The Company

by Westane

Uncensored Windows Mac Linux
Versionv5.12.2.4 Public
EngineHTML
Released2025-08-01
Updated2026-04-09
LanguageEnglish

The Company is an AIF game set in the universe established by Wandrer on the ASSTR database, with his permission. This game focuses on the very early years of The Company before it became what Wandrer made it into, and aside from the entity itself borrows little to nothing else from his works. You choose your character's name and gender and set off down a path of corruption, perversion, and control. As the game progresses, you\'ll encounter more people to corrupt, and more ways to do it utilizing the various devices and drugs you'll develop in the Company laboratory. ​

v5.12.2.4 Public Update CSS framework for various UI elements (WIP) Added new image variations to Julia, Chanel, and Diana v5.12.2.3 Public Bug update: Fixed broken Lab-Crafting link Fixed broken Lab-SellSerums link Confirmed formatting issue affecting the above links isn't present elsewhere v5.12.2 Public Updated SugarCube to latest version for future updates Added new image variations to Ava, Dakota, Tasha, and Sophie (Courtesy of Haseo) v5.12.1 Public Fixed issues with broken links Fixed broken images in Characters menu Fixed event deduplication error causing game to continue to slow down Fixed broken images in Story Mode Fixed syntax errors in some mall dialogue v5.12.0 Public Completed Veruca's content path Fixed syntax issues v5.10.0 This update expands on John’s Dom route after Penny’s initial corruption and focuses on how Tasha becomes affected by John. New scenes focusing on Tasha take the spotlight while John continues to grow as a “Shadowy Villain” antagonist. Content Updates New intro scene for Tasha’s content Scene will occur soon after joining John and Penny in the storage room New timed events for Tasha Scenes occur in the Morning/Late Morning every three days unless those time slots are tied up 2 different scenes can play out An additional gender-exclusive scene can occur on the way home after a certain point New scene in Records Office to tie into next content update New scenes in The Pit featuring new side character Annie Scenes triggered when refusing Tasha’s events Different scene based on MC status New dream scene allows for a one-time reset of John’s Dom path Updated Tasha’s dialogue in several scenes after being corrupted Chris’ scenes are now triggered slightly differently You will instead be notified Chris is available to hang out, then be left to call him on your own from the bedroom if you choose to Added new random dream scenes Base System Updates Updated NPC memory, recall, and comparison functionality Updated story flag management to be more manageable Updated ‘SetFlag’ function to allow for ‘false’ setting New function to lock player’s dominance level New function to return simple 1 in X odds of occurrence Dialogue System Updates New message box function to accommodate custom NPCs New message box function to allow for random dialogue Added variable dialogue return based on Penis Size Added variable dialogue return based on Ass Size Added variable dialogue return based on action preference Added variable player thought bubble based on action preferences Tracking System Updates Added tracking for who placed MC in chastity into AddChastity macro Updated isChastity function to parse above update Fixes Fixed Chris dose counter not displaying correctly in Character Menu Fixed broken link text on The Pit during Halloween event Various spelling/grammar/syntax fixes DEV: Fixed ‘getPrimaryGender’ return error DEV: Fixed broken ‘Room-GotoSleep’ link DEV: Fixed ‘Club Pearl’ scene not triggering for Male/TS characters DEV: Fixed Tasha scenes not triggering at elevator DEV: Fixed ‘player not defined’ error during Penny/Tasha scene DEV: Fixed ‘prefThought’ error during Pit Punishment milking scene DEV: Fixed ‘AddEvent’ error during Pit Punishment scenes The Company - Update 5.9.1 Update Summary Update 5.9.1 completes Penny's remaining content for The Company General Updates Added all content to Penny's Serum Diary, now extending 30 days after starting it Added "Squeaky Box" random event Added "Penny Picnic" random event Added "Suddenly Tentacles II" random event Added "Group Tentacles" random event Added new "Mad Scientist" MCSX Epilogue. This is an actual ending you can get and requires Penny to be on her Dom Penny path Added new Tasha convos Added new Sophie convos System Updates Penny's TFM notebook now has a small time gate Added functionality to dynamically change character speech Mouse Penny now squeaks Fixes Cleaned up Lab event flow Fix release info in Main scene Fix cheats not working properly Fix event array duplication Fix MC relation reference Fix typos in Pit training The Company - Update 5.9 Public Fixes a few issues like Incest Password actually working The Company - Update 5.9 - Backer Release Update 5.9 completely overhauls Penny's serum route, rearranging nodes and adding 2 new ones! Unfortunately, as a result, any save files prior to Update 5.9 will not be compatible with this update As this update was heavily impacted by recent issues, there is no additional "content" for these new serum nodes. That will be added in the 5.9.1 update coming soon. Save files from Update 5.9 will carry over The character creation experience has been updated to be a little less clunky Penny has been added to The PC Updated Lab scene to be less awkward and cluttered Fixed issues with Tasha The Company – Update 5.8.1 Update Summary Update 5.8.1 finishes adding dream and interaction content to the game as well as a new quest line involving Saya! General Updates A new quest line has been added for Saya, involving finding several Ram Coins spread across the game Interactions have been added for Sophie, Kagney, Elsa, and Chanel Dreams have been added for Tasha and Saya Elsa can now be unlocked in Free Play by getting both Ava and Dakota to Lv.3 Affection Tasha’s transformation quest line now requires having spent your Day Trip event in Chapter 4 with her Tasha’s couch event at her apartment now has a variant to account for her possible transformation System Updates Heart Meters on applicable characters now reflects maximum Affection and Corruption Pit Slave perks can now have a requirement that a trait NOT be present Fixes Pit Slaves with the Frigid trait can no longer gain the Nymphomaniac perk Fixed incorrect anatomy references in Tasha’s Family Bonding event Transforming Tasha now correctly removes WorkEvent-30 Fixed missing image in imgTashaPussy.js Fixed broken check for Pit Slave background Fixed missing Tasha interactions in morning Fixed The Pit upgrading past maximum level Fixed John/Chanel pronouns in conversation Fixed Sophie’s green outfit should now load correctly Fixed Tasha should be friendlier when texting Fixed Ava images not displaying correctly during her bedroom training event Fixed Diana x Penny random event now loads correctly Fixed Room Slaves now have an interaction when orally servicing MC’s with a vagina Fixed Several typos have been corrected Fixed Syntax errors in Diana and Chanel’s interactions The Company – Update 5.8 Update Summary Update 5.8 expands the existing dream and interaction content for many characters, as well as the Cheat Menu General Updates The cheats field has been removed from the game, replaced by a new Cheat Menu. Players can pick and choose which cheats they want to use from a list before starting the game. The Cheat Menu will be inaccessible after that The bedroom PC unlock has been separated from the Debug Menu unlock, and now has its own cheat Additional new cheats have been added to the game! 11 new dream events have been added each for Ava, Dakota, Sophie, Diana, Penny, and Chanel 7 new dream events have been added each for Kagney and Elsa These dreams are, for the most part, unlocked by increasing Affection and Corruption with the associated characters To help with that, 10 new interactions have been added for Ava, Dakota, and Diana. These can be accessed when you would normally be able to initiate a conversation, with new options being added as Affection and Corruption increases System Updates Use of cheats is now tracked in-game to help with troubleshooting Fixes Fixed issues with Diana’s serum routing The Company – Update 5.7.2 General Updates Added three new MCS3 serum options for Diana Added new MCSX ending for Diana New Random Event – Diana x Cubicle Orgy New Random Event – Diana x Penny New Random Event – Diana x Kagney New Random Event – Submitting to Diana New Random Event – Diana Submits New Random Event – Spoiled – Requires Ava dosed to deliver coffee New Random Event – Laundry Day – Requires Ava dosed for sex New Random Event – Dakota’s Bookmarks – Requires Dakota dosed for porn New Random Event – Not That Bad – Requires Dakota dosed for oral New Random Event – Good Timing – Requires Tasha dosed for sex New Diana Convo – Such a Good Pet New Diana Convo – I Think I’ll Keep You New Diana Convo – If I Did Take A Master… New Diana Convo – New Arrangement System Updates General description updates have been added to Diana’s office when she’s in to highlight physical changes. We’ll look at rolling these out everywhere in the future Fixes Fixed some missing images Fixed typos The Company – Update 5.7.1 Update Summary Update 5.7.1 continues Diana’s new serum routes, adding all MCS-2 options as well as a number of new scenes General Updates New Diana Dose – “Morning Greet” New Diana Dose – “Taming the Beast” New Diana Dose Content – “Clerk’s Pet” New Diana Dose Content – “Mistress on Top” New Work Event – “Diana’s Kiss” New Work Event – “Bark For Diana” New Work Event – “Go Fetch” New Work Event – “Walkies!” New Work Event – “Suddenly, Tentacles?” New Work Event – “Chanel Scolded” New Diana Convo – “Feel Like I Can Open Up” New Diana Convo – “Not So Bad Maybe” New Diana Convo – “I’ve Had Other Pets” New Diana Convo – “Don’t You Just Love Being My Pet?” System Updates Diana’s serum testing is now available from The Computer Fixes Fixed error with Training Button in The Pit Fixed dialogue in Diana’s Sophie Info event Fixed issue with looping Diana’s serum path Fixed some missing/broken images Fixed several typos and context errors The Company – Update 5.7 Art 1 This release is based on Update 5.7.0 and contains all content available through Chapter 1 The game will end shortly following the Chapter 1 epilogue, at the time you would normally unlock MCS-2 Saves are enabled, Free Play is disabled The game ends with a new feedback survey! Filling it out at the end really helps us out. If you didn't make it to the last scene, you can take the survey HERE . The Company – Update 5.7 General Updates Diana’s serum handling has been brought in line with other updated characters’ All serums through the first tier of MCS-2 are enabled in this update New Random Work Event – “Pulled Into Records” New Random Work Event – “Diana Caught?” New Random Work Event – “The Strawberry” New Random Work Event – “Diana and Sophie” New Random Home Event – “Problem Client” New Random Home Event – “The Yearbook” (Ava’s Lover Route) New Diana Dose – MCS1 – “Easy Access” New Diana Dose – MCS1 – “Kinky Interests” New Diana Convo – “Feeling Frisky” New Diana Convo – “You Taste Incredible!” New Diana Convo – “Regarding Sophie” New Diana Convo – “Regarding My Coworkers” New Diana Convo – “Feeling Sexy” New Diana Convo – “Sharing Interests” New Diana Convo – “This Has Been Fun” New Diana Media – Add for “Easy Access” dose System Updates Several Pit Slave surgery costs have been reduced by up to 50% Fixes Fixed various typos/syntax errors Fixed issue preventing players from profiting off of cubicle slaves Fixed duplicate pit slaves appearing in scenes together Fixed issue when crafting serums preventing serum crafting even when all materials were present Fixed offboarding issues if Tasha leaves office Fixed image display issue with roomslave Fixed image display issue with Tasha The Company – Update 5.6.1 General Updates Slaves can now be assigned to “Morale Duty” upstairs in the Cubicles area Slaves assigned to Morale Duty yield 20% of their sale value every week, added to your weekly paycheck You may now choose to take one slave home with, being able to interact with them from your bedroom Players will receive paycheck bonuses on Freeplay now as well equal to 10 * Weeks Played Serum sales now has a new UI Serum crafting has an updated UI System Updates The “Pit Upgrade” menu has been replaced with the “Training Options” menu, functioning the same way but having a “New!” flag when a level up is available New slaves are exclusively female. Players may change this under the new “Training Options” menu Players will now start with one free slave Slaves must now be max level before they can be sold or repurposed Confirmation scenes have been added for off boarding a slave Players now start with 2 TP, up from 1 The first TP upgrade now yields 2 TP, down from 3 The second TP upgrade now yields 2 TP, up from 1 Values of positive traits have been doubled Values of perks have been tripled Unlocking a perk with the matching “Bonus Perk” grants a large bonus value. Try giving an already Submissive slave a Breeding Kink! Starting Slave Value increased from $15,000 to $25,000 Fixes Fixed several context/syntax issues Fixed issue preventing surgery adding to slave value Fixed incorrect handling of slave value during perk checks The Company – Update 5.6 What’s NOT in This Update Right now you can only sell slaves when you’re done with them. Previously announced alternative options are coming in Update 5.6.1 Many bugs from Update 5.5 have not yet been addressed. They will be squashed with Update 5.6.1 General Updates The Pit has been completely reworked. No trace of the old system remains! The Pit unlocks in the same ways as before, and the same characters can still become unique slaves New slaves can be acquired from Craig once per day for $30,000 Slaves now have generated backgrounds and training histories, which will be displayed on their landing pages when you train them Slaves now have still images associated with them based on age, gender, and hair color System Updates Slaves are generated with a randomly selected, and often negative, Trait Traits will need to either be worked around or leaned into when deciding how to train your slaves Slaves now acquire 1 XP every time they’re trained. At 5 XP they can be leveled up, to a maximum of Level 3 As you train your slaves, they’ll lose and acquire Willpower, Sexuality, and Loyalty stats in the background. These stats determine what possible Perks are unlocked when a slave levels up Stats and perks are used to determine how a slave reacts towards different training options Training slaves uses a new resource: Training Points (TP) Players start with 3 TP per day, which can be increased through pit upgrades Training slaves uses “only” TP, and does not cause time to pass The Pit itself can now be upgraded and leveled, up to a maximum level of 6 Every time you generate XP for a slave, you will also generate that much XP for The Pit, which requires 10 XP to gain a level Leveling up The Pit unlocks several perks, including more cell slots, high max TP, more training options, etc. Slaves can now be sold directly (and immediately) from their landing page The value of a slave is based on their XP, level, perks, and trait, and can potentially be extremely lucrative! The Company – Update 5.5 Update Summary: Update 5.5 adds Tasha’s MCSX and gender change content to the game! General Updates: Tasha can now have a vagina! This content cannot be toggled by default, and requires players to not dose Tasha past the MCS-1 tier. Her “no-dose” route can be initiated after experiencing her trans reveal event either through attempting to dose her or by getting the event randomly Tasha’s trans reveal event can now be experienced via random events, as an alternative to attempting to dose her Tasha’s MCSX endings have been added. You’ll need to be on Tasha’s outgoing route to access these endings The ending you get will change based on Tasha’s Corruption New conversations added New random events added Updated media in the game Fixes: Fixed several typos and syntax issues Fixed various pathing issues Fixed some image linking issues The Company – Update 5.4 Update Summary Update 5.4 adds Tasha’s more confident and outgoing route to the game, opening her up to spicier interactions. General Updates Tasha’s “Outgoing” route has opened up, starting with the option to “Develop her exhibitionist side” This route allows existing content to return to the game, as well as opening up several new scenes and events Club Pearl has been added as a location, unlocked via Tasha’s outgoing route When you visit Club Pearl there’s a 50% chance Tasha will be there, unlocking an alternative event Community Event “Family Bonding with Tasha” has been added to the game. You can invite Tasha over on the weekends to initiate the event if you’re actively having sex with Ava, Dakota, and Tasha Add random event “Closet Kiss” for Tasha’s “Confidence” dose Add random event “Silent But Horny” for Tasha’s “Saleswoman” dose Add random event “Suck It!” for Tasha’s “Saleswoman” dose Added “Hard Sell” random event to Tasha’s “Star Saleswoman” dose Added “Establishing Dominance” random event to Tasha’s “Top Energy” dose System Updates The Affection and Corruption system has been completely revamped, now with visual feedback on characters’ current levels Every new level of Corruption and Affection unlock a new short interaction with that character, accessible any time you could initiate a conversation with that character Currently, these new scenes only apply to Tasha and Penny, but will expand to all applicable characters over the next few updates Affection / Corruption now scale from 0 to 100, and you can earn up to 2 points per character, per stat, per day, outside of interactive events which can potentially break this limit. This means you can “potentially” max a character’s Affection and/or Corruption within 2 months of game time Affection / Corruption is now displayed as a graphical meter next to character names in dialogue boxes. The intent is that this will help identify characters you can build a relationship yet, though this is currently not fully reflected. Additionally, the meter displayed will be Affection OR Corruption, whichever is higher Every 10 points in a stat will update the meter, and every 20 points will act as a milestone These events will use a time slot, and offer some bonus to Affection, Corruption, Dominance, or Arousal The Character menu has been updated with these new meters Fixes Several syntax errors fixed Several typos fixed (Like, a lot) Fixed dialogue errors for Chanel Fixed dialogue errors for “Traitor” event Tasha’s “Sleepover” dose now correctly unlocks her phone number if you don’t already have it Fixed continuity issues in Dakota’s conversations Fixed references to outdated serum content Fixed issue preventing Tasha’s apartment from unlocking under certain conditions Addressed issue with tails being referenced correctly in The Pit Fixed issue allowing players to potentially skip the Christmas Eve event Fixed issue preventing Ava’s “Ava’s Bride” morning events from triggering [LOCAL] All major NPC’s now use the imgNPC.js manifest file, including portraits v5.3 Update 5.3 adds Tasha’s redesigned serum route to the game. This update allows players to explore the “Loving” path of her route. General Updates Tasha’s serum routes have been completely remade Currently, she only has a single route You can also choose to interact with her without using serums. Her no-dose route will trigger after 14 days of game time with an event after work. You will have had to trigger her gender reveal event first. Tasha’s gender reveal event now happens the first time you try to use a serum on her, and will not consume the serum Tasha’s Apartment has been added to the game Once unlocked, you can choose to go there in the evening when leaving work once every three days Several new events added to the game, including a number of naughty office encounters, and the ability to invite Tasha over to your home for the day New conversations added for Tasha Once Tasha’s Affection is above 1, you can give her headpats in her office You can now call and text Tasha System Updates Added new/updated images for Tasha Added new playtime tracking Fixes Several syntax and grammar fixes v5.2 Update 5.2 sets to finalize home content, adding in Ava’s “Maniacal Matriarch” MCSX ending and squashing any last minute bugs. General Updates “Maniacal Matriarch” MCSX ending has been added to the game. Initiating this ending will act as a true “ending” to the game, so it’s advised to save prior to using the MCSX serum on Ava. Accessing this ending requires you to go down Ava’s “Free Love” serum route, taking the “Dommy Mommy” path further down the route While effectively ending the basic player experience, this route offers new content and and scenes to experience. The loop will never break, so keep that in mind. System Updates Ava’s MCS3 and MCSX serum tier options have been streamlined Several new or higher quality images have been added to the game’s media. Fixes Fixed Dakota’s morning location display Fixed several typos, formatting bugs, and syntax errors Fixed broken links on title screen Fixed issues assigning Ava morning tasks on applicable routes Fixed pathing issues surrounding John’s “Dom John” route Fixed missing images for Kagney and Tasha v5.1 Update 5.1 focuses on Ava’s more loving MCSX endings, while also adding some new content to her existing routes. General Updates Added “Mommy Bride” MCSX ending events. These events adhere to the normal MCSX cooldown timer, and the second event will trigger when you try to leave for work in the morning Added “Tightest Family” MCSX ending content to the game. All events will unlock naturally through gameplay culminating in a new sleeping arrangement New morning event “Filling In” when Ava dosed for Threesome content New daytrip options when Ava and Dakota are dosed for threesomes On Ava’s “Mommy Bride” route, you can now choose to sleep in Ava’s bed after sex If bringing lunch to work from Ava, your meal will be reflected when having lunch with Penny, Tasha, or Sophie at work Updated Ava and Dakota ISS structure for “Tightest Family” Updated various scene descriptions for “Tightest Family” Added new day trip after Ava’s “Mother Lover” MCS3 dose Added new Friday breakfast sequence when Ava is MC’s bride Added new Friday breakfast sequence when Ava is dosed for Oral Update passive content for “Mommy Bride” MCSX ending Add “Dakota’s Musing” random event Add alternative wakeup events when Ava’s dosed to be your lover Add option to request wakeup method on Ava’s “lover” route Added Ava’s “Maid Massage” event to non-futa maid route Added “Playing Hooky” event if Ava’s dosed for threesomes with Dakota. Will trigger on occasion when leaving for work Added new ISS routing to start events from room when on Tightest Family ending New random event: Ava’s Movie Night New random event: Peeping Neighbor New random event: Risky Business New night event: A Little Privacy? System Updates You can now toggle autosave from the sidebar, potentially speeding up gameplay Ava’s “Sell to Company” MCSX ending will now also trigger if you’ve dosed Ava to be an escort Fixes Fixed formatting errors in several scenes Fixed several broken flag checks Fixed several macro errors Fixed typo in surname pool Fixed issue preventing Tasha from resetting after resetting John’s Dom route Fixed issue with Ava’s “Wedding Night” event not flowing correctly Fixed issue with events being incorrectly added to active event database Fixed broken profile images Fixed consistency issues with Dakota’s living room event with her friend Fixed cooldown issue preventing certain scenes from playing out during Ava’s “Morning Coffee” event Fixed issue causing Ava’s “Sell to Company” ending to not trigger with the correct timing Fixed issue potentially removing MC’s ability to not wear underwear Dialogue updated for Ava’s ISS on “Ava’s Bride” ending Ava’s “Broken Home” ending should now route correctly Ava’s “Ava’s Bride” ending should now still trigger the “Clothing Break” event Added failsafe to Christmas event to prevent possible broken passage The CMD1 “Lenny” scene will no longer trigger in Free Play mode Free Play mode now correctly unlocks the hair growth enhancement serum Fixed location error for Dakota Fixed ISS flow issue for Sophie Fixed broken images during morning events Fixed broken artwork call for Tasha event Fixed issue that would cause coworkers not to acknowledge MC transformations Fixed dialogue flow for Penny’s ISS event Fixed various formatting errors Fixed AvaMaid events not unlocking correctly Fixed Kagney’s broken display in Character menu Fixed commentPenis widget Fixed Ava-related pregnancy discrepancies Fixed event flow for Dakota’s Friend event Fixed dialogue flow for Dakota room sex event Fixed gender recognition in “May the Best Win” event Fixed Julia’s outfit not properly updating after BMB1 dose (local) – Fixed imgKagney.js and imgElsa.js not being imported into game v5.0 Complete Update Summary Update 5.0 adds two new MCSX endings to Ava’s serum route, as well as several new events and a few backend updates General Updates Due to several functional updates being made, Update 5.0 will not support save files from earlier versions of The Company Ava’s “Broken Home” MCSX ending has been added to the game Requires dosing Ava down the path to bring strangers into the house Overwrites any non-MCSX doses applied to Dakota This ending will primarily affect events around the home with Ava and Dakota This is not a happy ending Ava’s “Ava’s Bride” MCSX ending has been added to the game Requires dosing Ava down the mental break route after giving her the Strange Strapon This ending primarily affects how events play out around the home, specifically with Ava After completing the MCSX events for this ending, your living arrangement will have been changed, and a new random event will unlock New content has been added to Ava’s non-MCSX “Futa Maid” ending New content has been added to Ava’s “Sell to Company” MCSX ending New random events involving Penny and Julia will unlock after completing this ending! All told, this update introduces over 14 new random events, not counting new variations to static events, as well as a few new conversations System Updates Free Play now starts the player at the first meeting with Sophie at the lab, rather than at the very beginning of the game The MC will now also have a random surname given at character creation Ava’s morning “visits” now have a 3 day cooldown “See Dakota Masturbating” random event now only unlocks once you’ve seen Dakota changing in her room after dosing her to tease you Dosing Penny to be more dominant will also add her Domme outfit to your outfit collection Several passages have been reformatted on the backend for easier tracking and updating Autosave now titles save files as “Chapter – Date” rather than default titling Manual saves now allow for custom save file names, while also allowing to save with new default titling with a single click Fixes Dakota’s MCSX “Dogkota” events now function properly, allowing you to finish the route Elsa’s fertility is now tracked uniformly Dakota will now join you and Ava for breakfast in Free Play Maid Ava will now offer oral in the living room, even if you’re capable of fucking her Fixed a number of location tracking inconsistencies Fixed visual bug when texting Sophie and Diana Fixed incomplete event removal when completing Dakota’s “Pornstar” MCSX ending Fixed issue collecting royalties when completing Dakota’s “Pornstar” MCSX ending Fixed issue allowing MC to acquire infinite “Dakota’s Bra” items Fixed dialogue bug during Chanel and Tasha’s ISS Fixed issues preventing Thanksgiving event from triggering properly Fixed issues preventing Christmas Eve event from triggering properly Fixed issues preventing Dakota’s “Pornstar” MCSX ending from progressing properly Fixed errors is certain comment widgets Fixed various JS issues in The Pit Fixed various broken image calls (local) Fixed Lisa’s imgLisa.js link v4.3 Complete General Updates Loading a game past December 31st will roll the save back to December 31st MCSX now unlocks on February 1st in Story Mode Penny’s “Dating” condition has been changed. You now need to have visited her apartment at least once to be considered dating Tasha’s “Dating” condition has been changed. You now need to have dosed her to meet you in your lab with some some extra attention to be considered dating Sophie’s “Dating” condition remains the same, requiring you to be on her casual/romance path as far as it can currently go Added community Ava’s Bathroom Surprise event, requiring Ava to be equipped with the Strange Strapon and on her dom route Added community John’s Bathroom Train event, requiring player to be on Dom John route with Tasha having turned on the MC System Updates Added a failsafe that ensures if at any point MCS-3 is unlocked, MCS-2 will unlock as well Random event chance has been increased from 50% to 65% to compensate for removal of random conversations Permanent Sissy/Bimbo transformation now correctly checks to make sure you’re already a Sissy/Bimbo before locking you into that state Fixes Fixed the Christmas event. Honest Fixed backend issue to avoid any potential link errors on title screen Fixed issue allowing player to skip the Christmas Eve Guest Selection event Fixed wardrobe menu on mobile devices Fixed issue allowing you to dose Jag with TFM1 infinitely Fixed issue preventing Dom John route from progressing in Free Play Fixed various issues with the front desk scenes Fixed various issues with John’s ISS routing Fixed issues with Ava’s ISS routing Fixed macro errors during Sophie’s office sex scene Fixed broken images with Ava Fixed major issue with <StraponOrCock> macro leading to some weird recognition of anatomy Fixed several macro errors and typos v4.2 Complete Update Summary Update 4.2 progresses the main story through December while also adding a new conversation system, new story events, and addressing several bugs General Updates Loaded games will revert to November 28th if they were saved passed that date Save files from versions of The Company older than Update 4.0 are no longer supported New story events have been added starting November 30th and ending December 29th! Kagney’s overworked event is now based on the new conversations system, detailed below New multiple-path event involving your driver, Jag, added to the game and will utilize new conversation system A new date with Sophie will allow you to continue to dose her further, so long as you’ve dosed her at every opportunity thus far This will unlock new random events for her Sub and Dom path This will unlock the ability to text Sophie New images have been added for Sophie New Christmas event! Ava will be hosting a Christmas Eve dinner and you can invite one person to join you Depending on how you’ve been playing, choices can include Penny, Tasha, Sophie, John, and Chris MCSX unlock date is now December 31st System Updates Conversation system has been completely overhauled Random conversations no longer occur, instead all conversations must be initiated manually Players can now choose what conversation they want to have with a character, and new conversations will be flagged as such Some schedules and events have been slightly rearranged to accommodate this, one example being that players can now join Sophie for a lunch conversation regardless of how they’re dosing her New wardrobe slot has been added for face/head accessories Update includes one hat! Debug menu has been updated to reflect the new conversation system The Chastity Cage is no longer classified as a “girly” item This will rebalance some transformations for the better Flag functions have finally been unified throughout the game Fixes Fixed issue with Affection and Corruption not increasing properly Fixed bug allowing for infinite player escorting from home Fixed issue with Cat Collar not deducting correct amount of money on purchase Fixed a number of character location bugs Fixed some of Tasha’s dialogue while on John’s Dom route Fixed issues with various random events Fixed issue with Penny’s dating route not progressing properly Fixed major issue preventing Dakota webcam events from working Fixed issue preventing Dakota’s MCSX events from working Fixed several coding issues related to PitSlaves Fixed Lisa’s random events not triggering properly Fixed issue unintentionally hiding certain lab options depending on how Penny is dosed Fixed issue preventing certain events from triggering correctly with Tasha Fixed issue preventing Ava’s “Destroy Clothing” event from triggering correctly while in chastity Finishing escorting for a night will now send the player to bed rather than back home You can no longer go to the mall on event days Reduced the amount of Affection required to flag certain characters as being in a relationship with. This is a band-aid fix for something better moving forward v4.1.0.5 Complete Fixed <NewDay> macro errors Fixed isFemme function errors Fixed undefined 'noise' error in The Pit Fixed issues with Kagney's Front Desk option cooldowns Fixed issue with Kagney's serum cooldown Fixed issue allowing story events to trigger in Free Play, including Diana's departure Sophie's feminization route should now work as intended v4.1 Update Summary Update 4.1 introduces Free Play mode to the game, allowing players to take their time and explore the game characters and systems at their own pace without having to worry about story progression Free Play Update Added Free Play to The Company! The following updates apply only to Free Play Mode Free Play is not available when selecting “I have never played The Company before” All story events are disabled All work days can be skipped All work days can be spent at home Ava and Dakota will maintain “weekend” schedules during the week should you decide to stay home Day Trips can still only occur on weekends You can now unlock specialty serums at the lab upgrade scene This includes TFM-1, BMB-1, and CMD-1 Unlocking the three specialty serums is required to unlock MCS-X Julia can now be dosed with BMB-1 as you would dose any other character This cannot be reversed New character! Kagney is the front desk receptionist Kagney has a small serum route and a handful of spicy interactions! She’s definitely been there the entire time… Kagney can swap out Diana and Lauren as your Records Clerk once per week Kagney can schedule dinners with Sophie for when you leave the office once per week The Pit’s training room will be unlocked from the get-go, however you will have to purchase your first slave for $35,000 before you can start using it General Updates Updated a number of old and low quality images Updated Sophie’s feminization path events Dialogue and flow is more sensible is Sophie is feminizing MC If feminization path didn’t progress during HQ trip, it can now be progressed at Sophie’s Condo if the conditions are met This also makes Sophie’s feminization route available in Free Play Added new Futa Ava x Elsa scene variations to Thanksgiving event New Breakfast event requires walking in on Ava and Elsa in Ava’s room to trigger Added new Post-Thanksgiving scene with MC, Elsa, and Dakota in living room Visiting Elsa in living room after Thanksgiving now passes time A new shower-centric random event has been added for Dakota You can now text Diana! This option unlocks after she returns to the office in Chapter 4 in Story Mode This option is unlocked by default in Free Play STORY MODE ONLY: New event line involving Kagney! On November 14th you’ll be alerted to an issue Kagney is having If you can find a way to resolve it before Thanksgiving week, an additional possible ending will be added for Elsa! System Updates Prologue has been completely updated on the backend to fall inline with current formatting standards Chapter Select has been reformatted on the backend and slightly rebalanced Minor updates to night TF check Fixes Fixed dialogue issues in The Pit Fixed missing passages during Thanksgiving ISS Fixed missing macros (not) added in Update 4.0.3 Fixed missing image calls Fixed tracking when impregnated by Ava v4.03 Update 4.0.3 focuses on implementing the Thanksgiving events, featuring new character Elsa. Content Updates Story events have been added through November 27th Saves loaded with a game time after November 12th will be reset to November 12th The Thanksgiving event has been added to the game Elsa will arrive on November 20th and stay through November 24th During this week, everyone will be home throughout the day Over the course of the event there will be several opportunities for the player to interact with Elsa, and depending on how the player interacts, and how Ava and Dakota are dosed, the event can play out in different ways There are two different ways for the event to end! Serum sale prices have been adjusted Dakota’s webcam event has been streamlined and should trigger more consistently MCS-X now unlocks on December 1st Players may now choose to start the game from Chapter 4 (No longer a dev build feature!) System Updates The Pit has more personalized images for Lauren and [REDACTED] New relationship widgets have been added to smooth over some dialogue between the MC and Dakota New backend system in place to easily toggle extended time off from work for future events New dialogue functions to better react to MC chastity state MC Preferences selections now occur in the background Fixes Fix NewDay errors Fix progression issue after TFM incident Fix various legacy formatting errors v4.0.2 Content Updates Loading games from farther than November 12th will reset the date to November 12th After the event with Craig early on in Chapter 4, you will unlock access to The Pit’s training area, where you will be able to spend time modifying, training, and interacting with your own personal test subjects! You’ll start with one slave, two if you completed Penny’s task from Chapter 3 System Updates The Pit’s training area has been added to the game You’ll be able to experiment on slaves in The Pit using serums, physical modifications, and interactive training New slaves can be purchased from Craig for $35,000 and one slave can be sold every couple of days Value of slaves is based on several factors, including a “trending” factor that can change every Sunday Your interactions with your slaves will vary based on how you’ve decided to manage them This system is very new and will absolutely be going through some finetuning based on community feedback! TFM-1, BMB-1, and CMD-1 will now remain unlocked after unlocking them TFM-1, BMB-1, and CMD-1 serums can now be sold for profit after unlocking the ability to sell MCS-3 serums Fixes Tightened up event flow to avoid skipping Company HQ trip Fixed several issues and inconsistencies with action tracking and checks Fixed various inconsistencies with character location feedback Fixed broken imaged with Dakota’s camgirl events Fixed issue preventing Chanel’s date event from triggering Fixed pathing issues in Diana and Ava ISS events Fixed minor issues in Tasha’s Company HQ and Daytrip scenes v4.0.1 Content Updates Story events have been added through November 18th in-game Loading games with dates past November 12th will be reset to November 12th There should not be any progression lost through this reset Once Ava has been appropriately dosed, you’ll (once again) have the option to fool around with her in the kitchen before work in the mornings A new large date event has been added for Tasha on November 18th. This requires you to have at least 30 Affection with Tasha System Updates Added completion indicator to Tasks in sidebar Sleeping in the game has been slightly streamlined Fixes Game will now recognize if you’ve somehow ended up at the office on a weekend v4.000003 Saves loaded into this version will reset their dates to Sunday, November 12th Save loading issue fixed (For those who missed the original bugfix build) Diana's new content now unlocks properly with new scene MCS-2 no longer unlocks from the get-go Cleaned up Task status indication in sidebar Fixed potential day skip issue Fixed gender-locking on Sophie's feminization path Fixed various typos and dialogue oddities v4.0.0 The Company – Update 4.0 Update Summary Update 4.0 focuses moving the game into Chapter 4, while also establishing and expanding upon new and existing systems. This should be viewed as a partial update of a much larger update cycle. Content Updates Story events have been added through November 13th in-game Loading games with dates past November 6th will be reset to November 6th There should not be any progression lost through this reset New random events added for Diana Addition of these events are contingent on how you decide to react to her when she returns to the office in November New random events added for Ms. Ann Introduction of new interactivity in The Pit Craig will take you on a little tour of The Pit post Chapter 3 events, hinting at a future system! The system is not yet implemented, and will be coming in a future update New interactive sex scene (ISS) has been added for Sophie! In November, so long as Sophie has been dosed at least once prior, you will unlock her condo as a new location Every few days you’ll have the option to go home with Sophie Sophie has received new images for her new content! Dakota’s MCS-3 unlock requirements for Dom route have been updated slightly. You can now manually trigger the Jack event after appropriately dosing Dakota to be slutty by visiting her room during the weekend in the afternoon. Triggering the scene randomly still works as well. Once the scene has been witnessed once, randomly or manually, it can no longer be manually triggered System Updates New texting system added to the game! This is a new way to pass time by sending messages to characters who’s contact info you’ve unlocked The system is currently limited to Ava, Dakota, and Penny, and will be expanded to more characters moving forward New random images and dialogue will be added moving forward as well! [LOCAL] Ms. Ann (Lisa) now has her own imgLisa.js manifest file Fixes Rerouted Sophie’s office sex scene if on feminization route To be considered “dating” Penny and Tasha now requires 30 Affection, down from 70 Dakota’s webcam followup event should now trigger more consistently Now only triggers on Sunday, Early Afternoon, in the Living Room Dakota and Tasha’s evening scene should now trigger less frequently Fixed several dialogue/pronoun recognition errors Fixed several event option restriction errors Fixed possibility for MCS-2 to not be properly unlocked Fixed various event flow issues for Ava and Dakota’s ISS events v3.3.3 Content Updates Dakota now has two distinct serum routes, “Dom” and “Loving” Choose the “Tease” serum to initiate the Dom route Choose the “Masturbate” serum to initiate the Loving route New static events and event variations have been added throughout her serum routes You will have one opportunity during each path to jump to the other instead Dakota now has a proper Interactive Sex Scene when you visit her at night Different options during the event will be made available as you progress further down her serum routes Dakota’s MCS-X endings have been slightly reworked Each MCS-X option is now exclusive to one of Dakota’s new routes Prior to the MCS-X tier, there is now a new MCS-3 option that will add partial content from the MCS-X serums without actually triggering a bad end for Dakota Loving Dakota can become a budding camgirl, happy to pay your management fees Dom Dakota can really embrace her new Alpha Bitch persona, taking on some canine qualities without completely going off the deep end Many of Ava’s serum events now unlock content from her other routes This should make her spread of content feel more dense, while also reintroducing past concepts like Futa Dom Ava System Updates The transformation system took a long look in the mirror and no longer recognized itself. Having come to terms with self-destructive path it found itself going down, it reached out to friends, family, and professions and get itself back on the road to recovery. The transformation system is still working through some things, but is now much more in line with its original design, offering much more intuitive and fluid transformation paths No details on how the new system works, as the idea is that it should now “just work” Previous TF guidelines are no longer wholly reliable All transformations (not just Sissy and Bimbo) now have feedback indicators in the sidebar when you’re working towards a specific TF Dakota’s serum handling is now managed by the new backend, same as Ava and John Fixes Anally-induced pregnancy should no longer be possible Fixed Penny not showing up as an option for October Saturday date event Fixed Penny’s sissy reversal serum event not working during lab sex event Fixed issue with name changes not being recognized Fixed formatting issues in “Help Penny with Materials” work event Fixed incorrect image call for Penny Fixed broken link for HomeEvent-12 Fixed issue with NPC’s ability to remember aspects of MC under certain conditions Fixed various other text/spelling/formatting errors v3.3.2 (fixed) Fixed routing issues in Ava’s ISS Fixed several transformation issues Fixed StraponOrCock widget errors Fixed various random events not appearing correctly Fixed various missing images Wearing a chastity device now correctly causes penis to shrink overnight v3.3.2.1 Ava's serum path now properly progresses past the masturbation dose And gives notes on how to progress if the appropriate item hasn't been acquired yet Setting Transformation Rate now correctly affects Sissy and Bimbo transformations Diana's office ISS events now correctly reduce arousal upon ending Updated Ava's "Go Hunting" notebook entry Fixed nm error in livingroom scene Fixed missing HomeEvent-12 scene Fixed missing "eat-female" image Fixed certain ISS options appearing for Ava that shouldn't have been Update Summary Update 3.3.1 focuses cleaning up the event flow and formatting of existing home content, while also sprinkling in a few new things. This update officially removes the stamina system while also addressing several reported issues from the previous update. Content Updates Ava’s bedroom interactive scene has been replaced with a new ISS event Dakota’s bedroom interactive scene has been replaced with a static event placeholder She will be getting a proper ISS in an upcoming update Dakota is now taking day classes while you’re at work, allowing her to spend evenings at home! On that note, rather than being “at work”, she’ll be attending classes In the evenings, Monday-Thursday, she will be in her room doing homework Some extra padding has been added to make Dakota’s room entry less bare Ava can now be chatted with in her room to raise Affection and pass time Ava now naps less You can now change your first name in the bathroom at home Initiating conversations with characters in their offices/rooms will now yield Affection gains Updates TF image for trans MC Removed option to nap in room Saturday date event (October 21st) no longer requires Affection levels with Penny or Tasha Penny must not be under John’s control and must have witnessed First Date event Tasha must not be under John’s control and must have witnessed morning masturbation scene Stamina has been removed from the game Stamina-increasing enhancements have been removed from the game The XYZZYSPOON cheat has been removed from the game System Updates Female and Trans MC now starts with makeup (again) Location display handling has been updated to be more consistent and flexible Backend for Ava’s new serum route implemented Current serum content remains unchanged at surface level to maintain current continuity Added fail safes for certain transformations to ensure consistency Having breasts as a male now has a smaller impact on TF Random Home and Work events will now prioritize unseen events before selecting at random This will make all random events inevitable, no more wondering if the webcam event has been removed from the game… Once all Home or Work events have been experienced, they will be selected at random as normal The order of the events is still randomized Modders: Outfit and Image files now accept raw javascript objects. See new js files for example This should make troubleshooting easier and formatting less of a headache Existing image manifest files will still work Several generic images in home scenes have been redirected to character-specific images where applicable Images and formatting updates made to TF Wakeup scene Formatting updates in TF Check and TF Home Reaction scenes Formatting updates in all exploration scenes Formatting updates in Kitchen and Livingroom scenes involving both Ava and Dakota Longer home scenes now flow more like small ISS events Fixes Sissy characters can no longer penetrate Night events will no longer trigger when not sleeping in own bed Fixed outfit recognition This affected Sissy and Bimbo transformations which should be fixed as a result Fixed Chapter 2 button formatting Fixed typos in escorting scene Fixed typos in Chanel scene Fixed Penny’s _out errors Fixed Penny’s 0mL error Fixed formatting in Dakota Movie event Fixed issue with Cat Collar making penises disappear Fixed issue where being a Sissy could make penis disappear Fixed error with Bimbo TF at end of Dom John route Fixed various event errors Fixed accb and accf table errors Fixed missing images and fallback databases Fixed routing issue in John’s random work event Fixed issue where arousal floor would prevent canceling Bimbo state Fixed issue where needed serums for Penny’s October task were not unlocking, preventing completion of the task Debug menu should be a little more consistent when saving changes (maybe) v3.3.0 Update 3.3.0 focuses almost entirely on updating out-of-date backend systems that have been making forward momentum difficult, thus paving the way for future updates. Many old systems have been cleaned up and brought in line with current development practices. Additionally, a few new systems have been introduced in this update, including the new paperdoll and wardrobe, NPC outfits, and balance adjustments. Update 3.3.0 officially removes save support for save files from before Update 3.2.1! If you’re sitting on a very old save from several months ago, you’ll need to load it into the most recent build and save again to update it. The majority of players will be unaffected by this change. Content Updates New MC Paperdoll models added to game New wardrobe system added to game Outfits are made up of sets of clothing rather than individual pieces Players can select their base outfits, underwear and bras, and toys Outfits can still be purchased from the mall as normal This new system allows for more focused and accurate parsing of clothing, while making it easier to add new outfits in the future Like image packs, outfits are entirely moddable when playing the local version of the game! Wardrobe menu in room has been updated to accommodate new system New NPC outfits! During the game, you’ll discover a new kind of currency. Learn about it to unlock the ability to purchase alternate outfits for characters Increasing characters’ Affection and Corruption stats will add new outfits to the store for those characters Each character has at least 8 alternative outfits to collect New outfits affect a character’s default image, portrait, and note image Once unlocked, character outfits can be freely changed in the MC’s bedroom These outfits are not cheap, and collecting them is designed as a type of money sink John’s outfits only appear if he has been turned into Chanel Read more about Corruption and Affection down in the Systems Update section All characters and events now have full image pack support Note and portrait images are now referenced in image packs Notebook scene has been updated for efficiency Many new images have been added to the game to help with variety and quality This is still a major work in progress All GIF images have been converted to MP4 Testing has been done to ensure compatibility across all supported browsers New cheat! EMPERORSNEWCLOTHES – All main NPCs start with “nekkid” outfit unlocked and equipped Event Updates All random events have been moved to a new event-handling system Events no longer disable options due to high arousal or low dominance Events now have more consistent images, locations, and stat results This includes a much more uniform formatting as well as the ability to more easily track how players engaged with any given event Event options can no longer reduce characters Affection Events can now be much more easily tested through the debug menu WorkEvent 15 allows taking Tasha’s toy even if already wearing one WorkEvent 16 now requires “Very Dominant” to avoid chastity WorkEvent 21 now requires “Dominant” to counter John (vs being more dominant than John) WorkEvent 21 can now dodge John even if submissive WorkEvent 21 now runs on the same cooldown as other events Transformation System Updates TF adjustments have been removed from most (but not all) actions TF factors have been refocused on outfits and anatomy when going to sleep Dominance loss when going to sleep in chastity has doubled Femininity tripled and dominance loss increased when going to sleep in heavy makeup as male Arousal increased when going to sleep with an anal toy as male When going to sleep with a strapon as female, masculinity only increases if not identifying as “female” Going to sleep dressed slutty as trans now only affect arousal Growth effects of cat collar on MC have been doubled Going to sleep with collar now drops dominance rapidly Updated Sissy TF requirements Must have very low dominance (10 or less) Must be dressed feminine Must be wearing makeup Must have a Small or smaller penis Updated Sissy Reversal TF requirements Must have Neutral dominance (50 or more) Must be wearing masculine clothing Must not be in Chastity Updated Bimbo TF requirements Must have very high arousal (90 or more) Must be dressed slutty Must be wearing heavy makeup Must have Massive breasts Updated Bimbo Reversal TF requirements Must be at mild arousal (40 or less) Must be wearing light or lighter makeup Must not be wearing slutty clothing The above is only trigger the transformations, not to remain in them Staying as a Sissy or Bimbo for 14+ days while having a low dominance (20 or less) will result in a permanent transformation Removed Sissy Bimbo Trans state System Updates “Relationship” has been renamed “Affection” Affection and Corruption now scale from 0-200 at a modified rate Choosing “Easy” difficulty now also doubles stat gain rate (from 0.5x to 1.0x) NPC dominance is no longer tracked or modified Added year tracking to time functions This is primarily to make referencing timestamps easier as the story moves into January and beyond Many events previously tracked with flags now use a timestamp check to minimize variable usage MCSX unlock, end of story check, etc. Moved all initializing methods over to Javascript Purged several more unused or unnecessary variables to speed up gameplay [Local Only] – Image pack files for each character have been moved out of the character’s corresponding folders and into a new “data” folder that sits alongside the “pics” folder [Local Only] – All outfit and clothing data is help in fully modifiable js files in a new “data” folder inside the main game directory [Local Only] – The local image pack has been significantly (90%) reduced in size [Online Only] – The online version of the game no longer references external js files, instead falling back on internal databases Fixes Fixed broken “Sales” link in WorkEvent 19 Chastity can now be properly removed at Ash’s shop Diana and Lauren should no longer overlap during Chapter 3 John’s events should all trigger correctly now Fixed instances of Sophie not referring to the MC by name Fixed several pathing and context errors v0.3.2.5 Changelog v3.2.4 This update focuses on expanding John’s non-Chanel serum routes, specifically his submissive route and body modification route. Major content additions include a new player-controlled ISS with John in the bathroom as well as some new events. Special Notes Due to the drastic overhaul to John’s serum routes, it is highly advisable to start a new game if you are already dosing John! Content Updates John now has branching serum routes! Physical Transformation MCS-1 and MCS-2 body modification events New random events added for each dose New bathroom ISS added after MCS-2 doses Mental Transformation MCS-1 and MCS-2 behavioral modification events New random event added after doses New date scene unlocked as well as John’s phone number New bathroom ISS added after MCS-2 dose Added new conversations Added new images for new events System Updates Generic action images have converted to image pack system Updated NPC memory functionality to make assumptions about the MC upon first meeting them Intent is that you’ll see less of your male MC’s getting the “Oh my god… You have a penis?” reactions Removed Character Credits menu item Replaced with Credits menu to reference developers and contributors Renamed Patreons menu item to Supporters Fixes Fixed a couple spelling/grammar/code-showing errors Fixed missing Tasha solo image Fixed most awkward anatomy references with new memory functions… hopefully Fixed pathing issues in Chanel’s ISS Fixed issue allowing the possibility to trigger Dom John route after already dosing him Fixed issue with Tasha’s serum route ending early Fixed Chanel’s date event not progressing time Fixed Escort Scene events sometimes not progressing time Fixed Escort Scene pSize reference errors Fixed Escort clients requesting actions they’re unequipped to handle Fixed missing image in Escort Scene Fixed issue where Saya was psychic Fixed missing scene variant in Diana’s office ISS Fixed issue where Diana could possibly not be flagged as having left the office during Chapter 3 v3.3.0 v3.2.3 Update Summary This update focuses on fleshing out some of Chanel’s content while also building on the John TF route itself, setting up for split routes in the future. Update 3.2.3 will be releasing to backers on Thursday, April 2nd, with a public release to follow some time after. Special Notes Due to the drastic overhaul to John’s serum routes, it is highly advisable to start a new game if you are already dosing John! Content Updates Chanel’s existing content has been updated Scene with Chanel in her office has been converted into a full ISS event Scene with Chanel and Tasha has been converted into a full ISS event Chanel has received new content After her transformation event, Chanel will give you her phone number, unlocking new content New Day Trip event with Chanel on weekends New Date event with Chanel in the evening John now has a branching serum route! This is similar to how Penny’s branching serum route works Currently, only the TFM-1 routes are complete through Tier 2 serums Mental Transformation routes are coming in the next updates! Currently unavailable content is displayed but disabled, signaling the end of that current route John’s serum scenes have been added/altered Initial serum scene is a general compliance dose before splitting off New scene has John helping out in the lab as a gateway to future doses The “Have John service others in the bathroom” dose now allows you to choose to have him service women, or both men and women. As such, what were previously two separate serum scene have been consolidated into a single scene with the aforementioned option The “Attend Classes” serum scene has been moved to the Mental Transformation route, and is currently inaccessible until that route gets implemented Player Escorting system now accessible outside of Dom John route! On the night of October 1st, a new scene will play out between the MC and Dakota After witnessing that scene, a trip to the mall will unlock the escorting option on your phone Clients can be contacted during evening and nights via your phone If loading a previously saved game after October 1st, the mall scene will unlock automatically after Chapter 2 The main Work and Home scenes will now always display a random thought the MC may be having, be it about current events, actions they could take, or meaningless whims. More pressing/important thoughts that act as player guides will always take priority Conversations at the office will no longer trigger during the Evening New reactionary dialogue has been added to various parts of the game, meant to comment on various aspects of the player relevant to that scene System Updates ISS events with “Dominant” actions now have a chance to appear for non-dominant MCs These will display as a red “Dominant” button but will show “Opportunity!” instead This gives non-dominant MCs a chance to take a dominant action as a way of increasing their dominance Opportunity actions will not appear for “Very Submissive” or Sissy MCs New functions have been added to easier track dose statuses for all characters Backend updates have been made to speed up the game and reduce memory usage Cooldown tracking is now being handled by JS functions Time management is now being handled by JS functions Browser detection is now being handled by JS functions The Comment System has been removed from the game We tried, we failed, we move on Reactionary dialogue is effectively replacing a centralized comment engine Removal of the comment databases has also improved load times! Image Pack support has been added for Tasha Fixes The usual routine spelling/grammar/context fixes Keep these coming, they do help! Comment System related errors should no longer appear v3.2.2 Update Summary Update 3.2.2 focuses on opening up interactions between the player and John himself, including more options during his early scenes, as well as a special repeatable ISS after being fully trained by Diana if going down the Dom John route. Content Updates John’s Dom Route will now continue to progress once finishing training with Diana! This will kick off with a timed scene that will lead to some drastic changes for the MC After witnessing that scene, you’ll get to experience a brand new ISS with John… In your room! Updated character generation to allow for quick gender templates You can still choose to customize your character as in the past Added new dream sequence on September 3rd to allow player to choose their starting dominance level Former dream about Dakota has been moved to September 5th with a 50/50 chance to be about Dakota or Ava Converted John’s bathroom scenes to new ISS format New options and new dialogues for familiar scenes Much of the dialogue has been reworked to feel more natural and change the tone slightly for players who might actually want to take John up on his offer Can now choose to intimidate John with larger… assets… as a female wearing a strapon Scene is accessible by following John to bathroom after drinks Merged all of John’s office bathroom scenes into new ISS This includes bathroom visits triggered from random events, the serum backfire event, and visiting the bathroom on your own at any point following the serum backfire event A new ISS for John has been added after completing all of Diana’s training events A scene will commence resulting in a possibly major change to your character John’s ISS will occur automatically once every weekend, and can be triggered manually by using your phone Updated Diana’s office ISS to allow non-submissive players to choose to offer themselves to Diana in the initial node Several new player images have been added Introduction scene has been touched up Complete image pack support is in place for Player, John (Male), and Diana System Updates Adjusted activation of Dom John route Backfire event now only triggers if MC is submissive, rather than “not dominant” Backfire event requires going down on John in bathroom, whether willingly or otherwise Adjusted Penny’s Dom John route flow These changes have been made to try to better direct players towards this content after initiating the Dom John route You can go looking for Penny in the morning, early afternoon, or afternoon now, but only once a day After seeing the Penny/John event for the first time in a day, the dialogue will revert back to Penny simply being uninterested in helping out After witnessing the Penny/John event at least once, the followup event will now occur automatically after a few days in the Late Morning if no other events are taking place Once you’ve completed all events with Tasha and Diana on John’s Dom route, they will occur less frequently Adjusted skill scales to gain skill quicker in the beginning based on action tracking Expert – was 20 times, still 20 times Great – was 15 times, now 13 times Good – was 10 times, now 7 times Okay – was 5 times, now 2 times New – was 0 times, still 0 times Integrated new way of handling event cooldowns to free up memory Fixes Fixed a boatload of dialogue errors Image check now only flags invalid image versions if the version of the found image pack is LOWER than the expected one Image version mismatches are still noted silently, but will not cause a check fail Fixed errors loading “-GEN” named images Fixed “she” macro errors Fixed incorrect image calls in Penny’s image manifest Fixed incorrect image calls in Diana’s image manifest v3.2.1 Update Summary This update expands on John’s Dom route after Tasha’s initial corruption and focuses on how Diana becomes affected by John. Key features include Diana’s return to The Company after Chapter 3 ends, new scenes involving her “training” the MC for John, and major improvements to the interactive scenes. Additionally, this update has introduced a new naming scheme for version numbers, as outlined HERE . Content Updates New event on November 6th featuring Diana’s return Save games from after November 6th will reset to the evening of Saturday, November 4th. This may lead to some unusual scenarios depending on when the game was saved, but shouldn’t cause any playability issues Diana’s interactive sex scene (ISS) has been completely overhauled It is still accessed in her office the same before, but now provides a more fluid experience rather than repetitive button clicking John’s Dom Route has been expanded After witnessing Tasha’s scene in the Records Office, the next phase of the route will begin Diana, if she’s available, will call you for a meeting which will trigger subsequent training scenes This will also unlock the new escorting system Finishing Diana’s training course will open up interactive scenes with Dom John in the next update! System Updates New Player Escort system Find new work as an independent escort! This feature is being added in Update 3.2.1 as part of Diana’s “Dom John” content branch The next content update will allow the player to unlock the option of their own free will This feature can be accessed either when going home from work, or through your phone in your room at night or in the evening Clients are generated randomly and the dialogue and payout you get is based on your skills in various actions “Skill” is a new hidden value based on how many times you have performed a specified action, and can be used for various checks First pass at sidebar cleanup Save button moved to top of sidebar Passive character information moved to new “Player Info”, replaces the Wardrobe button Tasks and Items sections won’t appear unless there is an active task or held item Debug Menu and Report Issue buttons moved up Dialogue System Updates Added variable dialogue return based on Vagina Size Added variable dialogue return based on MC’s skill in actions Allows for custom NPC comments as well Added functionality to Thought function for random returns Updated preference dialogue return to handle in-message thought bubbles Interactive Sex System Updates Added new ISS structure to Diana’s default office scene Created function to return preferred action influenced by NPC’s preferences Created function to easily update stats during ISS sequences Function Updates Moved ‘canFuck’ check off of player and into JS to free memory Created new function to check for character’s skill at an action based on how many times an action has been performed Created new function to call random names from a list based on masculine or feminine values Fixes Fixed SEVERAL grammar/spelling/context errors Fixed preference initialize function to set to starting preference for new actions to “Neutral” instead of “Hate” Fixed John message display during Chris scene Fixed issue that allowed you to skip past Late Morning on weekdays DEV: Fixed broken image links on neocities host DEV: Fixed broken links in Diana Returns event DEV: Fixed possibility to miss Diana’s return DEV: Fixed anatomy return issue for Massive/Huge anatomy v6.2 Content Updates John’s Bathroom Oral scenes have been completely reworked New dialogue has been added to all variants of the scene Willingly submitting to John now requires being Bimbo, Sissy, or have a preference for giving Oral Now use the new Content Block system Second Bathroom Oral scene (after being dosed) is now repeatable and (sort of) interactive Overhaul to John’s dose scene structure Mostly backend, but you’ll see some visual changes Much more organized, though functionally the same Will be applied to other characters moving forward Implementation of John’s Greeting content Effective replacement for Comment system John will greet you once a day the first time you interact with him directly He will comment on character traits and changes of interest to him Appealing to John’s tastes can increase Relationship Applies to “Nice John” and Chanel as well Check out the associated DevBlog for more info! Added new option to skip entire days to the game Option only available in player’s Room when selecting “Not first time playing” Option only available on days where no story events take place Will skip forward to Night Added new option to skip to Evening on Friday, September 1st John and Chanel image handling have been completely converted to utilize Image Packs! New images have been added for John and Chanel UI updates applied to significant portion of the game Check Mirror scene has been redesigned to be slightly less horrible Penny’s “Lab Release” scene now uses Content Blocks (Whore Route) Napping in Room now always passes 2 time units Using Phone in Room now has its own scene Achievement reward improvements Achievements are still a huge work in progress They will be getting a proper once-over in the not too distant future System Updates Removed HUNDREDS of superfluous story variables from game You may need to clear your cache, but after doing so you should notice SIGNIFICANT performance improvements This is still an ongoing process and will be further improved moving forward I’m a bad… bad programmer Preferences have been established for John and Chanel Content Block infrastructure has been built for John’s content Update image handling to be more forgiving (not thoroughly crashing a scene) if an image is missing Update Tracking functions to now adjust Preference updates When an action is Tracked, the “performer” will have their preference for the action increased by 1, and the “recipient” if any will have their preference increased by 2 This is default behavior and can be overwritten where appropriate This is how it was working previously, but now saves me having to write 3+ lines of code for every single tracked action! New functionality for tracking story flags in code New functionality for tracking/manipulating time elements in code New functionality for handling NPC memory, recall, and comparison of player traits Several structural updates made to scenes Just getting old code up to date! Fixes Fixed possible duplicate Penny appearances at Noon in Chapter 1 Fixed “hiss” macro error Fixed Ava’s entries in Notebook not reflecting relationship status Fixed missing UI elements and errors in Penny’s Lab Sex scene Several grammar/spelling/syntax fixes v6.1.3a Fixed tracking errors appearing in all scenes when loading a saved game Affected saves will work fine, though you may see the errors once when loading into the save for the first time after the fix Fixed “Your Dakota” link text for webcam event Fixed dialogue when Penny would choose events and reference things that weren’t happening Fixed button style in “Spend Time with Penny” scene in Lab Fixed clothing comment typos Updated return functionality in debug menu You can choose to go back without saving changes that you haven’t made in other debug sections Saving your changes can have unusual consequences depending on when you entered the debug menu, such is the nature of the debug menu Updated dialogue when waking up and unlocking the Mirror Updated image handler to not crash on failed image checks Updated balancing for permanent Sissy/Bimbo events: Permanent Sissy/Bimbo transformation can no longer occur when Forced Transformation is disabled Permanent transformation requires spending 14 days (total) as Sissy or Bimbo, and having a Willpower of 20 or lower (Very Submissive) Monitoring feedback for further balancing in the future v6.1.3 Complete overhaul to Penny's Lab Sex scene Scene is now fully interactive, using new Scene Repository system New actions available depending on current state of both Penny and Player If Penny is Obedient she can remove the player's chastity device here Sissy Reversal Serum now only available if Penny is Obedient. Now has a straight 75% chance of success, and a 25% chance of triggering a random outcome Penny's Apartment Living Room scene now uses the new Scene Repository system Penny's Apartment Bedroom scene now uses the new Scene Repository system You can now stay the night at Penny's apartment after unlocking the scene through her second major date event This option is available after completing her Bedroom scene Much of Penny's story event dialogue will update based on serums used Many story events have had player dialogue options added to them System Updates Character preferences have been added to the game Characters now have preferences for different actions, ranging from Hating something to Loving it Preferences have an impact on how scenes play out, and what options are available to the player You will get to choose your character preferences during a dream sequence with Saya, or during chapter select Preferences can also be randomized, if you're feeling adventurous! Character Traits have been added to the game Traits are passive abilities that can alter actions throughout the game These will be primarily used in Interactive Scenes Traits can be earned through achievements New Scene Repository System Each character, starting with Penny, is having their repeatable content consolidated to a Scene Repository Actions from the Repository can be called when needed, as either a one-off action, or a complete Interactive Event New Interactive Events now use the Scene Repository This allows them to be generated on the fly, and much more quickly than the old Interactive Events If a scene allows for selecting more than one action, it is an Interactive Event New Interactive Event System Taking actions in Interactive Events no longer uses Stamina Instead, these events have a set number of turns, ending when no turns remain Both the player and their partner have an Arousal gauge, fill (or depleting) after every action In order for an option to be available for the player to take, the MC must have at least a Neutral preference towards that action Additionally, you can choose to let your partner take one of their preferred actions instead The ending received is based on whose Arousal gauges were filled by the end of the event This system is currently only applied to Penny's Lab Sex scene and Penny's Bedroom scene. It is also used in other scenarios to call linear, single-action scenes Ava, Dakota, Diana, and Penny's Bedroom events are still using the old system All of Penny's image calls in game have been replaced with the new image handler Meaning... Image Pack support for Penny is in place and ready to go! Changed Chest Wrap functionality slightly Chest Wrap can no longer be equipped if MC has Massive Breasts Chest Wrap will automatically fall off if MC's breasts become Massive Wearing Chest Wrap will now force Flat Chest visual on MC Various performance optimizations have been put into place where convenient Various UI elements are in the process of being updated This update contains an incomplete version of a larger UI overhaul Meaning, you'll see a mix of the old UI elements and the new ones until the implementation is complete Achievements have been expanded and improved Some achievements now award Traits, which can be viewed in the Preferences and Traits menu More improvements to come, included more/better rewards Major improvements to tracking functionality This is a hidden function that tracks interactions between the MC and NPCs Tracking is used for scene and dialogue adjustment, as well as achievement tracking Image Pack support is available for Penny! See THIS article for creating and using Image Packs Fixes Added missing Chest Wrap images (Finally!) Penny will now only appear in Cubicles at Noon if both dosed by John and dosed to be a Whore Penny's TFM notebook will no longer have a permanent "New!" tag Logic error in bathroom with John resolved Outfit comment errors should now be resolved Night events should no longer trigger when staying the night at Penny's apartment Fixed issue preventing permanent Sissy or Bimbo states from triggering Various spelling/grammar/syntax corrections made v6.1.2 System Updates Added placeholder notes for gradual roll out of comments engine You’ll see a lot of “Person notices your something” lines in the game now As comment databases are added to the game, these lines will be replaced with actual dialogue without the need for updating the content again Added tracking for interactions between characters Like, “Number of times you and Tasha held hands” for a not an actual example Complete overhaul to image handling functions in preparation for image pack and artwork implementation Updates chastity devices will now only fall off between transformations if you no longer have a penis Strapons and vaginal toys will now only fall off between transformations if you no longer have a vagina Updated all relationship references to Ava and Dakota to allow for easy customization in the future Updated character creation to allow for testing of the above change Updated Debug Menu to view and change NPC Corruption and Relationship Updated Debug Menu to view and change MC Money and Serum Quantity Some dialogue updates when the person who put you in chastity sees you in chastity Added embedded social media and resource links to sidebar Added embedded title banner image Updated issue report button to pre-load several values Fixes Fixed location information for Penny after Chapter 3 Fixed outfit comment error when player was dressed Formally Fixed AddConvo macro error on Sean reveal scene Fixed birth control dialogue from Julia never updating after first encounter Fixed office sex scene with Penny not unlocking after having sex with her at her apartment Fixed several minor spelling/dialogue issues caught during 6.1.2 development v6.1.1 Systems Update All events, dreams, conversations, and notes have been converted to a new backend system to allow for more growth and functionality moving forward Update character creation to allow for better control of starting character Update Debug menu to allow for quick dose events and event/conversation testing This will always be a work in progress Listen to Saya, don't report bugs found in the Debug menu! Comment System Update Outfit comments have been completely integrated into the game Special outfit comments for specific clothing items to be added in a future update New Cheats New cheats have been added to the game! JUSTINBAILEY - Enables Debug Mode at bottom of sidebar 10CCSOFTITS - Starts MC off as a Bimbo BESTBOI - Starts MC off as a Sissy. If MC is Female, this cheat will only tank dominance Fixes Fixed location display error in Cubicles at Noon Various spelling and syntax corrections v6.1 System Changes Due to a dizzying number of back-end changes, saves from any version of The Company earlier than 6.0.4 are no longer valid Many of the following changes are at the engine level, and are not actually implemented in existing content yet. However, they are all functional NPC's all have associated breast, vagina, ass, and penis sizes NPC's now have "moods" that can change and affect the tone of their commentary NPC's will note the player's name, gender, breast size, makeup, and hair length, and clothing style (casual, formal, girly, slutty, etc.) upon meeting them NPC's will note the player's genitals and genital sizes upon seeing them NPC's will remember if the player was in chastity and, if they know who put them in chastity, will remember that as well NPC's will remember if they've seen the MC's penis, vagina, or naked body, and will remember if the MC has seen theirs. NPC's will remember what types of sexual acts they have engaged in with the MC NPC's can compare the MC's breasts, vagina, ass, and penis sizes with their own NPC's can tell when the MC's name, gender, hair length, breast size, ass size, vagina size, penis length, clothing style, or makeup application has changed since they last noted said attribute NPC's can now refer to the player by NPC-unique names There is now a 5-day window after a player transformation where NPC's will comment on said transformation NPC's can now comment on various character attributes. They can note changes, compare attributes to themselves, and change the tone of their comments A total of 37 new tracking parameters have been added to all NPC's All tracking occurs on a per-NPC basis, so if one character knows something, it doesn't necessarily mean anyone else will A new loading bar has been added to the startup process of the game When the player is either a Bimbo, or Very Submissive (or both) it will display as such in the player's dialogue boxes Starting with this version, save handling has been improved significantly, which should allow better save compatibility moving forward. This currently affects version 6.0.4 and higher Starting with Penny, the conversation engine is shifting to a new backend that allows for much better handling of random conversations. This ties into the better save management and will be expanding to all characters and events in Update 6.2 Starting with Penny, serums now have cooldown periods once again. You'll need to wait 2 days after dosing a character with MCS-1, 4 days with MCS-2, and 6 days with MCS-3, before you can dose that character again Saya will pop in now and again with some new micro tutorials The Notebook will now have a "New!" flag when characters have new notebook entries Additionally, each character in the Notebook will have a "New!" flag if they have new notebook entries New cheat added! FASTPASS - Sets all serum cooldowns to 1 day Comment Engine Integration Presently, NPCs will comment on the PC's outfit, breasts, and (when applicable) transformation state at fixed points in the game Characters' moods will change at certain points in the game where appropriate This is VERY early and incomplete implementation of the new system meant to give players an idea of what to expect moving forward New Content 17 new conversation events for Penny 14 total serum events for Penny 12 new random events for Penny Several new scene variations based on Penny's serum state Streamlined several events leading to John's Dom Route Updated existing events where Penny gets used by John Updated dialogue on main lab screen after Penny's been taken by John Updated morning "Wait For Penny" event after she's been taken by John Updated bathroom event when submitting to John with minor dialogue tweaks Updated John's TF event. You'll now need to visit him multiple nights in the lab and no longer need to craft the TFM-1 serum yourself. The event has been updated so that Penny will be providing the serum. This will also resolve conflicts with the Sean task Dialogue with Penny and Tasha during lunch now changes after initially finding Penny with John After joining in with Penny and John, a new event unlocks in John's office during lunchtime Dialogue in new event will update slightly after the initial encounter Penny's dose route has been updated You'll now be able to dose her twice to either obey you or act slutty You'll be able to change your mind and choose the dose you didn't the first time, but ultimately you'll have to commit to one path or the other to progress Starting either of her paths will add some flavor to the first time you see her with John if going down that route Obedience Route possibilities Early immunity to John's advances Additional serum production Additional serum income Self-testing MCS serums Self-testing TFM serum Slutty Route Possibilities Early, easier access to Penny's apartment Act slutty around all coworkers Whore self out to staff and give you profits Discover inner dominance, gain immunity to John's advances Embrace inner dominance, gain a new look Fleshed out personal arc Romancing Penny does not require any serum interaction Two new date events can shape your future relationship with Penny Fixes/Updates Renamed some enhancements, removing numeral suffix Fixed Sophie's dose events occasionally appearing blank Fixed Tasha's selfie photo not displaying when calling her in the evening Fixed Genital Degenerator disappearing after single use Fixed several errors in Penny's existing serum scenes Added "Back" button in Report Issue screen Added notification when capping Corruption stat Removed use of "Shemale" as a player identifier Meeting the criteria for that gender state will still trigger the TF event and change the player's visuals. Only the word itself has been removed Changed player's Bimbo images John should no longer try to force himself on you in the bathroom after turning into Chanel Fixed several spelling/grammar issues v6.0.4 Penny Content Added major date events for Penny's personal story arc Updated early scenes to make dating route more obvious The first event unlocks as soon as you're able to call Penny for a date The second event unlocks after you've completed the first event and reached Chapter 3 Added new branching serum paths New paths will lock the player into taking specific routes with Penny in terms of serums Some paths offer mechanical benefits, others unlock cosmetic bonuses, and others add all new content entirely Take Penny's obedient or dominant paths to make her immune to John's advances! Get her in touch with her sexuality to unlock a new look for her! Have her help you out more in the lab for added benefits! Not all new serum events are implemented yet Missing Content Serum events only have base content added. Many still need to have auxiliary random events, conversations, etc. added End of Penny's self-testing route is not yet implemented New portrait for new outfit not yet implemented Known Issues Starting a new game from a later chapter may prevent dosing Sophie Occasional comment errors still persist. Saya will tell you what's up Some images still not yet implemented v6.03 System Changes Due to a dizzying number of back-end changes, saves from any previous version of The Company are no longer valid Many of the following changes are at the engine level, and are not actually implemented in existing content yet. However, they are all functional NPC's all have associated breast, vagina, ass, and penis sizes NPC's now have "moods" that can change and affect the tone of their commentary NPC's will note the player's name, gender, breast size, makeup, and hair length, and clothing style (casual, formal, girly, slutty, etc.) upon meeting them NPC's will note the player's genitals and genital sizes upon seeing them NPC's will remember if the player was in chastity and, if they know who put them in chastity, will remember that as well NPC's will remember if they've seen the MC's penis, vagina, or naked body, and will remember if the MC has seen theirs. NPC's will remember what types of sexual acts they have engaged in with the MC NPC's can compare the MC's breasts, vagina, ass, and penis sizes with their own NPC's can tell when the MC's name, gender, hair length, breast size, ass size, vagina size, penis length, clothing style, or makeup application has changed since they last noted said attribute There is now a 5-day window after a player transformation where NPC's will comment on said transformation NPC's can now comment on various character attributes. They can note changes, compare attributes to themselves, and change the tone of their comments A total of 36 new tracking parameters have been added to all NPC's All tracking occurs on a per-NPC basis, so if one character knows something, it doesn't necessarily mean anyone else will When the player is either a Bimbo, or Very Submissive (or both) it will display as such in the player's dialogue boxes Comment Engine Integration Presently, NPCs will comment on the PC's outfit, makeup, and (when applicable) transformation state at fixed points in the game Characters' moods will change at certain points in the game where appropriate New Content This update cycle is adding several functional changes to events involving John and Penny. If you are loading a save game where you are submitting to John (and he is dominating you and Penny) or you are loading a game where you are in the middle of the TF event with John, you will almost definitely experience major issues! Starting a new game is recommended Streamlined several events leading to John's Dom Route Updated events where Penny gets used by John Updated dialogue on main lab screen after Penny's been taken by John Updated morning "Wait For Penny" event after she's been taken by John Updated bathroom event when submitting to John with minor dialogue tweaks Updated John's TF event. You'll now need to visit him multiple nights in the lab and no longer need to craft the TFM-1 serum yourself. The event has been updated so that Penny will be providing the serum. This will also resolve conflicts with the Sean task Dialogue with Penny and Tasha during lunch now changes after initially finding Penny with John After joining in with Penny and John, a new event unlocks in John's office during lunchtime Dialogue in new event will update slightly after the initial encounter Penny's dose route has been updated You'll now be able to dose her twice to either obey you or act slutty You'll be able to change your mind and choose the dose you didn't the first time, but ultimately you'll have to commit to one path or the other to progress Committing to Penny's obedience serum path will prevent John from being able to corrupt her Committing to Penny's slutty serum path will make gaining access to her apartment easier and add additional flavor to existing scenes You'll only need to have a relationship of 20 or higher with her, and for her to not be under John's control Starting either of her paths will add some flavor to the first time you see her with John if going down that route Fixed several errors in Penny's existing serum scenes Fixes Renamed some enhancements, removing numeral suffix Fixed Tasha's selfie photo not displaying when calling her in the evening Fixed Genital Degenerator disappearing after single use v6.0 Content Updates Chapter 3 has been added in its entirety! Story content now extends to November 2nd This includes several events starting from the end of Chapter 2 New personal events have been added to the game. These events act much like random conversations do, only they occur at fixed times and involve player interaction. Some of these events are contingent on players meeting certain goals by certain times. Penny's personal event will occur after the lab accident Chris' personal events will occur at night at home on certain days Diana's personal events will occur if you've dosed her to yield information on The Company before September 21st One notable event will occur on Saturday, October 21st, where you will have the option of spending the day with Penny, Tasha, Chris, or Lauren. Each character will have their own requirements to appear as an option for that day Some additional flavor text has been added to the morning drive if the player is a Sissy or a Bimbo Some additional dialogue has been added to the drivers depending on the month and day Some additional contextual text has been added for the store clerks Removed event with Diana and Sophie in the records office. It didn't contribute anything to the game and made for awkward scheduling display issues Added new dialogue when getting into bed with Ava after dosing her to kiss you Random conversations at home and work can no longer occur at Night Chris has been recast in the game Chris' events are now Personal Events which trigger at home at night. There are still only three events at the moment, but they'll attempt to trigger almost every Thursday night, starting September 14th, until you've experienced all three. The option to call Chris has been removed. The existing interactions with Chris have been polished significantly All characters have now been added to the Notebook MCS-X event now unlocks after November 2nd Added day-trip event for Tasha if you're romantically involved with her Added new conversations, notes, and dreams System Updates Once you've reached the end of current story content, you'll be prompted to save your game at that point. Saving past that point will result in save incompatibility in future releases You will now be prompted to choose whether or not this is the first time you've played The Company. Selecting "No" will unlock the chapter select and cheats fields during character creation You can now rename your family members during character creation Added an option in your bedroom to have your door either locked or unlocked in the morning. If it's locked, Ava will not be able to interact with you in the morning Additionally, locking your door will prevent your naps from getting interrupted Getting into bed with Ava or Dakota will now result in not having random night events Missions/Quests such as making the CMD-1 in Chapter 1 or helping Penny in Chapter 3 are called "Tasks" Tasks will be tracked in the sidebar for as long as they're active Once a task has been completed, it will remain complete even if the requirements are no longer met Love has been renamed Relationship and now scales to 100 Getting Relationship to go past 70 has additional requirements as this is considered a romantic relationship Relationship notifications have been updated to reflect how much your Relationship was impacted. Increases and decreases in Relationship will now notify you of meeting any milestones Lust has been renamed Corruption and now scales to 100 Dominance has been renamed Willpower Doubled material cost of MCS-1, MCS-2, MCS-3, and MCS-X Hard difficulty has been adjusted to be slightly less impossible New chapter transitions have been added when starting a new chapter The sidebar now has links to The Company's Patreon, Discord, and woefully incomplete official walkthrough Fixes Fixed some incorrect location notes Fixed a metric ton of spelling/grammar errors v5.5.0 Content Updates Story content now extends to October 27th This includes several events starting from the end of Chapter 2 New personal events have been added to the game. These events act much like random conversations do, only they occur at fixed times and involve player interaction. Some of these events are contingent on players meeting certain goals by certain times. Penny's personal event will occur after the lab accident Chris' personal events will occur at night at home on certain days Diana's personal events will occur if you've dosed her to yield information on The Company before September 21st One notable event will occur on Saturday, October 21st, where you will have the option of spending the day with Penny, Tasha, Chris, or Lauren. Each character will have their own requirements to appear as an option for that day Some additional flavor text has been added to the morning drive if the player is a Sissy or a Bimbo Some additional contextual text has been added for the store clerks Removed event with Diana and Sophie in the records office. It didn't contribute anything to the game and made for awkward scheduling display issues Added new dialogue when getting into bed with Ava after dosing her to kiss you Random conversations at home and work can no longer occur at Night Chris has been recast in the game Chris' events are now Personal Events which trigger at home at night. There are still only three events at the moment, but they'll attempt to trigger almost every Thursday night, starting September 14th, until you've experienced all three The option to call Chris has been removed The existing interactions with Chris have been polished significantly All characters have now been added to the Notebook MCS-X event now unlocks after October 27th System Updates Once you've reached the end of current story content, you'll be prompted to save your game at that point. Saving past that point will result in save incompatibility moving forward You will now be prompted to choose whether or not this is the first time you've played The Company. Selecting "No" will unlock the chapter select and cheats fields during character creation You can now rename your family members during character creation Added an option in your bedroom to have your door either locked or unlocked in the morning. If it's locked, Ava will not be able to interact with you in the morning Getting into bed with Ava or Dakota will now result in not having random night events Missions/Quests such as making the CMD-1 in Chapter 1 or helping Penny in Chapter 3 are called "Tasks" Tasks will be tracked in the sidebar for as long as they're active Love has been renamed Relationship and now scales to 100 Getting Relationship to go past 70 has additional requirements as this is considered a romantic relationship Relationship notifications have been updated to reflect how much your Relationship was impacted Increases and decreases in Relationship will now notify you of meeting any milestones Lust has been renamed Corruption and now scales to 100 Dominance has been renamed Willpower Doubled material cost of MCS-1, MCS-2, MCS-3, and MCS-X v5.2.0 Content Updates New opportunities to dose Sophie are in the game These scenes will appear throughout the story and cannot be missed You'll be able to choose to take Sophie down either a Romantic, Submissive, or Dominant relationship route "Allow you to refer to her casually" begins the Romantic route "Have her go down on you" begins the Submissive route "Have her show you her tits" begins her Dominant route You'll find the most rewards by sticking to a single path New random events have been added involving Sophie New dynamic events in Sophie's office unlock at different points in each route Choosing her Romantic route unlocks phone, day trip, and date events Several new conversations have been added, at least one per character System Updates All random events, random conversations, and dreams have a 4-day internal cooldown applied This means that once an event, conversation, or dream has occurred, that same event should not occur again for at least 4 days If a character has no conversation topics left in their pool as a result, they should not appear in random conversations Random conversations now actually appear randomly Older conversation topics will now sometimes be removed from the pool as new conversations with those characters appear The background will now change based on time of day This can be disabled/enabled from the sidebar Dream system has been overhauled Changes are mainly on the back end Dreams now have internal cooldowns as described above Dreams now function more like random events and can change based on how your character has changed System Updates Conversations have been expanded to include all characters at home and in the office Random conversation can occur once per character, per day, and not in the same time slot Random conversations do not cause time to pass Manually initiated conversations will still cause time to pass Various events and interactions can add new conversations to the pool The new conversation system is built with expandability in mind. Every new content release should see new conversations being added for every character TF Updates The Shemale gender state has been added back to the game This is a gender state of the Trans gender Requires being trans, and having both a medium sized (or larger) chest and penis Being in this state will change the non-paperdoll image for the player back to the original shemale gender image A Shemale TF cannot occur if the MC is a Trans Bimbo and/or Trans Sissy, and both states will overwrite the Trans Shemale state Content Updates Ava can now be dosed in the evening when she's alone in the living room Once the main story is complete (October 9th) you'll be given a new option to skip directly to the evening both at home and at the office. This option is unavailable on the weekends Event by William Brown If the player is too submissive, attempting to give the Cat Collar to Ava could have some unforeseen consequences Additionally, Ava's group scene in her bedroom on the weekends may play out differently if Ava's been given the strange strapon, is pregnant, and the player is either Trans, Female, or Sissy. Ava must also be sufficiently dosed Event by Jennifer Caswell After Dakota's been dosed, players will find a new string of events starting at her laptop in her room and ending with a new random event for home. Great for those with voyeuristic tendencies Event by Serge VanDeKamp After Chapter 2 has concluded, there's a chance players may find something to explore in The Pit during the evening Event by ThePatriot New random event at the office has Penny screwing around with new serums again. An accidental collision may result in you ending up a little top-heavy and... is that milk!? Event by KaiB Decided to dose Dakota with MCS-X and enjoy following her outside and watching the show? Well, if you're too submissive you may find yourself part of the pack! Fixes Resolved various issues that could cause TF scenes to incorrectly trigger repeatedly at night You can no longer bulk-create CMD-1, TFM-1, and BMB-1 serums Bulk-crafting CMD serums will award the appropriate achievements Added descriptive hair strings to the mirror and bathroom scenes Several spelling, grammar, and context fixes
Anon907 2025-06-21
The Company kind of feels in a weird world of corruption all on it's own. It feels like it's trying to give everyone their favorite style, and for some that is lacking. Basically, you have created the ultimate hypno serum to turn your average woman into a rampaging deviant nympho. Unfortunately you live in the USSR where gross violations of human rights are rather comonplace, and your antics are not unnoticed. You now work with a team that are trying to min/max your gamer girl bathwater to maximize it's potential, while downplaying that you have more potent serums. It's a very realistic take on the unspeakable, and how society would capitalize on it, even knowing that they could be it's next victim. The porn is good, and even times amazing. I would say that it's the weakest point when you are starting out, and depending what route you are playing, it can be solid A tier. Overall, it's a great game, that explores it's premise to the fullest extent. There are about 4 games like this specifically, but The Company wisely chose Penny Pax to be the best-girl in game, and so it's the one I play.
Heritor 2025-04-01
I'm going to review this game now as with the announcement that it is going on hold I don't know if I will ever play the end of it. This game is one of several similar text-based browser games using porn art that were in development in the late 2010s and had a lot of buzz. Alas, many of them were single developer projects, and while I actually like this style of game engine, often got mired in jank and writing delays. This one seems to have ground to a halt. As I've said, I quite like games with this style of engine, though I'm not such a fan of the porn art. The game features a shady pharma corporation, mind control and sex morphing as well as sub and dom routes. All decently promising, and while exploring the first couple of chapters one might have a blast. However, as time wears on it becomes clear it's unfocussed - is your family an important aspect? Is the corporate espionage story? How can the sub and dom routes be reconciled with the story progressing. Are some of these mechanics neccessary? It basically seems like a developer's scrapbook of ideas, and I would support them in abandoning this aging project and doing something new and tighter. This style of game has perhaps aged out as well, these days. Hasta la vista.
JRelengod 2025-03-07
I really don't get this one, the writing is bad, the porn is bad, there's barely any depth or gameplay here at all, just a grind even when you choose options that are supposed to mitigate the grind. This really just isn't anything special.
Harem Route 2025-01-17
It used to be a fun game, but lately, it's both more linear and simply less interesting. You get shoved into certain routes early on without knowing where they will end and whether or not you want to be there, without an option to go back on your choices. The character interaction becomes very dull the further the game goes. And the gameplay is just not engaging in any way. Basically, it's a much worse game than it used to be. And it desperately needs an option to go back on your choices if you aren't satisfied with the results.
chaosbox24 2024-11-10
Would probably be a cool little mindcontrol/power fantasy game but what kills it is both the inconsistency for scenes that play out, and also how horrible the routes and paths are laid out. You will see scenes, "random events" play out even though it makes absolutely no sense because of the previous choices you've made. For example, you can turn your mom into your submissive house maid but also see scenes in which you or your mother get shy and stray away from sex, even though you are supposed to have mindbroken her into your maid. The inverse is also true. This goes for pretty much every character in the game. For the routes, you are not told what your choices will do. They aren't labeled, so if you pick some dom and some sub choices, it will screw everything up and you will see scenes you don't want to see and miss scenes and paths you want to pick. You can even accidentally unlock some paths that you are intentionally trying to avoid because you have no idea if the choice you picked during an event or with the serum is the one you needed to pick. You are required to use a walkthrough on the wiki to figure out wtf is going on and that's horrible game design. In addition to the confusion and inconsistency, some of the porn images and videos you see can be completely unrelated to what you're doing. You can be banging a blonde chick and see a bunch of videos and images or brunettes or redheads. You can be banging a trans person and then have it show you actual females, and vice versa. It honestly makes zero sense. When you see that this game has been in development for almost 8 years, you start to see just how it could have gotten so fucked up. Also, the writing is pretty meh and it's also all over the place. Even if you have high willpower and full dom, your character will sometimes be a stuttering little bitch. Sometimes its the inverse. Not even the cheats are labeled clearly as to what they do. Honestly, this game needs a massive restructuring because it's basically broken and barely functional. The cherry on top of all of this is that this game will lag BADLY late game. I'm talking 2-3 seconds every time you click on something. When trying to save, it can take up to 20 seconds. The performance is absolutely horrible. Overall, amazing concepts but completely broken and butchered implementation. As a wise orange man once said, SAD.
SiggySky 2024-09-07
Character Creation: can set name/gender(m/f/t)/sex(m/f)/asset size Story: You're a pharma student that created a mind control/brainwashing drug that you tested on a fellow student and are now recruited by "The Company" to work for them. Gameplay: Divided between work (friending/corrupting step/blood family) and work (making drugs, friending/corrupting coworkers). You also get transformed (can be set to opt-in or forced) (sissy/bimbo/breast growth/tsf) either via events or acting certain ways. Some drugs are story-locked. Comments: Was kind of fun at first, but the brainwashing follows a branching tree path that can't be reversed and the end stage of each branch isn't apparent from early choices. Also gets pretty grind/slow as you go farther in, particularly if you're waiting on story-locked content (can do free play sandbox that is post-story). Overall average, but a point off for no apparent content filter. Contains slavery, pet play, incest, tsf, gender-bending, chastity(m), prostitution, m/f (unavoidable), f/f, t/f (unavoidable), t/m (unavoidable), m/m, NTR (avoidable).
Jazz2308 2024-08-06
The game isn't that bad the story is good-ish. The game play is grate considering the four different routs of choice for each character. And the fact that its an old game still being developed is quite nice. So it's much better compared to seven copies of half assed Ntr games with promises of choice in it of which you get non.
NoWay Jose 2024-06-24
I used to love this game, but recent releases have soured me a bit. There is more and more inconsistency as to the player's state with various characters. For example, if you meet Tasha first day, you'll be greeted the second day with an introduction as though you've never met. I can understand this, as it's hard in an HTML game like this with repeating days to match up cause and effect, but it's been like this forever. The wrong women get pregnant by the wrong character in a lot of places. I would guess that the dev is responding to NTR complaints about who gets to impregnate who, but again, it's inconsistent. For example, you used to be able to impregnate the cousin, but that's gone. Tasha lost the ability to impregnate some characters for a while, although it looks like the choice is coming back. Though, Mom knocks up Sis through her...ass. Huh? I just think that the dev should take a release or two and iron out these little irritations before adding a lot more content, which appears to be the present development path. YMMV.
OoferinoPapapino 2024-06-22
Game was good, I had an alright time with managing transformation values for yourself and corruption of others. There is a decent amount of content and will last you a bit of time. If you want a quickie this game is not too grindy for cgs and is not grindy or tedious to get there.
Degradator4000 2024-06-09
+ A huge number of events for every taste. + A certain role-playing system and freedom of choice: you can play a stern, dominant man, or a weak sissy, or a strong and independent girl, and so on. And for each option there are many events with their own consequences. + There is a grind, but it can be bypassed with built-in cheats. + Good text, normal story, interesting characters. - Not the best selection of pictures and gifs (but that’s for my taste). Overall: One of the best HTML games, but may not be to your liking if you like unique art and romantic vanilla events.
Satori6 2024-03-26
The game is very fun at the start - it gives you lots of new content and mechanics, but they soon turn into a repetitive and boring loop, as there is no clear indication of how to proceed later on, which results in just randomly clicking and doing things, hoping that something new will happen. It also seems to lack a way to develop characters without drugging them; there is no corruption in the real sense: you're just drugging people and turning them into sluts, so all interactions are basically date-rape. Or at least it seemed that way to me. Maybe there's some convoluted mechanic to unlock other types of content, but I was unable to find it. And on the topic of drugs, that mechanic isn't properly developed: you have a few stages with each character where you get to pick some options, but there's no way to change nor reverse them. What's the point of having a brainwashing drug when you can only use it a few times and then be unable to use it ever again. Might as well replace that mechanic with magic or whatever. My recommendation would be to play it for a bit -until you complete the corruption of your sister (and your mother if you like her - I didn't like that model selection) and stop there. I'd also suggest cheating the chemicals to craft the serums, as there is no reason for that mechanic other than inflating the game's length through an unnecessary grind. There are very few scenes for each event, so once you've seem them once, you won't be getting anything new until you unlock a different stage. After a while they get so tedious that you wish there was a way to remove them. Overall, a good concept that seems to have lost track quickly after the first few updates.
the5brisbanewatcher 2024-02-04
My brother in christ, what in the world is that? The game is way too simple in mechanics and design and the scenes are not that well written! The only good part of this game is the corruption through the chemical potions or whatever. No minigame, no interesting concept, just words and boxes. Is this really the best that HTML has to offer?
Sedirio1234556 2023-12-31
Well, to start with, all the recent reviews are (to my surprise) true. I had played this game long ago before the training focus, and at the time it looked promising (maybe a 4/5). The corruption mechanism has branching paths, and the pimping is really nice, as these games sometimes have lack of it (either they are NTR or Harem). This has been completely abandoned and changed for an even more raw training management focus, which makes the game a 3/5. The corruption was good but lacking development, and the training is bad. For the corruption part of the game, you can expect a v0.3 level of content, and the training I would say around v0.1-v0.2. This means that in the last 5 years the developer has made almost nothing, is a dead game (or 2 actually) with updates that seems out of focus. In the positive side, I think having training/slave management and serum corruption goes hand in hand. My advice would be to further develop the corruption/love and events with characters, make more paths, and then continue with the training part. The game jumps wild, from being super hot in the corruption tranche (ch.1-ch.3) to nothing in the training tranche (ch.4).
ShamusForSmut 2023-11-13
Shambling through smut alley I happen upon a tale as old as time, hoping that it may have some meaningful end, I instead find that it still goes on and on and on. Much like my reviews. Speaking of, I've been wanting to touch up on this title ever since I've been writing these reviews out, oh, nearly five years ago ? It was one of the first games that popped into my mind all those years ago, and at the time it felt like it was really coming into form. This game has a reputation of being one of the ancients, and in being the ancients it’s something you expect to pop up on the feed every now and then. Since then I’ve seen maybe close to five real-porn smut games come and even sometimes actually release to the holy 1.0 that feel leagues ahead of the era the game’s stuck in. And that will essentially be my bias throughout the review that you can keep in mind, as I pretty much share it with the many other reviews realizing that this game hasn't changed all that much, in as much as it wants to change constantly. So what is the Company? This in itself is one of the major contentions that comes with the game, as the Company itself had started out as an idea springing up from an older title that went by the wayside. Taking their very very similar premise they ran wild with it before, well, eventually coming to the same point that killed their predecessor. It's going nowhere, or more so it's going as fast as a car spinning it's own tires while the brake handle's cranked all the way back family-style. The Company started out, and still somewhat adheres to their premise of being a corruption game. You start out as a self insert he/she/trans character that invents the golden formula of a hypno sex drug for your senior year project at Uni before being noticed by corpos wanting a piece of the cream pie. Going by the titular name The Company you are soon recruited by them to run wild at their personal labs in further upgrading, refining and specializing your golden serum, while spreading out said love to your coworkers, household and at times quest-specific characters all by your own means in figuring out which direction you want to steer them to. What that essentially steers itself towards is that the further you progress through the main story the more you get to further refine your original serum (if you’re running w/o cheats that you’ll eventually default to on top of utilizing the freeplay mode). You can then dose all those around you (namely in secret) in pushing them to be more openly sexual, and also influencing them to either be more dominant, submissive or loving depending on what route you have available to them. This in itself diverges in allowing a multitude of paths for certain characters that go beyond just the latter, such as suggestive actions they can do daily, what they want to do with you and what they can potentially do with other characters. It's not just be more dom/sub as by looking at the pathways available on the main f95 page, you can see that with Ava alone (actually just Ava hint hint ) there's a lot of flavor. Mostly. Well get to this later on in the review. The above in itself has gone through multiple variations throughout the near decade this game is climbing towards. The above should've been the golden goose formula of where the Company started, ended and at the very least boiled down to as a focus. But that's just not the case, being here for so many years shows that both the premise and the promise of this game, corruption, is really not there. At least not in the capacity many thought it would be. The Company seems to be joining the many where it just loses focus on what you remember it being the further the version numbers tick, considering that despite me originally stating that I wanted to write a review on this years ago, the game development time has stretched far beyond that in itself. This game has been spinning it's tires since 2017 (patreon-wise that is), and it is now the year of our lord 2023. A whole six years of this somehow still feeling as though it's stuck somewhere in the middle of what it wants to be. The problem with the Company (in me also joining the many other reviews here) is that, systems come in, systems get taken out, code gets written, rewritten, reworked, and/or tossed out. This game feels like scope bloat constantly that can hide itself real well to many newcomers. Going through blurred memories, this game at one point had a sex "battle" system in which choices in banging would up a pleasure bar for both parties, there used to be actions that pushed the envelope beyond what your serum did (ie sexual actions you can force before you dosed appropriately, not my type of thing but it was around), and of course the ever-ethereal debate on 2d artwork vs real porn that never seems to come around (until now, I guess maybe, they've aborted it once before). That's just a little taste and ultimately, that's what happens when you have your first game as a testbed for various ideas despite it affecting the main product, rather than being separate projects in of themselves. And now for example? Slave management, which may or may not stay, get reworked, or add more dev time to something that neglects the other aspects of this game that years later are barely getting touched up on. Only now are we getting further refinements to serum routes that delve into characters left in the weeds after years of no touch ups, but just barely. And only now, on it's second try that is, are we getting the 2d art that they kept wanting to implement, in spite of it not really fixing the bareness that this game sometimes invites. Such as that Ava serum route I mentioned, you think maybe, with the formula of the game inviting that much creativity in how you can, I don't know, USE your formula to corrupt people to your whimsies that maybe that is the premise of the game, or at least the core. And yet, Ava is still the only character that got that treatment. The rest of the cast by a far majority is still largely linear in going down the sub/dom paths as to what they are to serve as, with content smelling rather old and stale after all these updates in comparison. Which isn't much of a good thing considering that every new update feels like it's spreading itself further thin. And again all of this is just happening now, who knows with them implementing 2d art whether a lot of this can even be changed anymore, on top of maybe the devs once more hopping on another new thing they want to implement more fiercely as a mechanic that again repeats the cycle of where the fuck are we going? And that's pretty much it. That's the feeling as there is so much more I can write, but again a lot of it is what the Company used to be. With it going on it's sixth year of dev time, and with no end in sight I can rightfully say that this game is never going to be anything really. Maybe one day it's that game I remember from all those years ago, another day it's trying something new, and another it's rewriting something old that feels as though adds nothing. There's no identity anymore on the amount of bloat this keeps intaking and shedding. That’s why it’s hard to ultimately recommend this title beyond a newcummer’s perspective. For a new player, this is a lot of bang for your (free) buck, however to actually stick to this title and support it is too then tie yourself to 6~ years of devtime that has evolved into the doughnut they keep spinning on which they've been trying to shake up ever since 2017/18. Just know you'll never see an end version nor feel as though that that favorite thing/character/element you love about the game is ever going to be worked on until (maybe) years later. Ultimately, like the many, it should've been done years ago yet here I am still reading changelogs that give me deja vu. 3/5 maybe a 4 if it ever comes to a head.
vitkren 2023-10-27
The Good: * If you’re a first-time player, there is a lot to do and discover. The Meh: * The coding style of the dev is very bizarre (to me). So, if you’re looking to exercise a little creative control over the gaming process, you might find it more difficult than usual. The Bad: * As I mentioned before, there is a lot to do and discover. But unless you’re willing to read the outdated wiki or looking up the code yourself, it will be very difficult to find any of the more advanced paths int the game. * The dev is really into “revamping” existing game systems, so get ready for a lot of technical updates, with varying results.
Puyi69 2023-09-20
Genuinely one of the best Twine games, godspeed Westane. The choice of actors is great, their arcs are engaging, something probably all developers should strive for. Also kudos for writing a story that would genuinely interesting even without all the NSFW stuff.
BruceHung 2023-09-07
I've been following this game for about 3 years now, and I think at this point it can be considered dead. That may sound harsh, but it's pretty much fallen into that trap of redoing and rehashing old content and I don't see it ever getting out of it. Since I first played this game, I think there's maybe been 1 hour of new content added over 3 years. Instead there's been a new (and improved) relationship system, sex system, texting system, and random events system to replace the existing and reasonably functional relationship system, sex system, texting system, and random events system. What there hasn't been is new characters, new content, or any refinement over the main content of this game which used to be transformation and instead seems to be veering now to be more focused on the slave trainer minigame. There's also adding a second parallel , 2DCG artstyle to the game, replacing the existing real porn content with near identical new (and NOT improved) real porn content, and introducing different playmodes to experience the exact same content in (slightly) different order. This has all been done with the promise that once this or that system is revamped, development will blaze forward once again. That's if only Westane didn't have to deal with the bad <sex/relationship/random events/art> systems then he'd be able to churn out content so much faster. Except every time, it's a new system that getting in the way and so. If you like masturbating to javascript, then this is a great game with active development. If you're hoping for this game to ever finish the serviceable story it had, or to keep expanding on the transformation-corruption gameplay then this game is dead. Expect to see the game being remade into a new engine or new actors, or new mechanics every 12-18 months just to keep milking the patreon.
Bobsalec 2023-08-02
Great game, must play. I really love the whole ava or mom situation, just cant wait for more content to be put into the game. I also really like the sister route so far, hope it keeps going and gets more options.
Avenjq 2023-07-06
This game could be used as an example of stagnation if it was not plagued with regression. If someone told me back in 2021 that I am having the most fun with the game and its going to go downhill I would never believe it. Game is plagued with abandoned systems despite many of them being removed over the years, my guess is the rest are left in to justify the grind and the insanely long development time this game has. Its like putting a new coat of paint over the old one every year but leaving some unpainted spots just so people can see its not barren beneath. Do you know you could have sex(rape) with the "housemates" with only one or two doses if you were dominant enough? You know ... because you play a character that does not even blink about human traficking ... but rape is too much so it was axed? If you want to play the game get an older version from around 2020-2021 before the reworkapolipse began.
nitu23 2023-07-06
Update for 5.7 Art Some of my concerns about the art and writing have been addressed, but there's a lot more to do. There's more scene art to fill in some context and build some eroticism, and I think at least a few scenes have had extra text added to them. It's hard to know for sure, because there's still a lot of missing art, but I still think the writing is lacking and I really hope we get more descriptive scenes. --- I've enjoyed this game for quite a bit over the years. The character customization is great, and the variations in routes you can take is impressive. I would normally call this a 4 star game, but I'm pushing it down to 3 because of the recent focus on the slave training system instead of developing the plot. What drew me to this game initially was the development of my player character, the serum routes, and the intrigue of the plot and seeing how the first two items affected it. (Personal favorite is to play a sub that is out of her depth, but is barely holding it together) The slave management system feels tacked on. If I wanted to manage slaves, I would go play something built from the ground up to be a slave management game. I'm also concerned about the plans to update all of the art to be digital art. I think it's a great idea to move away from using real people (and all the possible issues that comes with that [Hard to enjoy the Dakota actress after reading what happened to her.]) and toward a cohesive art style, but I also worry that without the moving video clips, the writing of scenes is not going to hold up. I hope that old scenes that relied on GIFs/videos get rewritten to be a little more verbose.

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