Feed the Dragon

by BubbleBloat

Uncensored Windows Mac Linux
Versionv0.8.0
EngineOthers
Released2025-02-12
Updated2025-05-26
LanguageEnglish

About Feed the Dragon

Feed the Dragon is a 2D side-scrolling fantasy action game by BubbleBloat, built with an engine listed as Others and drawn in a cartoon style. You play Cheese Boy, a sentient cheese piece defending a small plot from a hungry dragon that threatens your belongings and family. The weapon is a rocket food launcher that fires large dishes into the dragon’s mouth, aiming to overstuff it until it stops craving cheese. Combat and feeding mix with platforming, and shooting the thief girl can slow her return and make her drop more powder.

The current build is v0.8.0, released February 12, 2025, and development is ongoing. It runs on Windows, Mac, and Linux, uses English, and is uncensored. The latest update added polish and clarity: parallax backgrounds, improved artwork, an animated portal, a revised forest edge, smoother camera blur, and Cheese Boy starting closer to the dragon after the cutscene. It also added stomach bar growth feedback, disabled golems on victory, reworked sprites, replaced the attack with a flying fist, limited golem spawns, and added level select. An earlier 0.7.1 update added an alternative ending.

Developer's description

Gameplay hint : you can shoot at the thief girl, she will take more time to come back and drop more powder. Quick Plot : you play as Cheese Boy (literally a sentient piece of cheese), and must defend your small plot of land from a hungry Dragon coming to destroy your belongings and eat your family. To appease the beast, you brought with you a secret weapon : a rocket food launcher, being able to fire immense dishes directly at the mouth of your foe. Your goal is to defend what you own with this weapon : the stomach of the beast is limited, and if she is overstuffed she wonât crave for cheese anymore.​

Download Feed the Dragon v0.8.0

Changelog

v0.8.0 General improvement and polish : Parallax added on backgrounds Background artwork heavily improved Portal sprite reworked and animation added Reworked forest edge sprite Added some blur and smooth to the camera scrolling during the cutscene Cheese boy now spawns closer to the dragon after the cutscene Added stomach bar growth feedback (should help people to understand that the boss still needs to be fed after the belly stage 4) Golems are now disabled upon victory Cheese boy animation sprites reworked Cheese boy attack got replaced by a flying fist Sprite of cake shop got reworked There is now a limit to the maximum number of golems that spawn Level select added to main menu Update 0.7.1 : This is definitely a silly update, but at last it's here ! added the alternative ending and feeding interaction as I had planned since a while. Ending is unlocked after overfeeding her. Fixed a few bugs, including interactive screen button access in the level and typo in regular victory screen.

Player reviews

Player rating 3.0 / 5 · 1 ratings
Written reviews 1 · avg 3.0★
Positive (4–5★) 0%
Latest review 2025-05-28
KL-001-A 2025-05-28 ★★★★★
(v.0.8) Super basic sidescroller game with basically no challenge and no depth; you fight basic mooks as they slowly approach so you can farm up currency to buy cakes, which you toss into a slow er dragoness's mouth, and you…

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