. -New sex pose message is displayed before showing the sex pose instead of at the end. -Faster turn speed when you "Pass Turn" or use "Wait" action. -Improved Temple a bit, like in the Hospital, added more options so you can chose what to do first. -Added Pub to Suma and Muruti cities. ("Workshop" for food.) *Food consumed in this sites will have effect in battle for some turns, the effect will end if you rest in a inn or with tent. -Increased max lifespan plus from 100 to 150. -Added item recipe in the Pub to increase the lifespan. -Generic requests now can reward you with Grapes, may change later. -Expanded Possession system to use later: --Added wild and not wild possession. --Added conscious possession. --And progressive body modifications depending on possession sex, will affect the character when the day pass. --Enabled pregnancy when the character is possessed. -Changed possessed character skin color. -Improved Interaction Menu a bit: --Added command to change the user character. --Enabled character selection for other character when the user character is the same as the selected character. --Added Head/Face of the player's current character. --Added undress process. -Added missing sex intercourses counters in some situations. -Added more sex intercourses counters (sexes, races, cheating, etc.). -Added virginity taken variables. -Added cheating/NTR content check (currently no events.). -Added humiliation content check (currently no events.). -Added option to change button notes from Keyboard buttons to in game buttons. -EX: Added missing legs to a sex animation. -EX: Added milf body for mature stage with old stage enabled, only works in main pose with default legs pose and incompatible with clothes, I will add legs variations later. Bugfixes -Fixed closed eye opens in some oral animations. -Blocked inventory and inventory shortcuts during events. -Fixed several HUD visual bugs. -Fixed minimap don't update when leaving some locations. -Fixed Womb Disappear Potion don't work. -Fixed twins with the same name in parents genealogy. -Fixed captured character father name is always Amazon. -Fixed no "Got Pregnant" message in Brothel. -Fixed Muruti city random NPCs skin. -Fixed Lock when you save the game in the mansion before the maid leaves the room. -Fixed Visit character's persistent cum. -Fixed crash when using Rewriter. -Fixed character's status bars and icons over skill animations in battle. -Fixed transformation animation in battle. v0.7.40+ v0.7.61 -Fixed Return Gem crash when minimap is disabled due to missing check. -Fixed visual bug in anal sex animation. -Fixed crash when being possessed due to missing variable. -Fixed crash when a character corruption increases due to a slime due to a missing check. -Fixed crash in old saves related to Controller fix due to missing check. -Fixed character mood/emotion locked after corruption increase. *You need to sleep to fix it. -Delay in removing possession in battle. -Persisten masturbation pose in battle. -Invisible body when the character is a dwarf and has milf body. -Rejuvenation Potion now blocks milf body, I may change it later. v0.7.53 ‎-Changed head shape generator, now the same head shapes of the parents have highger priority. ‎-Visual bug in marry sex animation. ‎-Breasts over head in milking animation. ‎-Nude wife in stolen ring after event. ‎-Facial marks over eyes and brows in some sex animations. ‎-Crash in FxF sex animations due to a typo. ‎-Enabled rubor/blush make up to all sex animations. ‎-Crash when exporting a character due to missing folder, now the folder will be created automatically to prevent the crash. ‎-Crash when using Unlock Key test item. ‎-Crash when using Clock test item. ‎-Crash when accessing skill learn menu with a tamed/recruited enemy. v0.7.52 *The before and after menu has some bugs due to the changes. -Fixed again: no after sex effects due to a change in the code. -Changed head shape generator code. -The weather now changes slowly. -Daily resume is now displayed outside the cities. -Visually improved some events. -Added global reminder for inventory and skill menu, this remembers the position and reselect them again when you enter in the inventory menu again. -Added window tone to save slots. -Added blush/rubor makeup (needs to improve). -Added frontal main pose iris direction to interact face pose EX. -Fixed interact zoom. -Fixed visual bug in Interact load pose selection when selecting none. System -Improved event management. -Improved content filter, added content check directly to avatar code. -Small Changes: --Changed Face to Emotion in interact menu. --Added Reset Emotion and Reset Changes in Face EX section in Interact Menu. -Changed saved poses list: Added Reset Pose (None) and current pose. v0.7.51 -Crash related to minimap with nil values. -Improved back pose button note. v0.7.50 -Fixed: Debug setting can't be imported. -Added L&R buttons on party status when is enabled. -Added Rotate Button when the player can change to the back/front pose (beta). -Changed school exp formula. -Improved day pass code to reduce delay when passing days, now is faster. -Fixed some visual bugs when the main party is defeated and the player returns to the Base. -Fixed buttons help notes with no key. -Changed Goddess Miracles code, now you can pray for a miracrle each week. -Changed enemies progressive level increase, now they increase their level each week. v0.7.49 -Improved item sort by icon. -Added input check (CTRL) in some menus to sort items easily. -Added and changed some equipment graphics: --Leather Top (M) --Adventurer's Garb (M) --Hard Leather -Fixed some visual equipment bugs: --Added a check to hide torso tattoos when the character is wearing equipment that hide the neckline, still happens with some equipment. --Crotch fluids (cum,slime,etc) is now hidden when wearing underwear or pants. --Some panties over belly. --Visible penis bellow underwear. --No head. --Wrong iris color when the character is charmed. --Ears ears and ears accessories. *There are still some visual bugs with bellies in some equipments, will be fixed later. -Fixed: can't change any equipment if a character has bag equipped and the inventory is full. -Crash in the Mansion if you accept or youre defeated due to a typo. -Removed test message if youre defeated in the Mansion. -Removed holstaurs equipment in milking minigame. -Fixed shop command reminder and repositioning after buy/sell a item. v0.7.48 -Crash related to pregnancy of imported characters? v0.7.47 -Crash when changing hair in your Base. v0.7.46 -Removed Alraune equipment in the mysterious tent. -Fixed crash when the character wear claws due to the changes made in the previous patch version. v0.7.45 -Crash when trying to change Input due to a wrong variable. -The run button doesn't change. -Improved load/save file menu a bit. -Fixed double weapon visual bug. -Fixed crash in equip menu when a character has 2 weapons and changes character. -Improved items lists: --Separated headgear/armors/clothes/underwear from Accessories item categories. --Body equipment and accessories are now sorted by the slot they are equipped in. --Added system options to sort items lists by name/icon (Beta). -Fixed missing categories when selling in shops. -Fixed no items in some categories when selling in shops. -Fixed visual bug with Do:Anal2 sex pose. v0.7.44 -Crash when visiting due to a missing check. -Crash in battle with enemies with absorb breasts skills. v0.7.43 -Crash related to scene_interaction due to a typo. -Crash in the Brothel due to a missing check. v0.7.42 -Back Hair long is always 1 if combed hair option is selected. v0.7.41 -Crash in old saves when accessing the Bestiary. v0.7.40 Changes -Improved a bit Hospital system, now if the character is affected by different states you can decide what to do first. -Removed body parts (currently only penis) will require going to the Hospital to recover. -Added system options to change the behavior of amazons. -Enabled back pose and toggle pose in battle. -Added basic dwarf fur. -Added new sex pose: Do:Oral 3. -Added new hairstyle. -Added basic food auto consume system, and system options to change it. -New zone (Not finished yet). -Improved character sprites. -Checked hair types (used for hair tails) and added new type (for Bob? hairstyles) (needs to improve). -Added new option in Hairdresser. -Edited some hairstyles. -Added old (age) avatar appearance (disabled by default in system settings). -Enabled recruited/captured enemies pregnancy. -Improved Bestiary. -Added new enemies. -Now sex poses in Interact menu will require to previously do the sex pose before in battle or brothel. -Added some more arms poses. -Improved Visit menu. -Added new TF. -Added some new items. -Added some new enemies. -Now some enemies body modification skills effects will take some time to affect again a character, ex: breast increase skill will require 1 hour to affect a character that was affected by the effect "breast increase". -Changed general armor (Shirt icon) (M) graphics. -Re-enabled progressive enemies level, and added the option to reset it in the temple. -Improved helm graphics. -Changed oral sex animations. -Updated sex actions conditions. -Added all classes in learn skill menu. -You can now pull map objects (currently Boxes) back by pressing the C button (Beta, will be changed later). -Added small delay in player's movement to change direction first and the move. -Added new craftable items. System -Revised sex animations in battle code. Small Changes -Changed avatars base facial expresion depending on the personality of the character. -Changed effect accessory icon in equip menu. -Added option to show complete avatars when showing a sex animation in only avatars head mode (enabled by default). -Added common recipes in all workshops. -Added no brows. -The selection arrow in party status is now animated when active. -If a character do a oral to a vagina with cum the character will clean the cum. -Now skills that damages all allies will not affect prisoners by the enemy. -Changed some enemies drops. EX -Added new sex poses: Do:Anal 4 Duo:Lick (visit only with 2 characters). -Added new hairstyle. -Sex animations in after before menu. -Added face expression/mood editor in Interaction menu. Bugfixes -Fixed Rope, Trapped and Strangle graphics for bigger bodies. -Added some missing hermaprodite penis graphics and no penis graphics. -The relationship icon appears in the character's status when leaving a city. -Crash in some old savefiles when you sleep in the Inn due to a missing variable. -Crash related to sex skill due to a wrong check. -Fixed some sex animations/poses visual bugs. -All beast children with canine head shape. -Hats forces closed eyes to open. -Some headgear moves some parts of the head. -Crash in hairdresser when selecting beard. -Added some missing variables (fur, horns, tail, etc) used in after before avatar. -Revised all sex animations location (floor). -Fixed wrong items in some recipes. -Wrong back hair in some sex animations. -Visual error earrings over extra hair. -Locations for tattoos in sex animations. -Crash related to Input in old saves. -Skills learn cost 0 for some skills. -Changed windows themes arrows. v0.7.25+ v0.7.32 Changes -Hair tails will now have a not comb option. -Improved a bit Extra Hair 2 system. -Input remap with multiple key. Bugfixes -Visual bug when no back hair is selected. -Removed witch hut map test events. -Fixed input change crash due to some changes made in input system. -Fixed Extra Hair 2 same graphic. -Bug when pressing M key in keyboard mode partially fixed with a small delay due to an incompatibility. v0.7.31 -Fixed double weapon crash and visual bug. v0.7.30 -Added goblins. -Gather items now glow. -Renamed hair tail "Onion" to "Bun". -Missing back hair graphic when using Onion/Bun hair tail. -System messages when a character is put to repose in the Hospital. -Crash when pressing cancel in tattoist tattoo>face>color>side. v0.7.29 -Fixed head equipment visual bugs. -Pregnancy message don't show. -Crash when fighting Imps in mine B2. v0.7.28 -Crash when there are no characters in the party related to enemies that match party's level. -Crash in Bestiary when checking some enemies due to a missing check. -Earrings over front hair. -No name in daily resume when someone retires. -Added Impregnate category in daily resume, currently will show when one of your working characters at the brothel impregnates someone, this does not count as a child. -Characters working at the Brothel increases the intercourses even if they aren't in condition to work due to a missing check. -Muruti Innkeeper without Skirt. -Removed penis dont grow again. v0.7.27 -Crash when you dismiss someone, related to the relationship indicator due to a missing check. -Visual bug with facial marks due to graphics merge in avatar load type in cache mode. -Defeat werewolves request in Mine Campment does not count werewolves in the first zone of the mine. -Changed back one female werewolves to only male werewolves in the first zone of the mine. Old saves -Crash in when you pass day due to a missing check related to sexes for brothel. -Crash in when you pass day due to a missing variable related to head shape. v0.7.26 -Crash if you change the controls type to control. -Crash when you enter a battle due to a misplaced code. v0.7.25 -Adapted all clothes to Dwarf size in front and back main pose. -Improved some incomplete equipment graphics. -Added more customization: --Added the remaining front hair long. --Added closed eye. --Added one more face mark type. -Now eye scar and similar face marks stays in the right place no matter which direction your head is facing. -Added sex animation update frequency variables for battle, skill and interact in system settings. -Added Twins, low provability. -Updated beast child starting avatar settings. -Added serpent tongue. -Added avatar after and before system in status menu, may not work well in old Saves. -Added avatars married after before system in status menu, may not work well in old saves. -Added vaginal virginity. -Improved party members status windows. -Added more main pose arms poses (arms sizes and clothes graphics still in work). -Added an option in System Settings to decide whether to spend Inventory or Storage items first in Workshops. -(Visual) Added wedding ring to married actors. -Added simple requests system. -Enabled enemy graphic change in bestiary. -Added weather. -You can now toggle underwear for clothes underwear/underwear. -Added several wereslut equipment variations for clothes. -Added relationship indicator in screen status. System -Separated corsets from torso equipment graphics. -Improved avatar system: --Now each equipment's equip part can be hide or show by separated. --Modify each avatar graphic individually. --Merge avatar graphic in a single graphic to reduce the sprites number. --Some progress in the manipulation of sprites on the map for composed sex animations. -Modified working on Brothel code: --Fixed: the number of intercourses did not increase. --There's now a 1% chance that characters working without contraceptives will become pregnant. --Characters working are completely cleaned up at the end of the day. --Characters client's depends on the characters sex action outside battle (The character will have sex with clients of the sexes the character previously had sex). -Added input remap? in game. -Added input import and export system. -Added settings and content preferences import and export system. -Reduced the number of files. EX version -After Before scene manager. -Extra hairstyles front hair long. -Some extra equipment wereslut variations. -More main pose arms pose in interact pose 2. Bugfixes -Enabled actor change (L/R buttons) in Tailoring Tint menu. -Characters don't remember last sex action for allies in battle. -Children do not appear in their father's children list, may not work on old savefiles. -Animal ears on no beast childs. -Can't open menu in Tailoring after select Tint option. -Items in the Storage are not spent when crafting in the Workshop. -Some skills not working due to a change in the enemy skill use system and skill scope. -Characters rejoins the party even if you removed them due to specific conditions. -Wrong "about to birth" in day resume window. -Graphical bugs: --Corrected cut arms graphics when the characters have big bellies. --Angry face after sex with allies. --Visual bug in Interaction menu when the character changes pose and select masturbation. --Wrong location of torso tattoo on dwarfs. --Added a condition to check missing mouth graphics. --Bug that reset the extra hair long to 1 causing it to be limited to a maximum of 2. --The darken of the eyes when the front hair covers them does not disappear when you use full helms. --Blush don't appear when the eyes are hiden or darken. --Collar location on dwarf sized characters. --Wrong location of face graphics after recover from bee transformation. --Relocated mouth on Bee/Insect head type. --Animal ears visible behind hats. --Earring visible over hats. --Lower underwear over dress. --Invisible horns when wearing hats. --Wrong body part draw order in sex animations. --Fixed some wereslut clothes variations. v0.7+ v0.7.07 -Fixed no pregnancies in battle due to the changes made to improve performance in battle. -No dialogs in Suma City Hospital. -Missing map collision on Suma Field due to rpg maker system limit. -Double penis in marriage scene. -Wrong sex animation when using Do:Oral in characters without penis, and modified pose. -Increased max skill points from 100 to 999. Debug Mode: -Added full recovery item. -Added Skill Points increase item. -Added DEBUG Shop in cities. v0.7.06 -Updated body modifications and transformations conditions when Feminization and Genderswap content options are deactivated, now the male characters will transform in the alternative male version of the transformation. -Revised enemy use contitions for body modification skills. -Revised body modification item effects. v0.7.05 -Changed facial marks code. -Changed head type and head shape code. -Missing human mouth in back pose. -Missing alraune body parts in back pose. -Removed Alraune transformation flowers. -Changed Bee transformation head. -Revised avatar system code. -Added left head direction in back pose. -Facial marks below nose in back pose. -Nose scar visual bug with some noses. -Added system option to hide pregnancy belly. -Added system option to use normal height in dwarfs graphics. -Crash when a battle start when the player is jumping. -The player can't jump when there's a hiden object in the path. v0.7.04 -Crash when a gameover occur in the Inn due to a missing check. -Added Small Bomb in Mine Campment Shop. -Disabled proressive enemy level temporally. v0.7.03 -The screen remains black when you enter the Bandits or Amazons town while the tutorial window is displayed. v0.7.02 Changes -Modified some enemies. -Missions now can't be cancelled. -Transformed Dwarfs now maintain small bodies when are transformed, only on some transformations, transformations like slime or alraune will change the body. Bugfixes -Enabled Import and Export in the Base. -Brothel crash due to a missing check. -Fixed some avatar graphics: --Relocated some Dwarf graphics when is transformed. --Missing beast mouth. --Hair tails when the character is transformed in Mushroom. --Clothes bulge in characters without legs. --Missing lamia transformation tail in back pose. v0.7.01 -Crash when renamig a character due to a missing check. v0.7.00 -Changed some map puzzles a bit to adapt the some new mechanics. -Claw type weapons now display on both arms. -Added class change in school. -Added class change in children list in the Base. -Created character import/export system. -Added (4) human head form/shape variations. -Added more noses. -Added position reminder in sites lists and commands. -Improved Interact menu. -Revised some hairstyles. -Added front hair long (max 3) for some hairstyles (for the first 20 hairstyles, still working on the others). -Added 2 new hairstyles. -Added missing extra parts of some hairstyles. -Added new main pose variation. -Added Dwarf type body (only body, not clothes yet). -Added more information in children list window. -Added small distance jump when the player is in front of separated floor. -Added and modified some enemy graphics. -Added more map marks, improved selector, mark position reminder and mark used marks. -Added Diagnostic job skill for Nurses, it is unlocked after some days (Unfinished). -Enabled -Tool- category in map item use window. -Improved and adapted rope type graphics to Dwarf body. -Added enemy graphic change system, currently only used in some enemies. -Added simple keyboard use in Base rename actor. (Press TAB to activate/deactivate). -Added more mechanics in battle for certain skills. -Added nipples size, I will improve them later, currently only for main pose. -Added option to show only avatar heads in menu and battle in system options. -Changed time screen tone colors. -Improved system settings menu. -Added some facial marks, and added the option to change them in the tattooist. System -Simplified terrain holes system code. -Added enemy template system, different enemies in the database use the same enemy type data to facilitate changes in skills, parameters, etc of an enemy type. -Conditional enemy drops for some enemies. -Revised and improved item/storage menu code a bit and added category for some items with special effects (color flowers and Darkening/Lighten gems). -Improved events control. -Improved quests control. -Changed tamed/recruited enemies skill conditions. -Checked and changed some battle system code to reduce lag, but may cause some visual bugs with ome skills, please report them if you found one. Small Changes -Renamed one of the "Winged Boots" accessories to "Holy Boots" due to duplicated names. -Added jump sounds. -Enabled space bar as action key (C Button) in WASD keyboard mode. -Removed states on the map will be displayed in a system message to prevent enemies from approaching while the message is displayed. -Added avatar visual effect when characters recieve damage when the turn ends. Bugfixes -Removed temporally ladder visual terrain effect: change player direction, due to an error with the floor holes. -Fixed some visual bugs in Monsters menu in the Base. -No screen fade when using return gems after entering a city. -Added a small code to avoid some crashes in battle if they occur, they will show a message and the game will not close. -Bug with movable earth pillars when they are on an edge but fall when you move them in a direction where they shouldn't fall. -Some events graphics take a some time to update when entering a new map, causing them to appear suddenly. -Characters pass double the number of days if they are patients in the hospital or temple. -Crash when tamed/recruited enemies uses certain skills due to a missing variable. -Fixed belly tattoo draw order. -Fixed sex animation visual bug when the character is displaying a double part sex animation and a visual lighting effect occurred, causing some parts to animate independently of others. -Multi hit animations only displays animation one time. -When a gameover occurs, allies remain visible on the map. -Enemy levels were not using the progressive level system. -Shop possession and inventory limit windows were not updating when buying or selling. -Item possession window number is draw in red even if it not at maximum value. -In learn menu the windows did not display the correct information. -HUD visible in the transport menu. -Some events were not reset when a gameover occurred that returned the player to the city, causing some events to occur automatically when returning to the map where the gameover occurred. -Battle command text over MP window. -Added attack element in equip parameters window, battle command and menu status window. -Mudman status remains visible even if they disappear. -Relocated Shop, Workshop and Brothel avatars. -Wrong life days color in menu status. -Wrong draw order from some equipment and body parts. -Crash in the map when the party is gathering and the player opens the menu. -Remaining transformation data. -Some enemies do not appear in the bestiary. v0.6+ v0.6.80 -Changed some menus sounds. -Integrated storage to Workshop. -Added more hair parts and fur to Lighten/Darkening Gems. -Added a check before start battle actions to prevent mistakes, this can be disabled in the Settings menu. -Added corruption, food and water values in item descriptions. -Added more body data in status menu (I will improve it later). -Added separated large enemy names in two lines. -Integrated Shop completely to my Sites system. -Updated/Increased Weapons parameters. -Increased Skill Points (SP) earned per level. -Revised some menus appearance. -Added maturation type Body/Mind option in settings menu. -Added autosave option to settings menu -Added level up window. -Added commands shortcuts/hot keys in battle, double press a keyboard number key to select a command. -Added fast food access in map: Shift+C Button. -Added minimap marker item. -Remember last item, skill or sex action on battle. -The Minimap changes location when the player reaches the Minimap corner. -The party gains more experience depending on the number of members, they will win more if there are few members. -Added face mood for "Low Will" now renamed as "Sadness" state. -Added some weapons graphics (Need to improve). -Changed skill color code, now the edges of the body parts will not change color, they will remain black. -Changed default hit animation. -Added Escape Gem. -Added "school" to choose characters that will gain some experience when they are not in the party and are not doing anything. -Added enemy respawn mode option in System Settings menu. -Added Worker's gene window in Brothel. -The characters that stay in the Temple or the Hospital will rejoin the Party when they recover and the player is in the same city where they stayed. -Added Bandit/Amazon Gems to teleport near their cities. -Improved and added some missing simple sex animation. -Added sex action performer pose variations depending on the action (the pose the character makes when using a sex skill in battle). -Enabled basic Bestiary on menu, at the moment it only shows a little information about some of the enemies, it still needs to be improved. -Added Amazons graphics and some weapons graphics. -Enabled Bride Dress and Husband suit in Tailor. -Basic simple sex animation depending on character or enemy parts. System -Improved special terrain system. -Improved arms pose system. Bugfixes -Fixed some visual bugs: --Small visual bugs in screen status font and bars. --NPC avatars and some windows in sites disappear before leaving a the site or opening the menu. --The Screen Status remains visible when there were messages when entering a city. --Tent and Return Gems visual effects. --the minimap goes blank for a moment when leaving a city. --EXP bar percentage fixed. --No arm when the character is left handed and uses a sex skill in battle. --No body in sex poses in Interaction menu when the character has changed pose. -Discovered recipes bug in Workshop. -Autosave disabled in new game. -Missing check in Metamorphosis skill when fails. -Debug and Bugfix items no longer take up inventory space. -Characters can jump from the edge of the terrain to the top of walls or trees. -Changed some items category. -When Dwarfs enter small areas, inventory is reduced. -Removed Vampire/Vampiress from Dark Forest zones. -Crash when you enter a small area with a Dwarf and use a Return Gem on a map where it doesn't work. -Revised foods texts. -Revised skills texts. -Missing check when an enemy uses a tf skill against a party members causing no action effect. -Some enemies using sex skills on corrupted characters weren't working due to a missing check. -Missing clean buttocks option when using Handkerchief in normal version. -Human Head Potion only available in EX version now available in normal version. -Wrong sex pose when characters use re ral on some enemies with no penis showing penis suck animation. -Maps checked to open the areas where the player would be blocked when jumping. -Fixed multiple marriage, this could cause bugs. -Fixed quests pre finish event (currently only used in Royal Honey request). -Fixed Boob Attack and Butt attack damage. v0.6.62 Update 2/3 completed. -Added 3 requests. -Added "Rewriter" and "Eraser" tools to change map names, later I will add more exploration tools. -Added hair color light tone to the Hairdresser. Bugfixes: -Missing children graphics. -Vampire transformation don't occur again. -Crash when cancel and accept some quests. -Checked "Roots on the Road" activation conditions. v0.6.61 -Kidnappers and Hunter Amazons level matches the party level. -Added character's will, some skills may have more effective in characters with low will. -Edited "Reverse Armor (F)" graphics and added alternative version (might change later). -Added Extra Hair 2. -Random Fruits now display a pop up when a change occur. Bugfixes: -Kidnappers and Hunter Kipnap not working due to an altered variable. -Random Fruits names and icons reset on load. Added Random Fruits effect display. -No pregnancy on battle due to a altered variable. -Some skills and effects not working due to an altered variable. -Changed the message "USER fails to hit TARGET!" to "USER fails!". -Heal skill causes Poison. -Debug: Items can be added to the Storage or Inventory. -Transformation into a vampire does not occur. v0.6.60 -Red Herb dont appear on Resta Field in old saves due to map gather spots keep outdated. v0.6.59 -Added debug mode (Starting a new game). --Only adds some items (Level/Gold/Items) . v0.6.58 -Marsh mud causing increasing corruption. v0.6.57 -Added vampires in some rooms of the Mansion. -Enabled normal skills level up. Bugfixes -Fixed random fruit effect feminize head. -Crash when a father has a child and the father dies or is dismissed. -Eternal loop when you exit the city after your previous party is defeated. -Kidnapped characters get old faster (x2). -Readded the missing "Red Herb" in Resta Field. v0.6.56 -Crash when you get transformed by the boss in the Mansion. v0.6.55 -Bandit/Amazon Kidnap skill. v0.6.54 -No map on Mansion. -Hair graphic when using a hat and the headgear is missing. -Crash when you get transformed by the boss in the Mansion. -Storage Crash. -Jumps when youre in Marsh. v0.6.53 -Kidnapper and Hunter Amazon crash. -Succubus crash. -Fixed fruits bug. -Fixed no womb due to missing variable. -Readded the enemies of the Dark Zone. -Invisible Crows. -".alive?" crash. -Unrecruitable enemies. -Party leader sprite is always the player actor's sprite.v0.6.53 -Kidnapper and Hunter Amazon crash. -Succubus crash. -Fixed fruits bug. -Fixed no womb due to missing variable. -Readded the enemies of the Dark Zone. -Invisible Crows. -".alive?" crash. -Unrecruitable enemies. -Party leader sprite is always the player actor's sprite. v0.6.52 -Crash when fighting some enemies. v0.6.51 -Crash when checking the system menu on old saves. v0.6.50 -Added the missing calfs and foots for all poses and equipment. -Added the "partner" graphics for some sex animation/poses. -Added some variations for sex poses. -Improved the Wereslut effect on clothes now more equipment graphics are affected, credits to the person in F9 for the idea (I dont remember the name ), currently only affects some equipments. -Added Marriage system. --Added Surname (this will add a bonus on some parameters later). --Added group/party members relationship system. --Added Marriage passive effects (not enabled). -Some conversations might vary if the couple is in the group. -Added more map objects. -Added map traps. (But not available yet) -Added border jump. -Added in map skill menu (still working). -Added sex level category in Status menu, this will affect the effect in battles/relationship. -Added normal skills level up (not enabled yet). -Added some equipment. -Added some sex poses/animation (1). -Added milking minigame (after a request). -Added some options to the System Menu: --Zoomed Sex Poses/Animations (for some menus/events) --Zoom Level (Increases/Decreases Zoom) --Avatar Graphics Load type (May reduce graphics load time) --Sex Animations Update/Speed. -Added some enemy graphics. -Improved Enemies skill use system. -Improved enemies level system (currently only for the new zones). -Added more enemies behavior on map (currently only for the new zones). -Changed some enemies skills and skill effects. -Added save note when an autosave occurs. -Added unlockable mission steps (currently only for the new ones). -Added another sex toy type (after a request). -Added "Goddess Wishes". -Added some NPC avatars. -Added some Transformations. -Added more adnormal states (curable at Hospital). -Added Sex Curses (some are "Curable" at Temple). --Temporal Curses that only lasts during battle. --Timer Curses that will be permanent after some turns if the user is not defeated. --Permanent Curses some of those aren't curable. ---Curses prevents the sex changes. -Added some new options in the main party personalization. -Personalities will have some effects later. EXTRA -Marriage --Added Brothel Couple Sex or Swingers?. --Added a slight variation in Couple Sex pose when the couple have the same sex animation. -Added some equipment (4). -Added sex pose/animation (1). System/Scripting -Improved visual equipment system. -Improved minigame system. -Added mirrored pose check to add variations for the character face and hair depending on the direction, for example the bangs that are on one side. -Added avatars zoom. -Improved on map conversation scenes. Bugfixes -Fixed interact background. -Fixed avatar bug missing graphics when various avatars use the same sex pose/animation.
StrangerInKhaki 2025-11-23
Strong concept, RPGmaker execution. You have a team of five adventurers, they have 65 days of their prime and then they retire, then you replace them with their children or just other people for hire. The combat and exploration are typical RPGM, nothing too fancy. You've got missions, which create somewhat of a storyline, and you've got quests, which are just general "Kill 5 goblins" and "Bring me 5 goblin testicles". I don't know how far the missions go for now, because I couldn't make it beyond Alraune one: the game is just too buggy. Which is the main problem of the current build , this thing crashes way too often to be a good time. You want to marry two of your adventurers? There's a chance that you'll get permaflashbanged after their ceremony and you'll have to alt+f4. One of your male adventurers spent a bit too long in the futa amazon captivity? There's a possibility that his feminization level will increase beyond it's expected value and the game will crash. As a matter of fact, the unexpected or unspecified value crashes are an incredibly frequent issue: go out of town with specific conditions? Crash. Pick some random thing up? Crash. Your second adventurer got captured in the Amazonian town while trying to rescue the first one? Well, futas are gonna rape him and that somehow messes up the value. Cras- well... almost. The error message causes the game to go out of fullscreen and that sometimes makes it unplayable, so might as well crash. Speaking of feminization, the game is obviously centered around transformation. There are different body types, genders, races, corruption mechanics and potions to facilitate that. Alongside that, characters can feel uncomfortable if their current body is clashing with their identity. This all seems like a solid system. Which begs the question, why is there a potion that just makes them comfotable with their body? Shouldn't this be a longer process? That poor adventurer, who I finally saved from the Amazons came back a "dickgirl"(actual in-game designation): tiny dick, pair of tits. He should be furious and he is. But then I feed him a 50 gold potion and he's fine suddenly. It just kinda devalues the entire process of transformation. Characters lack impact, whichis kinda by design, they are replaceable, after all. But the lack of any dialogue, of any reactions to their enemies and each other makes what little time you do have with them rather dull. There are five personality types, but all they do is change their facial expressions. A perverted sage and serious priest willhave the same reaction to being sexually assaulted by their enemy and that is none at all. As a result, losing a character is an inconvinience, not drama Despite that, I see the vision and I like it. The customization is impressive for an RPGM game, there's plenty of classes and building your team while also thinking about their replacements is a really interesting process, but I can't help but feel that it needs a solid year longer in the oven until it is enjoyable.
QHOTT2000! 2025-11-14
Amazing Game. Love the mechanics with party members. The overworld seems a bit too big sometimes, and I do wish there were more info about transformation and corruption. As it has been progressing, I think it'll be an amazing game.
DawnCry 2025-08-27
Overall I'm going to analyze how the game feels for a new player that gets into the game, what do I feel it lacks and how is the overall enjoyment that you get by playing it: -First of all this game is highly based on managing your group of adventurers and make them do a lot of stuff before they retire and you keep going with their descendants/other NPC's. How do I feel related to this mechanic? it feels a bit short and I believe that age shouldn't be the main element for retiring, but I will talk about it later, overall I would add multiple ways to increase the "lifespan" of characters. -The game has a lot of quests that keep appearing and it's quite nice, I do enjoy a lot having them albeit I would prefer give a different colour to non generic quests, basically all missions that you are required to only do it once. For the rest I would enjoy being able to take a few more quests, at least 7. -The gameplay itself albeit quite similar to RPG maker has a few unique mechanics which are corruption and sex, it is more than possible that you will end up having some character corrupted at some point and that's fine, you could also suffer some body modifications and that's the funny part of the game, having to protect your characters while doing missions or exploring. It's just a solid game at this point, albeit for my liking it lacks quite a few elements that would make it better like: 1º Having NPC's parties around the map, doing missions, interacting with the player or even fighting us. Since this game depens a lot of "randomized NPC's" it would be nice to actually see other NPC's parties interacting and giving them some objectives. 2º I would enjoy seeing some problems growing in size and having some effect on the zones, being able to pacify zones (making it have no mobs for quite a while) or becoming more dangerous, even with the possibility of cities being overun by monsters or conquered. I just feel that we need circunstances that makes the world feel more alive and that our existance means something, even more seeing situations of allies becoming enemies would be fun. 3º I feel that the game needs to have a MC and the characters need to interact with each other to feel more natural, right now you can just impregnate all your party since second 0 and it feels a bit cheap, even more since we don't truly interact with them it feels empty, the reason I say that we need a MC is just to manage better the relationships with people, because currently it's kinda like "relationship with your party" and it feels a bit weird. 4º Following previous point, if the characters in our party (or even outside it) can develop relationships, then they can marry automatically and do stuff making the world feel more alive, even more characters could be given certain life objectives such as (breeder: Wants to impregnate a lot of women, Riches: Will demand more money from the party, Independent: At some point will want to start their own party...) it would just make the game more eventful. But yeah overall it's a good game, I'm enjoying it, I just want more interaction, events and world influence and I feel that this game is prepared to accomplish that. Other than that I would enjoy to see some minor stuff like investments or building a base for our party. Either way, I do recommend this game.
Red246 2025-06-30
I finally remembered to write this. So this game is actually amazing, i might be a bit bias because i like sanbox games but still this is already a great game. Pros: -Actual sandbox -Actual pregnacy system -Free choice in what you do, sure just making your party work jobs will get boring quit fast but it is an option -character customization -Not awful combat (rare in rpgm games), not amazing definitely, but for what it is it is good -A loot of content (missions, exploration, interactions, items, just stuff in general) -Relations betwen pcs and npcs, and within players team -Just a loot of other stuff that i dont feel like typing, but there is a lot Cons: - Grind can be bad. Mostly quests have a problem with being boring and grindy. -Very weird difficulty. Probably the biggest problem for me rn, the game is challenging only at a very start, later unless you try to nerf yourself by not using stats or gear at all the game becomes a cake walk, and often a grindy cake walk as you still need to fight stuff but it is pointles because your team is in no danger at all even in a later areas and that becomes even worse if you want for example get a character pregnant during a fight without you know, trying to lose by spaming guard for 30 times and then somhow pregnacy seems to not work when your character is to strong for some reason. -Ui could be better. Its not awful but there is a lot of stuff packed into this small rpgm ui. I am not fixing grammar
brayet 2025-05-10
Asaide from som bugs.... this game if just somthing else. all the edits to your party from rece to sex and the different classes not omitting the good but not great apparience options. The combat is good I like it more that most RPGM games, but the fetishes ohhhh that is the facking best!!! althought I would prefer acouple more like being able to see the birth and other smaller thing like slaves or somthing but still very good game.
JohnVans 2024-10-10
I spent approximately two hours playing the game and found it to be quite impressive. The concept and level of freedom in decision-making are particularly noteworthy, allowing players to customize every aspect of their party. Additionally, for those who enjoy cosmetic options, the game offers a wide variety of outfits. Combined with a few selection of character editor, this results in a highly customizable and engaging gameplay experience. Con: The game feels overly grind-heavy and can be quite confusing without a guide. The map design appears somewhat repetitive, with the same few types of monsters scattered throughout. It's important to note, however, that the game is still in a very early pre-alpha stage and is not yet finished. In my opinion, I really enjoy the game and its underlying concept. I’ve given it a five-star rating to support the creator and their vision. However, my review may evolve as the game develops further.
Deleted member 7324360 2024-09-05
In brief, would recommend. This game is a lot more interactive than most RPGmaker games on this site, and the transformation aspect is pretty cool. You have a lot of control over who is in your party and how they look and act in battle. Battles themselves are pretty standard, with the pleasant addition of combat sex. The only problem I have with the game is the amount of bugs, which isn't egregious, but it does become a drain on the experience. Navigation could be easier as well but at least there's some fast travel.
sgb3 2024-09-02
There's some really good ideas going on here, but in its current state it's kind of just forgotten to make the game fun to play. Most of your time is spent fighting generic RPG maker battles. There's a transformation theme in play, but instead of being cool it's just a punishment mechanic that causes your characters to go berserk and more or less just force you to warp back to town to get rid of them. Game balance is nonexistant right now. It's too easy, and the only classes that are worth a damn are the high damage physical attackers (samurai/monk) and a single healer. There's also a poorly implemented 'survival' mechanic where you need food and water. Like so many games before it, instead of making it a fun or interesting mechanic it's just an annoying resource tax. Note to the dev: just get rid of it, it adds absolutely nothing of value to the gameplay. Everything is so expensive to buy, including the teleporter between the (currently) two major town hubs, so you just run around with your starter gear the entire game. The game's big selling point is supposed to be that your characters will age (really fast, 1 day = 1 year) and eventually retire. You can have children that ideally gain stat boosts and become better, but pregnancy and child growth take ages and the only way you're going to see any of this system is to just intentionally pass years of game time. At which point you could have just cleared all the content with the first generation. Finally, just let me mention the horrible swamp dungeon. It's a big swamp maze where you walk at half speed the whole time, wandering around trying to find the objectives with tons of trash mobs around the area. Then when you finally finish the mission, the guild master goes 'oh by the way here's some magic boots so you can move normally. Why didn't I give them to you before? Fuck you that's why.' Please don't be an asshole and give the player the boots right away, thanks.
joaquin69 2024-07-26
Absolute gem with a lot of potential! Compared to 90% of RPGM games this one is obviously quite distinct. Game version used for this review - 0.5.60 Pros: - Amazing pixel art! - Vast character customization options. - Plenty of tags that I personally enjoy - Open world. - Good RPG mechanics, including classes, spells and whatnot. - Active and helpful dev. Cons: - Some minor bugs. - Sometimes it hard to figure out where to go. - Needs more missions. - Having a mini-map open reduces performance by a lot. Since game is still in development, I'll add some suggestions ( in no particular order ) to give this game some more depth and replayability value : - Make Immortality Rings obtainable , as a very rare quest reward or craftable with rare materials. - Make a sprite for every enemy, for the consistency's sake. Amazons, witches, succubae can use female sprites, fallen angels and orcs can use males. Character assets are already there after all. - Add a cheat item / room where you can get items of your choice, instead of a chest with 10x of all items that go straight to your inventory. - Add additional "book" in the Library section where all transformations and genes are listed, so players know what to go for. - Make some bosses/elite enemies spawn with randomized stats/bonuses in the wild. This way exploration will feel a little more enjoyable. - Add some random encounters and friendly/hostile NPCs in the wild. LonaRPG is a good example of this. - Add a more in-depth dialogue/relationship system, to give your characters a bit more...character! ( Example: special lines of dialogue for related characters ) - Add some randomly generated quests that can be accepted from the request tab in the Guild. - Add a passive skill that boosts characters carrying capacity , similarly to the skills that increase gathering, fishing, and mining. - Add a chance/gene for giving birth to twins/triplets. - Make succubus skin color adjustable/dyable. - Add a potion that prevents characters from getting feminized/masculinized. I am no game dev, therefore I got no clue about the difficulty of implementation of these suggestions. Overall a very solid game that I recommend!
teddidiah 2024-07-19
It's an interesting concept, but flubs the execution. At it's core, it's a very generic RPGmaker game, save even more generic as it's (relatively) open world without much plot to speak of. A party of non-characters running around doing vague quests and getting into samey encounters, all with the added backdrop of porn and procreation. The latter is neat, sure, but it doesn't make up for the fact that 90% of the playtime is the former, all with very bland art, maps, and writing.
Maks90 2024-02-23
The idea is really neat and has potential. I would love to see being a successful title. But unlike any other review, I do not judge by potential. I judge it but what it is now. The good: The dev is VERY active in the community. The breeding/descendant mechanic is great! I like this idea a lot. The transformation/different body types are simply awesome. Big, BIG thumb up there! Missions are alright. For some reason, it is written well enough. Not the usual anime-shit that is effectively for children. The bad: The visibility and speed. While having certain races that have specific perks that improve them, I think it would be nice to have them as breedable perks. It suffers from the same elements that RPG maker usually suffer from. 1. The traveling is really unfun. Big maps and corridors. That combined with that enemies can ambush and get a first hit, it can get really annoying. Enemies can capture and poison, meaning just avoiding does not work. They will aggro when to close and need to be engaged first. 2. Classes feel VERY similar, if not identical. This is hard if not impossible to solve in an RPG style. But the buffs and stances do not feel any rewarding, if we consider that the CC of enemies is insane. Just doing enough damage to kill enemies ASAP is King. There is no strategy, when enemies just kidnap, posses or corrupt the team. Missing attacks. This is just a middle finger to any player. There is no skill, no compensation, just RNG. This should be reworked.
iron4doves 2024-02-22
This seems like it could be a really fun game but everything I do causes it to crash. Going to certain buildings in the city, picking certain dialog choices, trying to fuck an enemy, a few other things I don't remember.... I've crashed 3-5 times in the 20min since I downloaded it. That's not acceptable. Trying to be generous with this review as I haven't had a chance to really review it given that it keeps crashing on me. TECHNICALLY speaking this probably deserves 1 star based on that, but it looks like it could be really good... I hope I get to play it one day, today it is unplayable.
walfmoerto 2023-11-18
I love this game, all its mechanics are addictive, I have characters with practically all the genes and with levels above 50, I love farming in this game, the combat in this game is so fun, the way enemies can change their gene form and characteristics makes it replayable. for the game very good so I really hope the dev finishes the game so I can play it in its perfect form so to the dev good luck and good work
theo2023 2023-11-02
0.3.04 I am always looking for this type of game. I was set to create one until I saw this. I love this concept and it almost felt like it just needed polishing. The mechanics are awesome, the art is pretty good. The only thing I have a problem with is choices, the lack of them. However, I know this is an early version, so the amount of choices already are amazing for it's stage. So this problem may be invalid in a couple updates. Thing is, I believe that if this game gets the love and care it needs, this will be one of the top non 3d games here. I love the party control, the battle mechanics, class system and character creation. Can't wait for future updates!
woofie 2023-11-01
A surprising gem that is easy to miss. Unlike many of the japanese hentai games on this site, this one actually has solid gameplay bones and a surprising level of content. Pros: Decent selection of customization and kinks, where its not just cosmetic. Oh, and theres battle fuck
LiselotteDzemael 2023-10-08
The game while still early in development and riddled with bugs shows more potential, and currently enjoyable gameplay elements than 99% of this site. Including many rare/hard to add mechanics like battle-sex with in-battle transformations/impregnation.
Space_Cow99 2023-06-08
It felt like normal game but it was off by orgasm reality, anyone can fix that part of game should make it better. Maybe make map more interactive so you gather supplies and monsters appear only when you make noise. Currently monsters spawn everywhere and attack on close proximate. Like: battle sex is only feature available Dislike: No base sex, working and sex interaction, Brothel is only place makes sex interaction but none of hero team is possible. Personal feel: Put potions in the game make more interesting. You find out when you get there. 60 days is 2 months of hero existence how long before your central hero dies. Pregnancy is 10 days. Gear is not cheap, and must have people working otherwise no means to buy stuff + food. Besides repeatable slime mission which 500 G each time.
cj5kn 2023-05-31
(v0.1.5.20) Really cool concept with some really big problems. The way skills and classes work is obtuse to say least, the maps are obnoxiously spacious, and far too many some things especially in the sexual content department involve spamming through commands while waiting for RNG to go your way. In the most recent versions at the time of this post they've introduced an absolute inventory limit (in other words, having 2 potions and 2 antidotes means you have 4 items and when that 4 hits 200 you can't carry anything else) which adds a layer of busywork that the average RPG maker porn game player probably isn't interested in. The best feature of the game is the inheritance system. Characters have a set of visible physical characteristics and various positive traits which can be passed on to their children, which you create the good old fashioned way (clicking a button in a menu that says "sex"). Though there is a lot of awkwardness in its current implementation. You can't actually see any of these physical characteristics until the child comes of age, and every child character spawns in under the novice soldier class, which seems to render the system for inheriting levels useless, since their level resets to 1 as soon as you switch them to something else. There is little point to leveling characters right now since you can just breed better ones. And since you can always breed better ones, there's not much point in pretty much ever engaging with the grinding and questing aspect of the game. There is a transformation system but it doesn't do involve anything super interesting right now. Your characters can accumulate corruption, mainly when hit by certain enemy attacks, and when this corruption bar maxes out, the character will turn into something else. Seeing the physical changes in your characters is interesting when it happens, but in gameplay terms it just amounts to getting hit with a status effect. The transformed character becomes a liability in combat, you go back to the town to get them purified, and they're all back to normal after a day or two as if nothing ever happened. Ideally these transformation victims would have some interesting use as breeding stock but that's not really the case right now for the most part. For this version, I recommend playing with a save editor, both to skip any money grind and to give yourself various useful and interesting items which don't seem to be accessible through normal gameplay. I would also recommend not using any of the game's built in content filters when starting a new game, they seem to cause more trouble than they're worth, and you can't change them later without starting a new game . Edit: (v.0.3.02) Added strikethroughs to the parts that have changed. It's worth mentioning that creating children requires money to timeskip with (each child takes 10 day/years of in-game time to produce), which you will only have in abundance if you cheat. So the gameplay loop is not as deeply broken as I probably made it sound. While I still recommend having a save editor handy just for fun, many of the items mentioned earlier are now available via a new NPC near the lake

You might also like