Girldivers

by Sweet Cakes Games

Uncensored Windows
VersionEA v1.0.0
EngineUnity
Released2024-11-14
Updated2026-04-09
LanguageEnglish,+11

Join the GIRLDIVERS, humanity's last line of offense against an overwhelming alien menace. Command sexy girl soldiers in a rich campaign full of randomly generated challenges, unforgiving enemies, sci-fi gadgets, and heavy firepower. Engaging in lewd punishments and rewards along the way.​

v1.0.0 Highlighted Changes Added new Girldiver: Princess! She does not need to be purchased, you can unlock her at "Little Wave" on the campaign map. Added outifts system to the game & wardobe to the ship. Added 12 unique outfits. Added 3 new story events & illustrations to the game. Added controller support (controller mode) to the game. Added key rebinding. Added Island planets! New HARD path in the campaign spanning 8 planets. Added auto saving: The game will now save when you return to the ship instead of just when you exit the game. So if you crash or lose power you'll be able to resume at your last ship stop. Added 6 new achievements -> "Princess Joins The Crew!" - "Recruit the lovely Princess to join the adventure" -> "New Path" - "Unlocked difficulty level 9" -> "Unreal" - "Unlocked difficulty level 10" -> "Spider Dash!" - "Begin the hardest path in the game." -> "The Unstoppable Princess" - "Liberate planets along the hardest path in the game." -> "How?! (The Perfect 4)" - "Beat the hardest path in the game." New New Weapon: Squirter New Armor: Beach Panties. Added 2 new underground maps to the underground objective. Added game cursors for menu & aiming: No longer just your default PC Cursor! Clicking or pressing space will now speed up the mission end screen. Added controls category window to settings. Added eagle sound effect to planting flags. Added a hit flash effect to the final boss. Added a weapon laser attachment when playing with controller. Added princess version of every weapon sprite so she has purple hands. Added 'control scheme select' screen (if game is launched not using any parameters) Balancing Buffed Sub: Missive damage (32~41 -> 34~42) Buffed Pressure Sensitive Liberty Bombs damage (150->160) Buffed Victoria Gun Run gadget damage per impact (40->50) Buffed Victoria Bombing Run gadget damage per bomb (100->120) Buffed B.O.O.B damage (48~57 -> 50~60) Buffed Hot Shot Rocket damage (300->400) Reduced self-damage taken from Hot Shot R3ocket (21->20) Reduced self-damage taken from mines (15%->12%) Grenades now explode faster (1s->0.7s) Buffed Nature's Breastplate armor (800->1000) Changes Adjusted 'time to beat' on final mission, beating the level before the timer goes orange means you're within 15 seconds of my personal record (3:30). Made so you can use escape to exit the 'thanks for playing' screen. Big changes to how character assets (in-game sprite frames & outfit frames) are loaded to reduce loading time & memory use. Recolored the 'retreat' button in the escape menu so it's easier to avoid accidentally clicking it. Moved Hologirl & her dialogue window on the shop so the stats window obscures less. Updated the design of the settings screen. Updated all control displays to pull from the rebind system. Fixed the close button being off-center in Miss Victoria's screen. As requested, the game cursor is now confined to the game window. Reduced scroll sensitivity on all scrollbars for a nicer experience. Updated French & Russian translations thanks to community submissions on Discord. Fixes Fixed dialogue window in the shop scaling incorrectly on different resolutions. Fixed version text blending into the background. Fixed planets displaying difficulty stars weird if you went above difficulty 7. Fun Fact Originally the game was going to use steam launch options to put the player into keyboard or controller mode. But I decided it was a nicer experience to add it as an in-game menu. But you can still force the game to launch into either keyboard or gamepad mode using the following command line parameters (launch options): -control_keyboard -control_gamepad v0.8.0 We've been hard at work on the game's full release coming November 15th and decided to do something fun for everyone waiting, so we hope you enjoy. Main Added Mittens & their cat bed to the game! Balancing All shotguns have had their damage buffed ~10+%. Buffed Speed Panties speed bonus slightly (5->6). Haunted Gloves now provide a small speed bonus. New Ammo text now changes colors based off of how much ammo you have left. Added setting to have Mittens always wear their space helmet (including in the ship). v0.7.5 We wanted to bring the demo up to date before we pushed the next update we're going to be doing. Although this update is focused on that, we do have one change: Fixed a bug where a planet would be counted as being beat multiple times. Updated Russian & Spanish localization to the game. v0.7.1 The Update Why "Combat 2"? Because the first big combat changes were done for the demo 2.0 release on Steam! (Which are very interesting, highly recommend you read the Steam patch notes if you want to see how much things have changed to get the game to where it is now). We continue to be incredibly grateful for the positive response to the game & all of the feedback! Also love the chats happening in Discord <3 UI Redesigns Highlighted Changes Added auto reload feature, on by default, can be turned off in settings Redesigned the gadget menu Gadget menu is now toggled instead of held Redesigned settings display. Now horizontal instead of vertical. New colors. Now organized by category (Audio, Display, Gameplay) Quality of life Added "Dont show again" option/toggle to the 'Thanks for playing' screen Fixes Removed 2 achievements from the game that couldn't be earned (They were for difficulty 9 & 10 which existed in an earlier version of the campaign). Achievement hunters may now rest easy! Fixed soft lock in tutorial where you could use supply gadget to kill yourself with grenades Fixed soft lock in tutorial where you could throw a gadget before you were supposed to Fixed not getting achievement for buying a character if you used a demo save file Fixed not getting achievement for a planet if you had completed it in a demo save file Fixed weapon firing a shot at the same time as gadget throw, resulting in losing some ammo Fixed weapons that fire multiple projectiles only counting as 1 shot fired in game stats, causing more than 100% accuracy. Accuracy is calculated as (Shots Hit / Shots Fired), so this will fix 'shots fired' moving forward but won't change the number for your existing saves) Fixed bug where opening the gadgets menu before you received a gadget would result in the gadgets menu showing placeholder data v0.7.0 Highlighted Change You can now use gadget hotkeys without needing to hold down left control. Control is now just used to bring up the menu. Balancing Reduced Tunneller projectile collision size Reduced Tunneller projectile speed by 22% Increased distance at which Tunneller will start spitting projectiles Increased Tunneller cooldown between spits Reduced the damage the player takes from their own rockets by 30% Reduced the damage the player takes from their own grenades by 30% Buffed Victoria Gun Run's damage per bullet by 25% Buffed Victoria Bombing Run's damage per bomb by 11% Reduced Victoria Bombing Run's damage to the player by 17% Made the inside of enemy artillery warning circle slightly red (Some users, when first encountering the artillery, thought because it was fully transparent that the inside of the circle was safe) Increased how long the player is immune to damage after respawning Reduced Supply Package gadget deploy time (4 seconds -> 2 seconds) Reduced Hot Shot Rocket gadget deploy time (3 seconds -> 2 seconds) Reduced Hot Shot Rocket gadget cooldown time (200 seconds -> 120 seconds) Reduced Extra Life gadget deploy time (3 seconds -> 2 seconds) Fixes Fixed pilot dialogue being stuck open if you die before it closes Fixed Holo Girl tutorial text for gadgets accidentally including control text for [LMB] on the line about being your first Small Changes Renamed "Superstar Celebrity Diver" achievement to "Superstar Diver" Fixed "Council" not being capitalized on line 4 of Dash's lose event v0.6.9.1 Fixed some of the new armor still using their old icons (such as the Haunted Gloves, Nature's Breastplate, and others) Demo v2.0 ==THE COMBAT OVERHAUL *Removed all level 2 versions of weapons *Reduced the reload time of all weapons *Reduced the health of the titan beetle *Reduced player stamina 'start recovery' time *Reduced player stamina full recovery time *Grenades throw much faster *Grenades explode much faster *Gadget balls throw much faster *Reworked the P-0 semi starter pistol & made it into the "Sweet Sting" automatic pistol *Shotguns are now automatic & buffed damage *Reduced enemy nest health *Tripled the max stored ammo of all secondaries *Increased player move speed *Increased enemy move speed *Increased number of enemies spawned *Increased all pelican gadget's damage *Decreased machine gun gadget deploy time *Added the rocket launcher weapon & gadget *Zoomed out the player camera to see further *Added health bars to the game *New weapon "Pressure Sensitive Liberty Bombs" *New Weapon "Heart Seeker" *Reworked the P-1 revolver & made it into the "Sugar Shot" 3-shot revolver ==SPECIAL MISSIONS *Added the 'Cute Officer' to the ship *Added "Special Missions" category to the collection screen *Added 2 special missions (1 Sunny, 1 Dash) ==QUALITY OF LIFE CHANGES *Added resolution & full screen options to settings *Loading into levels is now twice as fast *Added ultrawide support to the game ==SHOP REWORK *Completely remade the shop UI *Weapons unlock as you progress through the campaign ==TUTORIAL *Completely remade the tutorial from scratch ==UI IMPROVEMENTS *Major redesign of the main game UI *Made player stamina & reload bar dynamic & follow the player *Many UI text now use shadows to contrast better *Added separate hotbar icons for weapons *Made damage text appear/disappear more quickly *Made so the player head icon at the top left of the ship screen changes depending on which character you're currently playing as *Made the pelican dialogue popup wider so text is less squished *Made menu background dims more consistent *Completely remade the character swap UI (Miss Victoria in the ship) *Various minor tweaks to the ship UI (i.e money now uses 0 format) *Redesign of the story / events UI *Made so weapons stats now display both their damage range & damage per second *Made so weapon stats now display their stored ammo (not just mag capacity) *Planets on the campaign screen now display their modifiers (Such as "Dark") *Changed how campaign planets display their modifiers & rewards *Weapon stats will now display if a weapon fires multiple projectiles *Made so selecting a planet on the campaign screen will auto-select the first operation on that planet the player hasn't completed (if there are any) *Completely remade the 'thanks for playing' screen *Completely remade the ship deploy screen ==FIXES *Fixed "Thanks for playing" not loading non-English fonts *Fixed settings file not loading until after a language is selected (This meant 'music volume' wasn't being loaded until then) *Made camera line up better with the player on the ship *Fixed tutorial not unloading properly if the player managed to die 99 times (using up all their lives) *Fixed tutorial displaying invalid map data when playing on a premade map (Now displays "No Signal") ==Misc *Removed prefixes from weapons (which used to indicate if a weapon was level 1/2) *Added story event for special mission character dialogue *Added a separate Polish font (since the English font could not display Polish characters) *Added support for 'Premade Maps' (Originally everything had to run off of the procedural generation system but this allows us to more easily make maps like the tutorial and the final planet) *Added 2 achievements "Close Call" & "Murderer" (available in full game) *Added a fade to the top of laser beacons Demo Initial Release
DragonWarior12 2026-04-04
A pretty good vampire survivors Helldivers porn parody at first. Nice looking artwork and fun gameplay to boot. However after an hour or two of playing, it gets VERY repetitive. You fight 4-5 types of bugs the whole game. The missions are extremely repetitive, Either being, go kill this 2 variants of a miniboss or hold this point while near infinite swarms of bugs try to get you. OR GOD FORBID the stupid moon saving sheeps missions. The game tries to spice it up with additions of unlockables, be it story CG with text, pretty average porn scenes, some new weapons and armor, but it clearly isn't enough as I'd buy a gun and use the same gun for 6-7 planets. While armor pieces get suggestive obviously they are not shown through the character animation, instead you get to choose 4 different animations for every character. Their base, maid uniform, microbikini and something else. There are four characters you can use, but they don't have different stats from what I know which is a huge letdown. I have also found it a bit weird how in a game about fighting incests, there are only scenes with humans or humanoid characters, even with the loss scenes. The difficulty of the game is also weird as you CANNOT lose with 5+1 lives given, Game is a cakewalk for the majority of the game and while it tries to get more difficult at the end of the game, instead of being difficult it just becomes annoying. TLDR: This game is TOO LONG for the actual content it provides and for it's own good. However it felt quite unique apart from being an vampire survivors alike hentai game (Which is a common trend) However I can't recommend this game either for it's hentai or gameplay.
Chimz_ 2026-02-14
The first hour of the game was a lot of fun. Pixel art still has details like bouncing breasts, your character is always on the right side with an alluring looping animation and their clothes get ripped the more you take damage, there "rewards" are nice and the gameplay is fun and challenging. However...after the first hour it all goes downhill. Gameplay (from the start) revolves around spamming the player with fast moving enemies. Manageable at earlier levels but later on it feels like you can't complete a mission without dying a few times. There are 3 characters to select but besides the right-side character changing, nothing else changes. No specific stats, even the mission-complete animation (which is the main character getting fucked) doesn't change based on your character. It's just one character getting fucked while the other two shake their tits next to her. There's an almost uncalled for Futa aspect to the game too. One of the characters gets fucked by a futa, becomes a futa and etc. I say uncalled because nothing ever makes you think it exists, it just HAPPENS suddenly. Weapons don't allow for distinct playstyles. Every weapon functions the same and only their stats differ and the new gun is always the better one. You never choose to go for a shotgun instead of an AR because whatever new gun you just got just made the old one obsolete. Plus, because gameplay is just spamming fast moving enemies at you, such things can't even work. There are stratagems to use but they don't require codes like Helldivers, you just pick it and drop the beacon. There's like 4 or 5 of them and again, like the weapons, there's no real choice or playstyle. There's barely any and you use what you can get. Content runs out after first hour. You can almost tell this by looking at the gallery and seeing there are no "slots" to unlock, but still I played through the whole thing which took more than 2 hours and received nothing but a bunch of disappointing images. At the end of each mission you receive XP which amounts to nothing. No leveling up, skill tree or anything. Weapons and gear are unlocked by doing missions so XP is just an imaginary number the devs threw in there. Changing gear (clothes) also doesn't change the appearance of your character, which was not only disappointing but also confusing because I kept thinking my game was broken. Overall I would not recommend this game, neither to you gameplay lovers or porn lovers. There's just so little content and everything leads to disappointment. Sad too, because there was actual potential here.
james_rocket 2025-01-06
I like this game does not have lot of content however it has great gameplay and sexiest content ever. Quality over quantity. Basically you have main character and fighting with bugs.It's rougelike i believe idk you shoot and move and if bugs gets too close you lose hp. Gameplay is a bit repititive. Upgrade your weapons and things and do missions. But it is great i had fun it did not bothered me much. What could be implemented even it is finished I wish new costumes also had torn phase. Also armor had diffrent affects also visual maybe clothes should be less skimpy for other characters and progression to get them skimpy final thoughts this game is better than most other porn games it actually deserves 4.5ish but I'll give 5 because it deserves more. Loved this game definetely recommending it
A Vex on a Hex 2025-01-05
Short : I recommend this game, it can get grindy but the gameplay is really quite fun, it does not have as many scenes as i would hope but its fun to play and that's all that matters i think. Long : The gameplay loop is quite similar to helldivers or more similarly to something like warframe, you go from planet to planet completing different tasks while killing stuff, then you go home buy better things and continue capturing planets but in 2D The girls are really well drawn especially the secret one and the scenes are cool to watch but i think the gameplay will draw you in more than the scenes themselfs, I don't have a lot of negatives but here's some : The character appearance does not change based on what armor you equip, you have separate vanity slots, and i understand that, its just more of a wish of mine because i like customizing characters A Bunch of weapons and abilities do not feel worth buying at all, you'd think yeah more expensive late game weapons are better because of stats, but no, some weapons i got fairly early carried me through 100% the game, armor does work on that basis though since its pure stats. The extra life ability is pretty meaningless since you have already a bunch of lives. Overall the game is really fun to play because of its gameplay loop, the girls are beautiful , outfits are great, scenes are a nice bonus, i really think the SFW parts of the game carry it. 8.5/10 if i could give 4.5 stars i would but between 4 and 5 i think 5 fits better
latrop16 2024-11-27
The game is fine. The biggest pro point is fun gameplay and cool pixel graphics. Scenes on the other side aren't very sexy. Only few are actually animated. Another annoying point is the movement speed. Sprintig is like "normal speed" while walking is way too slow.
Sennin 2024-11-23
Heck yeah a helldivers clone. Actually did pretty well to mimic the core controls and gameplay although with obvious engine limits it gets a little samey but still good fun. In further updates to this i would like to see some additions/upgrades to the gadgets/kit that can be bought or acquired through XP that perhaps lower cool down times, increase ammo or maybe even some new airstrike or a drone helper. The adult art is really good. I would have liked to see more poses or costumes but this doesnt detract from the efforts already in place for animations and such. Great work. ill be watching this creator.
MidnightKing 2024-11-23
Review for v1.0.0 Early Access It's cutesy helldivers, which given the nature of the original game I feel it was a weird stylistic choice in a way. I get it's trying to be lewd, but I'd rather it have emulated that sort of badass killing machine vibe and gritty never-ending war setting while ALSO being lewd. The game is fine as something a bit different but it didn't capture me enough to want to run through all the missions. It emulates the Helldivers gameplay pretty well actually. The gameplay part of this is a top-down shoot em up where you move around a map completing objectives and subsequently being rewarded money and unlocks. It has stratagems, different weapons and armor, and you progress across a galactic map of planets. As you move through it you'll occasionally get rewarded with some lewd scenes as well, which are 90% static CGs. I think the lewd part of this is my gripe. The game features nicely animated character busts and only two animated lewd scenes. With such nice animations I'm disappointed the game didn't include more of them. The static CGs are.. alright? But paired with how scenes feel more just thrown an irrelevant to any narrative, they're all just pretty forgettable. When I seen how many planets you have to run through to get all of them, I just decided it wasn't worth the time and stopped playing there. Cool in concept, didn't quite land in execution for me.
Adonis07 2024-09-26
Just a neat little game. Its less a porn game and more a game with porn. You move slowly through the levels while doing 2 sometimes 3 objectives. Between missions you can buy new gear and maybe watch a new CG. There is only 2 proper animations and one of them is playing at the level score screen. Serviceable game you can sink an hour into.
Kapios223 2024-09-08
As of 0.7.1 C2 the game is nothing too great, it's borderline mediocre. The artstyle and animations are good but the gameplay quickly becomes tediously repetitive. There only exist 4 objectives in total so far in the stages I played until I got bored and dropped the game. Collect the sheep. Defend the base(it comes in three "re-skins" of protect the flag/extractor/missile). Destroy the eggs/nest/electric doodad. And destroy a set number of enemies in the underground. The rewards the game gives you are rather underwhelming,a series of weapons that are for the most part completely useless in comparison to your starting weapons ,and clothes that have no other impact than "tweek" your characters stats a tiny bit but not actual appearance and the XP so far doesn't seem to do anything of note. The game just fails to be entraining for more than 10-20 minutes(40 if you include the annoying slow loading times you have to sit through when going to and from missions) and the few sex images/animations you get in between are just not a good enough incentive for people to keep playing. All in all this game is a congregate of decent but rather poorly implemented ideas.
SofieSoBad 2024-09-08
0.7.1 review sad, that this is another one of those "mediocre but with a catch (wink wink)" type of games. I mean it was fun enough for a playthrough but I'm glad I played this for free. There are the idle animations in battle and the victory screen that's pretty hot. That's about it. Pretty shady to sell this tho, luring with a false premise and not delivering it. Could've been on newgrounds a few years back.
Dee1414 2024-09-05
This game tried to the little engine that could, but in the end it was just a shitty engine. The game has a ton of personality and it starts out strong with some decent-ish humour and a good tone. But the art is.. just bad. I usually give some leeway with handmade art like this, but it unfortunately was done poorly by someone who frankly just isn't good at art. There's different objectives per level, what appears at first to be a cool equipment system, and there is a semblance of strategy, but in the end the game play loop just fails to connect. It's a shame because the concepts are all there and are great, they just couldn't bring them to fruition. I paid for it on steam as it looked like it had potential but ultimately I refunded this one. I would give it a 2 but I'll raise it to 3 because it was a good effort.
BigChungas 2024-09-04
It's a good idea but the execution needs work. The game isn't that crisp to play and the weapons are uninteresting. Nothing really pops out as a pdf space marine weapon most are modern in look and feel. We don't have the staples from helldivers you could have copied like the breaker, sickle, or constitution. And the original weapons are pretty mediocre. Stratagams have similar issues. Enemies are generic but the objectives do have a good variety with wafiu queens and funny segments. If the Enemies were better I would have a bit more fun but they are mostly bullet hell missile creatures. The plot is also playing into a more unserious comedic tone which is a look. It plays into a more joke like nature and focuses a lot on bimbo nonsense. I personally dislike it but I do understand that's a bimbo bias. Just not a good enough story or good enough humor for me to get past it for what its worth. It's almost too ridiculous at points with art of a lady eating a brick as an example. The porn is disconnected from gameplay making it feel rather cheap. The animations are definitely well made but the design is poor. The porn is almost slapdashed around. Better than some games just giving you CGs but not much better. Cheap porn games have the hallmark of buying artists and not really having a good idea as to how to use the art. Which is what leads to that sort-a feel. The cgs play into the story but not much of a story is really being told anyway. It's too wishy washy for me to really care about these one note bois. So the cgs don't feel special. The short missions don't help in this case. The endings only have one slide and it gets repetitive quite fast. The Chicken heath bar is pretty common. For good reason it's good that it's here gives you a good reference for shenanigans. But yes the only real connection is that chicken health bar so the story is the only real thing carrying the weight of the scenes. And like I said the story is weak so the scenes feel cheap. In terms of general design integrating gameplay is by far the harder option. So a lot of folks go with story instead. It's why a lot of these things are pseudo visual novels. And also why the question of why make an actual porn game to begin with starts to crop up. They went with gameplay, shirked the story, shirked the gameplay, it's a bit of a mess. Anyway Single player helldivers is an interesting idea. To add porn to that would be an interesting design challenge. But they kinda need to make a fun single player helldivers first and also figure out how porn would even fit into that equation to begin with. It feels like they dived in balls deep with no lube, no condom, and no greater plan. And kinda ended up with a more traditional cheap porn game. With no real reason to exist other than as a joke. The comedic tone does not help with that, that's how you become a clown. Even with this sorta scathing perspective I will give this 2 stars as going with the harder route is fundamentally commendable. I did not enjoy.
Mike17723 2024-08-13
A medicore 2D run and gun game, they need to add some serious improvements to the gameplay to make it worth playing. The H-content is quite small for the full planned game, 3 animations and the rest is just CG-s, this game should prove to be a waste of time, time will tell. Oh yeah, I almost forgot, when you win a level you get a reward of... some male military commander raping you? And this is a "victory"? Really really dumb.
MorganMor 2024-08-12
Although the demo is only a few planets long, there's a base of a surprisingly solid game here. My only real complaint is the lack of a dodge roll ability to more quickly relocate (there is a sprint function, but it doesn't feel sufficient for getting out of jams). The apparent lack of an ability to heal short of just respawning is also somewhat annoying. Get some skin options like different suits/leotards, helmets, and all that jazz, and I think you got a real winner here.
awk 2024-07-25
For a demo it looks very promising so far. The art is great and the gameplay feels very well done. More types of enemies would be great and maybe some diver on diver action as well as some kind of outfit changing which looks to be planned but not yet implemented.
fondleless 2024-07-08
The gameplay is like vampire survivors, you walk like a sack of potatoes, you shoot and you reload really slow. There is an idle animation of your character of which you get to see their damaged clothes every time u get hit, basically 4 times you are naked. The story is your classic helldivers porn parody nothing too deep to read into, the game feels like it was made in 4 months, if you are a widescreen enjoyer, do not download this game, classic unity devs release games with fixed resolution that bleeds outside the screens bounds. Obviously there is no option to change the resolution BUT THANK FUCK they have a volume slide, because windows 10/11 did not provide that feature. The h-scenes are a-ok, and the only thing to look forward to here, in terms of gameplay and fuctionality it is extremely low filled with the most irrelevant of options like "streamer mode", thank god they prioritize fuctions.
DragonLSD 2024-07-06
no complaints at all, great animations, great game, just not enough content yet for me to give it a 5 star, though another bonus is sony doesn't have control over it, i look forward to seeing what is added in the future.
El Presidente 2024-07-06
Final version: It's a short but well packed experience. I'm a little sad there was no so much variety and even if it's a parody of helldivers it still have a own story to tell. The movement was adjusted. It's quite sad that the last boss was an unique experience, it would have been nice to have other miniboss like her. overall the arts are nice, the gameplay is solid, i got fun, i stay firm on what I've said. Demo: This is the best helldivers porn parody game ever made, and I'm glad that helldivers got so famose to get his own porn. The game loop is what you expect, but it's a top down shooter like enter the gungeon or binding of Isaac. You select a mission, you deploy in a point, shootdown everything you meet, complete all objectives, wait for extract, extract. Like helldivers you can equip stratagems but unlike it you don't need to complete the minigame, you need to complete the minigame only when you die and it's easy to do so. The only negative are the slow movement of the protagonist and the slow reloading. In the porn side, all pixel arts are good, you unlock events and animation when you complete missions. There are no bugs-human porn interaction if not with free bullets and the only defeat cutscene is you getting punished by high command, like super earth intended. So waiting for the C1 permit and the official release i say 10 liberty out of ten, I'll spread manage democracy again.

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