Memoirs of a Battle Brothel

by A Memory of Eternity

Uncensored Windows
Versionv1.11
EngineRPGM
Released2025-02-11
Updated2026-04-09
LanguageEnglish

Memoirs of a Battle Brothel is a narrative-driven, tactical turn-based RPG with mechanics inspired by Final Fantasy Tactics and D&D 5e. Players assume the role of a Facilitator, an associate of the Courtesan’s Guild that provides much-needed services for guild members, including lodging and upkeep of facilities that attracts a wealthy clientele. Of course, in the cyberpunk setting of MoonFall, even luxuries are often undercut with the threat of violence. Whether it’s pressure from one of the ruling crime syndicates, disgruntled nobles or even a blood contract from a private military company, the Guild finds itself beset on all sides, sometimes even from within. In order to maintain its political standing and position in the MoonFall underworld, the Guild must occasionally meet force with force, and while its members are much more renowned for their other... talents, the Guild has retained a formidable martial reputation since its founding. Combine the Companions from Firefly, the girls of old town from Sin City, a dash of Shadowrun and The Last Sovereign, and this is what you get. ​

v1.11 Minor typos fixed Save config errors fixed Blind status effect errors fixed v1.10 Just a small patch to fix up some minor bugs. If you've built a massage parlor and haven't been able to get a massage from your closed relationship partner, this will hopefully fix that. Also fixed some overworld bugs, including one related to the Three Moons favor mechanic. v1.09 I've updated the game to add a new pixel perfect mode, which is similar to some of the lossless applications I know some players are using to run the game. It will make the game look sharper overall but also introduce more visual artifacts and errors. Some people may prefer it over the default look. You can find it in the options! v1.08 I'm glad to announce that the Carsons have been added to the game, along with their questline. They are backer-supplied characters, so expect the writing to be a little bit different than normal. You will be able to find Alyssa outside the Saint Gorfu guildhall after you finish the initial guild-related quests. Additionally, I have optimized the combat to run more smoothly, and hopefully reduce any lag or stuttering that may occur. Enemies may have a slightly increased "thinking" period to adjust. If you come across any bugs, please let me know! I have also added a way to leave the Forgotten City dungeon, as that may help players that find themselves bottlenecked there. v1.075 Bugs fixed: Can’t purchase massage room after beating game - fixed Kaywin’s massage sex scene bugged - fixed Support skill Incorruptible was acting weird - fixed Floating npc in the spire -fixed New stuff added: New pedestrian NPCs including Orion Nebula in the spire. v1.074 This update is a relatively big one for NSFW content as it adds a new short scene for all 9 companions. First off, the Massage Parlor can be built in your guild hall, found under the Facilities category in the player’s room PC. The Massage Parlor is expensive but can be built instantly. It comes with a massage therapist that can heal your party HP/SP for free, like if you were to Rest, but without time advancement. You can also call any of your companions to give you a special “massage” as well. Although they vary in skill and technique, all of these special massages end in sex. Kore, Kaywin and Thassia will service the Facilitator freely, but other companions may require a relationship. Also beware, cheating (and the resulting drama) can occur, but a warning will be provided beforehand. Even though the scenes are relatively short, I underestimated how much time writing 17 H-scenes will take (as all companions besides Kaywin are bi, this necessitates one scene each for a male and female facilitator). Each scene is unique to the massage parlor, and there are a lot of new pixel animations as well. But as these are made by me, the quality may be a bit amateurish. I hope you enjoy! And please let me know if you come across any bugs. Bug fixes and QoL improvements: Added new text in quests that cannot be advanced until the player activates certain triggers. Rebalanced the Vigilante skill Vantage Point Increased Sol Carna price to 1600 and rebalanced the weapon (if you already bought it, the weapon will remain the same) Various typos fixed Various overworld bugs squashed v1.073 New content: - More pedestrian NPCs - A few new items, including a new shield type and a new named pistol Bug fixes - Backer character names now displaying correctly - Asuka in the Spire now no longer generously gives the player credits - The money exploit from the library grandfather clock has also been fixed - Warehouse bug that gives player bonuses to their Tech has been removed v1.07 Player can upgrade their car in Kaywin’s garage to increase overworld travel speed. Player can now change their room appearance through the PC. New sex scene added for Amy Seagrave for both male and female Facilitators. Seagrave now functions as a CHA trainer. New pedestrian NPCs added throughout the game world, most will give just flavor text, some will give you items. New weapons added to the game world. Most can be found at the Library or the gunshop in Act 3. A few can be bought or gained by talking to NPCs. Bugs fixed Stealing the keycard from the Guild HQ vault guard is no longer bugged Targets Painted skill fixed Boltslinger Drone now able to use Electric Ammo Diana 1st dialogue not recognizing player anatomy fixed Service break room floating exclamation mark bug fixed Shrike black site dialogue bug fixed Shadow Slash skill’s text now accurately states that it hits twice Guild “assault” missions skipping combat fixed Guild “assault” missions lacking journal description fixed Various typos fixed or removed Various minor overworld bugs fixed v1.05 Hi everyone! Another small update for you, this time adding relationship cheats to the game. You'll be able to set your relationship status with any of the companion characters, without having to go through the troublesome process of actually wooing them! Additionally, a cheat-only harem option for Diana, Zafra, and Jasen has been added. They even have unique harem greetings, although they normally are limited to closed relationships only. Like all cheats, this will be found in the player room PC. Bugs Fixed: - Attempted to fix a bug that force players attempting to flirt with Zafra into a bar scene repeatedly. As with the above cheat, I also added an option to forward her romance quest to the sparring stage, or immediately afterwards. - Removed an invisible dev tool in Guild Hall 1. v1.04 Bugs Fixed: - Sequence breaking bug with the bartender after Act II - Autosave toggle giving free experience - ATH trainer in the security room being pass-through v1.03 Changes: - Added toggle for autosave at character creation and at the player PC. If you are having issues with autosave crashing the game, turning it off should address the problem. The menu option does nothing as a quirk of the code, so I removed it. - Added a function to the cheat menu (player’s room computer) to reset the salary timer. If your salary has glitched out and is no longer paying you periodically, you can use this to reset it. Alternatively, keep using the cheat for as much money as you want or increase time progression (however, it should not progress the in-game clock). - Made Anomalie’s area in the Valley of Pillars revisitable and added additional dialogue for Alpha. Also added a new (more reasonable) way to get anomalies (very expensive, powerful items), through the room’s vending machine. Added prices for anomalies. - Added additional dialogue for Jodi the bartender in your guild hall, if you talk to her with Act II requirements unlocked, but not yet started Act II. - Endgame requirement for faction support from the Three Moons and The Board lowered. - Changed Zafra’s dialogue for clarity. - Lowered a TEC option requirement for the sixth Iron Cartel mission. - Changed journal messages for the Abyss questline to be less vague. - Added window switching disclaimer to title page. - Running Cover skill now grants the Speed status. Bugs Fixed: - Overworld contracts set in the Industrial District and Spire had location errors. - Overworld contracts from the Board previously did not increase Board Reputation. - Various markers for overworld contracts in the wrong place. - Various hosting contract mission bugs. - Bug where you can sequence break the game by entering your room when Diana introduces the guild hall. - Gregarion’s Blood Pit not paying out credits. - One of the genemodded pets, Fabio, is also set to the name of your guild hall. v1.02 Bugs fixed: - Edited a single line of code in the core engine which may be responsible for the freezing issue - Edited autosave function to cause crashing less (hopefully) - Progressive and Traditionalist locations in overworld had a dialogue bug if player is neutral - Entering the Guild HQ on the overworld changed the location appearance - Journal quest bug for the sixth task in Iron and Velvet - Player transfer error in the sixth task in Iron and Velvet - Constables being overly violent in the overworld - Boundary error in the Databroker’s warehouse - Boundary error in the Decaying tower - Sequence breaking error when talking to Isabell after finishing the Guardian’s puzzle - Narsum energy drink erroneously heals HP too - Infinite trust glitch for Zafra and Kore in the Guild HQ - Dining Hall glitched patrons - Minimap persists in Amy Seagrave’s home - Mouse use disabled at some point (revisiting your guild hall will now fix this) - Various quest dev messages removed - Shrike says the Industrial District to the west of Saint Gorfu, but actually is to the east - Typos in deciding how to end the guild civil war v1.01 Changes: - New simplified settings menu. You can now modify render distance, shadow quality and dynamic lighting. - A few lines to Voss’s hologram - “work of fiction” disclaimer - One more line to Nena’s intro - A new book to the Facilitator’s empty bookcase Bugs Fixed: - Removed Bloody Hawk questline placeholder message - Removed Overworld placeholder message - Removed guild hall upgrade placeholder messages - Removed Facilitator’s room placeholder message - Anomalie’s computer has old files - Oathstone event was bugged - Shaper-only dialogue in the Regency Clinic was bugged - General store dialogue bug - Neutral player’s dialogue bug in ACT III intro - Some prices in Pike’s shop fixed - Some journal entries reformatted - Various typos fixed v1.0 Changes: - Act III intro sequence - Final quest for The Coming Storm questline - Final quest for Iron and Velvet questline - Final quest for the Abyss questline - Final quest for the Bloody Hawk questline - Final quest in For the Guild main questline - Endgame sequence - Added new lore intro - Re-added and bug-fixed 3d Free Mode as bonus content - Standardized relationship system (so all companions have the same menu)
whatmi 2025-09-15
Unique and very interesting game Pros: unique slightly tilted perspective interesting mix of cyberpunk detective game and harem VN Music is pretty good Character creator let you optimize build if you know what kind of skill you should have to make the game easier, i took charm 3 and it didnt worked well Cons: pixelated porn sex is bellow average game perform very badly for me character walk too slow if you pick wrong dialogues you are stuck with party members who don't like you there is time flow and i m not sure if im doing things right or not i never know where to go or what to say to people game literally give you 5 party members day 3 (i barely know how to move and how to find my room) there is no confirmation before unlocking class skills i wasted mine to unlock advanced class instead of something i actually wanted to pick Game is overall very annoying to play for me Summary: if you know where to go each day it might be good, without it absolute nightmare to navigate and play
Wyrtyn 2024-12-10
Game under-delivers on the premise, the combat is piss easy once you figure out what works. The dev really veers into what i can only assume is a deep concern with mortality towards the ending that felt less connected to the story or the fact it's a fucking porn game and more with what was on the devs mind. The porn is pretty ass for a porn game, pixel art porn in this case doesn't appear too appealing. There's very little actual porn variety.
Spinxas 2024-01-31
Lot of potential with horrible execution. The story and plot idea was nice, creative UIs and a take on the RPG genre, but sadly the gameplay and mechanics are awful including the combat system with positioning. There is a mix of art as well, where we have nice CG models but any H scenes would be pixel art, that mixture just does not go well and breaks the game immersion, which seems two different styles are joined together. Overall felt very grindy with very unintuitive game design and progression.
datarelay 2023-05-31
Memoirs of a Battle Brothel is a cyberpunk game inspired in old Syndicate from snes I believe. Very tactical, very slow pace, very text based, and very boring. My experience with the mechanics and gameplay was not a good one. The combat is a tactical positioning that moves painfully slowly. The fact that you have to actually turn your characters to face a side manually after each round for better defense is pure obnoxiousness. You have to click multiple times on everything because one click is to select the window and the second is to confirm the command. Every single time. The art is nice but nothing special, the scenes are just some heavy pixelated low quality animations flourished with some text. Very underwhelming considering the effort put on so many mechanics like base upgrade, tactic combat, multiple factions, etc. Considering the genre one would think that should be the focus. The city's districts are huge, and you move very slowly without access to a map or instant travel, so you better memorize every npc location and every accessible building location because you will need it and the game will not help you with it. Your quests have no direction at all, just the name of the guy you have to talk and maybe his district. Pretty much a npc hunting. There is also a clunky overworld map similar to fallout 1, but you move insanely slow and it is the most janky thing imaginable to navigate. All controls are jank actually, the idea of being isometric ruins the ability of properly using a mouse, and personally I don't want to play this kind of games using both hands. The writing tries very hard to be this deep universe of factions and wars and crime but is mostly boring and way too complex to throw at the player immediately. It takes hours of slow walking and walls of text until the first actual fight in the game literally called Battle Brothel. This game seems too big for a single guy project. After five painful hours I cheated in everything I could and I don't think is worthwhile. And really, for a cyberpunk degenerate world this one has very few kinks. Definitely do not recommend it.
somedude13 2023-05-21
Its not a bad game. I like the story setting and im a big SPRG fan. It is certainly an ambitious title. It just kinda promises one thing but delivers something entirely different. The combat system is too slow and easily broken for me to really like it. But most h-games have subpar gameplay so i can live with that. The h-content though is really underwhelming and i feel i didn't get what was advertised. This might be the most prude brothel game i have ever seen. Most of the cast want a closed relationship status that you can maybe reach by the very end of the game before you can do anything with them. There is also no brothel management. You just build rooms for stat upgrades. Thats super boring! In fact there is 0 content in the game where h-interaction actually influence the game at all. That would be fine but its bizarre in a game that is about managing a brothel. The h-scenes themselves are pretty much copy paste the same 5 pixel animations. Really low effort and kinda misadvertised in this regard. All in all as an H-game i cant reccomend it. If you are just looking for a cyberpunk SRPG the the shadowrun series is superior in every regard.
Interracial UglyB NTR Fan 2023-04-27
a great demo but according to the dev it's finished so I guess 5 star potential aside I have to rate it as a full game the above is confusing as many scenes and parts of the game are gated behind a "will be aaliable in future release" also seems fem protag seems to of been an after thought so playing as male would be advisable
Luka_M 2023-03-19
it's an alright game but it suffers from a sever case of an identity crisis it doesn't know what it wants to be cyberpunk? zombies? magic? ancient mystery? murder mystery? and whilst it sounds cool to have all of them in one story it fails to do any one of them justice and explore them properly. the characters are alright but they severely lack enough time to actually make you care about them. the ending is a convoluted mess that wasn't handled nicely at all. the sex scenes aren't that great especially compared to other pixel art scenes. the combat is alright but is way too slow and there needs to be a difficulty setting because it gets easy real fast. the rpg elements are cool but faction rep sorta becomes a joke when the overall map unlocks and you can just grind faction points like oops sorry i killed all your guys that one time let me roll some dice to become pals lol and whilst i'm at it the whole overall map at the moment is stupid and the game would be better without it. overall i'd give it a 2.5 the game in its current state is just barebones in every department story, gameplay, mechanics, locations etc it was clearly made by a game dev who has passion but is overambitious
EquinoxGG 2023-02-26
Story and worldbuilding are very good, as is the pixelated graphics and the combat system. But I have to give this game a mixed rating as the sex scenes themselves are basic/repetitive and the pixel animations aren't very attractive (not easy to fap to imo). Decent game overall though.
Miacis 2023-01-06
Came for the porn, stayed for the plot. A magnificent game I must say! Very seldomly we see products of such high quality, and playing one is always refreshing. The game features exceptionally well-made worldbuilding, with vast lore and gracefully crafted politic intricacies between many fractions. Party characters intertwine seemlessly into the web of fraction interactions and their stories guide you as a player in this dangerous and confusing world. That's a great RPG and I highly recommend it to anyone who just happens to enjoy an amazing story being told skillfully The review is written at the moment of 1.0.5 version and I am eagerly waiting for the updates and sequels! Please support the developer if you're able to!
deversari 2022-12-10
Good battle system and decent story, but there's a lot of out-of-combat mechanics that are just downright aggravating. Plus, it's unfinished, there's a lot of areas "left for future development" Namely, the character movements both in cutscenes and when you're walking around are just plain sluggish. Second, there seems to be no real way to advance time, whenever I try to go to bed, 98% of the time, the PC refuses. It makes it annoying as hell when you're waiting for an upgrade to be constructed. Oh, did I forget to mention that? Yeah, whenever you order some construction done on your guildhall, it takes between 18 and 36 IG hours to build (literally, construction time will say "18-36 hours" instead of just telling you how long it will take). Overall it has a lot of potential, but is held back by some awful design choices.
NTR Recovery Experts 2022-10-07
This is a 10/10... on a porn game scale. As a solo project its an ambitious attempt at a dystopic future taking heavy inspiration from Cyberpunk and the SCP project (surprisingly). And the dev did a great job of building up a monumental framework complete with fascinating character, grand storylines and tactical combat.... But for a project so big, the framework was the easy part. Its hollow, for lack of a better word. At every corner it seems like there are things that should be in the game but just aren't. Explanations of important mechanics (like the overworld), world map design that's obtuse, lacking, or just not finished, and a complete lack of balance Balance would probably be my biggest grip, cause you have two real ways to play. You can either sleep away the days until your guild is profitable and then buy all the shit you want, or you can head into the wild and get your ass-kicked once the game stops holding your hands. The big culprits here are the active clock and level-ups. The unchecked clock giving you incentive to just sleep for 60 days and then buy everything you want. As for levels, while they normally aren't to big an issue, in a free-roaming open-world game with minimal signposting for difficulty, that changes; cause getting curb-stomped gets old. This ain't an action game where I can work around my low level with skill, I need to be a certain level to not flat out die. In short, It feels like I'm being incentivized to grind and twiddle my thumbs in this story heavy rpg, they just don't mesh. This wouldn't be a problem if there was a well-structured difficulty curve or an abundance of side-quests and areas to explore, but as discussed already, this game doesn't have that. I like hidden gems, which is why I like this game. But if I wasn't so unique (a.k.a retarded) then I'd probably just play a normal game (porn ain't great here). I'll probably work my through the remainder of the game slowly, and if your a panning for hidden gold like me, this might be your jam. If your here for the porn or aren't willing to put up with some jank in your games, I recommend rambling on stranger.
Night 2022-10-05
I liked the game overall, it's surprisingly well written considering the premise. The grid movement battle system is far better than the usual rpg maker systems, my only major complaint with it is the sluggish speed that the ai moves at. I liked the music too. It's not good as porn though, even more so if you choose female PC, as some animation/scenes are obvious modifications of the male version. The writing for the x-rated content is solid there's just not enough of it. The visuals that aren't low detail animations do look good but again there's not enough of them.
slykoru 2022-10-04
As a game for porn, Memoirs isn't very impressive tbh. Your looking at maybe 3 sex positions per character, with probably a paragraphs worth of text and some low detail pixel art. I rate the game as a 5 regardless because I had a genuinely good time with the story and was interested in knowing more about the factions, the history, the characters, etc. Enjoyed the story enough to actually write my first review. Pros Genuinely interesting storyline Some solid characters (more mirror moments please) Better combat than most porn games Really strong worldbuilding Cons RPGM is dogshit. Slow movement, 5 second lag time on save, bad ui, etc Despite being better than most, combat remains clunky and unsatisfying (at least partially due to RPGM limitations no doubt) Sex scenes are not especially satisfying
Canade 2021-02-11
Solid game. Animations 5/5 Characters 5/5 MC 5/5 MC options 5/5 Combat 5/5 It's a solid, well done, well written game. There isn't really much more to say on that note. The characters are awesome and have varied personalities. The MC isn't a douche, always a plus and also well written. The MC has quite a few sprite options to choose from, great job. The combat and mechanics are reminiscent of RPG Tactical games of old, well done. I also love the theme of the game. Animations are well done and very smooth. Now for the elephant in the room. This is a brothel game, however everything is done from the perspective of the MC. You will not see any H-scenes from any other perspectives. The opening scene can be skipped, if you choose, which I did. Highly recommended and easily a 5-star game.
akaban74 2021-01-27
Eh it's pretty good so far. I like the isometric view and the cyberpunk setting. A bit barebones at the moment, but lots of potential here. Looking forward for future releases. Reminds me a lot of cyberpunk 2020.
CboyC95 2021-01-26
First off, I really like the cyberpunk aesthetic this game has as it helps make the artstyle stand out. A mix of anime drawn art and 8-bit-esque pixelated sprites. The combat system kinda reminds me of Fire Emblem. Which I admit, had a hard time getting a handle of at first, but eventually, I got a handle on and felt much easier. Thankfully, it doesn't game over when the main character dies which is always a sore spot in these sort of games. My only gripe is midway through the demo, enemies started using techniques that one-shot kills my party members, even with armor which got really frustrating when it happens. Also, why can't I use healing items outside or during combat? Like, how does that work? Seriously. I also wish there's a way to see how much time is left before room upgrades are complete. Most of the characters are okay, and I like the art drawn for some of them. From the cold, stoic Zafra, to the by-the-books Diana. Kore is also kinda cute in her unique sort of way. It's also kinda disappointing that there's not much in terms of sex scenes minus the one during the prologue and when Kore visits your room, but I do hope that there's more to come. I like the music selection on offer, a mix of dark and foreboding, to upbeat and peppy with synth techno, and bassoon sounds for good measure. I just wish there's a track list to pick which song to play rather going to music box over and over 'til you find the track your looking for. As for the main story, I was already engaged and wanted to see what happens next. The writing is good enough, minus a few typos here and there, what I really have a gripe with is that characters address you as male (sir, mister, guy) even when playing with a female character model which ruins the immersion. I'm also curious to what factions you've sided with, affects the story going forward and how it affects characters and their relations towards you. Like siding more with Traditionalists affects your trusts in a Traditionalist like Diana, from a Progressive like Windress. It really sucks the demo ended abruptly just as the story got interesting.
Crim 2020-12-16
First attempted this game during the first release and became frustrated at a general lack of understanding of where I was supposed to go and what I was supposed to do. v0.10 as of writing this, is a totally different kettle of fish. The directions are clear, characters have distinct personalities, interaction is high for an early edition of the game, combat feels like an actually decent turn based strategy. There are *some* rough edges, but they're very minor. I had the music track go silent until I slept at one point, and theres some clunkiness involved with accidentally selecting conversation options if you use Enter to talk occasionally. No where (that I was able to find) to indicate when construction would be complete. All in all though this game has the highest potential from any RPG-style adult game I have seen in years. Unique design, great characters, great narrative thus far. 5/5. Edit: This game deserves **far** more credit than it gets. I made a review two years ago at *5* and it has done nothing but improve exponentially since. Hard recommend, there are so many games here which are significantly worse with higher ratings.
agriasoaks 2020-10-13
Review base upon the 0.8 version of the demo game. Story : Original, easy to understand , plenty of potential story line that could be developed in the future, naughty conversation but still retain quality of roleplay not entirely smut crappy porn lines , cyberpunk with magics that is kind of not many type of storylines being threaded in rpgmaker games. Renders: Standard rpgmaker arts with a modification to make it look like 3D using module plugin or something same with the charcter sprites, The 2D cg character art is well drawn. The pixel sexual scene is working. Sound : There is new music sound tracks and not using default rpgmaker music music that is refreshing and easy on the ear. Gameplay : The tactical aspect of the game added new flavor in rpg maker games where it just usually as a dungeon crawler type but now it is a tactical game so new things and new experience to enjoy. There is character customization that is modest but at least there is one, also you can play as female protagonist. Playability : With the way mechanism of the relationship work you may want to replay the game a couple of time to see how your main character progress with certain character in the game as at time your choices may or may not improve your relationship with a character. Plus there is a branch of storyline that could potentially lead to different bit of storyline and perhaps different endings, it's too early to tell from the demo version of the game. Performance : For me, during early period of the game it bit laggy but I don't know if it was due to the synch option, I turn it off and I regain speed in the later game but mostly I can manage then again I can't really comment on this matter too much as I am using old potato computer. But the game still works even despite I am using potato computer so that count for something. Animations : Pixel Sprites motions, it is adequate for me at least to get the point across. Voice acting : None , maybe a moan or two ? I can't tell. Grammar : I can't comment on this as my understanding of english language is basic I am not a college professor that hold a degree in English language thus I can't comment on this matter. Amount of content : I would say the amount of content it is adequate for a demo version. Added note : Extra point for making the 3D plugin work for me. I been eyeing out for this game for a long time glad that I finally see the master piece of rpgmaker of this game to it's full potential.
BenisMan69 2020-03-07
At the time of this review only the demo 0.03 is out. The artstyle is very nice and polished The world and options you have in the game are vast. This could be both a good or bad thing though. It really does make for a high quality game. But the production time scares me. Another detriment is that you get so many character option in the beginning with no real idea what they do or mean. I would have loved if you gained more of them through your choices in the story instead of just at the character creation. This game has huge potential and i will for sure keep up with updates i just hope the project isn't too ambitious and actually gets finished.

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