TurretGirls
by NANAIRO ENTERPRISE
Versionv2.1
EngineUnity
Released2026-04-20
Updated2026-04-20
LanguageEnglish, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean
3D Game
Animated
Big Ass
Big Tits
Censored
Combat
Dystopian Setting
Female Protagonist
Graphic Violence
Management
Monster
No Sexual Content
Shooter
Strategy
Stripping
Teasing
Grody extraterrestrials are pouring through a space-time rift, and only one girl and her turret stand in their way! Lock, load, and blast them to oblivion. Because if she doesn’t survive today, there’s no ‘omurice’ tomorrow! Earth depends on her!
Screenshots
v2.1
2.1 Steam
v1.04
【New Features】
■ Added support for German and French
■ Added Key Rebinding Functionality
You can now access the key rebinding screen from the switch in the bottom-right corner of the Options menu.
Keys and buttons used during combat can be reassigned.
(Note: Certain actions, such as opening the pause menu, cannot be changed.)
If multiple actions are assigned to the same key/button, they may not function correctly — please ensure there are no overlaps.
When Steam Input is enabled, some key bindings may behave unexpectedly.
【Fixes】
■ Addressed Unity security vulnerability issues
v1.03
New Features]
■ Added Fire Button Options
Added a feature in the Options menu to select how the ‘fire’ button works
Hold
: Continuous fire while holding down the button (previous behavior)
Toggle
: Switches between continuous fire and stop with each button press
Continuous Fire
: Constantly fires without needing button input
■ Added Total Damage Display
You can now check the total damage dealt by each weapon on the Game Result screen
[Adjustments]
■ Energy Shield (Shield Drone adjustment)
Adjusted the Supply Weapon "Shield Drone" and renamed it to “Energy Shield”
Changed to a single shield that covers the entire turret
Blocks one attack (now also blocks long-range attacks)
The shield disappears after blocking an attack
When disappearing, it releases a powerful shockwave that deals damage over a wide area
If there is ammunition remaining, a new shield will deploy instantly (if at zero ammo, it will reload instead)
The Shield Drone was previously too lackluster, so we reworked it into a more useful, offensive shield
The Shield Generator remains unchanged
■ Machine Gun
Improved bullet grouping and projectile speed while aiming down sights (ADS)
[Bug Fixes]
Fixed a bug where, upon continuing from suspend data, the turret’s starting weapon would revert to Lv.1 stats
TurretGirls Update v1.02 has arrived!
【New Features】
■ Added Suspend Save Function
Added a button on the Supply screen to save progress and return to the Title screen.
If a suspend save exists, a
Continue
button will appear in the Title Menu.
Selecting
Continue
will resume from the next day’s battle.
Suspend saves are automatically deleted under the following conditions:
・When the game is cleared
・When the game is over
・When retiring via the Pause Menu
・When selecting
Battle
in the Title Menu instead of
Continue
(a confirmation dialog will appear before deletion)
■ Added Auto-Save for Run Progress
Progress is now automatically saved when leaving the Supply screen.
This feature acts as a safeguard against unexpected interruptions such as crashes.
■ Added Resolution Option
Added support for 3840x2160 resolution.
# Please note that this does not guarantee smooth performance. Consider your PC specs when using this option.
【Adjustments】
■ Shotgun
Adjusted so that accuracy improves while ADS is active.
# ADS Mode is primarily a bonus feature for admiring certain “details,” but now it also affects combat performance.
■ Incendiary Rounds
Increased attack range at all levels.
Upward attack range has also been increased, though the visual height remains unchanged.
# In the previous adjustment, flame height was reduced for visibility, but aerial damage output dropped too much. This update rebalances that.
■ Missile Launcher
Increased attack power at all levels.
■ Ballista
Adjusted initial level performance (e.g., number of projectiles) to make it easier to use.
Maximum level performance remains unchanged.
■ Flamethrower
Adjusted visual effects to reduce processing load.
# While a reliable weapon in certain builds, performance in the late run raised concerns, so we optimized it.
■ Gravity Gun
In the previous update, both the attack range and pull range shrank each time it damaged enemies. Now only the
attack range
will shrink, while the pull range will remain at its original size.
# The weapon was designed to immobilize enemies by pulling them in, but its damage output had been too strong, leading to the prior adjustment.
# However, that adjustment weakened its crowd-control effect more than intended, so this rebalancing was made.
■ Adjusted Supply Item Draw Rates
Adjusted so that currently equipped weapons and upgrade parts will appear more frequently than before.
TurretGirls 1.01 update is live! Patch note details inside!
【Update Details】
■ Added Undress Stage Option
Added a new option that allows Girl to keep her underwear protected when her durability reaches zero.
When this option is enabled, the mask effect will not be displayed.
■ Added Item Names to Parts List in Supply Scene
When hovering over the parts list on the right side of the screen, the names of acquired parts will now be displayed.
■ Added Generator Stats to Generator Slots in Supply Scene
When hovering over a generator at the bottom of the screen, its performance details will now be displayed.
■ Adjusted Supply Item Draw Rates
Before rerolls on Day 2, items that are difficult to purchase will appear less frequently.
■ Adjusted Machine Gun Performance
Slightly increased attack power and knockback.
■ Adjusted Shotgun Performance
Increased attack power, knockback, and range.
Changed so that attack power and knockback decrease with distance.
■ Adjusted Laser Cannon Performance
Reduced knockback.
Increased attack power at initial level.
Decreased attack power growth per level-up.
■ Adjusted Diffusion Laser Performance
Changed so that lasers curve toward the crosshair after firing.
Increased hitbox size.
Increased attack power at initial level.
Decreased attack power growth per level-up.
■ Adjusted Rocket Launcher Performance
When hitting an enemy immediately after being fired, it now deals small damage and knockback, then pierces through without exploding.
Increased range.
Increased initial attack power and explosion radius.
Decreased attack power and explosion radius growth per level-up.
■ Adjusted Gravity Gun Performance
Delayed the time before it begins pulling enemies in after impact.
Gravity orb size now decreases each time it absorbs an enemy.
Adjusted hit feeling to better match visuals against medium-sized enemies.
■ Adjusted Flamethrower (Standard) Performance
Reduced attack power.
Increased range.
■ Adjusted Flamethrower (Advanced) Performance
Slightly increased attack power.
Slightly reduced range growth per level-up.
■ Adjusted Ballista Performance
Fixed a bug where range was reduced when framerate was above 90.
Slightly increased range.
■ Adjusted Incendiary Round Performance
Fixed a bug where range was reduced when framerate was above 90.
Slightly increased range.
Adjusted so that when upgrading bullet size, vertical growth is now limited.
Adjusted effect visibility.
■ Other Adjustments
Enhanced death sound effects for medium and rare enemies.
Made attacks from medium flying enemies easier to recognize.
Added screen shake effect when medium enemies are defeated.
Slightly sped up the Day display animation at wave start.
Addressed an issue where the character’s head would shift from the correct position.
It's a fun little time waster and, personally, I enjoyed it. Think of it as bullet hell/heaven style of game. As has been mentioned, there is no porn. If this were a movie in the US, it might have a PG-13 or maybe a R rating for suggestive language. You enter a stage and fight enemies to gain money and super gun energy after each day of combat. If your character takes too much damage, you lose, and if you lose all of your generators, you lose. You can spend your cash buying passive upgrades, weapons, or 'generators' to power the super gun. When you get to 100% power, there is a final round and if you survive and at least 1 generator survives, the gun fires and you win. The victory screen has some basic stats and you gain experience for the weapon you used. After that, rinse and repeat ad infinitum. The graphics are fine, no ultra 4K 3D graphics, but they are perfectly fine. I did not have any crashes at all while playing the game and the game felt very light on system demands. Achieving certain milestones/achievements will unlock additional weapons or different clothing, which offers bonuses such as extra range, damage, reload speed, ammo capacity and damage to various enemies. Down sides: There are only 3 stages. Each match gets quite repetitive after you complete a stage the first time, there are no variations in where enemies appear or what elite monster appears on what day. You can unlock about 95% of everything in the game by repeating the first level over and over. As has been mentioned, the fire graphical effects can literally cover the entire lower half of the game, so you end up shooting blind and hoping to see damage numbers appear. You can move your 'turret' side to side and see around a wall of fire, but it can get to the point where you just 'spray and pray' that you hit something. The grind is there but it isn't insane. Examples: Purchase clothing repairs 5 times in a single match. Upgrade every weapon to max level (10 weapons and 10 levels) Kill 20,000/50,000 Red enemies (or Blue or Yellow) Dash 50 times in a single match. You can definitely waste hours on end, if you enjoy the simple game loop (kill enemies, upgrade weapons, beat the boss). If you need AAA quality graphics and game play, hardcore nudity and sex, and an immersive combat system, you might want to give this a pass.
Played a few hours of this game so i can give it a decent review. lets get the most important bit out first, number one.... controllers are not editable. so one handled play is not possible! But seriously though this game unreasonable with the grind. no way to save between rounds and the rewards after a run are meager. I'm not sure how many hours you have to play to max out a weapon but 3 successful runs only got me halfway. The game it self has minimal tutorial guidance but it is simple enough to figure out after a bit how enemies behave based on color and when to melee. overall game is OK if you got nothing better to play but a visual novel might be more stimulating. This needs a few improvements to make it fun. Like adding banning options or permanent upgrades. Plus for a name like Turret Girls i expected more girls??? Did i not grind enough!?
Don't get me wrong but the 3D graphics are great. What isn't great is the game difficulty balancing being shit and the FIRE WALL weapon/defense that blocks almost your entire vision making the game stupidly hard... In short, not a game for casuals, looks cute though.
Cute little ecchi game with a fun premise and good enough execution. Unlike many other similar games, the upgrade system is really solid, and the added dash mechanics make it more interesting than just "hold left click and hope you have enough DPS"; progression is very slow, requiring a ton of runs only to unlock a slightly retextured pair of pantsu. There's a distinct lack of sexual content, but the game makes up for it with some really nice ecchi content, reminiscent of the good ol' Senran Kagura/Bullet Girls Phantasia days; the "defeat" render for each stage is quite explicit, as it should be. Overall it's a cute little game to fuck around with if you just wanna watch numbers grow exponentially with some occasional upskirts to keep you happy.
lets get it over with... 2 stars? why? well 1. there is no sex. that for me personally is already a huge killer. no sexual content games shouldnt be on a site for sex games. 2. the balance and grind are ass 3. as someone else said, but never ever get anything involving fire, it will block your entire vision. the graphics (of the girl) beautiful. the gameplay? meh. youre basically the only real tower in a tower defence game, it gets really boring really fast. honestly if it wasnt for the cute girl and the okay-ish gameplay, this would be a 1* for me. sadly.
Fun but hard game with lots of upgrades inside and outside of combat, lots of different clothing options that give you upgrades to your turret but unfortunately no nudity or sex. Definitely worth a download though.
If you read the other reviews (AND THE GAME'S TAGS) you'll find out this game has no sexual content, and is censored (There's even an option in game that lets you choose what the censor image is which I find funny) However, judging this solely as a game and not porn material, I find this game quite fun and very well done, especially for a game on this site. The shooting and movement are smooth, the modeling is great, the VA is acceptable, and the loop itself is something I'm enjoying. The Difficulty is... Variable depending on skill and what upgrades you end up rolling and buying between days. Also, there is definitely valid criticism about some gun effects blocking your vision. I adjusted by just shooting till the damage numbers stop but it's not really something I'd like being necessary
Fairly hard, has meta progression (a bit), girl's outfit customization and variety of weapons and turrets to use. Pretty good, I wonder if devs planning to add more because this type of roguelikes currently consist of this game as far as I can tell (and may be Nikke simulation room mode but it sucks) Technically entirely SFW but uhhh yeah censor on the girl defeat screen here only to enforce that "technically". Given its Steam Workshop integration I bet someone would mod it out.
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