Lorain
by Octopussy
Versionv1.07
EngineUnity
Released2026-05-14
Updated2026-05-16
LanguageEnglish, Chinese (Simplified), Japanese, Russian
2D Game
2DCG
Animated
Creampie
Female Protagonist
Futa/Trans
Monster
Monster Girl
Platformer
Rape
Side-Scroller
Tentacles
Vaginal Sex
Play as a thief girl who is going to learn the secret of the main taboo of the world in which she lives
Screenshots
v1.07
Steam Release
v1.06
N/A
v1.0p15
N/A
v0.851
N/A
v0.82
Magma L2 has been removed from the game
Lora jump height increased by 10%
Lora walljump height increased by 60%
Now you can hold CTRL + Mouse Moving to move the camera around
Fixed size of some enemies (leech, electricBot, gargoule)
Fixed AI for leech
Fixed hitboxes of tentacles
SkyChain L1 - fixed all bugs which not access you to complete the level (hopefully)
SkyChain L2 - some fixes about puzzle to the "not so secret tower"
New puzzle nodes design
Added anchored nodes for puzzles
Leech and fluffy now can screams
Fixed gargoule death desappearing
Now monsters should die correctly, without idle animations
Fixed some ero animations bug in skychain (they fall out of the camera) (but if you can make this bug again - please tell me how)
Gap between attack animations for Lora increased
Small fixes in Lora air control
Fixes and changes in gallery:
Monsters from skychain added
Some problems with liquid in eroanimations has been fixed
Fixed crystal cost of upgrades
Added recharge speed upgrade (3 lvls)
New pictures for upgrades
v0.71
Not available.
v0.68
- 6 New dialogue sprites for Lora (and +4 with small differences)
- Boss chamber BG
- Dehydration station in level 1
- Slime ero animation
- Stumper ero animation
Because of few bugs suddenly for me I was can't finish boss for this 2 days delay, so I not want to delay anymore, I put new build here without boss, I will finish him until 31 october, but you will have possibility to check other changes now! ^^
in version of 0.69 at 31 october will be "bossfight"
Also here can be situation when you jump at the place from where you can't get out, I added teleportation to "safe zone" by "R" button, I will delete it after first release
Another bugfixes and changes:
-Few fixes in ero animations during simple playing (they was played with bad timings)
-Fixed fire pit shadow
-Fixed doors at location 5, puzzle not unlocked them
-Fixed fire traps timings
-Fixed trap press timings
-Fixed problems with some traps
-Fixed placement of ~20 enemies
-Many hard places changed to easier one, now game will be easier at magma zone
-Fixed problems with annoying climbing to places of 1 tile height
-Added speed limit of Y to Lora, to make game more easier and comfortable to control
-Increased and improved climbing range
-Puzzle nodes now will rotates by 45 degrees
-Fixed collider of gravbot
-Fixed collider of satyr
-Added AI to ancient eye
-Added AI to satyr
-Added AI to swordgirl
-Swordgirls moved to wind location by reason of plot
-Added AI to stomper
-Added AI to slime
-Added minimap by "M"
-Game menu by "ESC"
-Defeat screen now can be skipped by click
-changed blue loading screens to black and added question about exit to main menu from map menu
-Fixed Lora "get hit" animation
-Added icon
-Added custom cursor
v0.6
16 frames of comics, some of them was animated
Animated main menu
Some fixes in animation of magma monsters, like stomper, slime (but possibly you can't see this improvements ^^")
5 levels of magma locations with puzzles, traps, crystals and monsters + magma boss chamber (but sadly I not finish it yet, so he is just a decoration)
Gallery zone (it not finished yet too, just make you available to check how it looks like)
Traps-
Active:
Magma forge cooling system 1 (fire trap)
Magma forge cooling system 2 (steam press)
Passive:
Fire pit (when you fall into it, game should teleport you to latest platform - this is new mechanic too, I will add fade out and fade in through black screen to it)
New soundtracks and sounds for environment (not ero sounds, I still working on them)
Puzzles - they finally works, hope it will be not too hard at magma 4~ ^^
v0.05
Lorain not have abilities anymore (they can be obtained later by beating the boss levels)
Added 1st level to the Magmatic forge (but still without dynamic objects, so buttons will not work, also here is not special AI for monsters in this location, at this moment AI correctly works only with "camp security")
Added few monsters to gallery, but they not new, if you frequently checks our patreon posts it was possible that you already seen their ero animations
Added map menu interface
v0.2 Alpha
5 monsters – the satires, on whom some experiments were made, so the males went insane, and the females became very obedient and calm and acquired the ability to create any objects from their energy; fluffies, who have gnawed their way to the first floors of the temple; gravity bots, who are able to control the gravity and were created among different robots in order to protect the temple; ancient eyes – pure energy creatures, who see everything that happens in the temple.
10 locations from two areas – sand area, where some records of the researches were stored, and magma area, where the necessary resources for the researches were mined.
6 sex animations (one of them is between the monster and the monstergirl). As always, you can interrupt an animation by pushing the space bar (many times).
Honestly it's just not worth your time. The animations are pretty good, but nothing super exceptional. It's just okay-ish H-content. The actual platforming feels unresponsive, and tedious. The levels are far too long, and boring. The first real level after the tutorial is a slog of backtracking with slow movement. There are better platformers you can play.
The cardinal sin of a side-scrolling platformer is to make the platforming tedious and annoying. Because at that point, why even try to make a game if the players are going to dislike half of it? That is the main issue that killed my enjoyment of the game. You have to actively wrangle the game to make it work, which is no fun at all. Besides that MASSIVE negative, the other parts of the game fall somewhere between decent and ok. Nothing really stands out to help carry the game into a somewhat worthwhile experience. I can only recommend this game if you enjoy this genre. Because nothing else can encourage me to convince you to try it out.
Lorain [v1.0p15] The game has a good amount of content, although the game, in my opinion, becomes a bit boring. It's a platformer, a bit of a metroidvania type game, although something I don't like is that many of the gems you use to upgrade your character and unlock scenes require certain skills, so you have to replay everything again to acquire them, which gets repetitive. The story is not bad, as well as the technical aspect and the soundtrack, it has several languages, although testing the Spanish is poorly translated, so for practical purposes it ends up being better to play it in its original language even if they give you other options. In the H section, you have some uncensored animations of acceptable quality, but nothing awesome, although the level of character customization is quite good, which gives it a plus in the variety. If you like the metroidvania genre or platform games, you may come to like this game, if not, you may get bored, although I invite you to try it, since you also have the gallery unlocked if you are interested exclusively in the H section. I give this game a 6.7 out of 10.
There's things I like about this game, then there's things I do not like as much. Now, although this may seem like I'm hating on the game, I am not. Even with it's problems, I did enjoy it for what it was. Also, for a TL;DR, go to the conclusion at the end. Let's start with the smaller nitpicks that aren't that bad. Movement feels kinda similar to what you would get from some flash games, and some of the sound effects are of the same quality. Jump sound effect actually kinda reminds me of the water girl jump sound effect lol. Resolution cannot be adjusted, so if you want to change the game's resolution, I suggest using a BepInEx plugin for that. Now with the smaller nitpicks out of the way, I wanna discuss some of this game's issues. The biggest thing I had a problem with, is the fact that you need to recharge your shield. This creates a weird situation where once your shield breaks, you pretty much have to go to a safe place to recharge it. Now this could be okay for the most part, but the shield cannot be recharged mid way, it has to fully deplete in order to be recharged, which makes this mechanic significantly more annoying. Another problem in this game is how it kind of misses direction. You most of the time feel kinda lost, and it takes a good while to see where to go and what to do. I also feel like it would've been better if the developer added some kind of a tutorial to explain things like controls. There is a help button, that's true, but a help button should be for when you forget something after the tutorial, not the tutorial itself. As far as level design goes, for a platformer, there isn't too much here. Each level has unique design, and it's unique things. For example the first level has some sort of fire vents that force you to time your movement to not get damaged. The second level, has ice which makes movement more fun and slippery. Those are great, but aside from the visual design, they don't make the level feel different. It's more of a gimmick than a feature to me. I wish there were more levels like the 3rd boss room for example. The boss room of the 3rd level, had 4 batteries you had to pick up, and put into a special harpoon, all in order to fight the boss. I wish for example that most of the 3rd level was designed this way. Instead of buttons to open doors, this time it would be batteries you had to pick up and move. The ice level for example, could've made it so you had to melt doors instead of open them with buttons. One more thing that kind of connects to one of my previous points, is that the reason to get points isn't actually told to you at any point in the game. There's apparently a shop WITHIN the gallery that allows you to spend your points. Now most people, don't immediately go to the gallery, and the ones that don't, have no idea why points exist, or what is their purpose. Until around the 3rd level, I did not even know the shop existed. Stuff like this should in my opinion be on the level selection page, not within the gallery. One of the last things I wanna talk about are the bosses. Most of the bosses in this game are kinda janky, and sometimes feel padded. For example the bosses you encounter when you get your wall jump ability. You cannot tell me that is not padding. The entire boss fight involves you going to tesla gates, and just waiting until one of the enemies touches the gate, from there it's rinse and repeat. The second boss isn't too much better, at first he may seem very challenging, but once you figure it out, it is WAY too easy to beat him. Go to the top right cannon, aim at him, then just stand back, crouch, aaaand that is it! You're untouchable! You may have to reactivate the cannon every once in a while, but that is it. Lastly, a big gripe I have with this game, is it's combat. I feel like the lack of ability to hit or attack enemies early on, heavily takes away from the game. This is why the wall jump boss or the slime boss, or the ice boss are so weird to fight against. The player lacks any fighting power, and since overload is an optional ability to get, it forces the game dev to just make the bosses either passive to fight, or include some sort of "on site" weapon. Now I know I have said a lot of bad things about this game, but not all of it is bad. For starters, the gallery is fully unlocked from the start, so you can just download the game for the sake of the content if you're into that. The animations are actually really well done, and the art is also really good. Enemy designs as well, are really nice, and there are a good amount of enemy types in this game. There's also futa content for those who like it, and just overall the visual aspect of the game is very pleasing. Not to mention the decent amount of customization options for your character too. (TL;DR) In conclusion, the game has it's issues. From level design, to weird mechanics, or less interesting bosses, along with some other weird design choices. However, it's not all bad. I do think the game is enjoyable so long you do not go in with big expectations, and the visual parts of the game are really well designed, and are fun to look at. Gallery is of course unlocked from the start for those who want it, and there's a nice amount of customization for your character. All in all, I think a 3/5 fits this game the most.
What the hell are these good ratings thus far??? Have you lost your mind??? From the start the gallery is unlocked, the platforming is very tedious and this is coming from a fan of platformer games. This is not some random dev, no no, these are devs who have released fantastic H-games before, and yet, duing platforming you cannot fight at all, you just gotta avoid enemies and regen your shield... not to mention tedious and messed up level design making you get lost repetitively. It's feels like the devs though "Hey guys, apologies for the bad platforming and level design, the full gallery is now unlocked from the start of the game, have fun, and please do not unsubscribe from our patreon, or we can't afford food, bye <3", absolutely pathetic. Sure, the H-scenes are well made animated and voiced, but that will not convince you to play this game, at all.
I think this game is very good because it has good animation and varied gameplay (in terms of bosses, locations and H-content, hehe ). I will hope that it will not be abandoned and the author will live happily ever after, and I will also light a candle for the sequel when it is finished, I will hope and support the community and side-scrollers.
Freaking sweet game, octopussy as usual provides us with an enjoyable game. Platforming feels a bit weird, but other than that the game is great, shame only most of the cosmetics are behind a paywall.
This game is all you could want from a porn platformer, honestly. It can be challenging but I honestly couldn't give less than a quarter fucks about that, so what matters to me is the absolute QUALITY of the scenes and world. You can literaly go around fucking the entire time, and the game fully lets you do it. For those that want to play relaxed and just get Lorain raped by everything OR have Lorain rape everything, just go in and out of her overchange thing once you get it. Before then, just go jumping around, the game is easy at every point besides the slime boss (the first boss) if you do this...Nevermind that you can get upgrades, which I got 0 of lol. On top of all that, the game runs like an absolute charm. I've encountered one single bug where I started fucking inside the walls and it put me back into the level select menu. Also, you've got vaginal, anal, oral, tentacles, machines, more tentacles and even slimes. It's honestly amazing. PLAY IT, IT'S GREAT Spoiler: Sex images, I'd recommend seeing them yourself first View attachment 1791262 View attachment 1791285 That suit is the overcharge thing by the way, MC looks somewhat like D.Va from Overwatch otherwise, except she's a redhead.
Pretty good game! I enjoy the puzzles and platforming, and the game itself is quite fun (even if you don't focus on the H-stuff, the platforming is worth a go). Some of the earlier reviews seem to have been written back when the game was in more of a demo state, but it's perfectly playable (and fun) now. Give it a try. By the way, if you explore the frost level more thoroughly, you can get some extra unlocks that makes the journey easier (an alter-ego that can attack, as well as unlocking the ability to wall-slide). That, combined with the midair dash you unlock after beating the first level, makes the platforming much less repetitive. And yes, the H is pretty good too. All around a solid game.
In my opinion, if the dev added combat, it will be better cause repetetive jumping can be a bit boring + Decent h animation Fun to play Easy to get scenes Various enemies and map - The camera sucks The jumping itself is weird Too much platforming
This is a 0.71 version? I cant believe what I just sat through. Cons: -Bad controls, you float like a piece of paper everything but precise. -The developer knew that his controls are shit so he implemented ledge graping because without it this game would not be playable! -The level design is terrbile, you cant outright see what is background and what is an obstacle or a platform. And its very boring to look at. -The collision on almost everything is bad. Hitboxes are shit -Sex animations are also bad. Even the previous games like Tower had better animations. -Music is boring to hear and seems to be very short. -Sound (when present) is bad. -When in a sex scene there is no zoom mechanic and the default is so far away I can't see anything. For example I could not see if the slime is penetrating her or rubbing her. Pros: +It is in development, so MAYBE it gets better but with this being the 0.7 version I highly doubt it.
fun concept! I enjoyed it a lot! maybe have some different random cutscenes based on which enemy pulls off the shield! Keep up the great work! Definitely less spikes, please! maybe add a toggleable a face zoom or body zoom preview portrait to show her reaction to stuff and more nakedness! (see Blade Kitten).
Love this game and can't wait to see more of it! The best thing about the game gotta be the animations which are extremely well done, and the cg's also look great. Gameplay wise it's not that difficult since the only things that could kill you are the traps in the level. Enemies themselves pose no threat whatsoever. And there's little punishment in dying either since the game does not reset the puzzles you solve. Finding your way around a level can be difficult though. Overall really love this game and it's worth trying for the cute protag and animations alone, highly recommend!
3 stars for now. I think that's really fair Game has a lot of potential. In it's current state, I can't even call it a game, more of a tech demo really. I'd describe this game as a hentai classic prince of persia. The mechanics are similar. Octopussy keeps surprising me with better drawn/animated animations every game he makes. This game is no exception. Updates are slow, but that's to be expected because Octopussy works on more projects at once. What you can find in the current demo: - 4 incredibly hot sex animations (One was seemingly removed for some reason) - Broken gameplay (really broken gameplay, I wouldn't even call it functional) - Floaty jumping - Hot protag I'm excited to see this game progress, and my rating go up (If Lorain improves)
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