NTR Tales

by Naughty Arcade Studio

Uncensored Windows Android
Versionv0.2 Beta
EngineRPGM
Released2026-07-23
Updated2026-07-28
LanguageEnglish

Naelith and Kai dreamed of becoming famous Dungeon Streamers together. But dreams don't pay debts. After a disastrous first expedition, everything changed. A mysterious black cloud stole Naelith’s memories. Now, while Kai works tirelessly, Naelith turns to streaming. Three times a day, she goes live. Each stream brings new viewers, new attention… and new temptations. Will she rediscover who she was? Or become someone new? Her future depends on your choices.​

v0.2 Beta Chapter 1 introduction reworked Tutorial Week is now optional Guild Rank Exam system (Not implemented yet) New Training Events Crimson Wings Event Ronan training sessions Guild Event Practice duels with the Instructor Battle defeat penalties Lose gold or items when defeated Enemy scaling reworked Stats, rewards and drops now adapt to player progression Day Skip system Skip to a specific day type or the next Nihil Day Time progression reworked Time now flows continuously while exploring Kai automatically returns to the Inn at night Movement skills renamed to Speed Flow Fast Travel added to the Compass Instantly travel to previously visited locations Skill menu layout improved Multi-column display for easier browsing Morning interactions streamlined Dialogue extensively revised Improved translation, grammar and character consistency NPC dialogues updated Better reflects world lore and current locations Battle targeting improved Click detection is now more accurate Options menu text formatting improved Visuals New heart icons for romance, shopping and clothing Updated status and relationship visual effects Title screen visual refresh Systems Video playback system reworked Videos now finish before the next one starts It should smooth event transitions Social feed updated New Naelith posts and improved social interactions Fixes Corrected numerous typos, grammar mistakes and UI text issues Reworked Chapter 1 dialogue and event flow Improved early-game map layouts and object placement Fixed formatting issues in various menus and credits General stability improvements and code optimizations Other Older save files may require a new game due to major system changes v0.1 Beta Expanded NPC presence and interactions Added new quality of life skills New Date Event (Park Date #03 and #04) New Stream Event (Magic Training) Naelith appear on map when Streaming Gameplay Added a Skill Hotbar feature Up to three different skill to select from Randomized NPC dialog line Depending on Lust and Followers count Increased the social scene post limit from 50 to 60 Quality of Life Added a dedicated Save & Load option in the main menu Improved compass navigation Floating Text settings Visuals Updated UI layout and typography in credits and changelog screens Fixes Corrected line-break formatting and missing translations in several dialogue strings Fixed asset path handling to prevent potential loading issues on web builds Resolved minor event placement and transfer inconsistencies across multiple maps v0.4 Alpha Dialog Corrected many mistakes, typos and errors Events Added Lewdness Events 2 to 10 No events are done beyond Lewdness 2 Nihil Dungeon Ev#1 Quality Of Life Compass added Show on map destination Can be triggered or canceled in the menu Sex Event Manager reworked Days Events are more clear Specials Events can have hints Map Display Name Visual Map Display Name are enhanced Item Display A popup appear when getting an item Dialog in Battle Bust appear to indicate who is talking Item Display A popup appear when getting an item Clock Display Clock doesn't block bubble anymore Save Map Name Save show the correct name of the location now Sex Events New Days Events Gameplay Kai energy can goes down and up A visual bar indicate changement in energy You can rest or sleep a full day to restore Bench can make you rest now News maps Castle, Adventurers' Guild District, West District, City's Gate, Forest Adventurers' Guild Interior, Merchant Guild Interior Time & Stream Progress Moving around make the stream progress, independently Going back to a map you've just visited won't advance time (West District -> (+1) Market Street -> West District) but (West District -> (+1) Market Street -> Object Shop -> Market Street -> (+1) West District) Engine Stream Event are reworked in a standalone sturdy engine Daily Event planner are reworked Video player is more sturdy now v0.3 0.3 Fixed gallery Fixed event getting stuck Dialog Corrected many mistakes, typos and errors Better translation Plugin Rework Increased performance overall Especially for Social Scene Sokoban should be less error-prone Sex Event Manager Fade Out screen trigger only if needed More specials event added Morning dialog, evening dialog Day & Clock System Clock show Day & Current Time Small GUI is shown Clock can be deactivated in the option Video System Deactivating Video remove any currrently shown video Day Planning System Choose Naelith activities with a dedicated interface Stat Menu Track Stream progress and character-related stat New Nihil Content Enjoy two new date in the park with Naelith New Daily Events Stream lewdness can increase and be reflected in the stream Maps Park area upgraded with ambient creatures and sounds Mini-Game Skipping Mini-Game functionality fonctional Save File Save Comptatibility prevent if necessary save to be loaded v0.2 WebGL Demo Version First Day Only Complete Translation Social Network Rework Social Post now are based on your preference You can like, dislike or love post Social Profile can change based on your feed (30% done) Mini-Game Button Smasher implemented Timing Cursor implemented Pattern Input Sequence implemented Mini-Game can result in: Succes | Perfect | Failure Perfect give you a little gold bonus Mini-Game skip is planned for the next release Day & Clock System Days follow that order: Terra -> Ignis -> Aether -> Aqua -> Nihil Event can depend on the day Currently, Nihil days aren't implemented (Date & Dungeon) Clock A placeholder Clock have been created, to indicate the day Later, it will indicate the day and the current time (morning, midday, evening... night?) Streams New stream events added Stream can make Naelith more perverse You have choice it what is happening Naelith You can control how far Naelith will go Naelith can have a look at your social feed, so take care... NPC Some NPC will change on the next release v0.1a Initial Release What’s inside this first version? The introduction , setting the tone and the world. The first playable day , with a part of the core systems that will expand later. The initial setup of: the streaming overlay & viewer system the social media mechanics A first taste of the general vibe, pacing, and storytelling we’re aiming for.
steelfury666 2026-07-26
As for the version 0.1 beta this is idea that I have already seen before, here it is done better in my opinion. Basically you are doing tasks and in the meantime you can observe state of your gf - it is early build so not that much of spice things, but it is ok. Only disadvantage though is a lot of grind to get to further steps of corruption to unlock more and more spicy stuff and kinda repititive gameplay after 3-4 weeks (really hoping that dungeon yet to be implemented will bring some fun too ) Would rate something between 3 and 4 stars as for now, so I will give 4 to encourage small dev
sfoMMA85 2026-05-13
So this game is nothing big yet but promising as a tech demo, showing the underlying implemented systems and ideas. In this sense the game has very big potential though its going to be a lot of very hard work. The underlying story and role idea is a good one - there is too little influencer themed NTR, especially nowadays as influencer are very relevant. At the same time the set up gives great opprotunities for corruption and scenes... There is no bigger underlying story as of now. Thats the big minus. I hope there will be one main antagonist corrupting the female LI but we will see. As of now everything is quite mixed up and its more the backbones of the engine for the story to play in. It remains whether the dev can keep the level up and integrate everything into a coherent whole. As of now it could still all go wrong. What worries me ist the development pace and the dev's previous games, as they were very thin story, character development and corruption arc wise. So I remain very sceptical but hope for the best. Fingers crossed.
Isaakuu 2026-03-17
The story mechanics are good but they break because you don't progress and it repeats itself. The story progression needs a lot of improvement; it's good but it breaks because you don't advance and it gets repetitive.
ohhaiguize 2026-03-13
This format is great and reminds me of another NTR game on here where you wander around and can see your significant other doing depraved things around town. This games structure is "better" because you can actually see what she picks to do (three times in one day). Also the writing is great. Suggestions: - Its implied there's a day for dates but it didnt seem implemented, this is important to cement the relationship feeling and cheating, you need activities with the couple so it makes the cheating actually feel real. - if possible being able to see her in the world your walking around in would be amazing, i think the dev has this planned because you can see her in the kitchen. really helps the immersion. - making the scene transitions smoother and more clear would be helpful, like the scene of what she is doing wont change if your not moving, but when you exit or enter a house it forces a scene progression (if its going to happen). It just seemed like sometimes after i saw the ice cream scene part two it would play only part one again and that was kinda confusing.
Jimmay503 2025-12-15
ELF GIRL W ( ͡° ͜ʖ ͡°) But seriously, I've played NTR Tales - Adventurer Corruption, and enjoyed it quite a bit. The concept of having a sticky visual of the main heroine for ~2/3 of the screen is novel and quite interesting. This is basically in the same vein, with a big plus being the elf girl. So far very promising. Adding animations/video instead of just having still images makes all the difference in the world. Suggestions ( all of them are small, but I'd argue make a big difference going forward ): - Give the main characters' names a dedicated color whenever they speak. I've seen that a lot in VNs and it visually just looks better and is easier and more enjoyable to read (especially with dialogue heavy games where a lot of people are talking). So for Naelith it would be something like: Naelith or Naelith (or whatever her defining color would be) - For the bottom dialogue box, add a little picture of the character who is currently speaking. Again, to enhance the experience: - For the livestreams, I think it's better to recreate a live chat authentically, i.e. a sticky chat with messages appearing on top of another and then slowly fading: Keep up the good work!

You might also like