Dungeon Explorers 2

by C.M.Cas Games

Uncensored Windows
Versionv0.5
EngineRPGM
Released2026-07-29
Updated2026-07-29
LanguageEnglish

Dungeon Explorers 2 is a story-driven dark-fantasy RPG that combines first-person dungeon crawling, party-based combat, tactical battles, exploration, romance, and adult content. After losing his home to a devastating attack, a hunter is drawn into a conflict involving ancient creatures, rival churches, political factions, and the spreading influence of Chaos. Explore dangerous multi-floor dungeons, recruit companions, develop relationships, complete branching quests, and make decisions that can permanently alter your journey. The game is designed as a full RPG experience. Adult scenes are integrated into character relationships, quests, exploration, and the world rather than being the sole focus of the game. Spoiler: TRAILER

v0.5 Added new maps Added a Horde Room to the labyrinths Added new characters Added new songs Added new shops Added new items Added new quests Added trainers where you can purchase skills and spells Added Teleport Crystals and the Teleport Room Added a dungeon with 4 floors and 3 variations each, for a total of 12 different floors for now Increased the maximum level to 999 Added new enemies Added a new follower Added the Refugee Camp management system Added the faction reputation system Changed the Skill Mastery system. TP and MP costs no longer increase whenever a skill levels up. Instead, the costs now decrease Changed the requirements for Armando and Afrânio to appear. You now only need to complete one work route instead of two and speak with the noble Improved lighting effects according to the time of day Improved SFX Improved Ulric’s position so there is no chance of him getting stuck in front of the door after allowing you to pass Improved image quality and visual style Remade all video events for better performance Reduced the number of monsters in the labyrinth corridors Rebalanced enemy levels Rebalanced allies Changed the game from 32-bit to 64-bit, allowing it to use all available RAM instead of being limited to only 2 GB Reduced RAM usage inside dungeons Reworked the menu and HUD visuals Fixed memory leaks Fixed battle memory saturation Fixed the city walls Fixed cave walls that the player could walk through Fixed Keylan leveling up triggering the MC’s attribute point distribution Fixed audio failing to load and causing the game to crash Fixed lag in the mines Fixed sprites Fixed black screen issues Fixed the Charisma test difficulty not being displayed Fixed videos freezing Fixed the Antislaver quest where the Old Crown remained in the inventory after completing the quest Fixed an issue where skipping the introduction caused tactical battles to display an invisible battle scene Fixed an issue where skipping the introduction prevented you from choosing your name Fixed text formatting Fixed typos Bug fixes v0.4.8 Add City central square Add City military district New shops New items and gear New h-scenes New women Typos fix Bugfix v0.4 Added a visual effect in the cave for the Mercenary quest to retrieve the Golden Chest Added the option to skip the intro Added new floors to Keylan’s Mausoleum Added new enemies Added a new companion Added new soul events Added a map for Minotaur’s Cave 6F Added new items Added new skills Added new spells Added a weakness to all enemies Added a day, afternoon, and chaos time indicator when sleeping Added an emergency button item for when you get stuck. Visit Veria Road to receive it Added two outfits for the MC Added the new Veria city map Added new H-scenes Removed several unused systems and plugins to reduce the chance of memory leaks Removed item requirements to equip gear Added new tactical battles Rebalanced enemy levels Rebalanced items Improved light effects Improved sound effects Fixed maze lag Fixed the labyrinth map disappearing after loading a save Fixed the enemies in the cave being bears instead of bandits during the Mercenary quest Fixed several audio problems Fixed Disassemble for several items Fixed the durability of magical items, making them unbreakable Fixed a bandit still appearing in the camp after defeating the bandit gang Fixed Anita’s dialogue if you are defeated by Black Hand after his transformation Fixed Black Hand being duplicated during the Mercenary quest Fixed the basic attack, which for some reason was set as a magical attack Fixed gear durability Fixed typos Bug fixes v0.3 Added teleportation mages to prevent players from getting stranded on the other side of the lake Added a visual indicator in the Swamp of Souls to help you find Diva Jhones Improved lighting effects; they felt a bit too orange to me before Removed the option that permanently locked Diva Jhones' content if you refused to watch her. You never know when you might change your mind Added Agility training to the archery targets Added loot points to enemy bases after defeating them at the end of a job route, allowing you to loot locations such as the Anti-Slavers' cabins after completing the Mines Guard route Added the Outlaw/Bandit route Added the Mercenary route Added new H-scenes Added new romances Added new women Added new items Added new gear Added new skills and spells Added new tactical battles Added new enemies Fixed the Paralyzed status effect, which was incorrectly lasting 15 turns. It now lasts the intended duration Removed autosaving during tactical battles because it was causing duplicate autosaves Added a key sensitivity option in the Options menu for players experiencing double-input issues in dungeons. During testing, I found a value of 12 to work best Added a new item called Stats for Dummies , which explains the game's basic attributes. It can be purchased from Artemisia or at the Trading Post Added a new trader to the Snoring Stag Inn Removed gear Requirements Rebalanced skills Rebalanced equipment Fixed typos Bug fixes v0.2 The Minotaur quest is now a main quest You can now buy the horn instead of retrieving it yourself (for those who don’t like or get lost in mazes) Added a sleeping bed in the Minotaur’s Cave Camp Added Prima at night in the inn so you can buy tickets Added Mine Guard job route Added Anti-Slaver job route Added new romance options Added new H-scenes Added the beginning of romance routes Added new quests Added new items Added new enemies Added new characters Added Cheat Menu Added Cheat Dice (visit Veria Forest to automatically receive it in your Key Items) Added Gallery (accessible via the Cheat Menu) Added boards displaying map names Added an Ether seller in Veria South Forest so you don’t risk getting stuck without money for the boat Added a trader at Snoring Stag Inn where you can sell items to earn money Added an item called Stats for Dummies , which explains attributes (available at Snoring Stag Inn or the Trading Post) Progressed romance options Rebalanced skills Rebalanced classes Rebalanced gear Rebalanced enemies Improved some systems for better quality of life Fixed the gym not appearing when you are tired Fixed the minimap showing outside the maze Fixed game design issues Fixed typos Bug fixes v0.1 New maps New characters New enemies New ruins New girls New H-scenes New items New quests New events Bug fixes Improvements Typo fixes v0 Intro
likeidontknowlmao 2026-06-05
What a fucking mess of a game. 1 hour in, still no H scenes. No way to skip the stupidly long intro, collision is buggy as hell so you can get stuck on nothing and have to load a previous save, combat is ass. Maybe the H-Scenes would have been fun but after 1 full hour of gameplay the first scene I encountered was a random hooker NPC with an interaction that is basicly "Sex?" "Yes" and then they fuck. Probably the worst game I've played on this site.

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