Domitum Fortress
by Orane Pluto
3D Game
Anal Sex
BDSM
Character Creation
Dystopian Setting
Female Domination
Female Protagonist
Futa/Trans
Gay
Handjob
Lesbian
Male Domination
Male Protagonist
Management
Oral Sex
Prostitution
Religion
Sandbox
Sex Toys
Slave
Spanking
Strategy
Teasing
Trainer
Vaginal Sex
In the ashes of a fallen world, civilization is held together by dominance and submission. You are a Domitor or Domitress, a warlord chosen by the Church of Divine Hierarchy and given the divine right to enforce your will and demand devotion. With your entourage at your command, roam the wasteland to raid villages, trade with city-states, and claim sex slaves. Your fortress will be your sanctuary, a stronghold where you can keep your slaves and do as you please with them. The game is an sandbox of post-apocalyptic BDSM where you can command female and male submissives, train and shape them to your taste, and explore an expanding collection of scenes centered on power exchange, control, and surrender.
Screenshots
V0.1.3 - Bandit Camps & Music
Bandit Camps
Penis and ball size
with bulge visible through clothing
Breast size
(some clothing not affected yet)
Music
Sound Effects
Animated snapshot for doggystyle (used in anal, slave on slave, and horny villager scenes)
3 new static snapshots: Trader inspecting slave, death of a mercenary, slave captured by bandit leader
Snapshots now adapt to gagged characters
When assigning a prostitution job, a slave’s aesthetic score and skills are now shown in the character picker and service selection
Mercenaries will now always be available at bars (unless one was just hired)
Added a “Getting Started” popup to guide new players
Added cursor image
Groundwork added for character traits and states (not yet visible to the player)
Various other improvements, bug fixes, and text corrections.
V0.1.2 - Visual Sex
Visual snapshots added for all major slave sex scenes, including two animated sequences
Snapshot when taking a slave during a raid
Six new body tattoo designs (3 male, 3 female)
Aesthetic and skill scores now visible in the character picker when trading
Vaginal and Service Topping scenes now include skill and discipline-based variations
Added a gentler route to the Anal scene
Greatly improved game performance, especially when the map is not visible
Car model now disappears when parked on top of a location
Chance of traders having at least one woman with cock or man with vagina for sale increased
Numerous minor bug fixes, polishing tweaks, and writing corrections
V0.1.1 - Body Shape & Snapshots
Body Shape System:
The shape of a character's body is now influenced by two values: Body Fat and Muscle Mass. The character model will dynamically morph, and its textures will update to reflect these changes
Sex Scene Snapshots:
the first three snapshots for sex scenes: Anal (Doggystyle), Vaginal (Missionary), and, Blowjob.
Added new underwear styles: briefs for males and thongs for females.
Significant performance improvements when displaying or modifying character models.
Added an option to keep a character’s clothes when assigning them to work in a brothel.
Fixed missing options for females with dicks and males with vaginas.
Many smaller bug fixes, refinements, and writing corrections
V0.1.0 - Avatar & Travel
Major Changes
Avatar Character
Your character is no longer faceless; at the start of the game, you will have an avatar creation window.
Your avatar is displayed in the corner of the screen when exploring the map, enhancing your immersion in the role.
New Movement System
You don't have to click on where you'd like to move each day; you can now simply pick a distant hex, and the new system will handle navigation for you, automatically moving and advancing days until you reach your destination.
Three New Sex Scenes
Deepthroat Training
(requires the purchase of a Deepthroat Dildo)
Slave-on-Slave Action
Receiving a Handjob
Anal Plug
A new instrument for you to buy in temples and play with your slaves.
Minor Changes
New Penis Model with improved texture and physics
Added a Deepthroat Dildo instrument to be sold at temples, it unlocks the Deepthroating Training scene.
Hotkeys for Scene Navigation: accessible in the pause menu.
Loading Screen:
The game now includes a loading screen for a smoother transition between the main menu and the game scene.
Many smaller improvements, bug fixes, and writing corrections.
V0.0.5 - Devices & Events
Major Changes
World Events
This system handles events that don't need to be directly initiated by the player
This update includes two new world events: "Find Loner" and "Fantasizing Villager"
BDSM Devices
You can buy them by visiting a temple in any city
This version includes three devices: a Ball Gag, a Chastity Belt and a Cock Cage
Scene Backgrounds
Background images to add immersion and context to scenes.
Priest and Temples
Each city now has a temple of the Church of a Divine Hierarchy.
Each temple has a priest character who can offer you lore dialogue and sell you BDSM devices.
Women with dicks and men with vaginas
Characters now have more variation in their genitals, with a small chance that a girl will have a cock and a man will have a vagina.
Minor Changes
Twenty new clothing items for your slaves (4 textured latex sets for women, 4 textured latex sets for men, and 2 helmets)
Added strap-on versions of penetration sex scenes for player characters with vaginas
The scene UI has been redesigned with improvements. For example, when continuing dialogue, choices will now be located in the same spot on the screen by default.
If you remain without funds for more than 3 days, slaves may escape and mercenaries will leave your entourage
Citizens now have a unique variation of the villager clothing.
Many smaller improvements, bug fixes, and writing corrections.
V0.0.4 - Combat & Brothels
Major Changes
Save System
Combat:
Raiding villages can include a battle phase depending on the power of your entourage . You can hire mercenaries by going to a bar and paying them a hiring price and a wage. Losing a battle can result in one of your mercenaries dying, but winning gives you some money as plunder.
Prostitution
: You can now assign your subs to work in brothels as prostitutes. You can read a daily log of their activities as camera recordings. How much they earn is based on their skills and what you allow clients to do to them.
Bars:
Bars will serve as the central social hub of cities. You can find mercenaries looking for their next job there. Additionally, a unique sex scene has been added exclusively to the bars.
Minor Changes
- Days are now numbered.
- Icons implemented for some actions.
- A new hud image for copper coins.
- The font of scenes and descriptions was replaced by OpenDyslexic for a smoother reading experience. Let me know your thoughts on this change.
- Improvements to the terrain.
- Many smaller improvements, bug fixes, and writing corrections.
V0.0.3
- Slave Skills & Training
-Slave Skills & Training: The skills are Discipline, Oral, Penetration (penis or strap-on), Vaginal (if applicable) and Anal. These skills will shape how sex scenes play out, with certain moments and choices in the scenes increasing a slave's skill level. The skills of a slave will be taken into consideration to determine their value when traded.
-Clothing Market, Slave Salon and Tattoo Parlor: Cities will now have all these places where you can go to change your slaves' appearances for a price.
-The addition of six new slave outfits each with versatile top and bottom pieces that can be worn independently, providing you with a total of twelve new clothing elements.
-You'll have two tattoo designs with many different placements to apply to your slaves. Note that, currently, each slave can only have one body tattoo and one face tattoo. This limitation will be addressed in upcoming updates.
-New sex scene with your slave as a service top: You'll be able to have a slave serve you with his cock or with a strap-on.
-Jiggle physics for breasts.
-You are able to move multiple tiles with one click (finally).
V0.0.2
- Slave Trade
-Copper introduced as a resource: each slave will have a cost per turn.
-Buy and sell slaves in cities for copper: each slave have a different value in each city, making it possible to buy an undervalued slave to sell in another city for a profit.
-Introducing two new sex scenes: Cock Teasing and Pussy Teasing.
-Added the ability to rotate character models by dragging the mouse.
-Dick jiggle physics
-More clothes and appearance elements for generated characters.
-New location illustrations, location names and character names.
-Quality of life improvements, bug fixes, and writing corrections
Early access. A very much early access game with little content, which is noticeable after 10 minutes of gameplay. However, in the short time that I've played this game, I 100% it. I did use cheats, as farming gold takes shit loads of time, so hopefully this gets fixed in the future. As for the rest, the graphics are appealing, and you can play as a futa!!! You trains slaves, and then you can either use them yourself or send them to work that bod and skills in brothel. The game's been in development for over a year, and I am not sure if this is a good enough progress or not, regardless, so far so good for early access.
Early days, but the art style is quite nice and there's a clear intent of design here. Could be very promising in the near future. Currently, I would focus on refining the core gameplay loop of collect slaves -> train slaves -> ??? Bouncing ideas off for the future, a mechanic where you train girls up for specific sellers is a hallmark of this genre for a reason, as it's rather easy to implement. Upgrading your fortress in order to whore out slaves is also a good option. The implementation of male and female slaves desperately makes me wish there was some sort of breeding mechanics, but that can become tricky to implement. Focus on the core gameplay loop, keep making good looking art assets. This will likely be good.
At the moment the game is VERY bare bones. It's early days, and it will remain to be seen if it will be continue updating long enough for it to become good. Fortunately, what's here does work and it's decent enough. It's not amazing, and its not bad, it's just a WIP. I'd recommend keeping it on your radar.
As of 0.0.4 there really is not enough content to justify a release. There's no gameplay loop and movement and turns are tedious while making little sense. There's an idea in here, but not a game. Since most games on here get abandoned, the chances of it actually getting substantive releases is also low. In the event that it does, and I'm around in say a year or two, I'll update and probably add stars. As it is though? I really can't justify a better rating, at most I could maybe give ** but the **** ratings seem too inflated to me, more hope than actual review.
Version 0.0.3 I'm giving this a good rating, but as a tech demo more so than an actual game. This is a *very* early stage of development, you can't save and even if you could it's probably not something you'd want to go back to. *But* it's a worthwhile, amusing short play if you want to download it and check out the features. Everything seems to work properly. The overworld is a pretty unique hex grid system compared to anything I've played here before.
It's very early on but I want to leave a good review for this developer seeing as (at this time) the only other one is a 2 star review. The dev has set up a lot of systems already, even if there isn't much to do with them. You can capture slaves, dress them, tattoo them, train them and sell them, and I can see this being a really incredible game once it gets more content in it. The game runs well on my potato PC and the fully 3D models are really good. More content, events, life to the world and perhaps other slavers roaming around would really make the game shine
So, this game is clearly very early in development. With that said, the game is heavy on text and very light on animation and customization. The only physical changes (right now) seem to be the hair and skins. Unfortunately, this means all the models look the same. This, together with the fact that there's very little gameplay, makes it a dull affair. But, I'd say you should still try it out yourself if it piques your interest, even just a little. A lot of games on here have started out very poorly and turned into real gems with time.
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