NEXORIS
by Sinty
3DCG
Anal Sex
Animated
Combat
Corruption
Dystopian Setting
Female Protagonist
Futa/Trans
Horror
Kinetic Novel
Male Protagonist
Management
Masturbation
Mind Control
Mobile Game
Monster Girl
Multiple Protagonist
Oral Sex
Sandbox
Sci-Fi
Sex Toys
Strategy
Stripping
Teasing
Turn Based Combat
Urination
Vaginal Sex
NEXORIS is an animated story that combines adventure and survival in a devastated futuristic world. Follow the two protagonists as they face deadly dangers, uncover hidden mysteries, and form unlikely alliances on their journey to the city of Haven. Each episode is packed with engaging animations and thrilling narratives designed to fully immerse viewers in this apocalyptic universe. Get ready to explore a world where hope is scarce, and survival is a daily challenge. Formerly known as "Outlast"
Screenshots
Mac
Android
v0.5
New Combat System
Turn-based timed combat: Jess and Luna on the left, enemies on the right
Encounters involve 1 or 2 enemies at a time
10-second action bars: players choose their actions before the timer runs out, while enemies act immediately when their timer reaches zero
Strategic choice of attacks and weapons
Luna can use items from her inventory
Jess has combat abilities
Seduction abilities can influence enemies, affecting their actions during combat
Many choices in combat affect the outcome and add depth to encounters
Story & Gameplay
Continued mission to find Ria
New encounters with
mysterious NPCs
Expanded exploration and decision-making opportunities
Updated emotional stats system for characters (
Pleasure, Fear, Happiness
)
New mutant enemies with varied combat behaviors
Improvements & Bug Fixes
Fixed various minor bugs
Improved several game functions for smoother gameplay
Optimized UI and visual feedback in combat
General quality-of-life updates
v0.4
New mission
Improved images
Fixed major bugs
Progression in the main story
v0.3
New area in the shelter.
Creation of the laboratory.
New materials for experiments.
New character added.
Several bugs fixed.
Progression in the main story.
v0.2
Game Mechanics Added
: Expanded interactive elements within the shelter, allowing for mission-based progress and exploration.
Expedition System
: Players can now embark on expeditions beyond the shelter, discovering essential resources and facing new challenges along the way.
Skill and Crafting System
: Players can build critical survival items and enhance character skills to strengthen the group’s survival capabilities.
Character Relationship System
: Foster bonds between characters through shared experiences, choices, and dialogue, impacting morale and trust.
Inventory and Resource Management
: Manage an expanded inventory system, tracking supplies, equipment, and unique items collected during expeditions.
Mission System for Shelter Improvements
: Complete missions that enhance character well-being and improve shelter conditions, ensuring a safer and more supportive environment.
v0.1
Initial Release
Summary. It's decent; allow it some time, but don't have high hopes for VER 0.5. Now for those who truly read. The game includes NTR and Futa; proceed with caution. To begin with, the game revolves around surviving and maintaining your shelter along with the girls, so I anticipated it would be somewhat grindy. BUT GOODNESS, I was constantly looking for water, and it was such a hassle that caused me to reduce the rating. The game's atmosphere is attractive and aligns well with its tone and pacing, which is a POSITIVE. Zones are designated for specific items you require; that's a benefit, but that's all—nothing beyond that, which is a squandered opportunity. Rather than creating the sensation of actively looking for items, you're simply pressing the same location you've been pressing throughout the game. The narrative is somewhat enjoyable yet also lacking. I cannot really find a better way to explain it except to say that I was bypassing most of it and still understood what was happening. I disliked a few of the foolish decisions the LIs take; they are just senseless and entirely illogical. The characters appear mediocre; don't anticipate any striking models, merely satisfactory ones. I sensed that the developer drew from games such as THE LAST OF US, THIS WAR OF MINE, and notably SILENT HILL with all the mist... It’s great to set ambitious goals, but it requires a tremendous amount of work to achieve them; they aren't achieved yet.
the game mechanics need some work as it is not very clear how to proceed and most of it is random chance then game over. Not really worth the time as of 0.5 and it appears the creator has tried to rebrand when the game needs to be modified to make it more enjoyable.
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