The Revelations of Chaos
by Milfsgiving
2D Game
3DCG
Adventure
AI CG
Anal Sex
Animated
Big Ass
Big Tits
Creampie
Fantasy
Groping
Male Domination
Male Protagonist
MILF
Monster
Monster Girl
Oral Sex
Point & Click
Prostitution
Sex Toys
Teasing
Turn Based Combat
Vaginal Sex
Voyeurism
Step into the shoes of a clueless yet determined private detective, Gary , in a world where nothing makes sense… and somehow gets worse the more you investigate. What starts as a simple case quickly pulls you into a tangled web of missing persons, corrupt officials, and a cult known only as the Arborists of Truth . The deeper you dig, the more reality begins to unravel—ritual sacrifices, living forests, and ancient forces lurking beneath the surface. Armed with questionable instincts, bad decisions, and a very suspicious magnifying glass, Gary must uncover a conspiracy where the system itself may be part of the problem… or something far worse.
Screenshots
Win/Linux
v0.109
Initial Release
[v0.1] Yeah, stay away from this. Too many off-putting things going on. Looping animations during endless dialogue, all with a big textbox in your face. Too many lame jokes mixed into the dialogue, a few are okay, but never-ending is annoying. The sandbox is difficult and redundant. The art and some renders are decent, I would say. There is a lot of content, but it's a chore to get through, IMO. Sadly, these issues won't be addressed because it's shovelware made at some factory.
Game version: 0.1 I think it's not too early to review this game, because it already shows its direction/ core gameplay. And that's horribly annoying: The MC is some annoying wannabe detective with a personality of a teenager. The story telling is completely over the place, with weak and irrational choices, badly written dialogs. The "humor" is so cringe-worthy, that I started skipping just because of it. The few porn scenes I came across were okay- not bad, but not amazing either. The gameplay reminded me of classic point-and-click-games, where you have to find and click spots to trigger events (be that persons, objects or else). These can be either tiny and barely visible, forcing you to search minutes for them or just too bold and clear (= persons) to be missed. Either way, I found the core game mechanics badly implemented to entertain or make sense in contrast to a classic visual novel. Like I already said before, it's not the lack of content but the core mechanics of this game that makes it an utter failure for me- so not much chance of improvement here.
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