Operation: Establish Dominance

by Artisnal Depravity

Uncensored Windows Linux Mac
Versionv0.3.5
EngineRen'Py
Released2026-04-17
Updated2026-04-17
LanguageEnglish

About Operation: Establish Dominance

Operation: Establish Dominance is a Ren'Py adult visual novel with turn-based combat, made by Artisnal Depravity. Its dystopian setting follows genetically modified super-cops leading an assault team to retake the ruined city of RapeCide. Players can choose AJ or Brinn, a female or male protagonist, and each route uses a submissive point of view. The game mixes reading-heavy storytelling with experimental mechanics, 3D CG art, animated presentation, and themes of female domination and corruption.

The current build is version v0.3.5, dated April 17, 2026, and development is ongoing. It runs on Windows, Linux, and Mac, is in English, and is uncensored. The latest update greatly speeds movement in exploration mode by changing world-tick logic, fixes a combat menu and save bug, and repairs several crashes and strange behavior involving down states, reversal attacks, and related handlers.

Developer's description

Things go sideways when a pair of genetically modified "super-cops" lead an assault team to re-take the derelict city of RapeCide. Spoiler OED is a turn-based combat VN. The point of the game is to be captured and lewded, so the game is designed to capture and lewd you . If you are playing the game, and trying achieve a quest goal, but then you get captured and lewded, you are doing it correctly, and everything is working as intended. Being captured is not game over, the idea is for you to move between states of captivity, serving your chosen faction of masters (both sexually and in a questing/adventuring context) until one of them wins. The game is playable as either AJ (female submissive pov with maledom, futadom and femdom) or Brinn (male submissive pov with femdom and futadom). OED is a meticulously crafted work of erotic art that explores themes like power, hubris, resilience and humility. This game is a RENPY AVN with fancy game mechanics. If you come expecting a VN experience, OED will delight you with game mechanics. If you come expecting a AAA top-down strategy game in unity experience, it will probably disappoint you. You should play this game if: You enjoy reading. You appreciate solid storytelling. You don't mind rape, losing fights, and driving a submissive POV You don't mind if things aren't quite polished yet You enjoy encountering experimental game mechanics UI and art, and things that haven't been tried before. You can appreciate an artist who is taking a do more with less approach. The tags and screenshots look enticing.

Download Operation: Establish Dominance v0.3.5

Changelog

v0.3.5 4/17/2026 * re-worked the "world-tick" logic to make moving around in exploration mode much faster (like *WAY* faster) * Fixed a bug where bringing up the main menu in combat and saving during combat would hide the combat hud and end turn button * Fixed a panic caused by a typo in the new clownbiddy branching code * Fixed a panic caused by an edge-case when you go down during the chaingirl reversal attack * Fixed a ton of weird behavior related to the down and lewd handlers and reversal attacks v0.3.4 4/14/2026 * refactored the action map to account for several bugs * fixed a bug in the fight system where 'attacker' got set incorrectly during grapples * extended the action_map with "must_include" searches to be more predictable about forwards to lewd aftermaths and etc.. * refactored the attack, grappling, down, and lewd handlers to support "must_include" searces v0.3.3 4/14/2026 * New Mob: JudoGirl * Introduced new "edging attack" mechanic * Wired up a new status-effect HUD element to display eg.. "restrained" "asphyxiation" etc.. effects * Fixed a bug where you got a victory screen after losing a fight v0.3.2 3/20/2026 * Refactored the fight system to remove ALL instant death paths. All fight-loss is now a factor of power or composure. * Added a new thugv1 grapple-attack (beatdown) * Changed the pathfinding algorithm to increase the weight of diagonal moves (minimize zig-zagging) * Added sfx for all menu mouse-over and selection * Sourced edited and normalized lewd sfx * Wired up lewd sfx for most lewd scenes * Wired up fighting sound fx to all thug attacks and grapples * Wired up fighting sound fx to all chaingirl attacks and grapples * Reworked the top down icons for thugv1 in explore/combat mode * Reworked the top down icons for aj in explore/combat mode * Reworked the top down icons for chaingirlv1 in explore/combat mode * Implemented unit rotation in the map modes for these polish motherfuckers * Created some sound-effect and music management objects to control and combine sfx and bg music * Sourced better music. * wired up aj vocalizations to all spanking/titslap scenes * wired up aj vocalizations combat moves v0.3.1 3/3/2026 * Added music to the explore and combat ui (first pass on * Added foot-print SFX * Added spanking SFX * Added difficulty settings easy/normal/hard/custom * Fixed a bug which sometimes caused mobs to take two moves in explore mode * Fixed a bug where playing the map tutorial borked ensuing story-mode fights * Upgraded enemy mob pathfinding algorithm from BFS to A* to speed up the explore map * Reduced the render time on enemy mob movement to speed up the explore map * Centralized the combat_cleanup handling in anticipation of music * Fixed a bug where saving in explore or combat mode would regress the map state upon restore. * Remapped the map zoom keys to 'z' and 'x' for the pervs in Germany who don't have [] support. * Updated the map tutorial to reflect new zoom keys * un-corrected some intentionally misspelled Erock dialog that got auto-corrected v0.3.0 2/26/2026 * Completed the Brinn perspective prologue (femdom ftw!) * Created brinn POV class and wired up stats * Created and wired up the mechanics of the prostitution minigame * Added sex stats for AJ along with a "stats" dossier screen accessable via the main menu * Wired "sex stats" into the current scenes, giving aj xp for oral/anal/vaginal/handjobs * Added a new chaingirl and thugv1 tug-o-war grapple attack. * Wired the combat system to allow players to "run away" from battle (10 squares away from the nearest aggro-enemy and break line-of-site) * Fixed a bug where the "in the lap" anal scene could not be selected from the chaingirl & thug post-fight lewds (so another "new" lewd scene) * Fixed a bug where the player can respawn to the map in a "blocked off" area * Began work on judogirl (not yet fightable though) * Reworked lewds-hud for these polish motherfuckers * Reworked exploration-hud for these polish motherfuckers * Reworked combat-hud for these polish motherfuckers * Reworked fonts and menus for these polish motherfuckers * Created a particle overlay with heart effects, wired it up to things * Created an async vocalization screen and wired it up to things (ah! ah! *plap* *plap*) * Added a "you can walk here" overlay to the map * Added a map tutorial accessable via main the menu or the natasha intro * Added a proper title screen v0.2.0 1/15/2026 - Deleted the maze navigation system and replaced it with an "explore" mode implemented in the top-down turn-based system. - Added a great big city-map of the center-street area. - Implemented mob behaviors for the new exploration system. Mobs now patrol way-points on the map, hang out in areas etc.. - Implemented a stealth system, AJ can level up here stealth stat to reduce the number of tiles she can be spotted from (upgrades system has not been implemented yet tho) - rewired both quests, harry, steve, and jenny to work with the new top-down exploration system and "event" tiles - lots of enemy actions refactoring to support fluid transitions from explore mode to combat mode and back again. - Colorized the speech window to differentiate character speech a bit better - Spellchecked the living shit out of everything v0.1.1 1/5/2026 - Based on feedback from initial release, rip out the async combat system and replace it with a top-down turn-based synchronous system - fix a bug where Harry would screw up the maze if you paid him in credits (rude). - fix a bug where knuckling through to the camera crashes the game. v0.1.0 1/1/2026 Game released motherfuckers!

Player reviews

Player rating 5.0 / 5 · 20 ratings
Written reviews 20 · avg 4.6★
Positive (4–5★) 85%
Latest review 2026-03-23

What players say

Most reviews are positive, praising dark femdom and defeat scenes, though combat and polish are often criticized.

5★ 15
4★ 2
3★ 2
2★ 1
1★ 0

Players like

  • Strong writing and lively character dialogue
  • Dark BDSM and femdom scenes with variety
  • Defeat and capture scenes continue play with consequences
  • Early development shows promising direction

Common complaints

  • Combat and mechanics feel shallow or unpolished
  • Map exploration and movement need optimization
  • Dated models and missing sound hurt presentation

Best for players who like dark femdom, BDSM, and consequential defeat scenes.

Summarised from 20 written player reviews.

YuriFemGooner 2026-03-23 ★★★★★
First off - I LOVE the way this game handles defeat! I am so tired of games locking all of their scenes behind game overs and bad ends, making it a punishment for choosing the sexy option, like wtf am…
pphunter4 2026-03-14 ★★★★★
Really loved the male POV, lots of femdom and lots of promise. Although I haven't played the rest, I am already super engaged with the writing and narrative. Excited for the full male POV implementation and for future updates.
HRoseR 2026-02-28 ★★★★★
Really promising project. I'll be checking it out from time to time to see its development There are still quite a few things that need improvement, like the combat system and exploration, but its going in the right direction and…

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