Hero's Companion

by keksx4

Uncensored Windows Linux Mac Android
Versionv0.2
EngineHTML
Released2026-06-28
Updated2026-06-29
LanguageEnglish

A story-driven fantasy RPG where you take the role of a companion to a rising hero, navigating relationships, choices, direction of the story and shaping characters fates. A story about trials, loyalty, doubts and getting exiled from the Hero's party... probably. Spoiler: Premise A young man stands at a crossroads, with trials of will and passion ahead that will test both him and the hero's party. The destiny of many may rest in his hands, where will they all stand at the end of the journey? Take charge and make choices that will shape the path of their fates and determine how the story unfolds!

v0.2 - Prologue rework - UI/UX updates - Event tracking feature - Prepared foundations for future gameplay systems 0.2 in Details Story / Content Updated the Prologue with revised dialogue, character introductions and scene flow. Introduced Nancy as a new character planned for a separate optional branch. Prepared images for main locations. Added location banners to key Prologue moments. Added pages with additional game information (to be updated with new releases). UI / UX Added inline portrait selection during character creation. Redesigned speech, narration, thought and system-note widgets. Styled links replaced old plain link blocks. Made small adjustments to Twine-native components. Technical / Gameplay Added scene and event tracking: seen scenes, peek counters and one-time events (can influence certain dialogues). Added save versioning with the current save version set to 0.1 and a migration scaffold in compatibility functions. Updated relation notifications and the party relations screen with fixes and small updates. Added error catching and validation (for easier bug catching and player support). Systematized scene naming. Improved fading functionality (required for future UX updates). Added encapsulation for important variables (protecting them from direct SugarCube State manipulation through the console). Prepared foundations for future features: inventory, shops, gifting, tryouts, sound system, objectives and more. 0.1 - Initial release - Prologue implemented

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