Raider Trainer

by Overworked Peon

Uncensored Windows Linux
Versionv0.06.2
EngineRen'Py
Released2026-07-19
Updated2026-07-19
LanguageEnglish

Raider Trainer is an adult sandbox VN about Agrahab, a kingdom that got rid of prudish fanatical tyranny and brought sexual freedom back. Sex, rank, bribes, guns, Training, jealous men, dangerous women, and a kingdom trying very hard not to crawl back into pious rot. Expect story quests, sandbox exploration, adult comedy, dating, a lot of mini-games, and Jaffar solving crises with a cigar in his mouth and very little respect for anyone's dignity. Spoiler You play Colonel Muhammed Jaffar: war hero, office tyrant, sexy women connoisseur, professional problem-avoider, and one of the bastards responsible for keeping the new decadent order alive. Then Lara Croft arrives with British guns, alluring tits, and the calm confidence of a woman who has never seen a tomb she did not consider a personal invitation. She wants Agrahab's ruins. Jaffar wants guns, leverage, and the pretty adventurer's lips around his cock. Between them sits a museum full of stolen history, national pride, loaded pistols, and the slow, filthy question of who is going to train whom first.

v0.06.2 Completely redesigned the Inventory, Shops, Clothes Shop and Outfit interfaces, including improved previews, scrolling and responsive layouts. Repaired Black Market stock generation and restored the original starter equipment with rebalanced prices and rarity tiers. There is now a lot of equipement available to help in the shooter. Added expression-aware headwear placement. Hats now follow Jaffar’s head position and rotation across his dialogue expressions, with support for future hats. Fishing now displays Jaffar holding the currently selected rod, replacing the old floating-rod overlay. Reworked the Price Haggling introduction event with improved story flow, new CGs and corrected haggling sprites. Extensively polished Artifact Memory, Charity Crates and Three-Cup Informant dialogue, expressions and scene staging. Improved Wet-Shirt Contest contestant positioning and scaling, particularly for crouching, kneeling and leaning poses. Corrected and optimized Gwen’s date artwork. Replaced and normalized sound effects across the simple minigames and Wet-Shirt Contest, with cleaner audio routing and less excessive feedback. Let me know if you enjoy these. Improved performance. v0.06 Major New Content - Added the Beach Wet-Shirt Contest at the Beach, with 5 sexy contestants (each with over 50 different poses!) - Added three new full side quests: Side Quest 5: Gone Fishing, Side Quest 6: Artifact Memory, and Side Quest 7: Charity Crates. - Added new standalone sandbox event chains for all the other mini-games - Added 2 new dates to the dating mini-game! I hope you will try them out in the fully redesigned date minigame, including its UI, balance, progression, invitation flow, and moment-to-moment play. New Minigames And Activities - Added Dock Fishing, including rods, bait, fish catches, selling, a fishing shop, and live quest integration. - Added Price Haggling, with buy/sell customers, item value reads, charm plays, counteroffers, a tutorial, and a live market stall flow. - Added Artifact Memory, a card-matching relic game with curses, hints, difficulty tuning, animations, and story/repeatable play. - Added Charity Crates, a supply-packing puzzle with rotating crates, difficulty profiles, timed needs, rewards, and quest outcomes. - Added Three-Cup Informant, a cup-tracking game with multiple difficulty levels, token rewards, distractions, and Karim's slimy cheating. - Added Supply Lines, a route-building logistics game with wagons, crews, permits, turn planning, forecasts, and live event play. - Added Censor's Match, my take on the popular 3-match game. - Added Urchin Spotting as a live street-chase activity with difficulty tuning, props, music, and rewards. Story, World, And Gallery - reworked sprite placement all over the sandbox. Finished the days of Jaffar hiding npc's. - Added new CG sequences and replay/gallery entries for the new sandbox events and side quests. - Improved quest journal tracking, quest completion rewards, and activity unlock conditions so new content is easier to find and follow. - Removed the old placeholder activities (holding court, distribute aid, etc), the office review reports has been replaced with "Dealing with matters of state" featuring full screen CG's with new unlockable gallery entries. Combat, Gear, Shops, And Rewards - Rebalanced and expanded the shooter experience with 4 new weapons, enemy art, weapon handling polish, ammo behaviour fixes, and clearer result screens. - Added new gunsmith, black-market, equipment, wardrobe, and weapon-mod content, including richer item art and shop behaviour. - Improved reward badges and notifications for gold, items, stats, gallery unlocks, and mini-game results. Reworks And Polish - Added in-depth playable tutorials for both the date and darts minigames. - Improved the gallery, inventory, equipment, shop, gunsmith, HUD, map, location overlay, tooltips, setup screens, result screens, and difficulty selectors. - Added better tooltips, pre-game setup windows, result screens, difficulty selectors, and activity tutorial flows. - Added new fonts and navigation/attention markers for cleaner interface readability (red arrows when no clear path back is visible for navigation) - Fixed about a million bugs and probably introduced a couple million more. v0.05 HotFix2 v0.05 - First public demo / prerelease content line. - Prologue introduction, two major side quests, and the first long main quest arc. - Three shorter side/event routes to set up future story threads and introduce extra systems. - Dating minigame content for three girls, including Jessica Rabbit, one secret date, and an early Lara date. - Training framework and story setup. - Darts minigame added with optional play, wagers, and multiple opponents. - Cover-shooter deployment system added with 10 levels, two guns, multiple enemy mechanics, destructible cover, and one boss fight. - Demo epilogue added after the level 10 boss. - Sandbox districts, map travel, time periods, shops, wardrobe, inventory, office calls, activity hooks, and ambient NPC dialogue expanded. - Gallery/replay structure added for CGs, story scenes, sex scenes, shooter results, and date albums.
tututu2 2026-07-07
THANK YOU DEV!!! Peak game, peak ai use, peak characters that I am very much looking forward to seeing more of. It's a work in progress so the blue balls is real but if you want a fun story with hot characters then this game is for you.
beneficialzap 2026-06-10
This is a good one. The girls are all hot. The mini games were actually fun. Rare to see a game on here with actual gameplay mechanics AND it’s fun lol More than anything I appreciate all the effort put into the music and conversations. I’m a fan of nuance. Like each location has multiple music queues, depending on time of day. And the convos, even with minor characters, have had actual thought put into them. Good shit dev
LurkyMcLurkFace 2026-06-06
I was pleasantly surprised by this game. There's no real content to speak of just yet apart from what amounts to an introduction, but I really like the plot, it brings together so many absurd elements, either linked to existing IP (a copyright lawyer's nightmare, or wet dream, depending on the viewpoint I guess) as well as references to older NSFW games (Akabur, wherever he may be, would probably say this is a ripoff of his art style and game mechanics). I think the plot has a lot of fun with tying it all together. I'll watch this with interest, and I'm giving four stars because I don't yet know how it will pan out, we'll see if it evolves into a five-star game.
disallowed_words 2026-06-02
Strengths : 1. Persons variety They even have pretty different sets of emotions! Even certain mood could be out of their palete, wow. 2. Sprite/wardrobe gallery You can check each emotion later recalling the story moment it happened. 3. Different levels of detalization of secondary characters Despite having only 2 phrases some chars has exceptional image design and creates nice immersion and world filling. At the same time not of those glamorous game each char is overloaded with accessories like gathering of the cosplay clothing adv models. Some chars have fancy branding, some messy, very realistic! 4. Unique bar-date mini-game Tactile actions, directions of dialogues, gifts, evolving girls mood and theme preference entwined. Non-polished things : 1. Combat lacks keyboard shortcuts. It not so resource optimized to run fully smooth on touchpads or weak PC's. The level up and mission repeat make it solvable as you can gain more stats and afford to loose HP due to laggy controls, but cover keyboard key is the preferable solution) 2. Date models - yes some of them are obviously just a placeholders and looks like they are from other universe Out of my score : Story - I don't care characters rationalizations, I only care what are they doing
nutsnutsnuts222 2026-05-31
Some of the reviews seem a bit harsh, this is a very solid start. Some of the girls artwork could be improved and I hope it will, but the overall art direction is pretty solid. For a developer's first game, this is solid. The dialogue is funny and has a lot of depth, lots of banter and quips (too many at some times TBH), but it feels like a far more fleshed out game than many I've played. It has solid mini-games including a functional shooter mini-game that is actually decently fun to play. I'll be following this one closely!
Palmute 2026-05-20
Reviewing v0.05.5 I feel a bit sorry for this harsh review because the Dev seems very motivated about this project and I also see good potential in it, plus, for an early release there is already an impressive amount of content. However, what really kills it for me is the art. I don't have something against AI but here it is just very inconsistent and was ultimately too distracting for me. From one frame to next, a character has moles or not. Or they completely change art style. Then there are also images (mostly cutscenes) that are weirdly stretched to a wrong aspect ratio. I know the game is early in development but it just gives the impression of something quickly thrown together without much care. Worst of all though I think is that the style of main Lara model is taken directly from another famous NSFW artist who did trainer games (you probably know who I mean). I don't mind if someone rips of big corpo work but I don't think it's ok to just copy from other NSFW game artists. Especially when the other characters in the game don't keep that style and look more like typical ChatGPT/Sora comic characters, so it doesn't even work as a tribute to said artist. So to sum it up, eventhough the overall premise of the game is a bit outlandish, the mechanics and scope have a lot of potential, I just hope the dev gets an actual artist or at least tries to use AI in a way that is more consistent and unique. And maybe favor quality more over quantity of content. Then this game could become a 4 star easily, maybe even 5.
Joegames 2026-05-20
Honestly a decent first release. You can tell effort was put forth, it isn't just a renpy copy/paste AI image viewer. There are actual gameplay elements, and the art is consistent. A few idiosyncrasies here and there, but nothing jarring. Normally I am not a huge fan of AI art, but this game it seems less noticeable and more stylized then some of the generic AI games that get posted. Dev also seems open to feedback which is a plus. Some of these AI game developers get huge egos for whatever reason so the dev's outlook was refreshing.
5ifty 2026-05-18
Love it. As far as trainers, artwork, theme, settings, playability this is awesome, top notch, and heaps of fun. The released demo has offered a glimpse of heaps of content, and has a fair amount to get through, although not very much NSFW apart from a very addictive bar minigame. There are a lot of playable layers in this game, and it is off to a very promising start into how it fully develops. It has heaps of potential. I'm very excited to see how this develops. The environment is rich in interaction with vendors, lore, characters, mini games, quests, that offer each background more layers. No complaints, it was easy to follow, and progress through all available content in the demo.
witchtraineraccount 2026-05-17
I reviewed this on 5/17/26 after having completed all available content in the current version of the game. So to get it out of the way - Yes this is AI. HOWEVER, this is pretty good AI. Lara is super hot, and the other girls are excellent as well. I think as a first draft/demo, this shows really high promise. The intro is... weird. The country is ruled by a dictator! Then there is a revolution and the people rule themselves, then the three neighboring countries invade, so a new dictator rises to power to save the country! Then he is mean, so a revolution takes him out! Now there is peace... but then the neighboring three countries are attacking again, oh no! This is super convoluted and needs to be majorly simplified. After the intro, the story is fine. Its an excuse to get a hot Lara Croft in the middle east working with a sleazeball. I don't really get why Alladin and Jasmine are here with new titles, but whatever, its a porn game. -The character models are quite strong, but the rest of the art could use touching up. Sometimes a gun has a weird handle on it for no reason, or a building makes no sense. -When you enter a new area, your character model is right in the center, often covering up NPCs and interactable elements. -The UI has very inconsistent sizes between screens. -The dating mechanic seems very deep, but isn't explained anywhere. I really hope the developer of this cleans it up, fixes the bugs and continues with the game. This is very promising as a first draft.
gaborkukac 2026-05-17
This is a really promising start and the game can become a true jewel. Let's break it down. 1. Story The overall setup feels natural. Lara in the Middle East trying to raid a national heritage is a well thought out idea. First I was afraid seeing the Disney characters, but this work out jut fine. Moreover the developer or writer has wit, the dialogues are funny, not forced. The Colonel has a strong personality, it just work really well. 2. Art You can like it or not, this is one of the best 2D Lara designs I have seen for a long time. Is it AI? Yes, but this is far far far from slop. It has heart, and that is all matters. Lara has dozens of expressions, clothes, it just how how deeply the developer cares for the look. One recommendation: The first few images to intro the background history feel cheap. It does not do justice for the game and can care away new players. Either change it to revamp how the game starts. 3. Gameplay/UI Enjoyable. This is not a gooner game for sure and it is a positive thing. The UI needs to be refined though. E.G: you flirt in a bar but it is unclear how many turns left. You buy stuff but you cannot see how much money you have left. Nothing major, but it would improve the game a lot. Overall big thumb up for the Developer. Wishing you the best o you can further polish this gem into a diamond. ps: please make Lara hard to reach. The story works excellent as both Lara and the Colonel want to use/exploit each other. Lara should be the final prize, someone the gamer needs to fight for to get ; )
Morkar 2026-05-16
god start lack of porn content bug good start The art style is good, there are some AI inconsistencies but nothing serious that can't be fixed, the minigames are fun, and the characters and story are fun and interesting. With some tweaks and a future version where the trainer mechanics start to show, it can be appreciated much more.
JoeJoeee 2026-05-16
So the game mechanic is okay, a bit clunky and not finished, obviously. The AI art is terrible though, really really terrible. In the intro alone i spotted countless errors and mistakes. Also the AI artstyle is very inconsistant, from more realistic to really cartoony style. The games idea has potential and it could become good someday, maybe. But for now its unbearable to even look at.
Mercedes 2026-05-16
Unfortunately, for me, this was only a mediocre start. The models are good, and the story has the potential to become very interesting, but I do have a few points of criticism. The girls are thrown together from a wide variety of different universes. It remains to be seen to what extent a coherent storyline can actually develop from this. However, the developer should always keep in mind that players are already familiar with the girls and their established traits. The challenge here for the developer is to avoid deviating too drastically from their established personalities, while for the player, it means allowing for a bit more creative license. Regarding the varying art styles: at the moment, they blend together quite well, but the character models—being AI-generated—once again exhibit the usual weaknesses. Incorrectly rendered fingers, distorted clothing items, inconsistencies in form and color, and so on. Another issue I personally have is the occasional lack of guidance. My English isn't quite good enough for me to be able to read and fully grasp everything immediately. A few more—or perhaps more precise—hints and tips would be extremely helpful here. Personally, I find the shooting mini-game to be too difficult; the weapon has an immense amount of recoil, which unnecessarily increases the difficulty and drags out the gameplay. Furthermore, it feels as though some shots—particularly headshots—either have no effect at all or simply don't register with enough impact.

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