Savage Dungeons

by Adrasko

Uncensored Windows
Versionv0.0.0.6
EngineRPGM
Released2025-12-18
Updated2026-04-09
LanguageEnglish

You’ve been sent to the worst place imaginable: the Savage Dungeons . This sprawling maze of interconnected caverns is where the world’s most dangerous criminals end up, where corrupt elites dispose of their enemies, and where mages abandon the monsters they can’t control. It’s a place of despair, filled with monsters, bandits, and even darker threats lurking around every corner. Yet, not everything has been lost to the darkness. Some prisoners have banded together, creating small havens and even a few makeshift cities. No one’s ever escaped, and now this forsaken realm is your new home. How you survive—or if you survive—is entirely up to you.​

v0.0.0.6 The main focus of this update was fleshing out the world and making it more diverse and immersive while also adding new content. NEW GIANTESS EVENT - As voted by you guys, there is a new event. It is triggered while exploring the dungeons, in this event two giantesses are fighting over a normal sized girl. You can choose to fight them to rescue the normal sized girl, or you can pick a side between the two giantesses... This event include 9 new renders! PRISON SYSTEM and DRUG SMUGGLING - Players can now smuggle drugs to Underjewel, if they are caught by the guards they are sent to jail! You can escape jail or accept your sentence. If they try to escape, they can cross paths with the futa overseer in an OPTIONAL futa sequence. The prison includes a total of: - 8 New Renders for companions - 10 new OPTIONAL renders with futa content MAJOR BUG FIXED In the Vulgrim quest where you must find the missing child, there was a bug looping when the player confronts the cultist. This bug has been FIXED. v.0.0.0.5 WHAT’S NEW IN THIS UPDATE DARKMAW A completely new region, sitting deeper beneath the Savage Dungeons. It’s a harsher layer of the world, filled with old secrets, flesh-eating worms, and an immortal female orc whose presence is tied to Darkmaw’s past. CITY OF VULGRIM A new city carved inside Darkmaw. Vulgrim survives through the trade of “wormbones” — strange hard structures pulled from the worms of these depths. The place feels different from the rest of the dungeons, and its trading guild, The Coil, watches everything with unsettling attention. There are rumors about them, and none sound comforting. FOUR NEW QUESTS • A continuation of the Homunculus storyline. • A cursed bounty hunter who needs your help to open a sealed gate. • A missing child in Vulgrim who vanished under suspicious circumstances. • An Elarith companion quest where you fight a demon servant inside the Arena of Vulgrim. NEW CONTENT AND FEATURES • New weapons. • New armors. • New enemy: the Giant Worm (with optional vore animations by Zoroboros). • A new alternate start for players who want to begin directly in Darkmaw. • New sex worker: Haruka, found at Vulgrim’s entrance, with 12 scenes for male characters. • 9 new renders in Elarith’s quest. • 7 new renders for worm enemies + 5 new animations. HOW TO REACH DARKMAW Follow the northern path from Aletto Pass — the same area where you found Elarith’s shrine. If you want to support the game, the Subscribestar version is only 2.99 USD. Every bit of support helps keep this project alive and also gives you access to features that aren’t available in the public build. Not only that, you get access to earlier updates too Support me here, for ealier access to new updates and also access to exclusive features: v0.0.0.4 A new update to Savage Dungeons has just been releasing! Bringing you 50 new renders + bug corrections + new systems! Bank System You can now store your money safely and purchase improvements for Underjewel at the Bank ! Manage your gold and invest in new opportunities to expand your town’s prosperity. New Building: The Bath-House By investing in the Bath-House through the Bank, you’ll unlock a brand-new location in Underjewel — the Bath-House ! This new building introduces NSFW interactions for all your companions, as well as special scenes with Jessie and other characters. New Enemy: Giantess of the Deep Crypts A new formidable foe appears — the Giantess of the Deep Crypts ! You can encounter her in higher-level areas like: West Hollow Gallows Temple of Malrak ...and even an early version in the northern part of the first Hollow Gallows region. Total New Renders Added: 50 v0.0.0.3 New Fighters & Arena Content - The Arena Roster Expands! Bruna added as a new arena fighter, featuring custom images for every player character and for both victory and defeat scenarios. Jessie featuring custom images for every player character and for both victory and defeat scenarios. The arena roster expands with two new fighters: Jessie and Bruna. BIG Gameplay Improvements Fast travel system added for quicker navigation. Lanterns are now available for purchase from the cartographer, increasing your light radius in dark areas. Temple of Malrak - New Region related to the quest to RESCUE ELARITH! New region unlocked: explore the dark and dangerous Temple of Malrak. Discover new weapons and armors hidden within the temple. Face a new enemy lurking in its depths. This area can be found in the LOWER CRYPTS Includes new OPTIONAL content: Impregnation & breeding scenes Futa scenes Quests & Story Begin a new quest to rescue Elarith, if you betrayed her or if she lost her fight against the demon. You can set a new character named Lyrielle free and unlock a series of exclusive NSFW interactions with her. BIG Gameplay Improvements Fast travel system added for quicker navigation. Lanterns are now available for purchase from the cartographer, increasing your light radius in dark areas. Fixes & Adjustments Small bugs fixed to improve overall gameplay experience. v0.0.0.2 - 2025-08-17 There was a mistake of my part and the files of the last patch were mixed! So some issues were not corrected. The correct patch is now up, with zooms and weapon uses 100% corrected. I apologize for the mistake, my mind was tired at the moment of the original update, the proper file is uploaded now! v0.0.0.2 Corrected What’s fixed: Elarith’s bust image now displays correctly. The gate in Elarith’s quest works for everyone now! - If you were not able to complete the Elarith quest, everything is working now! Dice bug resolved. Weapons and armor equip bug fixed. (Some heavy weapons—like warhammers and greatswords—still require training from specialists in Underjewel.) Arabella no longer disappears in the arena. Added fixes to an icon at the arena that you can use to fix gender bugs during fighting. Removed those annoying camera zooms in the Hollow Gallows. Various other small fixes for a smoother experience. v0.0.0.2 Second female playable character now unlocked New companion: Elarith A devoted elven girl with a full set of custom renders and a personal quest with multiple outcomes New enemies: Decaying Werewolf Tentacled Cultists Succubus (All with unique visuals) New region: Aletto Pass New dungeon: Aletto Temple Catacombs Connected to Elarith’s quest New quest: Elarith’s path Includes various options, outcomes, and an optional futa scene Arena spectator mode: Around 15 new images showcasing battles from the crowd’s perspective 50+ new renders added across scenes, enemies, and events New merchant: The Cartographer Sells maps and rare potions New character interaction: In Hollow Gallows East v0.0.0.1 Initial Release
SmackerOfAss 2026-01-07
v0.0.0.6 Overall its enjoyable I like how you can go different routes then get unique scenarios based on your character attributes and path. I get a gritty rpg feel yet also a lot of fun in the mix too really having the option to try a new character route with alternate choices is a big thing I feel is missing in a lot of games so it's a fresh breath of air we need more creativity like this in the community​
TheGeeGees 2025-12-27
Early days, and quite a few bugs to work out, but this game is great fun. An interesting setting, a good atmosphere and lots of potential. The dev clearly has some great ideas and it'll be interesting to see them getting implemented
skyworkk1337 2025-10-14
Мне нравится как автор придумал концепцию, качество и детали игры, анимации и картинки, сюжет также прикольный, хотелось бы что бы была озвучка персонажей ещё, и помощь в квесте отображалась на главном экране, а то так не понятно что надо делать. а читать не охота! Короче жду обновлений ставлю 5 translated: I like how the author came up with the concept, the quality and details of the game, animations and pictures, the plot is also cool, I wish there was more character voiceover, and help in the quest was displayed on the main screen, otherwise it's not clear what to do. and I don't want to read! In short, I'm waiting for updates, I'm betting 5
GentlemanShark 2025-10-05
Review of v0.0.0.3 Playtime was about 5 hours split between guy and girl mc. Would I recommend? Not until the lighting is fixed and there is more content with things like sounds and animations added. Art: 3/5 Animation: n/a (none of the sex scenes were animated, just a couple character introductions) Sfx: 1/5 (default rpgm sounds with no sex sounds or anything else added) Gameplay: 1.5/5 Narrative: 3/5 This game was released too early, it is fairly bare bones and unbalanced. I like games with dark atmosphere and virtually unwinnable fights, but the game is way too dark to see where you're going so you can't see enemies, the environment, or doors hardly. There is already subscriber only content in the arena, making up half the current combatants. It is still fairly buggy too, with one party member randomly leaving if you do a fight in the arena or go certain places. Some dialogue decisions also gave me a black screen and I had to reset. Overall, an ambitious looking game that needs a lot more time in the oven.
Zekapa 2025-08-14
Version played as of review date: 0.0.0.1 The game carries a good atmosphere and an interesting (if maybe inconsistent) premise. The setting is also interesting, and the "plot" shows promise. More importantly, the choices that there are and the methods of overcoming some challenges lead to distinct and interesting consequences, to a point where I found myself interested in reloading earlier saves to try different combinations. At time of review, it is fairly barebones but it is of course a working title. The art is incredibly stylized in a way that may be hit or miss for some people (very exaggerated proportions, extremely expressive/exaggerated faces). The NSFW content that exists is good - your mileage may vary based on how much you fancy the artstyle and fetishes on display, however. I'm not a fan of the oppressive atmosphere. Don't get me wrong - I LOVE the oppressive atmosphere, but I'm not a fan of how it's conveyed in-game: through arbitrary camera angles and darkness. This could be alleviated a bit with some items like torches or lighters, or even ambient light. It's very aesthetically pleasing, but also kind of frustrating to get ownzoned by a patrol you're sneaking past simply because their sprite doesn't enter your field of view until the last possible split second. A fair amount of the quests and actions are not very clear and sometimes downright moon-logic, and you're not really given a way to track quest steps/progress - meaning if you spoke to a certain NPC about a task and then forgot about it / only got to its relevant point later, you don't really have a way of figuring out what to do about it other than reloading to get the initial dialog again. That said, the dev has acknowledged these topics, so much like a lot of the game, I expect these to not be final and thus improved or iterated upon. So what you're getting is an early, work in progress version, of a game that wears inspiration from things like Sin Spire or Fear and Hunger on its sleeve proudly. It is currently competent, if not exceptional; but I have high hopes for its future development.
Zoroboros 2025-08-12
This one is WEIRD. Both in good and bad ways. The scale and ambition of the game is really superb, I really enjoyed the choice mechanics and in two different playthroughs found some real consequences to the background mechanics and also every quest so far offered me at least two different endings, which was really surprising to me. Dialogue is well written, fetishes are also diverse and hardcore. Art is really nice too, some characters have exageratted proportions but I believe that was part of the choosen style for this project. There is a big variety of enemies, interesting worldbuilding and I found it to have lots of content, both in gameplay and nsfw. There is lots of passion and quality here, but the game is also CLUNKY. Now, combat is bad. Generic, extremely simple. There are also some bugs that the dev should check, nothing game-breaking but it can be annoying. The zooms are not good, and confusing while walking on the first dungeon. There are no zooms on other maps after that, which is good but also weird. I really enjoyed the darkness when it comes to immersion and atmosphere, but some areas are too dark. I get it, the entire game experience tries to be opressive and hardcore dark fantasy, but it would be interesting if we could buy lanterns or torches. I think this is a really ambitious project that offers a lot of content and very nice roleplaying mechanics. It feels like an old immersive interesting but clunky rpg. Hope the dev improves it because there is huge potential here.
amgwtfover 2025-07-13
V0.0.0.1 It pains me to give this 1 star, but I'm going to because if I'm being brutally honest, even if a game has depth and goes beyond basic RPGMaker stuff, that doesn't give it the automatic right to 3*+ just for "not being shit". If I am uninstalling it after wandering in darkness and getting 1 shot for 30 minutes, then that is what I'm judging it as. Pros - The dialogue doesn't come across as AI, broken english or anything close. It is articulate and ominous while not being useless. A clear positive - There is alot of variety, arenas, skills, quests. There is a clear vision here for something more. Cons - No game has the right to be this dark that isn't a dedicated stealth horror game. You can't see anything, and the auto-zoom of the camera means you can't see anything further than your hand even in brightness in some areas. You don't need to limit vision for the dark look, just put some fog or tint filters on to get the dark aesthetic instead. - "you are not a superhero, don't think you can fight anything" that's fine, that's ok, I've done Kenshi, KCD2 etc. I can handle not being able to fight everything. But when 95% of the enemies one shot you, and you disable the Escape function? That's just fucking stupid. Enjoy constantly saving because you couldn't see the Giantess or Ogre before it walks into you, no you can't run, just reload your last save. Git Gud. - The city has so much useless space it's honestly infuriating to navigate. So many empty alleyways, so many 1 block-wide tunnels that go nowhere. I feel this is the one instance where it's good the darkness is there just to cover up how non-sensical the map is. - The bodies, admittingly this is a personal preference thing, but the entire O-8--< bodies look really weird with the muscle definition. The enemy models are great, and then here's us looking down a few chromy-homies. But I'm really glad, even though it looks like the game wasn't playtested or checked at all, that you got all the Subscribestar links functioning and at leaest 5 (from my half hour playing) advertised "Subscribe to access this content!" for it in a v0.0.0.1. What happened to devs making something actually playable before locking away half the content?
DragonFire 2025-07-10
Game is slow and grindy, maps are terrible and easy to get lost. If you got the first girl, dark haired, and go to Arena and fight, she is lost to the party afterwards, guess thats a bug? No moving animations, only still shots. No sex sounds what so ever. Wonder what all the file size is about, because whats in it so far should not take up that much space.. Buying and equipping makes no sense.. you buy armor but can't use it. Just one example of the terrible item mechanics that makes zero sense overall. On in all a massive waste of time IMHO. This looks like a first time trying to make a game and not knowing anything about how to do it. The ideas are there, but the skills to make it is not, sadly. Would not recommend this until it got some serious improvements.

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