RonRon

by OverLord entertainment

Uncensored Windows
Versionv0.2
EngineUnity
Released2026-05-30
Updated2026-05-30
LanguageEnglish (Broken)

MISSION LOG: 2027-05-07 (14:03) Location: Somewhere in the Mediterranean Two brave teenage secret agents are attempting to infiltrate the lair of a certain infamous individual. Two agents: a boy and a girl—a sexy virgin girl... mu ha ha. The briefing was brief. Mostly because they weren't listening. They got separated by... hmm... what now... let’s just say it was because of his sheer, unadulterated stupidity. The boy fell through a rabbit hole. No, not a metaphorical one. A literal hole. In the ground. This is his story. (Cue the dramatic law & order "DUN-DUN")​

v0.2 [SPOLIER] - Added ways to earn points - Added Shop: points are now currency - Added Detective Mode to keep you entertained during "twitch" sections - Added possibility to speed up messages in Twitch sections - Changed the way the death of the Bears is handled (hello WORMS) - Changed layout of some levels - Adjusted physics rules in some of the levels - Reworked the way the tutorial is handled - Made it easier to score overall - Lighting is now rendered in real time - Kimmy’s mood graphics were aligned with the rest of the game - Points scoring display was reworked Horizontal: - Added hidden items in "twitch" sections (Detective Mode purchase required) Fixes: - Lots of different bugs. Known bugs: - The item 'Free Kimmy' in the shop has no real functionality right now. Don't even think about earning million points. v0.1 Release
Renom 2026-04-29
-poor ui -poor translation -bad ai voice acting for only one guy -game makes no sense and isn't engaging or fun -little interaction from the player +interesting idea but it's been done before, and better +pity points for relatively little use of ai slop that is plaguing the ntr game genre
Sumpfbauer 2026-04-28
RonRon [v0.1] I didn’t know this action-comedy Kim Possible beforehand. I might have heard the title once or twice, but never knew what it was actually about. So I quickly checked who the main characters are, and I have to say that both Kim and Ron are perfect candidates for this NTR parody. The writing is okay, although you quickly notice that it wasn’t written by a native speaker. There are many grammar and spelling mistakes that urgently need proofreading. The corruption could’ve been a bit more "leisurely" for my taste, but there can only be as many scenes as there are game levels. The levels you have to beat for poor Ron in order to help Kim have, mildly said, a difficulty level for hardcore nerds with a pronounced masochistic streak and a large pinch of self-hatred. Of course, the high difficulty is chosen on purpose… because who would actually want Ron not to fail?! Music, SFX, and CGI are serviceable, nothing special. The H-scenes and animations surprisingly appealed to me. But the big fail, and the reason why I’m not giving 5 stars (even though I often give a +1 star for potential), is this terrible UI/UX. Here it is point by point: The auto-zoom on what should be visible for the player is very weak This becomes even more apparent when selectable "upgrades" boxes of the play-ball are outside the screen The level is not always fully visible due to the auto-zoom and can be quite annoying No skip option for the intro No fast-forward for text No pause function for text No manual option to continue Text (especially Kim’s thoughts) is hard to read because the letters don’t stand out from the background No option to pause during the game / the actual gameplay. Consequently, no way to calmly take in everything happening in chats etc. Multiple spots where things (text) happen at once Two phone contacts sending messages simultaneously at regular intervals increase the stress even more The messenger jumps back down when a new message arrives. This is extremely annoying if you want to reread missed messages Mouse clicks are used both for phone interaction (back function, switching contacts, scrolling) and for game controls. WTF??? The phone is visually placed within the game field and can cover gameplay during animations and be extremely distracting Gallery shows only messenger feeds Overall, everything feels very clunky and chaotic and therefore not fun to play In my opinion, it would be best if messages were decoupled from gameplay and could be read calmly Nevertheless, I think the game has the potential to become a fun title and to satisfy NTR fans. I will definitely keep following its development.
Every1sGrudge 2026-04-27
Rev @ RonRon [v0.1] Headed for a meh-ing. Art's inconsistent, half of it is deliberately ugly and the other half is just meh. Writing is fail. Scenario's been done, narrative's been done, fluency is bad, characterization is alternating bands of rote and incomprehensible thanks to the poor english. This is a meta-NTR game. There are two types: some try to cuck the user out of the use of their GPU ala bitcoin miners, and then there's ones like this that cucks the user out of the precious fleeting time they have on this earth. T H E D I A L O G C R A W L S A L O N G F O R E V E R . And repeats info we've already seen/heard. The physics in the foreground minigame is shitgarglingly abysmal, to the point it would be less irritating to replace it with a [WIN] and [LOSE] button screen... but that wouldn't waste as much time, so never you mind. TLDR: I'm a-headin' fer a meh-din and I'll meh this with delight, I'm a-headin' fer a meh-din then I'll bed down sleepy-tight....

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