Just Bros is a full-length visual novel and dating simulation by Ello Fat Dog, built in Ren'Py with 3D CG art. You play a male protagonist navigating a gay story among roommates across multiple routes and endings. The cast includes guys with varied professions and body types, from twinks to daddies, and offers both potential dates and hookups throughout.
The current game build is v2.34, dated September 27, 2026, and development remains ongoing. It runs on Windows, Linux, Mac, and Android, is available in English, and is uncensored. The supplied changelog for v2.31 returns tutoring Feng and massaging with Reuben, adds a new unlockable event tied to earlier choices, and temporarily disables the Chapter 29 exit illusion minigame while the story continues.
Developer's description
Just Bros is the main, full featured length visual novel. A dating simulation featuring multiple hotties to pursue, routes and endings. There are proper potential dates and also one night stand hookups throughout for you to participate it. The game aims to include variety of different guys with different professions etc. From twinks to daddies, there's something for everyone.
No more changelogs provided
v2.31
Returning:
Tutoring Feng
Massaging with Reuben
If you’re not interested in these, you can skip them and instead gain boosted affection with your roommates (only if your affection is low enough).
New fun event:
To unlock it normally, you would need to:
Have been attending this event whenever the opportunity appears
Have made a specific “niche” choice back in Chapter 23 (hint: who did you give the gummy to?)
For this update, don’t worry, the second requirement is temporarily disabled, so the game will assume you made the correct choice.
As always, all requirements will revert to their intended values in the next update.
️Changes to previous chapters:
Chapter 29 – Exit Illusion Minigame
Temporarily disabled
The story will continue without it
Currently being revamped
Chapter 30 – Statue Illusion (Score Requirements Adjusted)
Part 2: 70 → 60
Part 3: 85 → 75
v2.30
The Final
Hours at Alderic Mansion
First of all,
I’m really sorry for the wait.
This was probably one of the most taxing updates I’ve worked on so far.
One thing about the different arcs in
Just Bros
is that they let me experiment with different storytelling styles, tones, and presentation. They give me room to take risks and try out new ways to tell the story—and I think this update reflects that quite a bit.
I’m honestly not sure whether it’ll be a hit or miss for everyone, but I genuinely did my best to create something that feels
fresh, different, and memorable
. Since this is the closing part of the
supernatural arc
, I felt like I really had to lean into the weirdness, chaos, and wackiness of it all.
That said, this update is also
very story-focused
.
It wraps up a lot of lingering questions and plot threads you may have had, while also pushing forward some very important story progression for a certain character.
I’m also trying to put more emphasis on
depth
, especially when it comes to the
main romance routes
, so things will naturally begin progressing beyond just surface-level crushes and attraction.
After this arc,
Just Bros will be returning to more grounded storylines again
, so this update is very much the final big supernatural detour before things settle back into the more character-driven, everyday drama and romance.
I really can’t wait for you all to experience the
final stretch of the Alderic Mansion arc
.
Important Notes
The
final part of this chapter is not part of the fun event
but requires
very high affection
to view.
For this update, the affection requirement for this part has been
greatly reduced
so more players can access it.
This will
revert back to normal in the next update
, so take this as a temporary accessibility adjustment for now.
UI Changes
A few small UI improvements have also been added:
Week / Day
and your
Money ($$$)
will now be displayed during gameplay
The relationship status screen is revamped
Music credits
will now appear at the
bottom-right
of the screen.
Please Note
The
Chapter 29 minigames
will be reworked in the future.
For now, the
Counting Bibs
minigame has been completely removed as a temporary fix.
The
entire sequence in Chapter 29
will be remade eventually, including
both Minigame 1 and Minigame 2
.
v2.29
Hi everyone! The
January 2026 VN update is finally here
and live!
Entering Alderic Estate
This chapter follows the boys as they finally step into the
Alderic's compound
… but things don’t go as planned ( duh... ) and things start to go realll bad (as they do duhh)
A Quick Heads-Up: Minigames
This chapter includes
minigames
, and I want to apologize in advance if they feel challenging.
They require
visual accuracy
, which can be especially tough on
mobile
, and even on PC they may take a few tries. Please take your time (or you can use the guide).
This
remake does introduce more supernatural elements
. This opens up a lot of creative possibilities, new events, unusual situations, genre-mixing, and yes…
fun
scenarios for the MC
That said,
Just Bros is still first and foremost a grounded story
. The core themes remain rooted in realistic issues, emotions, and relationships. Most of the main romances
do not permanently cross that boundary
.
Even when things
do
cross over (especially in this arc), the story will
return to its status quo
.
( I’ll leave the details to the arc itself so you can experience how that unfolds )
2026-01-09
Added Bonus Episode
v2.28
N/A
v1.30
Chapter 30
I’ve been working on fixing bugs, recoding chunk of messy badly written codes, and polishing some things for
Just Bros VN
this month.
First off, I want to apologize for the delay—the upcoming update will now be
released tomorrow
.
For anyone subscribed this month but not planning to renew next month, don’t worry! You can still request access to the VN once it’s live.
Now for the proper news:
Just Bros
is getting a slight overhaul, starting with new added screens:
Relationship and Stats status screen
You’ll no longer need to slowly click through the message box to check your stats. A new screen will appear at the end of each chapter, allowing you to easily view all the points you’ve accumulated.
Letting you see stats only at the end of the chapter is designed so you can't keep checking what increases after each dialogue option, especially when backing up during events is still allowed.
This feature still allows you to replay a chapter if you realize you've lost points with characters you really like and want to try again. This should give you more control over your decisions without the need for endless backtracking
Hopefully now it is clearer and easier to view the progress you have done
Chapter and Day Announcement
Another small changes is adding screens for Chapter and Day Announcement. So you know exactly when the event is taking place
Helpful hints
All information and hints will also be transferred to Screens
Remember the mess that is in the Treasure Hunt Arc? All clues will now display nicely and neatly on screens for easy viewing instead of scrolling through text box one by one. It will make the Treasure Hunt Arc and much more enjoyable experience.
The upcoming update also includes some minor fixes, such as addressing issues with receiving more than two blue tickets and ensuring certain scenes trigger properly. Unfortunately, I didn't keep track of every fix as I was making them throughout the month, so I can't provide a full list.
When do the changes take effect?
The changes has been implemented starting from chapters 1 and 8, as well as the latest chapter 29 and the upcoming chapter 30. So you can safely continue from where you end to the upcoming chapter 30 with no issue.
The older chapters will be updated gradually over the next update or two.
If you're continuing from the latest update, the changes should not affect your save file.
To be on the safe side, it's recommended to either load from the latest update or start fresh from the beginning. Loading saves from chapters in between may cause errors before they are updated.
v1.29.2
Fix
v1.29
Chapter 29
v1.28
Chapter 28
v1.27.2
Chapter 27
v1.26.2.2
N/A
v1.26
Chapter 26
v1.25.2
Chapter 25
v1.24.2.2
Chapter 24 Part 2
v1.24.1.2
Chapter 24 Part 1
v1.23
This chapter fun scenes also come in 3 tiers, each hinging on the level of affection cultivated with the character.
The initial tier demands minimal affection, ensuring an easy entry into the chapter's fun scenes for majority of the players.
In keeping with the narrative's emphasis on a sense of 'realism', this chapter also ventures into uncharted territory by presenting it's first ever 'unrealistic CG' - an exclusive CG attainable only but unlocking tier 3
+
Story progression for Jack Jasper Jorge & Mikhail
+ New characters images added including Yan / Ryder / Mikhail / Jack / Vinny / Jorge.
v1.22.2
- The requirements for the 'tag-team' fun event has been made easier to achieve
- Initially you need to pass a persuasion check and an affinity check to get the scene
- But the first persuasion check will immediately
lower your affinity
before doing the affinity check.
- This has been changed so that your affinity is only lowered after you completed the fun event, and not during the persuasion, allowing more patrons to hit the requirements
v1.22.1
- This episode second 'fun scene' has the highest check requirements thus far! You you have to complete both a
persuasion check
as well as a
high affinity check
with the 'partner' to achieve this route.
Not only that, this route will decrease your affinity with the 'partner'
- This means it will jeopardize your ending if you wishes to pair up with this partner at the end. But if this partner is not your final choice, feel free to have fun with him if your affinity check with him is high enough.
- Of course if you wish to do this route without affecting your relationship, you can always reload your save. So save often and save multiple slots!
- And yes, the overall idea is you get to pick your final romance option at the finality of the game.
- Due to feedbacks, the fun route is not as missible as previous chapter and the treasure hunt is simplified
(but still requires a bit of thinking and talking around)
- If you have good relationship with your friends, they will help you streamline the hunt even faster by providing you with direct answers/help
(Do attempt the challenges without guide first or you may miss out a number of dialogues with your friends)
- I have also redo characters images including Vinny / Rufus / Griff / Niall / Yan / Ryder. All other characters will receive this treatment. This is to standardized all characters images to reflect their sizes etc. Past chapters images will be *remaster* the same way once the game is completed or when I have the time
- Please do save more with multiple save slots for different characters if you wish to explore different routes with each characters as the requirements for affinity checks will start getting higher~
v1.21.6
This episode contains a
treasure hunt
! Yep have fun hunting for the treasure. I promise the clues are not very difficult to figure out but can be a bit tricky. If you need a lil help, there's always the guide for Vanilla patrons
This episode fun event is also a little elusive.
hint : Finding the treasure and getting the fun event is totally separate in this episode. You can get both, either one or none at all.
v1.20.2
No Bro
v1.9.1.2.4
This concludes the fight club arc.
+ This episode will branch out to 3 different routes, all routes have their own unique CGs.
+ Additional CGs is unlocked if your fighting skill is at level 2
+ The ending section requires you to have save yan in previous chapter to unlock the happy ending for this chapter
There are 32 new CGs in this chapter.
- Fix Mikhail's dialogue showing up as Mia.
- Added stats checking at the start of the chapter. There is an issue where fighting skill is not displayed during stats check. Your fighting skill will just be shown when you start the chapter instead.
- A lot of players are confused where to increase your fighting skills to win the fight. There are 2 instances where you can train with Yan, in chapter 11 & chapter 13. You have to save Yan from Griff to unlock these training sessions too. This is to reward players who chose to train with Yan in the earlier chapters
- Winning the fight will just show alternate CG where
you win the fight duh & a bonus +5 affection with Yan.
All CGs will sent to vanilla patrons in full HD next month
Cheers
Please note that all changes will only be in effect if you begin the chapter from the start. As usual thanks for reporting any issues and continue to feel free dm-ing me
v1.19.1
The underground fight club is here and the boys are ready to rumble
Yan is the man of the hour and as usual, you will need to accumulate a certain amount of affection with him these past chapters to see the naughtier route
The event is has not ended yet and will continue in part 2 in the next update
Player reviews
Player rating5.0 / 5 · 11 ratings
Written reviews11 · avg 4.0★
Positive (4–5★)73%
Latest review2026-07-26
What players say
Most players enjoyed it, though some found the pacing slow or the progression tedious.
5★7
4★1
3★0
2★2
1★1
Players like
Varied male cast and romance options
Character development and individual story arcs
Humor and light college atmosphere
Attractive male characters and decent adult scenes
Common complaints
Too many characters blur the focus
Slow pacing and tedious progression
Some scenes require multiple playthroughs
Best for players who want varied male romance options and character-focused college stories.
Summarised from 11 written player reviews.
panaeon2026-07-26★★★★★
Wow! I'm impressed by how complex this story actually gets and the character development in it. It's really unique and exciting to follow where the story leads you and it seems there are really a lot of possibilities, and I've…
Tall Callipygian2026-07-26★★★★★
I really tried. The game makes it seem like something interesting is going to happen, but it just strings you along. Of all the games I've tried here, I think it might have the highest ratio of lines of text…
Hjzjzjj2026-04-25★★★★★
The premise in a beginning was very good and actually became engaging with the characters, but as the game progressed it became obvious that having a lot of characters made the game feel bland, the characters that at the beginning…