Femtazio
by Aerisetta
2D Game
2DCG
Adventure
Ahegao
AI CG
Anal Sex
Animated
Big Ass
Big Tits
Combat
Fantasy
Female Domination
Footjob
Furry
Handjob
Male Protagonist
Masturbation
MILF
Mobile Game
Oral Sex
Sandbox
Vaginal Sex
You’re a fresh recruit in the Adventurer’s Guild, tasked with escorting Lisina, a bewitching and dominant elven mistress. In a world where elves are usually deemed lower-class, Lisina’s commanding presence and sultry confidence have you worshipping at her feet. Your mission to gather rare alchemy supplies seems straightforward—until you face sex-crazed elemental nymphs and other monster girls intent on draining your human essence. As you battle and submit, you’re drawn into a larger, mysterious plot that threatens to upend the human world.
Screenshots
Android
v1.2.0
New submission system when fighting nymphs
12 new forest nymph scenes during battle
6 new water nymph scenes during battle
6 new fire nymph scenes during batter
v1.1.0
2 NEW FULLY ANIMATED ending scenes based on your choice
Some new enemies in the ending path
Controller bindings now visible on screen during play
Please note, I have changed the default keyboard keys to Arrow Keys and Z,X,C and Space for default controls. While I think WASD is the best way to play action games, people seem to have trouble understanding this, oh well.
v1.0.8
First some new NSFW scene updates!
Water Nymph Lose Scene 5 now animated!
Fire Nymph Lose Scene 3 now animated!
In 1.0.8, we took some common feedback from players and made changes
Launcher now updated with more options
Controller now supports Dpad and Analogue stick at the same time by default.
If you need to change it, you can rebind it yourself inside the game:
Analogue stick is in Options > Controller > Player 1 Up/Down/Left/Right
Dpad is in Options > Controller > Player 2 Up/Down/Left/Right
Graphical Problem: Game opens with Green Lines
Change render to SDL
SDL has slightly lower quality than OpenGL, but it solves the problem.
Graphical Problem: Window is too big and you cannot see anything
Change screen to Full Screen instead of windows.
Button Changes
Cutscene - Hide UI is now up/down/left/right buttons
Cutscene - Fast Forward is now Shield Button (hold down)
Demo 1.06
- Chinese (Simplified) added!
- Difficulty Selector Added (Note, Very Easy is really easy, you'll miss out on defeat scenes if you don't die sometimes)
- New Bonus Scene Added from a future chapter (Water Nymph submission)
- More enemies added
- Menu overhauled.
- Pls note: Android is only 1.05, missing the Bonus Scene
Demo 1.04
- NEW SCENE Act 15! Finish Act14 and see the mind broken downfall of the Forest Nymph.
- Forest Nymph will now be pushed away by Parry. PARRY PARRY PARRY!!!
- Bug Fix - Forest Nymph can now be Parried when she tries to grab you
- Losing on stage 14 still grants you 50 Essence...
- Difficulty of game reduced further.
Demo 1.02
- Adjusted Hitboxes of enemies,
- Adjusted Fishman Mage spells to be water spells,
- Got rid of Fishman Mage clone spell
- Fixed prices of stat upgrades bugs
Demo 1.01
- Changed Stage C1-14 to a different map so the area is bigger.
- Increased essence drop by BRAVE STRIKE execution by DOUBLE on Stage C1-14
- Increased LUST RESISTANCE upgrades by DOUBLE
Demo 1.0
Play the full game from up to Chapter 1-14
Version: 1.20 The ai art for me is a big sticking point. It's rather lifeless, lacks effort and leads to the same generic scenarios based on the limitations of the ai art. The gameplay is unfortunately very limited as well. There's a dodge with invincibility frames. However just like the parry, the biggest issue is how papery the actions feel. When you run forward it feels more like sliding forward than running or stepping. When you attack enemies there's barely any impact. The best you get is using the super attack and finishing off enemies for a bloody display. But the super attack is mainly for finishing off enemies to feed into a very incremental and boring upgrade system. If you do not use the super attack to finish off already dead enemies. You will find yourself getting very few resources to invest in this upgrade system. Many battles in the game are suppose to lose. Many of the cutscenes take very long to skip. Every time you wish to select a level. You need to scroll all the way to the right by individually hitting the right arrow key. You cannot simply hit left arrow and go back to the most forward point of progress. Every boss is the focus of sexuality. Which makes most of the enemies just fodder that doesn't engage in anything erotic and boring. There are variations of, hit the enemy and it dies. Hit the enemy and they become unstaggerable and go for a long parriable attack. Hit the enemy and at the halfway point they enrage and cannot be damaged until they are finished getting enraged and start to attack you again. You'll know when you're meant to lose a fight when the enemy has quadruple the health you're used to seeing and does half your health in one hit. Every getting caught animation is the same ai art bs you're used to seeing. If you've seen one you've seen them all. If you get defeated, you have to unlock each defeat by not clicking 'Escape' and clicking on the defeat 1, then lose again, defeat 2, these are how you experience the more femdom esc. sex scenes. All the way up to defeat 5. You cannot choose which ending until you go through them all by losing repeatedly. Defeat 5 is a game over that takes you back to your last save. I finished the whole game and see no point in playing the game. This artist first started with ai created dialogue and has continued to ai art. In the right hands this is a better game, the concept is amazing, the execution is not.
More feet than i expected, not bad tho, visually it's aight, good slop, i wish you had a picture gallery as well as the animation one. Also maybe for lower difficulties there should be another way or a disclaimer about the submission animations, you might miss them.
The story is really lackluster, the gameplay is really lackluster, the art is quite good and animated, but it's AI. So quality wise it's really lackluster. Fetish side, there is a bit too much focus on feet for me, but otherwise really good.
Heads up. This game is made practically entirely by “AI”, so if you have a hate boner for that, then stay clear of this game. This is actually the first time i played a game that was predominantly made by artificial hands and i have to admit that it's better than i thought it would be. By all accounts this is a game that can be described as slightly above average for this website. The story is interesting enough for you to continue playing through just to find out how it ends. Characters are basic, and the combat can be described the same way. Although the game isn't that long, the basic nature of it all doesn't start to grate. It's a decent game that i would recommend to you if only the images caught your attention.
The game itself is quite good, but I have a question regarding the text, since it was clearly written by AI and by the middle of the game I was already tired of reading the same long, repetitive walls of text. Сall it personal preference, but a few sentences written by the author himself are much better than a wall of AI generated text. Regarding other aspects of the game: Art: 5/5. Yes, the characters were made by AI, but they look pretty good with a distinguishable style, no sixth finger or weird eyes or anything like that, so I'm not complaining about that. Sex scenes: 4/5. Animations are good, though I have a feeling some of them were made in 30 FPS while some in 60 (worth to mention that not all scenes are animated). Also, the idea of speeding up the animation to a ridiculous level at the end of the sex scene seems strange and off putting to me. The main focus is obviously footfetish, but there are also scenes with armpit licking, strapon on male and other femdom stuff as well as vanilla stuff (lots of oral scenes too, which I'm a fan of). I am not into femdom (but it doesn't affect my rating), just letting you know what to expect from the game. Plot: 4/5. For such a short game the story is good, with a plot twist at the end. All characters are ready to fuck with you without second thought and the only thing they care is sex, but they still have some personality behind them. As I said before, my biggest complain is AI generated text, because it doesn't sound sexy and it's very repetitive, to the point where it becomes tiresome to read it. Gameplay: 3/5. Simple, with an upgrade system to make at least some progress. I have nothing to say either for or against it. The fact that you can change the difficulty midgame is a big +.
Honestly crazy good games, I enjoyed playing it, I got it from the forum first but once I finished it I went to steam to buy it, hope Dev guy keep making fire content like this, the art didnt feel AI to me all that much, I wish there were more girls in the game but no complains from, masterpiece.
A very rudimentary and by the books hack and slash with repetetive combat, low to alright quality audio and ai graphics that while not ugly do feel very samey and bland. Something about how this game is put together also kinda feels like a bunch of tutorial projects or demo systems mashed together and leaves it with a mish mashed and very souless feel. Not unplayable but not really good or enticing either.
Honestly such a better game than I originally thought it would be. AI CG but there are lots of scenes which make it feel like it's not all AI, so I forgive it. Game play is pretty fun and has ways to advance without grinding.
I'm ok with the AI Art. The femdom/foot fetish kinks are served well here, the art is used well, the text is good, no censorship, the combat is actually decent for a game like this. Overall, I was pleasantly surprised! If the AI assets allowed them to jam more femdom content in then they'd otherwise be able to, then I approve. Some of them are done really well, with the prompts used generating similar enough figures that it isn't immersion breaking. The Animation in the scenes is nice, though maybe some standing animations don't need to be all perpetually swaying (looking at you Chapter 3).
18+ If under the legal age you should not be playing. That being said let's continue the review. There are 3 things I love a good action RPG, a good chellenge and beautiful anime ladies! This game has all of this! But be warned the theme is high fantasy femdom so expect to lose over and over until you finally succeed! But honestly failing has it's perks too! If your more of a casual player FEAR NOT! This games has very generous difficulty settings too, if story is more your cup of tea! If you like how all this sounds then you'll love this game! Can't wait for the next! WARNING: THIS GAME FEATURES HEAVY FEMDOM AND FOOT FETISH CONTANT!!! If your easily offended by those 2 features you may want to stay clear so play at your own discretion. That being said those who accept the chellenge Hope You Enjoy!!!
Download for the femdom fetish; stay for the parry fetish. Parry sound is satisfying, and the way it massively increases your dps is fun. made my hand hurt from mashing attack, though. The way the execute works adds a layer of optimization you can do by grouping enemies and chaining executes, as landing the kill with it restores the resource spent, allowing you to spam it as long as you can keep killing at least one enemy each use. Slower, but helps your hand hurt less from mashing attack. Could potentially benefit from a way to give enemies super armor so you don't have to stop attacking and wait for them to get back up so you can parry them again, though. I found myself dropping combos intentionally if there was only a single enemy left, because it was faster and easier to just stop attacking and wait for a parry. Oh also it has femdom, if you're into that. Illustration and animation quality is good. Scenes are varied sufficient that the same activity with a different character feels different. might benefit from a way to combat suicide, in case you don't crank up the difficulty when you first play through. I started at max, and for the first zone and used one below that henceforth, but that means going back to get scenes I skipped because I was too entranced by the parry could become a little... sub-optimal. user error, though. Plus, with the difficulty level, I think most players will be able to lose unintentionally as long as they raise the difficulty, so "lose for content" is less egregious than most implementations, even if it is a step down from Aeris's previous works that use "style on your enemies for content" and "dominate enemies harder to get scenes where you fem-dom them harder." Knowing they prefer the latter approach themselves encourages me for the future, as this marks their first fully completed game project; I hope to see that sort of "horny rewards for superfluous style" in later works, but also see said works completed. I'll have to come back later to evaluate the scenes themselves, since I wasn't horny while playing so I sorta skipped most of them. Game is stable, but has crashed/frozen twice for me. Autosave made this a nonissue, however. Otherwise I'd probably subtract half a star or so, given amount of time that can sometimes go between manual saves. Parry is best girl.
Gameplay is mediocre to bad, animations during actual gameplay are quite awful, and the combat is so outdated you'd be better off playing Golden Axe for this kind of fun. The art is entirely AI-generated and it's pretty bad AI at that. AI-Art = -1 Bad gameplay= -1 Audio is generic and screechy = -1 Terrible animation = -1 1/5 stars.
this game seems very mediocre to me its cool that game works on mobile and feature actual gameplay Pros: works on android good performance actual gameplay gameplay is a bit tedious but nice Cons: bad lewds, despite good animations its all static lewd gif no sense of progression or rewards for playing longer Demo have too little for me to feel interested in this later Play if you need android game with basic lewd to get you hard
So I only tried the demo and it seems the actual game itself is pretty short, so i'll try to keep this review short as well, it saddens me to see it rated 3* when it definitely deserve a 4* at least, the characters are hot thanks to the AI art, it is also the reason i can't rate it 5 because its quite impersonal but on the other hand, these early AI art games are lacking especially in the femdom department , it is very pleasant to find a femdom game with great scenes that is straight to the point. So i'll give it a 5 just for the sake of raising the note a little bit. Combat system not much to say about it, its beatemup classic but also nice to throw a few combos and the parry mecanic makes it even better. To sum it all up i'd say : simple and efficient please excuse the weird english also and I hope somedays the full VER is available here or somewhere else , hope to see more upcoming games too
visuals are amazing, gameplay is good! It is still in the early stages but I hope aerisetta continues development of that game. For now theres not many scenes but the current available scene are very good.
Spoiler: My initial review from the pre release demo Maybe I haven't gotten the right build or gave money through the pateron for passwords and more completed builds but I feel genuinely underwhelmed with what I played. I came in mostly accepting that the Femtality brand, series, or whatever is called is taking a huge step back from using 3D models to AI art. Admittedly it was the main reason I stopped supporting. On one end I get it what sells sells what works works and all that. But I thought the scenes were getting better and better. Whatever, that's the direction he's taking so I have to accept that. And I did which is why I came here to femtazio to have a fresh start. However while the AI art looks good I just can't. To at least be fair the ai art is well trained for what it's worth the feet here looks infinitely much better than the first AI feet scene in og femtality. In fact the characters have a consistent artstyle unlike Femtality X. My issue and why I initially denounced the ai art stems from the fact that a lot of charm and detail was lost in the transition. I assume the full version has more detail and hotter scenes (I'm trying to give the benefit of the doubt) but with the scenes here and what I can get from femtality X I don't really get that impression. Everything looks generic, scenes don't have a sense of impact to them, and as a matter of fact they drag on longer than they need to unlike OG Femtality or Femtality X. Ai art in general has a "once you know it's AI you can't really unsee it" and things you once brush off has a shiny spotlight shining on it like how theres unneeded extra details for example an uber detailed asshole in a generally cartoonish artstyle. Then you have the main game that has an newgrounds flash game feel to the battle assets while taking place in hyper detailed backgrounds creating possibly the worst asset clash I've seen in a porn game. But I'm nitpicking and most people just want to fap to something so why bother. That's kind of the general consensus I see with his works in general compared to other creators so I will stop here. I can hoot and holler all day but that's not going to magically change that the ai art is here and here to stay even if I don't like it. so the game the thing that left me underwhelmed the most. I think the thing I've noticed the most from Aerisetta's games is that while they nail the femdom aspect none of them really tie them into the beat em up genre all that well and the femtazio demo has that problem at it's worse iteration. The Forest nymph is more of an unkillable annoyance while I'm trying to play beat em up. At least with the femdom mode in OG femtality, the girls have multiple scenes even if you're never in any danger. Here you're not only subjected to generic foot for a stunlock but you're never in any danger once you realize you can parry cheese the nymph and make short work of the enemies as the femdom locks are even more punishing.... and the demos over before you know it. ok It sucks because I've played some of the femdom beat em ups and they do it pretty fine (To be fair there's only like 2 other creators that do femdom beat em ups and one of them doesn't even do that very often). It's just that here and especially here the porn and game feels disconnected. The titular Femtality should have been a bridge and a mainstay but here the porn is either behind story events or for dying. "Maybe the full version has the sau-" Stop please I can only be so generous before I have to ask if the full version is going to have me eat crow or am I hyping myself over something that might not even change my perspective or make things worse. And I can't believe I'm even saying this again since I have said it with og femtality and got a similar impression from Femtality X. I don't feel a vision here or a goal. I mean there is a goal in the literal sense but never have I felt like a porn game here feels like content for content sake as I do with his works. And I hate to say that because AI or no AI nobody puts this much effort into 3D modeling (yes I'm aware they're Koikatsu models and Aerisetta somehow managed to make that shit look sexy as fuck against all odds), 3D posing, Animation, Ai, training, and even rigging just to churn out sheer mediocraty after sheer mediorcaty. and I will always have respect for Aerisetta for the effort alone and the willingness to take criticism. (even if some of that criticism really shouldn't have been given validity which I partially blame for the cache 22 we have here) On one end I could jerk myself off and say my tastes have changed and evolved but in reality no. I'm not above playing generic RPG maker collect the CG games or a live2D scene game hell I defended a live2D creator due to getting unfair reviews expecting several bells and whistles over something that guy put onto dlsite for $1.50 as his works gets pirated and spread out day mother fucking 1 of release if anyone should be pulling the password shit it's that guy. The point is, I'm not hard to please or easy to disappoint. I try to accept things for what they are and I don't think this game steers sheer passion in either direction. But never have I looked at someone's works as a whole and shrugged as hard as I do. Do I recommend Fantazio? While I commend the effort, see the evolution, and respect the author. Judging from this demo alone... No, not a Fuck no, nor a HA! no, just... no In fact, I low key kind of find it laughable that out of all the projects he has done THIS is the game that gets the hyped steam release and is his debut to a larger audience when high key it feels like the worst game he's made to date. If I wasn't following Aerisetta I would get the impression that this is the game he went on to make DIRECTLY after the og Femtality. Femtality X at least has something going on and set up no matter how I feel about X as a whole. and while nobody starts off making the best art in the world. For those who don't know or need a refresher, This is project #5 while a fair chunk of project 1's development while the entirety of projects 2-4 have been hidden behind patereon paywalls in one way or another. I know at the end of the day, bills need to get paid and this stuff takes time but at the same time I don't think this is something that makes me want to give any money to whether Patereon, Steam, or DLsite. I hope for the best with this creator with his projects moving forward. My only hope is that if you're going to sell Femtazio and Lust Rush on steam is that you see these projects through to the end. Or you're going to get a mountain of harsh words from a lot more than the pirates of this site and naysayers on your discord. So Initially I reviewed the game 2 Stars due to how painfully underwhelming the demo was with some hopes that the full release will have me eating crow. So will I be eating crow? No not really though it did bump the review to a 3.5 star. Gameplaywise the game is heavily parry-centric which kind of gets old fast. Especially once you reach the water and fire nymph chapters who both have tanky pseudo bosses that have very weird telegraphing for attacks making it frustrating to parry so the strategy becomes. Hear the unkillable nymph laugh, run to her, parry her and wail on the dragon/kraken and bing bang boom you won. It kind of looses its luster very quickly. The upgrade system kind of suffers because of this because all you really need is to max out attack, invest in some hp, and maaaaaaybe crit rate and crit damage if you're struggling. Storywise it's whatever. It kind of feels like a set up for a future game and while the twist was kind of refreshing, the presentation kind of left it weak. I'm not going to go crazy about it again (if you're curious what I said the initial review is in the spoiler) but the game uses Ai art and there are times where it's to the story's detriment. The asset clash is still there in the gameplay and it's worse considering that the enemies in later chapters lose all of their expressions upon getting hit and the nymphs while bosting unique designs in the "art" are all reskins of one another in the battle even having the same foot stomp stun. Now that I've gotten the chance to look at the game's art it's of questionable quality at times. the puppet animations are pretty fine although the one face sit scene with the Elf didn't cut off her feet properly. but the static art has weird proportions to them mostly in the face. They honestly remind me of Sid the Sloth at times which kind of sullys the mood. And it doesn't really help that the art overall lacks any real consistency. People give a ton of monster girl games shit for employing multiple artists for no valid reason other than "muh consistency" but this game has one style and the Ai can barely stick to that consistently without looking uncanny at points. The art also struggles with conveyance. The poses for characters come off as gooner bait first, Distinct characters last with the fire nymph being the sole exception (not a great one but the exception nonetheless). The Water Nymph is supposed to be this seductive yet sex crazy yandere character and yet the lack of poses and expressions mostly keeps her in nervous geek mode when she's supposed to have dropped the facade. The Fire Nymph also suffers from this but to a much lesser extent. also the scenes tend to drag and the puppet animations going into hyper speed near the end is a major turnoff. Then there's a random Colosseum that's repetitive as hell. There's nothing else much to say about the side distraction. Do I recommend Femtazio? The answer is sill No unfortunately. I bumped it up from a 2 to a 3.5 star but that's mostly because some of the scenes get better as the game goes on and not because I was wrong about the game.
Actually this could be shaping up to become a pretty solid game. I'm really digging the combat system. In my opinion, the developer shouldn't worry so much about nerfing the overall difficulty, just throw in an easy mode with weaker enemies for players who don't want to get to invested in it. I personally cleared the final demo stage on my second attempt with only one upgrade point, so honestly I wouldn't mind if the dev cranked up the difficulty even more. Dumbing down the core experience would probably kill my interest, and with that approach he would serve a wider audience (but making those skill points accessible faster is also a good approach I guess). As for the visuals - while I much preferred the previous art style, I still get why he switched to AI art. That said, I am not a huge fan since this aesthetic is pretty oversaturated at this point. Still I couldn't spot a single artifact in those images, so there seems to have been some work and intention put into them and the scenes are animated nicely and have sound, so i don't wanna complain or cut points. I've played other titles from the creator and absolutely loved the concept and Koikatsu-style aesthetics of that unnamed top-down shooter. Not sure what happened to that project, but i loved the idea of scenes and scenarios developing everytime you got caught. This one comes close, but I don't want to be choosing scenes in-game (outside the gallery). The girls should decide what they want to do. Sounds like a minor detail, but it makes a huge difference in H-games for me. These scenes seem designed to train the protagonist as a personal slave, so there should be a proper ending that reflects his state of 'corrupted' mind, when he's been defeated too many times. Otherwise, none of the girls feel like actual threats. Even after the 1000th defeat, he just dusts himself off, thinks about dinner and tries again. Also the scenes could use a bit love in writing or lets say context - a bit more sense and reflecting that the girl knows what she did to the character, how training is progressing, about her role in this fantasy world, about what his role will be, once she is done with training him and actual scenes reflecting those threats. I don't want to point fingers, but the scenes read a bit like the general stuff a textmodel would generate. For example she states, that she 'broke' him already in the first scenes, making all further progression meaningless. For everything else, I don't mind if the characters lack personality, since it is hard to accomplish actual characters only with h-scenes and nothing else for basis. This isn't a visual novel after all, but a bit more love in writing would be nice ^^ ) In terms of restriction this demo (and others i tested) plays as if holding a carrot in front of my face saying: "hey dude, want the full DEMO experience? Pay up". I am much more a fan of version control. Still i will keep an eye out for this one. Good job so far
The combat is fun and pretty smooth, the art and animations are actually solid considering its AI. The controls in the menu are alright but I would prefer being able to use the mouse to navigate the menu rather than the slow wasd+j inputs. Scene choice after losing is cool, hopefully unlocking the other scenes wont be convoluted! I had a couple bugs where the game just stopped, not a freeze but character stuck in place with 0 hp and wouldn't die or move. Returning to camp and restarting the level was a quick way to fix it. There seemed to be some audio issues when using brave strike. So far I'm loving it, the amount of content is low but it is a demo so no real complaint there.
Demo Review by Xbob1 Reviewed on version DemoV1 Notice: This is a first impression review rather than a full one due to it's EA/Demo status. I will revisit later when substantial content/full release drops.(Also its been a while since I have done a review, sorry if it seems sloppy) Introductions: The game is made by Aerisetta, the same individual known for Femtality, FemtalityX(Hero's End) and Lust Rush. All these games are based around the classic fighting, beat up everything type games. Recently Aerisetta has made a shift from 3D models to AI art first seen with Hero's End and here we have Femtazio, their second game using AI. Impressions: The Demo allows you to play up until Act 14 which might seem like a fair bit but each Act section is extremely short and I assume is more meant to serve as a gallery to easily rewatch parts of the story. I like this as it feels very accessible in terms of revisiting previous content. I would like it if I was told what the colours represent in terms of what the Act contains. Something like pink for H scenes, blue for dialogue etc. Personally I hoped you could at least play up until the end of Chapter 1, keep in mind that a lot of the preview images currently on the site cannot be found in the demo which is upsetting but I assume is ready to be released soon in a later demo. However the demo does give you a taste of various H Scenes, mechanics and of course combat. Starting with the H-Scenes, the obvious thing to talk about is that its AI. While I am sure many might dislike its use I personally have no issue with it so long as its visually consistent and combined with various other elements to form a complete experience. In this game, the H-Scenes are visually appealing and animated smoothly to result overall in satisfying scenes that are a giant leap in quality from the previous game, Hero's End. Believe it or not, there is actually gameplay in this porn game. A crazy concept I know. Jokes aside, the gameplay will be recognizable by those who have played Aerisetta's other games before, only here it has been refined to be both satisfying and challenging. The fight in Act 14 can be rough at first but once you realise how to use the finisher move properly to farm essence you will be getting plenty of upgrades in no time. It's worth noting here that you don't beat the Nymph lady, instead you defeat her minions which get progressively tougher the more you kill them until a point they no longer spawn and you are greeted by the, "Thanks for playing the Demo." Message. Honestly I really enjoy the gameplay but I can see some one handed gamers saying its too hard and so it might be worth including a easy mode just for those wanting the sexual content. Conclusion: Overall I am pleased with what I have seen and looking forward to more in the future. Hopefully we can see a complete chapter soon. As mentioned before, I am sure many people may be upset by the use of AI but I see this as AI done right and it should be obvious that this isn't typical AI slop and that actual effort has been clearly put into this game which I greatly appreciate. So yeah, good visuals, good gameplay, good concept and that means it earns a good rating from me. Demo Score: 4/5 - Good
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