Under Your Spell
by Shady Characters
2DCG
Big Ass
Big Tits
Fantasy
Male Protagonist
Mobile Game
Oral Sex
Romance
RPG
Sandbox
School Setting
Voyeurism
In your five years of study in Tír na nÓg, the most prestigious magic school in Ireland and most of Europe, you have never managed to reach any academic or athletic heights, but most importantly - never had a girlfriend. So when your childhood friend Eric suggests to use an ancient spell to get you two the girlfriends you wish for, you happily agree. But ancient magic is as powerful as it is fickle. You will get your girlfriend, but only if you honor your part of the deal. Now it is up to you to change you position in school hierarchy, get the acknowledgement you deserve, but most importantly - get yourself a girlfriend!
Screenshots
Win/Linux
Android
0.4.1
New content:
- Added the event with Brickface Billy and Aisling during Sports class
- Added two new events to the Sports class
- Added two new events to the Conjuration class
- Added two new events to the Magic Theory class
- New outfit and pose for Aisling
- New background for Violet's table
- New artwork for Gwen's introduction scene
Misc:
- Improved transitions for sprite changes. They now don't stop the text
- A massive edit of the game's script with lots of small rewrites, and hundreds of typos and mistakes fixed
- New interface (still placeholder) and new internal logic for the dressing room
Fixes:
- Several small inconsistencies in stat growth during events have been fixed
- Fixed Katelyn's name remaining "Ruachan Girl" for houses other then Ruachan
- Fixed the bug where Lardbee would continuously offer you a job
v0.4.0p
New content:
-Mitsuki gets her event-line. Three new events for a lone wolf with something to hide.
-Violet gets her 6th event
-Added Ryan O'Neil's sprite into all relevant events
-New temporary background for the Trial of Mind
-Mitsuki's encounter at the Samhain festival
-Mitsuki added to the Dressing room
Balance:
-Slight re-balance of exam final score and even message milestones calculations
Fixes:
-Fixed the issue where Katelyn would not tell you on which day your date is planned
-Fixed the issue where a date with a girl could potentially be set on an inopportune day
-Fixed the issue where Katelyn's third even would trigger repeatedly instead of going to her fourth event
-Fixed a bunch of typos
v0.3.6p
New content:
-New Halloween event on October 31
-New artwork for Violet's fifth event
-New artwork for Spell practice "Stunned pixie" event
-Added a new repeatable random event during Practice Spells activity
-Added Mitsuki's sprite to Cockatrice egg event
-New placeholder backgrounds for house corridors/common room
-New werewolf sprite for Eric
Misc:
-Elizabeth's sprites cleaned and updated
-Gwen's underwear updated
-All girl's sprites have been updated to be able to wear shirts without skirts
Fixes:
-Lots of bug fixed in the dressing room. Many more likely remain
-Fixed the dialogue screen disappearing every time a sprite was updated on screen
-Fixed a bug with Violet's clothes in the middle of her 4th event
-Removed the "Auto-save" window from Save screen. Now only visible when loading a save game.
v0.3.5p
New content:
-New Halloween event on October 31
-New artwork for Violet's fifth event
-New artwork for Spell practice "Stunned pixie" event
-Added a new repeatable random event during Practice Spells activity
-Added Mitsuki's sprite to Cockatrice egg event
-New placeholder backgrounds for house corridors/common room
-New werewolf sprite for Eric
Misc:
-Elizabeth's sprites cleaned and updated
-Gwen's underwear updated
-All girl's sprites have been updated to be able to wear shirts without skirts
Fixes:
-Lots of bug fixed in the dressing room. Many more likely remain
-Fixed the dialogue screen disappearing every time a sprite was updated on screen
-Fixed a bug with Violet's clothes in the middle of her 4th event
-Removed the "Auto-save" window from Save screen. Now only visible when loading a save game.
Public build 0.3.4p
New content:
-Added Dressing room functionality to into the main menu. The functionality is still very experimental
-Added new random event with Maeve, the Fairy Queen
-Added two new spells: Invisibility and Lockpick are now usable during the first Trial and several random events.
-Added spells to the inventory
Fixes:
-Fixed background being "your room" during animal form peeking event
-Fixed the animal form peeking event kept repeating
-Fixed Maeve's sprites changing without dissolve effect in her first event
-Fixed the triggers for Elizabeth's 5th event, so that the room background would not load before the event
-Fixed missing triggers for getting the job of groudskeeper helper
-Fixed Lily's sleeves disappearing in her 4th event
v0.3.3p
Changelog
This version finally brings you the ability to not only track your progress through the game with this brand new Journal functionality!
-Journal is added to the game to keep your progress and provide some hints
-New event during Spell practic
Fixes:
-Minimum stat values before stats start deteriorating from lack of training have been greatly raised
-Issue where you could get events with Kassandropulos indefinitely (this time for real)
-Fixed Ciara's 5th event not ending properly
-Even more typos fixed
v0.3.2
New content:
-Updated Eric's sprite to both make it more expressive, and make it more aligned with the girls' sprites
-All Eric's events have been reworked to incorporate new sprites
-Added the completed artwork to the changing room peeking scene
-Slight rework of the girl introduction scene with Eric. Now the scene has a short interaction with one from each house.
-Added a small event that hints how to start Lily's plotline
Misc:
-Small change to Lily's second event. She now doesn't introduce herself to a Talamhdan MC
Fixes:
-Fixed the error during Training event with Rosie
-Fixed Aisling's clothes in her third event
-More typos fixed
v0.3.1
New content:
-Changed the default music volume to 75%
-Added new music track to daytime activities
-Day-time music will now shuffle between two tracks
-Added a full art for Lily's 5th event
-Added new background for Talahmdan player room
Fixes:
-Fixed issue with Lily's events introduced in the version 0.3.0
v0.3.0
New content:
-Katelyn gets her event-line. Five new events with the girl on a quest to change the world
-Storyline expansion. One more event for each of the girls
-Katelyn's event added to the Samhain event
-Katelyn's introduction placeholder art changed to completed art
-Lots of new sprite variations for Violet and Ailsing
Balance:
-Rebalanced Divination to more consistently give hints without changing its overall effectiveness
-Tiny rebalancing of the Trial of Mind
-Slightly reduced starting money, since the player has a lot more ways to get income now
Fixes:
-Lots of small issues with girl-event triggers
-Fixed the issue with bathroom peeking scene colorless artwork
-Fixed the issue where the rat form event trigger would give an error
-Fixed the issue where Divination would give you outdated hints
-Fixed the issue where you could got to Town before going there with Eric
-Issue where you could get events with Kassandropulos indefinitely
-Fixed a small issue where the caster would not comment on Bassant passing the 9th door
v0.2.7p
New content:
- Several new sprites for Lily. All of Lily's events updated, mostly her fourth plot event
- Events following directly after the Trial of Mind have been changed
- A placeholder event have been added in place of the Samhain festival for now
Fixes:
-Fixed the bug where using Animal form during the third door in the Trial of Mind would send you back instead of forward
v0.2.6p
New content:
- Added a new job: helping Lardbee with groundkeeping
- Added a new event during Animal form spell training
- Added the completed artwork to the baths peeking scene
Misc:
- Changed the color of stat bars for better visualization
Fixes:
- Fixed a bug where the game would tell you that you practiced Teleportation when you were practicing Animal Form
vv0.2.5p
New content:
- New event with Thorgny
- New artwork for Violet's intro
- New sprite for Groundskeeper Lardbee
Balance:
- Changed how the prefect baths calculated the Stamina recharge. Will now have more spread in values when trying your luck with the dials, while being more impacted by your luck stat.
Fixes:
- Fixed the crash that happened when Eric was supposed to introduce you to tutoring part-time job
- Fixed the issue where Ciara's fourth event would not trigger
- Fixed a bug with one of the pub mini-events would just get skipped wasting a time-slot
- Fixed a bug where you would be place second a the Trial of Mind even if you came third
- Fixed many typos
- Gwen no longer helps you with your spellcasting after badmouthing you if you are Talamhdan
- Fixed small issues with tooltips on the Town screen
v0.2.4p
New content:
- Added hints for all currently available events to the Divination class
- Event with Eric gauging you progress and preparedness for future Trials
- The Dark Alley now offers a new way to get cash. For a price
- A few tiny changes to Aislings's first event
- New artwork for Aisling's intro
Fixes:
- Fixed the issue where Aisling's fourth event would not trigger
v0.2.3b
New content:
-New event with Professor Kassandropulos
-New bathroom peeking event (NSFW)
-Some placeholder art sketches
Fixes:
-Fixed a bug with Ciara's pouting face
-Fixed a bug with town store not working sometimes
-Fixed a bug where Gwen's fourth event could not be triggered unless you were a Ruachan
-Fixed a bug with Ciara's second event not ending properly
-Fixed a bug where Meave's event had a 100% chance of triggering
-Fixed the issue with Dueling Gloves and Gobbo Pin not giving their bonuses correctly
-Fixed the issue where the first visit to the baths triggered every time
v0.2.2
New content:
-You can now get a job tutoring underclassmen, after getting exam results in November.
-New mini-events during part-time jobs that allow you to earn a bit extra money.
-A bunch of new comment variations for some classes and activities.
Balance:
-Trial of Mind difficulty adjusted slightly
Misc:
-Small redesign of the character creation screen
v0.2.1
New content:
-New sprite for Professor Bolg
-Two new items in the town shop
Fixes:
- Fixed a bug where you would get three point in the Trial of Mind regardless of your placing
- Fixed the issue where "Advanced Wand" and "Map of the Valley" were not giving their bonuses correctly
- Lots of typos and translation errors
Balance:
-"Rest" now restores 30 stamina
-"Take Bath" now restores between 1 and 42 stamina
v0.2.0p
It is finally here!
Our first major content update is finally going public! Enjoy two new girl-storylines: Elizabeth Lewis - Dunagall's top student, and Ciara McKinley Talamdan's ray of sunshine. All the other girls had one more even added to their storylines, too! And you will have 30 more days to enjoy all this new content since the "stop" line is now at the end of November.
-Elizabeth gets her event-line. Four new events with the school's top student
-Ciara gets her event-line. Four new events with Talahmdan's darling tech-junkie
-Storyline expansion. One more event for each of the girls
-Timeline expansion. The demo hardstop now moved to the end of November
-Lots of new placeholder backgrounds
v0.1.11p
Music:
-Six new music tracks!
New content:
-New event in during Study
-New small events during visits to the Prefects' Baths
-Sprites added for Professor McCracken
-Sprites added for Professor Mooney
Misc:
-Small re-writes and edits to most of the girls' early events
v0.1.10p
New sprites:
-Added sprites for Thorgny and Bassant for all their respective events
Fixes:
-Fixed Meave not actually taking the money if you pay her
-Fixed the stat deterioration hints appearing even if none of your stats actually decreased
-Fixed the bug where Tiernan and Gallagher didn't actually leave during the self-study event
-Fixed the bug where you could not switch corridors with the Steel Sentry door during the Trial of Mind
-Fixed the bug where you could not pass the final door of the Trial of Mind, unless you did it first try
Misc:
-Small fixes to multiple of the girls' sprites
v0.1.9p
New content:
-Added artwork for fairy queen Maeve event
-Added artwork for Gwen's third event
-Added two new items to the town store
-Added tooltips for main stats
-You can now get tips on "fateful encounters" during Divination Classes.
Balance:
-"Rest" now restores 36 stamina (24 before)
-"Enjoy town" now restores 40 stamina (32 before)
-"Take Bath" now restores between 1 and 48 stamina (1 and 36 before)
-Classes become more effective a bit sooner and lose efficiency a bit later (about 10% overall increase)
-Activities efficiency curve reworked to match the Classes (no net gain or loss)
Misc:
-Small UI updates
Fixes:
-Lots of bugfixes associated with new spell-learning mechanic
-Fixed a bug where the Books gave too much of bonus to Study on higher knowledge levels
-Fixed Studying and Spell Practice requiring double the stamina
v0.1.8p
-Added events for learning Teleportation and Animal Form spell
-Added an event queen fairy (Explore)
-You can now train your extracurricular spells during Spell Practice
-Added sprites for fairy queen Maeve
-Added backgrounds for the Pub and School corridors
-Fixed a bug that could cause an endless loop or skip the next activity if you bet on smaller pixie during corgi jousting
-Fixed exam challenge event taking double stamina
-Exam difficulty was reworked a bit more. It is now much less effected by stamina
v0.1.7p
- Added Shopping to the town, you can now buy some items there
- Added a new event during Study
- Reworked "History" interface
- Added autosave every Monday
balance
- Slightly lowered the exam difficulty
Fixes
- Fixed a crash in the "Corgi jousting" event if your luck was not an integer
- Fixed a crash in "Cockatrice egg hunt" event
v 0.1.6p
- The Trial of Mind finished
- Added a new event during Enchantment class
- Reworked how History tab works. Can now be opened and closed by mouse wheel
- Added artwork to broom-racing event
- Added artwork for Lily's introduction scene in House Talamhdan
- Added sprites for Hope, the pub owner
- (Fix) Lowered requirements for Lily's second event trigger
v 0.1.5p
- Android support added!
- Added floor to stats. The stats will not fall below starting values now
- Added event with cockatrice eggs hunt (Beastology)
- Added event with skill-testing (Training, Practice spells)
- Finished the event with broom-racing
- Added new expressions to Aisling
- Added sprites for Rosie, the White Ghost
- Added Professor Tiernan's sprite
- Fixed the issue where the jenga game could trigger mutliple times in a row.
- Fixed the issue where a couple of classes did not prevent stat deterioration
v 0.1.4p
-A new random event that can trigger during Brewing class
-Sprites added for Elizabeth Lewis. For now only available in the Prefect bathroom event chain
v 0.1.3p
-You can now get a job at the "Raven's Wing" pub, by triggering an event in the town starting late September.
-You can now earn money with "Work" activity, by working in the pub
-Added backgrounds for Stadium and Dueling Classroom/Gym
v 0.1.2p
New content:
-Added sprites for Professor Hayes (brewing)
-Added backgrounds for Dining Hall and View of the School
-Added a new artwork of Aisling in her third event
Fixes:
-Fixed a bug with Violet suddenly making you way smarter that you should be.
-Fixed the issue where some of the random events did not actually increase your stats.
-Fixed the issue where Violet's events actually cost you double the stamina
-Fixed what feels like a million of typos
v0.1.1b
New content:
-Added 8 more doors to the Trial of Mind. Only the final door is inaccessible now
-Added a random event for each of the houses which can trigger during resting, where you test one of your skills against a magic jenga tower
-Added a new even on October 3rd, where a raven should bring you a letter from home
-Expanded the Exams event, it should now be a bit more clear on what the hell is going on
-Visiting Divination class during full and new moon will now affect the result of the class
Balance:
-Some plot events now restore your "training points", so you will lose less stats in the early game
Bug fixes:
-Fixed the bug with Divination classes causing crashes
-Fixed the bug that cause crashes when the played didn't try to warn the boy during Rosie the White Ghost event
-Fixed the issue with incorrect Lily sprites during Corgi jousting event
-Fixed some translation errors
-Fixed the bug that allowed you to "Enjoy Town" even if you had no money
v0.1.0
Initial Release
Horribly unintuitive, the system is ass, the story is a ripoff, so its ok. You will spend approx. 6-8 hours managing a horrible stat system and hoping you get some kind of scene once every 2-3 weeks. Scenes that by the way, are only like 20 lines of text without any kind of artstyle. The only good thing about this game is the art. Everything else is ass. Also, its like the content the author releases is drip fed to us. So little content over SO MANY YEARS. You are better off forgetting about this until you see a hard FINAL RELEASE. That way someone may have mercy on our soul and deem themselves worthy of spending a hundred hours playing and learning the event triggers or disecting the game and give us a guide. Maybe even a cheat mod. No offense to the artist, since I get the hustle, but this is what happens when you try to do something overwhelmingly ambitious and you are only good at drawing, but have no sense of story telling or game designing.
Disappointing garbage without any future. 2 years of development and all this game has in terms of content is around 15 pics with some childish nudity/upskirts, and that's literally all. Gameplay is basically nothing more than a tedious stat grind simulator, and it's even bugged as hell. The story and dialogs are boring. Imagine grinding boring stats in a bugged system through a boring story, and in the end you don't even get any lewd reward for it. Once again, 15 CGs and 0 lewd scenes for 2 years of development.
Arts good but the fact I played this shit for two hours and you don't even get so much as a handjob pisses me off waiter waiter one porn parody hold the porn fk you and stupid stat grinding bllsht I hope you go bankrupt of all the shit that still gets updates and it's a glorified statbar simulator
I think this game is catching a lot of 1 star reviews unfairly and feels like it's being punished for being an actual game than just more slop that spoon feeds you porn - which, if that's what you're after why not just go to R34 and cut out the middle man? As a game; I really see the potential. It captivated me and I can see this being great when there's more content. However at the moment there really isn't much and it's largely a stat simulator with occasional cutscenes. On that note you really need to all in to a single stat or you don't stand much of a chance of succeeding challenges. That felt a bit limiting, especially with the timed stat decay- atm it was probably the weakest part of the game." The arts amazing and I really liked how you picked the days line up. Can't wait to see more and really hoping there's a future option with the herbology professor.
A good game with a lot of promise. A fun experience that has left me hungry for more. Some grinding issues. The only major issue currently is that it's a porn game with little porn, but that will probably be fixed with more time.
So, there's so.much wrong with this game. First, there's far too much to do before any NSFW stuff happens, and apparently there's not a lot of that regardless. Like I played for around an in-game month a saw one scene. Second, the stat setup is ridiculous. Stat increases aren't garenteed, and will start to decrease if you don't try and increase them, leading to you having to split stats. And that's made worse cause the gate f9r events seems real high. Gor example, according to comments on this thread, you have to focus almost solely on Int in order to do well on exams, as well as pass the first trial. Which means it's useless to try and build other stats.
The art is pretty good and I have no problem with games that demands to play a lot before getting any sex content. Heck, some of the games I enjoyed the most on porn sites where games without much (or even any) sex but a good gameplay and story that got me hooked. This one however has neither. Currently there are not enough events to talk about anything resembling a plot. The initial setup is a kind of Harry Potter and the Goblet of Fire copy, except that our hero is a lazy failure no matter what House you're playing, and currently that's all we have, so I won't give or take points on that topic. From what I've seen so far, the characters don't look too promising, but I couldn't force myself to restart the game 3 times to see all of them. On the "sex" part, it's almost empty for now, but ok it's work in progress. However, what I can't really accept is the misleading cover image which hints at a harem game when it's neither the case nor is it planned to be. I'm sure it's not intentional, but it looks like an attempt to attract people on this website who are here for porn content, while the game is only school simulation/management. But the biggest flaw is the gameplay. All you can do is select what to do with your time, what lessons to take. Once you've tried all options you will know which stats benefits from each action. Then you grind for litteral months before getting any noticeable result. But that's only the smallest issue. The important part is that you have no idea of what stat you need to improve. So you'll either try to balance things out, or focus more energy on one while trying to keep the others steady, right? Congratulations, you just reached game over without even noticing it. The thing is, the game wants you to increase only ONE stat, and forget about all the others. Because that's the only way to get that stat high enough to pass the skill tests later on. But you can't know it beforehand, so it's only when you reached the first exams, after a few months of grinding, that you realized what you were supposed to do. Now to be honest, the game flat out tells you (after a few weeks) that you can't hope to raise all of your stats. However, this is a nice exemple of ludonarrative dissonance. Because if you don't train a skill for a few days, it will decrease. So this game mechanic is telling you that you NEED to train every stat (or at least most of them) a bit, or else you'll end up with one stat at 80 and all others at 0. Does that seem like a good idea when you're preparing for mysterious magical trials supposed to "test all of your skills"? No, but that's what you're supposed to do. Oh, and to be even more frustrating, while the stat decrease is automatic if you don't train regularly, stat increase is random. 50% of the time, you go to class and don't progress at all. I know I wrote a lot here, but I really wanted to show people who hesitate on playing this game how it fails. Not because it doesn't match my tastes, or takes too long, but because it's poorly designed. All you can do as a player is plan your training, but you don't know what each stat does, and you don't know how much you need to raise them, and it's random so you can't plan that much, and they decrease if you don't train them so you're tempted to train them all, but you're supposed to train only 1 (at most 2) of them, and you have no way of knowing it beforehand, and you'll only realize you've failed after playing a few hours to reach the first event that will tell you "your stat is too low". Games with little explanation are ok if their gameplay is done in such a way that you can understand what you're supposed to do. Or if they don't, and you need to go through trials and errors, it must be quick enough that you can restart a game and try a knew strategy without wasting too much time. That is not the case here. If the only way to enjoy a game is to follow a walkthrough, it failed (hello SimGirl, I'm talking about you!) If a game based on choices only allows one road to success, it failed. Spoiler: How to fix this? - Have events that tests your skills early on, so that the player knows if he's heading in the right direction. Being confronted by a rival, giving you the option to get rid of him by choosing one of your skills (an maybe even tell how high the stat must be to succeed) is a good option; mock exams could allow for regular events. And make your character comment on the result : "I'm glad I only foused on [skill name], if I keep on that way I might be able to use it to win the trials" vs "I should have focused more on one skill, I don't have enough time to master all these magical subjects". - Make it longer for the stats to decrease, so that you don't feel the game urges you to spread your time between multiple skills. - Make lessons more reliable, either getting +1 every classes or every 2 classes. - Decrease the number of activities available at the start. I wasted time gaining money when I should have spent all my time training, because the game didn't give me any way to know if or when it would be necessary. - Change the cover picture?
V0.2.3 So one thing I want to get out of the way is that this game is more of an Dating Simulator & Life/School sim rather than your standard porn game. And the lack of tags should indicate that. The devs have been open about, that this isn't the kind of game you are going to open up and be able to get some wank material in a few clicks. As of version 0.2.3 there is one NSFW scene in the game which has incomplete uncoloured art but still solid, which involves the player peeping on the two students engaging in cunnilingus in the bath. This is all of the sexual content in the game at present as none of the girls currently in the game stories have have progressed far enough. There is a few "Ecchi" scenes of some pantyshots and hard nipples but nothing that's gonna make you want to Jackhammer Slammer. So why am I giving it 5 stars if it's so devoid of sex content? Objectively: The Art: The character art is of high quality, and has a pleasing style. Despite it still being incomplete art the one NSFW scene in the game shows that the artist has the ability to actually draw good porn in this art style. The Music: There are some nice tracks here that go along with the tone of the game and the scenes. The Characters: I like the characters a lot both their designs and their personalities. I feel like most people will find a character that they will want to engage with either due to their design or because of their writing and personalities. Subjectively: All in all I actually like games like this, having to work for and put effort into my relationship with characters, rather than y'know other games where you get up in them guts after knowing a girl for 2 weeks and talking to her three times. And there is a lot of promising stuff here I think this game right now is an uncut gem, that can turn into a genuinely amazing game if the devs can keep delivering. All in all, really this game is more of a dating simulator than a porn game, if your looking for something to have a quick pickle tickle to, or something thats going to provide you with a lot of content so you can goon out infront of your monitor for 8hrs at a time than this probably isn't going to be for you. However if you are into these types of games than I suggest you keep you eyes on this and give it a try from time to time as this game has great potential to deliver on. P.S: This site is multiple versions behind as of writing this, the current 0.2.3 version is available for free download from itch.io.
v0.1.8p This sort of guide-less old-school dating sim is not for me. You get told the premise: you have to find a girlfriend within six months; and briefly introduced to two possible LIs. Then you're kicked straight into Day 1 and asked to just start going to classes and doing activities without even the barest hint of guidance like what stats to focus on for a particular girl or if you want to prepare for the wizard tournament or... anything. This type of game worked better in the 90s when you'd buy one game every four months. In 2024, where everyone has unplayed games languishing in their Steam libraries, it's hard to justify playing and replaying and tinkering with a dating sim to try to find all the scenes and routes. If you're into games like Story of Seasons or Rune Factory, you might have more patience for these type of games and enjoy this. The art is great and the UI is very clean. But I'll wait until there's a walkthrough available.
First time I've ever felt the need to leave a review because this game could be something special. The character design, artwork and character creation are all very promising. But man this build should not have been released in the state it is in, it's insulting to even call this an alpha. RIGHT NOW, it's just a clicking simulator without any cool animations. There are like three interactions for like two characters that are all paper thin, which you have to mindlessly click around for to even get. The world doesn't feel alive and none of the "events" feel important. There's no real story, the relationship building feels hollow and despite the amount of choice for the schedule planner, every single place you can go is basically the same in terms of, you can do fuck all there. For a game that already established a UI and its mechanic, it shouldn't be that hard to incorporate semi regular character based event that intertwine with a main storyline. To the dev if you are going to continue the game please add a substantial story update and a decent amount of story events and character events to the next patch. There is so much potential here.
There is neither porn or even a game in this release. Just a menu that makes arbitrary stat changes. You're theoretically supposed to be managing the stats, but you have no clear guidance on what stats you are aiming for. Apparently my semi-even distribution managed to fail every single stat check that currently exists, so that's cool. Why tf would you release this? At one point the "game" even tells you to save on a screen from which you literally cannot save.
Seems like nothing but grind with no rollback and no guidance about what will make it possible to succeed in the long run. The look of the thing is fine, but it's a long slog with no rewards. I won't be following this game or playing any updates.
So far the art is promising and writing is decent; apart from lacking a tutorial in the beginning (especially with which classes improve which stat) I'm already looking forward to future updates!!!
My experience getting to the current end of the demo is that it's just a grindfest with no real content. Maybe I missed something, but if so it was incredibly easy to miss. I'm assuming the plenty of missing art errors will be solved before too long, but this game needs a walkthrough and/or cheatmod to deliver on what its promising.
Good points: Potentially interesting story, we will see how this goes Great 2D art and unique (im sick of this AI s...) Great characters and unique personalities. machincs and overall feel of the game. Its a bit difficult to orientate yourself and 'no rollback', but the game is still in early stages, so we will see for now. Its difficult to rate but 5 stars i good for the good start. Lets see how this will develop and not take a wrong turn.
Ok, it is pretty early to say for sure, and many games that started like this did turn into a smutfest, but I really like what I see so far. The art is great, the creators really care about game mechanics, and the updates have been regular so far.
No rollback, can only save in one place, difficult to find characters, grindy, and it's buggy as well. Honestly, the theme and art is all it really has going for it. Barely two stars. Might be worth it after a few more updates but i don't really see the point if the dev can't even code well enough for rollback to not cause them issues.
I'm enjoying this game more then I thought I would, just needs a couple of more updates to really shine through. Love the art style and the semblance to True Love 95, can't wait to see where the story takes us.
The game is in early stages and a lot of the art and place settings aren’t in yet. If you’re playing for titty this game’s development is way too early for that. it’s a great display of concept as it is rn however and I look forward to playing it again when it’s more developed and closer to completion.
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