Aarkana Saga

by KhelistGames

Uncensored Windows Mac Linux
Versionv0.2.0-alpha
EngineOthers
Released2026-06-06
Updated2026-06-06
LanguageEnglish

Set in the early 2010s, Aarkana Saga takes place in a realistic world where rare, hidden, and barely understood forces exist beneath the surface of everyday life. The story follows a young protagonist who begins to uncover mysteries buried in the past and comes into contact with the Aarkana for the first time: a strange and unknown force capable of changing his life forever. What begins as a mystery soon becomes a dangerous adventure. Will he use this power for good, or will it lead him down a darker path?​

v0.2.0 Alpha Main Changes Fixed several reported bugs related to combat logs , companion recruitment , and class quest items . Added a new advance time button. Added a new interactive map with character avatars in locations. Added a new options menu for audio, display, and combat speed. Improved dungeon navigation with a clearer exploration grid . Replaced uncomfortable links with event buttons . Added 4 new main story events . Improved the main map and general UI . UI Improvements Improved equipment dialog . Improved inventory dialog . Improved spell book dialog . Improved characters dialog . Improved journal dialog . Improved combat UI . Improved general interface readability . Progression and Classes Increased the maximum level to 9 . Removed dungeon-based level restrictions . Added a new level 5 reward . Added slight XP variation from NPCs. Reworked starting HP , starting stats , and starting weapons for classes. Added weapon aptitude by class . Combat and Balance Rebalanced HP for all classes and NPCs. Rebalanced spell damage and cooldowns . Reworked armor behavior . Reworked several spells , effects , and resistances . Improved initiative calculation . Added clearer NPC difficulty / XP indicators . NPCs and Dungeons Reworked all hostile NPCs . Added 9 new NPC types across combat roles. Added 5 new NPC types across categories. Added 45 new NPC types across levels. Reduced dungeon encounter frequency . Improved dungeon entry and exit flow . Reworked existing dungeon content. Added 1 new legacy dungeon: Deep Forest . Legacy dungeons are designed to be completed in parts over time and include multiple parallel quests . Equipment, Spells, and Loot Reworked all weapons . Added 27 new weapons . Added 33 new armors . Added 15 new spells . Added 9 new effects . Added 8 new materials . Added 4 new components . Added 1 new container type . Reworked valuables , containers , dungeon drops , and NPC drops . Spells now respect equipment restrictions . Companions and Characters Improved companion leveling and XP distribution . Companions now follow the same level reward structure as the player. Ana received a major rework, including class , equipment , stats , and skills . Ana received 2 new quests , 2 new scenes , and 14 new dungeon scenes . Ana’s encouragement quick events now grant a buff to the player. Ariel received 1 new quest and 2 new scenes . Kenneth received 1 new quest . v0.1.0-alpha Initial Release
iSevik 2026-05-11
This creation is poorly made, as are most 0.1 games: 1) The combat is slow, speed it up; 2) Leveling is crap, rework it. Tying your level to the dungeon, so if you level up in the dungeon, you can't level up any further, is nonsense; 3) The dungeon system is crap. I didn't even know what to do in the second dungeon. I've explored all the rooms, taken out everything I could, but I can't get out. Either add a marker that indicates the room I need to visit, or rework the mechanics altogether; 4) Make items more visible, they sometimes blend together and aren't immediately noticeable; 5) Add a points system that can be spent on improving characteristics, or with increasing level, characteristics will increase automatically, depending on the character's class. In the end: weak and boring version 0.1, but the main character's mother is amazing.

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