IA2: Cock Hero Adventure

by Tribe

Uncensored Windows Linux Mac
Versionv.2.4.9
EngineRen'Py
Released2024-03-23
Updated2024-03-24
LanguageEnglish

About IA2: Cock Hero Adventure

Tribe develops IA2: Cock Hero Adventure, an adult game made in Ren'Py. Its most recent update, v.2.4.9, came out on March 23, 2024. It runs on Windows, Linux and Mac. Text is in English, and the game is uncensored. The game uses live-action footage with animated scenes, and you play as a male protagonist. Tags include masturbation and teasing.

Game description

With the new additions made to Imagine Erotic Application, it now offers more than just a simple fapping experience. It introduces a world with objectives and atmosphere, with the addition of the Adventure Mode, allowing players to set their own limitations and make their own rules. The game allows players to customize situations and encounters which facilitates the potential to create experiences only limited by their own imagination. Support me by lending me your suggestions and following me on my Patreon. Mode Descriptions: Spoiler: Descriptions This isn't a story-based game. Instead, it is a way to gamefy the porn you already have on your computer and that is provided by the community. This game consists of three customizable game modes. By selecting "Play Now," you will be taken directly to an application designed for quick and immediate rapid-fire playback with a metronome and no interruptions. The other two modes primarily rely on Cock Hero videos and PMVs. The first, Cock Hero mode, is very similar to the standard mode, except that it shuffles all of your Cock Hero clips and breaks, resulting in a potentially infinite Cock Hero video made with only the rounds you want. The difference between this game mode and other Cock Hero randomizers on the market is that this one gives you complete control while also being free of charge. Finally, there is Adventure Mode, in which you play as an aspiring hero tasked with feeding succubi following the fall of humanity. In Adventure Mode, the way content is relayed back to you is far more complex. You will engage in pseudo-combat and discover events. The game mechanics are currently being developed, and in-depth story elements/static characters will not be introduced until version 3.0.

Download IA2: Cock Hero Adventure v.2.4.9

Changelog

2.4.9 changelog 2.4.9 This update's focus was on efficiency and further customization of enemies: - Unique videos have been added!!! If you place a video in an enemy folder and tag it with "_pmv _ ", it will play only for that specific enemy. Please keep in mind that these videos still adhere to the heat/difficulty functionality, albeit only in extreme cases such as a 6+ heat disparity. These can be any videos, but the intended purpose is to assign actor-specific PMVs to an enemy. (suggested by GrooveDaddy ) - The spell book has been updated with the new unique video function, which tracks all eligible unique videos and allows you to browse them by unique category. - There is also unique music! There's no need to tag the music. Simply place a music file in the enemy's folder, and it will play whenever the enemy appears. If you add multiple music files, the game will randomly select one from all of the available sound files. (Hint: It doesn't need to be music wink wink ) - New Event: Lady of the Lake. The succubi are polluting and corrupting the environment with their pheromones by disrobing and immersing their bodies in water! This was not what nature intended. - Matching videos to current distance and heat levels has been optimized to the point where the accuracy kinda creeps me out. I am not even kidding. In light of this, I doubt I'll be improving it any further. See it for yourself... - Cock Hero video appearances, etc, are now reflected in score tallies across all modes. It was the last thing I wrote down before the slew of other changes that followed. 2.4.7 changelog 2.4.6 > 2.4.7 - Tweaked and improved the add/remove folder screen. The most notable difference is that the list no longer resets to the top when adding and removing a folder. - Some bugfixes involving the new events. Fixed navigation empty button appearing after declining event. 2.4.6 changelog 2.4.6 changelog Events are now available ! Two new events have been added! One event has been added to bring those lovely "town" succubi closer to you (many more will follow), and the second event is an introduction to events that host a large number of people. - A spell book room has been added. Don't pass this up! Examine the suspicious room from the tavern's in-game menu. I'm confident you'll be glad you did! This room contains the spell book, which allows you to see all of the videos, their stats, and their settings! Requested by GrooveDaddy - Soul (the currency) has become Spirit (only in name). This was done for a variety of reasons.... Soul will be important later, and I don't want to change it at the last minute and confuse people. - Spirit (the new soul) is much easier to obtain as currency because it is affected by the duration of videos now. Furthermore, it scales up and down based on the difficulty and spiciness of the video in comparison to the videos that are currently on cooldown . (NOT all videos in the game). You may preview how much spirit they yield in the new spell book screen. - A slew of new text. This was primarily added to help with the new event system. All personality-related text has been extracted to its own file to make it easier to find (modders). -The tags face, ptease, ttease, and atease were previously recognized by the game, but they are now coded, implemented, and given functionality. These tags, as well as future tags, will have more pronounced interactions in the future. Bug Fix - "_cum_" tag is repaired. It may have showed up before in some cases, but it'll certainly show up now. You will now see the intended use for this tag when the player can no longer endure now that a sneaky bug has been squished. - "Advendurer" has been fixed. If you are currently an advendurer, you will have to sleep or pass a day before potentially becoming an adventurer once more. But I'm sure you lot meet your quotas so that they call you Hero anyway... 2.4.2 changelog 2.4.2 Changelog -Added an optional X-mas theme toggle to the main menu. -The existing dialogue was nearly doubled (again!) and a new system of dialogue was added to allow for more diverse situations and recognition. The dialogue added is slightly modified submissions from GrooveDaddy . -"Degrading Content" is a new toggle in the Settings menu that filters dialogue that may be too rough for the player. This would remove any shaming or insults directed at the player. -Soul loss was implemented in the previous update. With the delay of events, those changes merely prevent the player from gathering soul without adding value to the player experience. As a result, it has been temporarily disabled until the corresponding mechanics are completed. -A larger screen for video playback in adventure mode is now available in the Settings menu. Shoutout to Arzeth Bug Fix -If images had 1:1 dimensions AND were less than 720p, they would be squished and forced to make fishy faces (not cute ones). 2.3.2 changelog 2.3.2 changelog Favor and relationship are being handled differently and have been reset for all enemies in preparation for the upcoming updates. This also fixes some enemies' favor values to appear to reset for no apparent reason. The patch notes do not include all of the technical fixes and adjustments made after disassembling the code, but it should generally run more smoothly. - Three brand-new personality types! GrooveDaddy (Patron and PMV artist) deserves a lot of credit for this (if not all). The other three personalities were supposed to be added in version 3.0, but a good plan can always be adjusted as they say... - The amount of enemy dialogue has been doubled. That's 6x the previous dialogue with the new characters. - A brand new cummy screen! Is it finally time!? There will be no more square black screens that force you to exit the game. It now has a new design that allows you to continue playing outside of adventure mode. (Shoutout to HGBX ) - You can die now! (Yay!) There is no content yet, but the functionality is there. If you orgasm with less than 100 soul, you will be informed that you would be roadkill in a later patch. Of course, in the near future, this will become much more complex. - Favored videos and finishing to a Cock Hero video no longer generates a fixed cooldown; instead, cooldowns are reduced by a percentage. When you have 300 videos, reducing a cooldown by one feels insignificant, but 10% will work in any situation. (To achieve the maximum cooldown reduction for a video it will require it to be favored along with 10 cummies.) - New tags for enemy images/animations: "_cumming_" and "_cum_". These tags are used if the the player finishes and, of course, will have more uses further down the road. (Suggested by GrooveDaddy ) - New tag for enemy images/animations: "_face_". This tag is now fully functional and used for speaking. - Updated menu. All game settings have been relocated from the preference menu to a new screen. This menu is available at all times during your session. Fixes - Removed blinking between images during interactions. - Fixed a bug with the top-bar content filter button (it wasn't highlighting) - This bug was really cute... If a folder name was part of another folder name, adding or removing the folder affected both folders. I'll never get that day back, but I do this job for you because I love you. 2.2.1 Changelog 2.2 > 2.2.1 - Fixed button in the top bar that filters content. I'm still looking for the prankster who done it. - Happy Halloween! This patch has a Halloween theme. If it's too frightening for you, you can turn it off in the main menu. - The two confusing options menus in the main menu and in adventure mode have been consolidated into a proper options menu under preferences. You have to see it to believe it. The tutorial does not reflect this new change. I will add more notes and improve formatting in future versions. - The option to start videos at a random timestamp has been added to the preferences menu. If this option is enabled, the clip will be played from a random timestamp if the length of the video being displayed exceeds the settings for how long to display videos. The option to enable this has been added to Adventure Mode and the Imager App separately. (shoutout to PrestoMajesto ) - The add/remove folder screen now includes Cock hero videos and breaks. This has an impact on both Cock Hero mode and Adventure Mode. Please note that the videos will need to be placed in a folder first and that moving the file will remove any stored data related to that clip. If you do not want to use this function or if your files are already in a folder, there is no need to do anything and you will be unaffected. (Expedited by bob035 ) - Metronomes now have their own volume control in preferences. This impacts all game modes. - This patch includes the hotfixes that prevents the crashing from @ symbols in file names and the enemy data resets. Adventure Mode - Enemy folders may now contain video. The functionality remains unchanged. To create an enemy with an intro video, for example, simply include _avatar_ in the video's title. (Thanks to GrooveDaddy ) - The maximum difficulty and heat setting for videos has been increased from 10 to 15. This was done to give the player more options and to accommodate the town area map. If you choose not to make any changes, this will have no effect on your current settings or gaming experience. - Favored videos have an added effect when shown (plus dialogue). - Videos that have caused the player to orgasm have an added effect when shown (plus dialogue). - There are now variable metronome speeds. Speeds will be impacted by the number of strokes requested. - Enemies will now offer modified stroke requests (i.e. fast, slow, tight...) to offer more variety. Expect this to be continuously expanded upon like any other dialogue. - Video appearances and video cooldowns can be reset in the tavern. This is particularly useful with the new maximum difficulty and heat settings. (When previously unseen videos are shown, their statistics are automatically revealed.) - Relationships with enemies (hidden) will improve if you feed the enemy at the end of the day. Alternatively, if you go too long without feeding them, your relationship will deteriorate. The length of time before decay depends on the enemy's personality type. - At the end of the day, enemy favor (visible) will be shifted toward the value of that enemy's relationship score with the player. - Maximum difficulty and heat for Outdoor/Beach/Town areas have been adjusted to 8/12/18 respectively. - Video cooldown times are now reduced for videos that have made the player orgasm. - Negotiating for reduced heat (serious enemy) has had it's effect increased to 5. - Added a warning regarding the lack of videos (if any) to Adventure Mode. - Tweaked clip randomness. - More unique dialogue during interactions. Cock Hero Mode - There are now two entirely separate settings for duration of images and videos. (Thanks to Sbeneko ) - Pause button has been removed. - Trash button still doesn't remove files from the playlist, but it reveals the file name and path so that the player can easily find and delete it if necessary just like in adventure mode. Imager App - The pause button has been repaired. Unpausing resumes the timer as if restarting (This is intentional). Please keep in mind that the image will be marked as skipped for statistical purposes regardless of whether it is watched again after unpausing. (Thanks BGBX ) - The liked images ratio is applied to the total number of images/videos in the game directories as opposed to the number of images/videos that are currently active. 2.12 Changelog 2.1 changelog Adventure Mode - Expanded encounter dialogue. - During encounters, enemies can now project images from your 'Your Images' folder. During interactions, there has been additional dialogue and choices related to this content. This feature can be disabled in the tavern. - As with any other game mode, the images displayed during interactions will reflect whether you succumbed to lust while the image was displayed. (This also has an impact on fap counts!) - The first metronome has appeared in Adventure Mode for those of you who don't want to count in your head. This feature can be disabled in the tavern. - Created a secondary (hidden) relationship value with enemies. The visible value changes more quickly and closely functions as a currency, whereas the hidden value changes more slowly. This will be developed further in the near future. - You can now return to the menu (end adventure) and return to the tavern from the menu. This is particularly important if the player intends to use the add/remove folder function, as it will reflect what content is displayed with the new image update. - Changed the tracking variables assigned to files so that they communicate with each other across all game modes. - Fap counts dynamically correspond to and adapt to the content displayed. Technical Improvements: - Enemy information/statistics will update and save properly. - Improved performance by consolidating where game files are loaded. - Animated webp images no longer cause the game to crash. (gifs and animated webp images are not supported by Ren'Py) Static webp images continue to be accepted. ( Thanks to anne O'nymous ) 2.1 > 2.11 changelog Several tweaks and corrections. Cock Hero Mode Breaks are now fully implemented, with the same functionality and randomization as images and videos in adventure mode. - Breaks options added to the Options menu. You can now enable and disable breaks during Cock Hero mode. - You can now choose whether you want breaks to appear at predefined times or at random. - You can control how many videos appear between breaks. Adventure Mode Fixes - Enemy favor will no longer decrease as if you fled after every interaction if you fled once that day. (This was a sneaky bug) - Loading the game no longer results in an error due to a misspelled variable. 2.11 > 2.12 changelog - Options menu bugfix 2.02 Changelog v2.02 - (Adventure Mode) You can now customize your game's difficulty - (CH Mode) Breaks are more random than before (Hotfix before overhaul) - Adds missing empty folders (all of them this time) - Many tweaks (lost track of them all...) Includes previous hotfix: - Mac version not launching - Spelling corrections v2.01 Release

Player reviews

Player rating 5.0 / 5 · 7 ratings
Written reviews 7 · avg 4.4★
Positive (4–5★) 86%
Latest review 2024-04-27
number1fanofnumberonefan 2024-04-27 ★★★★★
By far the best game on this site for creating one's own adventure! I happened onto this game, and thinking it could have some real creativity to it, gave it a try, and I'm glad to say I was right…
CarbonBeast 2024-01-27 ★★★★★
wow.. it's pretty much just a video player for fapping.. i kinda expected for a game to have some content.. here you got to put your own videos inside (i got like 0 on my pc).. there is not even…
GrooveDaddy 2024-01-11 ★★★★★
Ok, I've held off reviewing for a bit cuz people are gonna think I'm biased cuz some content I have made has been used in the game. But listen, before stumbling upon this game, I promise you I had never…

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