High Tide

by PocketStorys

Uncensored Windows Linux Mac
Versionv0.0.4
EngineHTML
Released2026-07-21
Updated2026-09-09
LanguageEnglish, Spanish

A game inspired by the idea of Overcoming Odds High Tide is an adult survival game where two couples get stranded at sea on a drifting boat with no way back to shore. To keep their nerves and their desire from boiling over while they wait to be rescued, they turn to the Bowl of Fate: a game of drawing tickets that decides who does what to whom each round. As the days drift by and the tide rises, the tickets pull the four of them into escalating dares, confessions and encounters, and every draw reshapes the relationships trapped on board.​

v0.0.4 The day exists now: seven posts, two places each, and you hand out the work Fishing, rain catcher, still, repairs, galley, lookout, bunk Who works beside whom is the point. The card tells you the cost before you confirm Rigs stopped being free money: manned they yield double and break half as often Repairs cost a day of somebody's work, not scrap Leave two who want each other alone in the galley and you find out at dawn The evening is five tickets, then you choose who you turn in with Drink no longer wears off between rounds. A night only goes one way Voyage contracts: Rescue, Safe Harbour, High Tide, The Rival, All of It Adrift is still there and still the default. Nobody loses the sandbox Losing takes four days of the same state, and you are warned on the first Silas is the rival. He works at her every fourth round and says so in the log Three counters: stay close, keep her attention, or post him across the boat Three at once is possible now: your partner and two more who agreed to it Nobody gets left behind. Your primary stays your primary They have to be talked into it. Openness is not enough on its own — trust is the other half Pregnancy stopped being a coin flip: a 28-day cycle each, offset, 2% to 65% She tells you where she is in it if she trusts you. Hunger and thirst suppress it The game stopped changing your partner without asking. It asks days ahead and you can refuse End it with her, on your terms, whenever you want Clear the Air: the first way down from a grudge that is not just waiting Sway does three new things: seed doubt, send someone below, pour them another Sway works on the men. It always should have Resentment stopped spiralling: peak 37 down to 12, over 900 measured voyages Two men on deck no longer kill the round with m/m off: 15 dead rounds a voyage down to 0 Nobody sits out 52 rounds any more. Worst run is 4 "Clear their head" was infinite. It is not Loading a save shows the day you loaded, not "voyage just begun" The dead stopped joining in: not a third, not a witness, not still warming up Six new achievements: Thirty Days, Every Bunk Full, High Tide, He Went Home v0.0.3 Leysa: a woman on a raft, no memory, no name From day 18, castaways or not. The raft never comes back Somebody has to go in after her: you, the strongest, or draw lots Three days aboard before she's in the bowl Five things you learn by watching her. She knows none of them Silas and Vera say no to her. Once. No explanation Four new social actions: Confide, Share Ration, Night Watch, Dare Vera finished: drink, dance, exhibition, kisses, fights Leysa brings 19 clips, sex takes rotate Fondle has footage at last Vera 19 → 76 lines, Silas 16 → 40, Leysa 78 from nothing Narration stops naming the wrong person (73% of scenes) NPCs stopped eating your rations: five days back No more acting with yourself Interface no longer breaks at zoom Cheats tab rebuilt: shelf by character, ten cheats, four new Updating can't serve you stale code any more New achievement: "Somebody Went In" v0.0.2 No more dying of thirst on day 12: fishing rig, rain catcher and still, built and repaired with salvage Play as any of the four Content filters: m/m, f/f, pregnancy, death New prologue written from your character Character sheet: traits found by playing, all nine stats explained Alcohol that does something: drunkenness, "pour a drink", hangovers Couples stop breaking on round 3 (first swap: round ~4 → 72) The bowl stops playing favourites no more ten rounds off-screen You see who's watching before you choose Arena 48% wider, crew panel folds away Three softlocks fixed, dead characters gone from scenes, clips star whoever acts Version bumped to 0.0.2 v0.0.1 Initial Release
empytness2001 2026-08-26
It's great to finally have a new "html" style. Very nice choices for videos and pictures and systems, love this game and the path it's taking. Keep going with the great job, expand the oportunities with multiple people and it will turn out perfect!
mattiasknight 2026-08-14
I really hope you continue developing this project because I believe it has a lot of potential. There is so much room for adding new content, features, and ideas. With further development, this could grow into something really great and unique. I’m looking forward to seeing how the project evolves and I’m already waiting for the next update. Keep up the great work!

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