Skyros Isles is a 2D animated adventure made by Evermore in Unity. You play a young male protagonist searching for ancient treasure on a remote island full of mystery. The setting includes dense forests, towering mountains, shadowy dungeons, dangerous monsters, ancient traps, arcane gadgets, and villagers with needs. The game blends fantasy, humor, and religion while you explore the island, fight enemies, and help the Hero interact with willing adults.
The current build is v0.9.0a, released on September 27, 2026, and development is ongoing. It is available for Windows and Android in English without censorship. This update revises the main quest, adds the first dungeon, new enemies, and a boss fight for the protagonist. It also introduces additional adult villager scenes, along with user settings for button remapping and window resizing.
Developer's description
On a remote island shrouded in mystery, a young man is in search of an ancient treasure. The island is known for its treacherous terrain, including dense forests, towering mountains, and deep, shadowy dungeons. It's also home to an array of dangerous monsters, ancient traps, arcane gadgets, and naught- er... needy villagers.
So grasp the hilt of your sword and get whacking... monsters... in this action packed adventure!
Ah, who am I kidding. If you can help the Hero make his way across the island, I'm sure you'll be whacking your sword to the various well-endowed and willing ladies!
v0.9.0a
Main quest updated including the first dungeon, new enemies, and boss for MC to conquer
Additional voyeur type villager scenes added
User settings enabled including button remapping and window resizing
v0.8.6a Bugfixes below
Added ability to run
Added item quick swap button
Fixed black screen persisting after loading a new scene
Fixed bug from previous fixes related to enemy bounds and the fight with Anduine
Fixed Door missing references in Underworld
Fixed Kate Underworld scene starting player position
Fixed Kate repeat dialog disappearing act
Allowed Gameover menu to be selected again on Android
v0.8.4a Bugfixes below
VN character art scales properly for any aspect ratio
Breakable walls are also now shown properly
Stopped enemy knockback through walls and beyond the room bounds
Reset enemy color after they died and then they are re-enabled
Corrected enemy's position falling into holes
Corrected Slime baby generation to not freeze while attacking
Allowed Mush projectile to damage player
Forced player to watch fall animation when diving into a pit
v0.8.3a Bugfixes below
Hid treasure chests that were supposed to be unlocked by beating enemies or solving a puzzle.
Corrected repeated dialog playing when interacting with objects in the underworld.
Allowed movable blocks to be moved north again.
Gave a little move space for the player to walk on the northern side of water and pits.
Limited player from entering village from the south for now!
v0.8.2a Kate quest update and major system improvements
Kate's first three quests added
Changelog created
Numerous performance tweaks
Bomb graphics and mechanics updated
Shield mechanics updated
Cutscene freeze glitches fixed
New Slime monster added
Splash screen added
Save screen UI improvements
Added Time tracker back into UI
Updated Overworld and Underworld art
Improved bridges for all characters
Moved saves to new format and OLD SAVES STILL WORK!
Fixed screen shake
Player interaction status bubble glitch fixed
Unfinished quests alert player
Basic Loading screen added. Future screens will be more visually entertaining
Corrected multiple sword pickup
Corrected Cutscene issue when in the Underworld
Fixed Anduine fight scene damage issue
Allowed last quest hint to stay when leaving menu
Fixed backgrounds not allowing the appropriate time of day lighting to display.
Allowed enemies to actually fight back after previously correcting knockback script!
v0.7.1a Re-release with many new features
Updated VN and pixel art throughout the game.
Added enemies, traps, weapons, and many more mechanics
v0.6.1 Bug Fix Version Only with Worm enemy addition! (Art for dialog is still being worked on!)
Chests and signs are able to be opened again (A boneheaded mistake on my part)!
Weapon animations and hitboxes were refined.
The mysterious blinking of the game screen was identified and loading of new scenes should also feature less fade ins!
The shooting enemies including the new Worm enemy were updated!
Door switches can be pressed by pullable blocks as well as by the player stepping on them!
v0.6.0
Added the first of many dungeons! It is optional and should provide some support during combat!
Kate
might know where it is!
New enemies were included as well as extending the player's weapon swing to the north and south and other bug fixes.
A newer art style is being created for the game dialog and as such no new NSFW content has been added.
Did you find Chastity and Kate's NSFW weekly routines from the last update?
v0.5.0
New Cutscenes for the Main Quest added
New feature added to observe the Villager NPCs daily lives
Gamepad controls tested and working
Combat adjustments
Menu improvements
Weakened Floors and Push-able Block mechanics were added
Also, the version control was adjusted to be more proper like my englisch
Various other small quality of life improvements
v0.0.4 Initial Release
Player reviews
Player rating5.0 / 5 · 4 ratings
Written reviews4 · avg 4.5★
Positive (4–5★)75%
Latest review2026-03-31
What players say
Three five-star reviews praise the art and ambition, while one three-star review finds gameplay and content underdeveloped.
5★3
4★0
3★1
2★0
1★0
Players like
Charming pixel and digital art with appealing character designs
Fresh concept and fun treasure-hunting atmosphere
Active developer and upcoming NSFW updates
Entertaining start despite early development
Common complaints
Gameplay lacks Zelda-like level design care
Limited things to do besides simple combat and pitfalls
Little NSFW content available so far
Best for players who like cute pixel art, treasure-hunting ideas, and adult games in early development
Summarised from 4 written player reviews.
monk_562026-03-31★★★★★
TL/DR: Man a Shaggy-looking MC in link outfit on a lighthearted treasure-seeking endeavor. The game wants to be like Zelda, but lacks the meticulous level design that made that title great. Really cute and vibrant pixel art. I couldn't really…
sadkage8482026-03-30★★★★★
Refreshing to see a project that is ambitious to also provide some a fun game all together. Will keep an eye but love it so far. The atmosphere of the game is fun and the pixel art and overall art…
Jeiku6232025-10-19★★★★★
The developer seems really active and dedicated to this project! It makes you excited to see what comes next! Have you seen the art style? This is one of, if not, THE BEST art style I've seen for a project…