TurretGirls is a 3D animated Unity shooter by NANAIRO ENTERPRISE. Grody extraterrestrials pour through a space-time rift, and a lone girl with her turret is Earth’s last defense. The fate of Earth rests on her. Her turret is the main line of defense. You play as that girl, locking, loading, and blasting the monsters, because survival today protects tomorrow’s omurice. The game mixes shooting with turret defense.
The current build is v2.1, released on April 20, 2026. It runs on Windows and is censored. Language support includes English, Japanese, Simplified Chinese, Spanish for Latin America, Traditional Chinese, and Korean. The latest changelog notes added German and French support, a key rebinding screen for combat actions from Options, and fixes for Unity security vulnerabilities.
Developer's description
Grody extraterrestrials are pouring through a space-time rift, and only one girl and her turret stand in their way! Lock, load, and blast them to oblivion. Because if she doesn’t survive today, there’s no ‘omurice’ tomorrow! Earth depends on her!
v2.1
2.1 Steam
v1.04
【New Features】
■ Added support for German and French
■ Added Key Rebinding Functionality
You can now access the key rebinding screen from the switch in the bottom-right corner of the Options menu.
Keys and buttons used during combat can be reassigned.
(Note: Certain actions, such as opening the pause menu, cannot be changed.)
If multiple actions are assigned to the same key/button, they may not function correctly — please ensure there are no overlaps.
When Steam Input is enabled, some key bindings may behave unexpectedly.
【Fixes】
■ Addressed Unity security vulnerability issues
v1.03
New Features]
■ Added Fire Button Options
Added a feature in the Options menu to select how the ‘fire’ button works
Hold
: Continuous fire while holding down the button (previous behavior)
Toggle
: Switches between continuous fire and stop with each button press
Continuous Fire
: Constantly fires without needing button input
■ Added Total Damage Display
You can now check the total damage dealt by each weapon on the Game Result screen
[Adjustments]
■ Energy Shield (Shield Drone adjustment)
Adjusted the Supply Weapon "Shield Drone" and renamed it to “Energy Shield”
Changed to a single shield that covers the entire turret
Blocks one attack (now also blocks long-range attacks)
The shield disappears after blocking an attack
When disappearing, it releases a powerful shockwave that deals damage over a wide area
If there is ammunition remaining, a new shield will deploy instantly (if at zero ammo, it will reload instead)
The Shield Drone was previously too lackluster, so we reworked it into a more useful, offensive shield
The Shield Generator remains unchanged
■ Machine Gun
Improved bullet grouping and projectile speed while aiming down sights (ADS)
[Bug Fixes]
Fixed a bug where, upon continuing from suspend data, the turret’s starting weapon would revert to Lv.1 stats
TurretGirls Update v1.02 has arrived!
【New Features】
■ Added Suspend Save Function
Added a button on the Supply screen to save progress and return to the Title screen.
If a suspend save exists, a
Continue
button will appear in the Title Menu.
Selecting
Continue
will resume from the next day’s battle.
Suspend saves are automatically deleted under the following conditions:
・When the game is cleared
・When the game is over
・When retiring via the Pause Menu
・When selecting
Battle
in the Title Menu instead of
Continue
(a confirmation dialog will appear before deletion)
■ Added Auto-Save for Run Progress
Progress is now automatically saved when leaving the Supply screen.
This feature acts as a safeguard against unexpected interruptions such as crashes.
■ Added Resolution Option
Added support for 3840x2160 resolution.
# Please note that this does not guarantee smooth performance. Consider your PC specs when using this option.
【Adjustments】
■ Shotgun
Adjusted so that accuracy improves while ADS is active.
# ADS Mode is primarily a bonus feature for admiring certain “details,” but now it also affects combat performance.
■ Incendiary Rounds
Increased attack range at all levels.
Upward attack range has also been increased, though the visual height remains unchanged.
# In the previous adjustment, flame height was reduced for visibility, but aerial damage output dropped too much. This update rebalances that.
■ Missile Launcher
Increased attack power at all levels.
■ Ballista
Adjusted initial level performance (e.g., number of projectiles) to make it easier to use.
Maximum level performance remains unchanged.
■ Flamethrower
Adjusted visual effects to reduce processing load.
# While a reliable weapon in certain builds, performance in the late run raised concerns, so we optimized it.
■ Gravity Gun
In the previous update, both the attack range and pull range shrank each time it damaged enemies. Now only the
attack range
will shrink, while the pull range will remain at its original size.
# The weapon was designed to immobilize enemies by pulling them in, but its damage output had been too strong, leading to the prior adjustment.
# However, that adjustment weakened its crowd-control effect more than intended, so this rebalancing was made.
■ Adjusted Supply Item Draw Rates
Adjusted so that currently equipped weapons and upgrade parts will appear more frequently than before.
TurretGirls 1.01 update is live! Patch note details inside!
【Update Details】
■ Added Undress Stage Option
Added a new option that allows Girl to keep her underwear protected when her durability reaches zero.
When this option is enabled, the mask effect will not be displayed.
■ Added Item Names to Parts List in Supply Scene
When hovering over the parts list on the right side of the screen, the names of acquired parts will now be displayed.
■ Added Generator Stats to Generator Slots in Supply Scene
When hovering over a generator at the bottom of the screen, its performance details will now be displayed.
■ Adjusted Supply Item Draw Rates
Before rerolls on Day 2, items that are difficult to purchase will appear less frequently.
■ Adjusted Machine Gun Performance
Slightly increased attack power and knockback.
■ Adjusted Shotgun Performance
Increased attack power, knockback, and range.
Changed so that attack power and knockback decrease with distance.
■ Adjusted Laser Cannon Performance
Reduced knockback.
Increased attack power at initial level.
Decreased attack power growth per level-up.
■ Adjusted Diffusion Laser Performance
Changed so that lasers curve toward the crosshair after firing.
Increased hitbox size.
Increased attack power at initial level.
Decreased attack power growth per level-up.
■ Adjusted Rocket Launcher Performance
When hitting an enemy immediately after being fired, it now deals small damage and knockback, then pierces through without exploding.
Increased range.
Increased initial attack power and explosion radius.
Decreased attack power and explosion radius growth per level-up.
■ Adjusted Gravity Gun Performance
Delayed the time before it begins pulling enemies in after impact.
Gravity orb size now decreases each time it absorbs an enemy.
Adjusted hit feeling to better match visuals against medium-sized enemies.
■ Adjusted Flamethrower (Standard) Performance
Reduced attack power.
Increased range.
■ Adjusted Flamethrower (Advanced) Performance
Slightly increased attack power.
Slightly reduced range growth per level-up.
■ Adjusted Ballista Performance
Fixed a bug where range was reduced when framerate was above 90.
Slightly increased range.
■ Adjusted Incendiary Round Performance
Fixed a bug where range was reduced when framerate was above 90.
Slightly increased range.
Adjusted so that when upgrading bullet size, vertical growth is now limited.
Adjusted effect visibility.
■ Other Adjustments
Enhanced death sound effects for medium and rare enemies.
Made attacks from medium flying enemies easier to recognize.
Added screen shake effect when medium enemies are defeated.
Slightly sped up the Day display animation at wave start.
Addressed an issue where the character’s head would shift from the correct position.
Player reviews
Player rating4.0 / 5 · 8 ratings
Written reviews8 · avg 3.6★
Positive (4–5★)62%
Latest review2025-09-08
What players say
Mixed but mostly positive reviews praise gameplay and visuals, while grind, difficulty, and lack of explicit content draw criticism.
5★2
4★3
3★1
2★2
1★0
Players like
Fun bullet hell and tower defense gameplay
Cute character models and strong 3D graphics
Solid upgrade and customization systems
Smooth shooting and dash mechanics
Common complaints
Little or no explicit sexual content
Slow progression and heavy grind
Unbalanced difficulty and vision-blocking fire effects
Best for players who enjoy cute, challenging bullet hell tower defense with upgrade progression.
Summarised from 8 written player reviews.
CaptainBipto2025-09-08★★★★★
It's a fun little time waster and, personally, I enjoyed it. Think of it as bullet hell/heaven style of game. As has been mentioned, there is no porn. If this were a movie in the US, it might have a…
dsavaldorx2025-09-02★★★★★
Played a few hours of this game so i can give it a decent review. lets get the most important bit out first, number one.... controllers are not editable. so one handled play is not possible! But seriously though this…
SpeedyDeathLoads2025-08-26★★★★★
Don't get me wrong but the 3D graphics are great. What isn't great is the game difficulty balancing being shit and the FIRE WALL weapon/defense that blocks almost your entire vision making the game stupidly hard... In short, not a…