Veil

by AshiDev

Uncensored Windows Linux Web Android
VersionCh.1 Update 4b2
EngineUnity
Released2026-07-21
Updated2026-07-21
LanguageEnglish

Welcome to Veil, a NSFW 4X city-building and kingdom management game where you take the role of Seralyne, an ambitious ruler seeking to expand her realm through politics, conquest and diplomacy. Build thriving cities, shape the balance of power alongside, or against the factions ahead, and command unique characters in tactical card-driven combat. ​

Chapter 1 - Update 4b2 Content : - Chats added to Golden House - Chats added to C.C Company - Chats added to Anora Bugfix : - Typos in events - Extra pages on events - Wrong thumbnails in gallery - Lust gameover event in gallery & in game fixed - Rosalind new events mix-up in gallery - Chats that should've triggered only once could happen again and again Tweaks : - Losing/Winning Rosalind 2nd fight now gives/loses ressources - Borders aren't just black squares anymore - Changed grass related sprites - Changed UI Sprites - Changed Title Sprite - Farms can be placed anywhere, fertiles tiles produces the normal amount of food while non-fertile tiles produces 75%. - Anora prices during her visit Chapter 1 - Update 4a Content : - Building upgrade system! Upgrade your Outpost (from the city menu) to unlock Level 2 upgrades for all your buildings. Each building can then be upgraded individually for a cost, boosting its production & changing its upkeep (upgraded sprites coming as they're made) - Brothel workers now gain a level each time one of their scenes plays, every level adds +1 gold per turn while they're working - Seralyne MMF scene - Seralyne brothel scene 1 reworked Bugfix: - Dialogue skip button now shows during the intro and during events that chain into other events (previously it only appeared on standard random events) - Fixed Kaela's gallery scene being mislabeled as "Lumi" Tweaks : - Church prod/upkeep - Market prod/upkeep Misc : - Buildings now show floating icons at the end of each turn, a quick +/- readout of what each one produced and spent on upkeep, so you can read your economy at a glance - Embassy shortcut button - Browser saves, on the web version. Chapter 1 - Update 3f Content : - Lyen finally showing her face - Lyen card artwork changed - Lyen Tentacle event:jellyfish: - Seralyne Tentacle event:jellyfish: - Lumi Tentacle event:jellyfish: Bugfix: - Fixed screen flickering in higher resolutions - Fixed sound effects playing far quieter than the slider indicated (volume was being applied twice) - Dialogue skip button not showing during the intro and chained events Tweaks : - Default music & sound volume now start at 50% - Camera pan speed defaults tuned (slower by default, gentler on mobile) - Build & unit panels now hide during events/challenges for a cleaner view - Tweak encounter values timing for various events Misc: - Hover locked gallery scenes to know how to unlock said Scene - Incorrect signature triggering virus alerts caused by Unity version should be corrected - Android Build Added Chapter 1 - Update 3e Content : - Training event, lower level cards now have a random chance to get a little boost to become usable - Orb - Orb Bai He x Xue Ning - Orb Kaela x Lyen - Orb Rosaqueen - Random talks added to Golden House - Friendly talk added to C.C Company Bugfix: - Lumi rematch mix-up - Fixed food shortage event image quality - Losing to Kaela's challenge didn't recover the population lost Tweaks: - Some cards have a set level when getting them to not have cards too far behind in levels, the stat gains from those levels are random. - Stone Shortage event values - Rosalind challenge conditions Misc: - Golden House's cards level up after every war too, allowing for smaller snowball effect - Cards now uses XP instead of leveling up after every battle - Subfactions now have passive production of ressources to enable trades (bugged will be fixed on the same link tomorrow) - Kaela & Lyen colors on text Chapter 1 - Update 3d Content : - CinderClaw Intro Event - Kaela Cinder Win/Lose Scene - Low food event scene w/Bai He - CinderClaw challenge - Talk button in Embassy - Chats with Golden House added (none for now) - Chats with Anora added - Chats with CinderClawn Company added (none for now) - Added CinderClaw Company in Embassy - Added Anora in Embassy - Added Crave skill (Damage increases based on missing HP.) Chapter 1 - Update 3c QOL2 Content : Anora paying you a visit Bugfix : Tooltip Hopefully fixed alt-tabbing crash for some hardware Tweak : Matched production radius to dead zone radius Misc : Skip button for common events Surrender button for Challenges Multi delete for the shovel Multi build when building anything When selecting shovel you become shovel Shovel mouse icon when in destroy mode Multiplace/destroy buildings when holding SHIFT Chapter 1 - Update 3c QOL Content : Surrender event for the War (Mostly temporary) Winning event for the War (Mostly temporary) Bugfix : Day transition making some UI appear/disappear Tweak : Rename Harbor to Dock Auto unlock upgrades when pop requirement met HP Upgrade by 2 instead of 1 when level up card Enemy Units behaviors tweaks when defending Text UI Tweaks everywhere Misc : Declare war notification for confirmation Upgrade notification Notification when capturing or getting captured city Notifcation when Card LVL UP available Dead range of buildings updated Chapter 1 - Update 3a Content : Cards now have Lvl & Stats New Dancer & Sister Cards Challenges reworked Each character you duel now has different level of cards, enabling harder or easier battles Rosalind game over scene Bugfix : A captured ambassy gets destroyed to avoid softlock Wrong unlocks in gallery Units being attacked while on cooldown/revive Tweak : Changed various events values regarding lust gains Units now cost money to get revived during war Enforcer now starts on 3AP Misc : Changed gallery password New BG Musics Remade the Challenge UI Chapter 1 - Update 2d Content : Added walls to protect your city Added roads for unit movement Lumi brothel event N°2 Bugfix : Winning/Losing war event while in challenge Unit preview movement tiles disappearing on hover Mimic skill wrong behavior Tooltip displaying the wrong info in specific cases Dead units getting teleported to their spawn blocking enemies to capture Multiple Brothels could be built Harbors placement bug Stone Mine upgrade didn't work Close buttons on some UIs Tweak : Cannot build anything on stairs anymore Harbors can now be placed anywhere that makes sense Mines don't use nearby stones anymore Misc : Having more than one effect is now shown on your card during challenges New Farms texture (carrot & tomato yummy) Build panel now a scroll Web & Linux support Chapter 1 - Update 2c Content : Embassy Building Complete rework of Diplomacy Rulers/Generals now have physical sprites on the map Declare War option added in Embassy tab Challenges now occur depending on which unit encounters each other Xue Ning Brothel scene! Bai He Brothel scene! Bugfix : Lumi gallery Some scenes getting skipped post challenge Tweak : Territory is now claimed after a war is done not by challenges, they depend on various factor such as win/lost challenges etc... Misc : Changed gallery password Bridges tiles units can walk across Map changes (Added elevation too!) Choose the name of your kingdom on a new game Unit pannel on the side, a second way to select your units Chapter 1 - Update 2b FIX Old saves probably won't work!!! Bugfix : Could build infinite brothel on the same turn Churches acted as trading post Couldn't place trading posts AFTER placing a church Harbor values Misc : Players can't claim Golden House's townhall for now to prevent softlock Cannot gameover against Lumi anymore Chapter 1 - Update 2b Content : - Lumi 2nd Event (Win/Lose) - Lumi Brothel Event - Map size increase - Sneak peek next biome - Trade Outpost - Trades now have delivery times - Xue Ning SilentAssassin event winning scene Bugfix : - Could skip turn before Incoming trade appeared - Xue Ning SilentAssassin event not playing correct scene on defeat/win Tweaks : - UI Tweaks - Food now in raw numbers not percentage based - Trades now take time to arrive - Added dialogues to various events Misc : - Handling of tile structures (possibility of more details tiles later on) - Cactus Chapter 1 - Update 2a Content : Incoming trade offers from enemy faction. Bugfix : Music transition between scenes smoothed out Newly unlocked buildings appear in the build tab instantly (no need to end day) When entering/switching build mode, old selection overlays (radiusTile/highlight) are now cleared immediately, so previous building selection state stops and no longer conflicts with construction preview Removed Escape-key closing EventsUI Border incorrect on reloading save Watchtowers incorrect area on reloading save Tweaks : Multiple Events tweaked values Misc : Setting to change camera sensitivity Reworked Trade UI Gloriously Frilly Commonwealth Chapter 1 - Update 1d This hopefully will be the last hotfix of Update 1 before Update 2 which will include more content! Content : - New Repeatable Event : Silent Assassin. Bugfix : - Gallery mix-ups. - Up/Down arrow Zoom. Tweaks : - Claim skill changes. - Patreons can now unlock full gallery using code. - Stone mines itself gives 2 stone so you can put stone mines on every stone without being punished - Golden House faction AI tweaked to expand more often and manage ressources better. - Xue Ning GameOver text changes to further match image. - Gloriously Frilly Commonwealth Chapter 1 - Update 1c Content : - Gallery (You need to have already played out the scene to unlock it in the gallery) - Private Time event text Bugfix : - "In Construction" Buildings no longer expend territory, you need to finish the building first. - Food Shortage event wrong values. - Stone Shortage event wrong values. - If Lumi fight was lost you couldn't put her in the Brothel. - Loading back in a save made Lust counter disappear ? Tweaks : - Added Lust system explanations in Helping Book. - Added Keybind list in Helping Book. - Farms no longer expend territory. - Font changes. - Discord link on main menu Chapter 1 - Update 1b Bugfix : - Enemies Mimic skill not used properly. - Building exclusion zone being bypassed by spamming. - Stone disappearing after destroying stone mine. - Saves not keeping up with unlocked cards. - Challenges cooldowns reset after loading a save. - Unlocked brothel characters are now kept when loading back in. - Upgrade & Economy Tabs scrolls now starts at the top instead of the middle duh. Content : - New Building : Church reduces lust for each house nearby - New Upgrade : Cleansing, reduce lust by 1/Church Chapter 1 - Update 1 Initial Release
Mainichi 2026-05-19
Very unique. Artstyle is slick and feels unconstrained, the opposite of stiff. Texts are smooth and feel whole. Even if AI, all of this contributes to H-scenes mixing tension with warmth, and generally feeling much more sensual than in an average game. It feels extremely distinct from all the other femdom games not only by gameplay, but also by the feelings it evokes. The dev is very responsive and comfy. Hope they will keep working on the game <3
namastesta 2026-05-15
please for the love of god, let us delete buildings. good game. fun, I like where its going and I hope they let us create units and leverage corruption more. let me increase my corruption cap, let me having corruption have benefits/consequences. let me spread corruption or remove it from enemy lands.
Daame 2026-05-01
Look, let's keep it short and simple: Potential-> Full points for how good it can be! Gameplay-> Currently lacking in many regards, from being placing buildings and ending days to battle with cards, but It will be improved, so Im holding off from forming an opinion. Kinks-> ⭐⭐⭐ ( seriously? We have ROLE REVERSAL, lezdom, foot worship in one game?!? In this ECONOMY?!?!) Difficulty-> Like taking candy from a baby, except that the baby hasn't even been born yet. Just Read and you'll be good.( Card Battles btw, normal gameplay is changing too frequently to comment yet) Art: Art is AI, which I abhore, but it's atleast not the Goonerslop copypaste you see on every update page. In terms of AI artwork.... it's actually good.(Plus dev said he'll hire an artist if project does good, so that's that) Scene variety: Lots of kinks, and a some of them are hard to find- much less in a single game. Like we have goshdarn role reversal lezdom foot worship, where can you find that nowadays!
bloodqueen420 2026-04-29
Fun game! more managment sim, like a base builder. Its a fun game. The combat is ok, minimal. All in all, I just wish there was more. Fire game! Amazing art. Like cannot praise the art enough. It is detailed and gorgeous. I'd fuck any of these women with out a second thought. I love the outfits, and lack of outfits ~
lemondropv2 2026-04-22
Love the idea, events were good. Love the art style as well! Hope this continues to expand, would love to see where this can go. Would like to see a bit more story and a more detailed look at your city.
Zap149 2026-04-21
Absolutely love the game and I am excited to see where it goes! Great foundation for start the game, and there is still so much area to expand into new content. Right now, the content is a bit limited but the game already enjoyable.
Cryomaniac 2026-04-21
Game with a great potential. Love the art, the scenes, the whole premise of being a queen competing for territory against rival nations. Gameplay is very interesting too, although it feels a bit repetitive and dead after a while but only due to this being an extremely early build with limited content. As more and more stuff is added I can see this becoming one of the most enjoyable games in here.
Wyper 2026-04-18
beat it a few times and explored all the losses. amazing game. creative, enjoyable, thrilling, interesting, AMAZING premise, PREPOSTEROUS potential. This is a perfect example of how to use AI in a fantastic way. Notes: was a little unclear at first that maxing lust equals a game over Maybe add some more random interactions, or allow replays or a gallery after unlocking something. More art would be enjoyable, as well as more scenes. Overall, i cant even really think much what to say,what this game does, it does amazingly
Wink3319 2026-04-18
This is a very promising project! It is a start and at a very early stage, so the content is still quite limited (as of Chapter 1 / Update 1). But it works fine and has a lot of potential. The player gets to build a kingdom with a limited number of resources: Gold, food, wood and rocks. Then, there is lust and that makes the game spicy! One can fight characters or rival kingdoms leading to erotic scenes with a decent lesbian content. So, if you like strategy games as a genre and also like female protagonist / lesbian content then this is a good game.

You might also like