Skyros Isles
by Evermore
2D Game
2DCG
Adventure
Animated
Big Ass
Big Tits
Combat
Creampie
Fantasy
Humor
Male Protagonist
MILF
Mobile Game
Religion
Sandbox
Vaginal Sex
Voyeurism
On a remote island shrouded in mystery, a young man is in search of an ancient treasure. The island is known for its treacherous terrain, including dense forests, towering mountains, and deep, shadowy dungeons. It's also home to an array of dangerous monsters, ancient traps, arcane gadgets, and naught- er... needy villagers. So grasp the hilt of your sword and get whacking... monsters... in this action packed adventure! Ah, who am I kidding. If you can help the Hero make his way across the island, I'm sure you'll be whacking your sword to the various well-endowed and willing ladies!
Screenshots
Win
Android
v0.8.4a Bugfixes below
VN character art scales properly for any aspect ratio
Breakable walls are also now shown properly
Stopped enemy knockback through walls and beyond the room bounds
Reset enemy color after they died and then they are re-enabled
Corrected enemy's position falling into holes
Corrected Slime baby generation to not freeze while attacking
Allowed Mush projectile to damage player
Forced player to watch fall animation when diving into a pit
v0.8.3a Bugfixes below
Hid treasure chests that were supposed to be unlocked by beating enemies or solving a puzzle.
Corrected repeated dialog playing when interacting with objects in the underworld.
Allowed movable blocks to be moved north again.
Gave a little move space for the player to walk on the northern side of water and pits.
Limited player from entering village from the south for now!
v0.8.2a Kate quest update and major system improvements
Kate's first three quests added
Changelog created
Numerous performance tweaks
Bomb graphics and mechanics updated
Shield mechanics updated
Cutscene freeze glitches fixed
New Slime monster added
Splash screen added
Save screen UI improvements
Added Time tracker back into UI
Updated Overworld and Underworld art
Improved bridges for all characters
Moved saves to new format and OLD SAVES STILL WORK!
Fixed screen shake
Player interaction status bubble glitch fixed
Unfinished quests alert player
Basic Loading screen added. Future screens will be more visually entertaining
Corrected multiple sword pickup
Corrected Cutscene issue when in the Underworld
Fixed Anduine fight scene damage issue
Allowed last quest hint to stay when leaving menu
Fixed backgrounds not allowing the appropriate time of day lighting to display.
Allowed enemies to actually fight back after previously correcting knockback script!
v0.7.1a Re-release with many new features
Updated VN and pixel art throughout the game.
Added enemies, traps, weapons, and many more mechanics
v0.6.1 Bug Fix Version Only with Worm enemy addition! (Art for dialog is still being worked on!)
Chests and signs are able to be opened again (A boneheaded mistake on my part)!
Weapon animations and hitboxes were refined.
The mysterious blinking of the game screen was identified and loading of new scenes should also feature less fade ins!
The shooting enemies including the new Worm enemy were updated!
Door switches can be pressed by pullable blocks as well as by the player stepping on them!
v0.6.0
Added the first of many dungeons! It is optional and should provide some support during combat!
Kate
might know where it is!
New enemies were included as well as extending the player's weapon swing to the north and south and other bug fixes.
A newer art style is being created for the game dialog and as such no new NSFW content has been added.
Did you find Chastity and Kate's NSFW weekly routines from the last update?
v0.5.0
New Cutscenes for the Main Quest added
New feature added to observe the Villager NPCs daily lives
Gamepad controls tested and working
Combat adjustments
Menu improvements
Weakened Floors and Push-able Block mechanics were added
Also, the version control was adjusted to be more proper like my englisch
Various other small quality of life improvements
v0.0.4 Initial Release
TL/DR: Man a Shaggy-looking MC in link outfit on a lighthearted treasure-seeking endeavor. The game wants to be like Zelda, but lacks the meticulous level design that made that title great. Really cute and vibrant pixel art. I couldn't really find much smut- or much anything to do in game besides hack slimes and fall in pits for days. It seems like a nice start- but realllly doesn't hold its own yet as a game. ++ Art type is nice and varied. You have digital art and pixel art! +++ Fresh concept. +++ The female character design is fantastic- and the art realizes their hotness. + H game with actual game-play! + MC isn't a manlet. +Fairy! + You can kill mobs by knocking them down pits! + Level design for tavern basement was decent- if a little simple. -Cannot lewd the fairy -- The one smut scene was not erotic at all. - I couldn't find much content or the plot despite playing for a couple hours. -Got stuck in bugs multiple times. -Mc is not packin'. --Not a fan of the light-heated gallant-idiot fantasy trope as my MC or as a source of humor in general. - No sound -- The physics for the ground hazards are really deceptive. The northern border causes you to fall WAY before the animation of the hazard begins. Consider reducing the circumference or shifting the fall points slightly south. - Some conversations lack proper chronological gating. Kate for example- thinks you already met her if you talk to her in her home before meeting her. This could be an unintended issue since I was able to enter the village from the south- which may not be the developer's intent. The western entrance had a scripted event. - The game has told me I found cards like 10 times- but i only have one card in my inventory. It also keeps telling me there is a chap with a broken leg- there is not except the first time, it is just a chest. It also keeps repeating this phrase about cards and a guy with a broken leg randomly when I enter a new zone. - You cannot hold more than 200 jewels. -You can knock through solid cavern walls.
Refreshing to see a project that is ambitious to also provide some a fun game all together. Will keep an eye but love it so far. The atmosphere of the game is fun and the pixel art and overall art for the game is charming and well done. The girls are hot and I hope more updates come soon, can't wait for more NSFW content here.
The developer seems really active and dedicated to this project! It makes you excited to see what comes next! Have you seen the art style? This is one of, if not, THE BEST art style I've seen for a project like this! The artist should teach classes to the other artists on this sites projects, because damn! The detail, the curves, the ooh, I'm getting hot just looking at it! Trust me, take the time to dive into this project to see what it has to offer, you won't regret it.
Hi everyone, the game is still in its infancy, but that doesn't mean it's bad. The MC reminds me of Shaggy Scooby-Doo, LOL. It has some room for improvement, but so far it's entertaining. Interesting design. Good work.
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