Bloodshift is a Unity game made by Amalgam. You play Draco, a Stuart-era carnal vampire who wakes in twenty-first-century America without knowing how he arrived or who brought him. This chapter-based point-and-click adventure and exploration game uses AI CG and animated visuals, with puzzles, light stat-management, and goals such as finding clues, gaining influence, drinking blood, and building a stable of enslaved young women. Its themes focus on corruption, mind control, and horror.
The current build is v3.99k07, released May 4, 2026, and development is ongoing. It runs on Windows, Linux, and Mac in English, with no censorship. The latest update extends play to the penultimate corruption of Ann and lets you continue until all missions become insoluble. It also fixes issues involving Mara’s public summoning and outfit, Chapter 5 transitions, Brendan’s advice puzzle, Lia’s appearances and shop menu, Mokipon in the stable screen, overlapping cutscenes, and UI placement.
Developer's description
Draco, a Stuart era carnal vampire, awakens in 21st century America with no understanding how he got there-- or who brought him. To solve this mystery and recover his status, he must find clues, gain influence, drink blood, and enslave beautiful young women into his stable.
This is a chapter-based, point & click adventure/exploration game containing puzzles and light stat-management. The story and mechanics are hardcore into MIND CONTROL & CORRUPTION, so if you're an MC fetishist, this game was made for you.
v3.99k07
SCOPE
Takes you all the way up to the penultimate corruption of Ann.
You can play until all missions says “insoluble”
BUG FIXES
Soursex bonus outfit for Mara now available to the public.
Fixed an error which prevented public players from summoning Mara in Chapter 5.
Fixed a bug which caused the game to hang during the transition into Chapter 5.
Fixed a bug which caused Brendan’s advice puzzle to activate prematurely and incorrectly in rare circumstances.
Fixed a bug which sometimes made Lia fail to appear
Fixed Mokipon sometimes appearing in Draco’s stable screen.
Finally solved a bug that would sometimes make the lesbian cutscene appear on top of others.
Fixed an error in the Memories Shop when clicking on Lia’s menu button.
UI misplacement bug fixed finally
ADDITIONS
Downtown hospital added
Summon Mara ability added
Gunfight survivors added
4 additional outfit choices for Mara
BETA FEATURES
Experimental AI-animated movie clips for Ann in Chapter 5
Keyboard movement added for CASINO MAIN AREA & NIGHT CLUB only:
WASD = North, West, South/Out, East
QE = Northwest, Northeast
Capslock / Shift = Up / Down
IMPROVEMENTS
New enhanced art in various places
Téa’s first sex scene updated with hardcore images
Téa is now available in the Memories Shop.
You can now request more drugs from Blaze once you’re in Chapter 5 (in theory he should be feeding you money by now, so this is just a temporary solution to players running out).
Sleep check function added
SUBSCRIBERS ONLY
Updated art for Digimona
Yoon-mi secret objective added
v3.99i08
Bloodshift Public Info
v3.99H04
This update adds the Brendan Advice system and adds Lia Garotti. To start the Lia quest, bring Mara to Brendan. Note that this is a quest that takes place over many days, so it’s kind of a long-term project similar to Kelly.
Need help with this advice puzzle? Explained more in-depth in this video
here
.
KNOWN ISSUES
When playing video, there may be some glitching when the video loops around. This is not an easy fix but I’m working on it.
In seemingly random circumstances, sometimes the lesbian scene plays instead of the correct sex scene. I don’t know what causes this. If you can reproduce, please let me know.
The UI sometimes is not hidden correctly. Can’t figure this one out either. Something to do with resolutions.
BUG FIXES
Hammer areas during Chapter 5 chase scene repaired
Fixed graphic error in Mara’s “flashback” scene
Fixed error which softlocked the game if you skipped to Night 2 and clicked too fast in a particular spot on the screen.
Critical save error corrected
Fixed Bible Battle Skip
Fixed “overclick” bug in Mara’s awakening scene
Library puzzle should work ok now.
Travel-saves working properly.
Chapter 5 save button disappearance fixed.
Fixed a non-critical soft-lock during some of Digimona’s scenes.
Fixed a bug in which Lia did not appear in the Bloodstable correctly.
Fixed a nonlooping video bug in Lia’s scene.
H04: Corrected an erroneous advice option.
ADDITIONS
Advice system added for Brendan
Lia Garotti added.
H04: Added additional advice options
BETA FEATURES (Subscribers only)
New swipable Bloodstable.
You can now save outside the warehouse:
In any bedroom that you control
And outside the home or building of said bedroom.
Porn Mode added
Videos added for select prey (currently Lia and Beverly & Mallory-Ann)
Toggle Porn Mode in the Status Menu, or press F10 anytime.
There is SOUND! Be careful.
CHANGES & IMPROVEMENTS
Data screen now ensures you have a slot selected before you can take action.
Library puzzle now recognizes more possible answers.
Subscribers receive a one-time 500 token bonus.
Select achievements now award you points and tokens immediately, rather than at the end of the chapter (will keep working on it).
F12 Reboot now has a safety check.
Gemma Wilson no longer “teased” in public version (wasn’t intentional)
You can now abandon the Bible Battle Round 2 challenge.
v3.99G10 Karlee Update Bug fixes (in progress)
BUG FIXES
Digimona scene no longer replays on visit.
Mallory-Ann & Beverly removed from Subscriber block
Digimona put back under Subscriber block
Digimona scene no longer replays on revisit.
Should not be able repeat Mara’s transformation anymore.
Southward Hammer arrow should go somewhere now.
IMPROVEMENTS
Small improvement in performance of Ann’s and Mara’s memories.
Removed ability to revisit Ann in Chapter 5 for now, to reduce possibility of strange game behavior.
Updated sprites for Téa
v3.99G09 Karlee Update
BUG FIXES
Corrected misaligned memories shop buttons in public version
Repaired soft hang when selecting Digimona in memories shop.
ADDITIONS
Extraction scene added for Karlee
Returning sow scene added for Karlee
“100% drain” mechanic added
Mara scenes added to Memories Shop.
Ann scenes added to Memories Shop.
Michelle scenes added to Memories Shop.
IMPROVEMENTS
Karlee can now be revisited for feeding and extraction
Karlee can now be killed for a full blood dra
v3.99G07/08
NEWS
VERY LIKELY THE FINAL UPDATE.
Donate
to save the game.
Donation deadline: January 13, 2025
BUG FIXES
Fixed an error that made it impossible to proceed with Mallory-Ann.
KNOWN ISSUES
Sometimes room arrows drift. I don’t know why this happens yet. Reboot or reloading should fix it.
Sometimes the UI does not return correctly to its original position. I also don’t know why this happens yet. Press the F9 UI repair button a few times until it goes to where it should be (it doesn’t know which resolution you’re playing in so it cycles through different options).
It’s possible to repeat the activation conversation for Gemma Wilson. Doesn’t really hurt anything.
ADDITIONS
Mallory-Ann & Beverly added
Digimona added
Kelly now available for feeding
Pathetic e-begging message added
IMPROVEMENTS
Better technical functionality in drug pouch & flower jar
Display errors fixed in loading screens
Improved resolution functionality
Game now returns the Booty Bandit and the Woman In the Alley to the world in Chapter 5 if not yet eaten.
v3.99G05-PUBLIC
BUGS CORRECTED
Fixed softlock after booty bandit
Removed Don’t Save option after start of Chapter 5.
ADDITIONS
Kelly now available for feeding (Subscribers only)
Start of Digimona path added
Chapter 5 opening gameplay added
Added F9 UI repair button (press it until the UI looks right)
KNOWN ISSUES
Sometimes room arrows drift. I don’t know why this happens yet. Reboot or reloading should fix it.
Sometimes the UI does not return correctly to its original position. I also don’t know why this happens yet. Press the new F9 UI repair button a few times until it goes to where it should be (it doesn’t know which resolution you’re playing in so it cycles through different options).
For the most up to date information, see the
Official Changelog
.
v3.99F14 (Mac & Linux)
NOT COMPATIBLE WITH OLD SAVES
FIXES
Repaired corrupt Kelly problem
v3.99F12 (Mac & Linux)
FIXES (bugs not present in F10 Windows version)
Repaired corrupt Téa problem
Repaired incorrect sprites displaying for Ann in the early game.
v3.99F11
FIXES
Loading screens should now always credit the appropriate Subscriber
IMPROVEMENTS
Distinct “sick” sprite added to the four main girls to denote when they are awake but not healthy enough for drinking.
v3.99F10
FIXES
Invisible arrows in Hammer roof should be visible again
v3.99F09
FIXES
Errant up arrow in the dealers’ alley removed. This should restore normal progression with Mara/Elly/Ann.
Bonus points should be added correctly now when feeding on the bonus girls.
V3.99F07/08
ADDITIONS
Administrator Jezabel Valient added
Secret room added
Animate ability added (Level 6)
You can shuffle through the rows of your Stable by pressing Pause on your keyboard.
Alleywood Hills area added
Gemma Wilson added (Subscribers only)
IMPROVEMENTS
Significantly reduced GPU usage
Boot and load time reduced about 20%
Some UI elements improved for better player comprehension, especially regarding use of items
Better adaptation to 16:9 resolution.
The Stable screen now shows everyone you’ve fed from.
Jezabel now appears in the stable
Mortar now shows recipe guide during assembly
Téa generic sex scene improved.
Karlee’s scene improved.
Updated sprite for Téa in Stable.
The score screen will now alert you in the event that cheats may have been detected.
CHANGES
Talking no longer depletes time left.
Michelle no longer appears in the Stable screen after Chapter 2, but player has option to travel to Downtown via the Abilities button.
BUGS
If you gain a level after feeding, characters in the room may duplicate.
Bonus points not properly being added after bonus feedings.
FIXES
Fixed a bug that would infinitely multiple a player’s virulence.
Fixed a bug that might have incorrectly put players into Wraith Mode from out of nowhere.
Fixed an inventory bug that occurs when the player goes to the casino as Ann with the drug pouch open.
v3.99F03-06
F06
BUGS
The secret room cannot be opened in some circumstances.
FIXES
Fixed lockup of guard in Watson Hall
Sound effects fixed
No longer possible to go into debt via the Uber driver.
IMPROVEMENTS
Some UI elements improved for better player comprehension, especially regarding use of items
F05
BUGS
Feeding on the guard in Watson Hall will lock the UI. Press F5 to get out of it.
Some sound effects have been corrupted and will not play. Shouldn’t affect gameplay.
It is possible to have negative cash due to the Uber Driver.
FIXES
Interacting with Brendan should no longer cause a loop
F04
BUGS
Interacting with Brendan puts the game into an infinite loop
FIXES
Ann should no longer get booted from the bar
ADDITIONS
Secret room added
Dialog added with Brendan about Gemma, intended to start the quest
F03
Bugs
Ann gets booted immediately from the bar
CHANGES
Michelle removed from Stable screen after Chapter 2
Rae Lil Black temporarily removed (The Thief)
UPGRADES
Stable screen now shows bonus girls and up to 7 girls at a time.
ADDITIONS
Alleywood Hills area added
Gemma Wilson added
V3.99F02
BUG FIXES
Using Mara to unlock the greenhouse should no longer softlock the game.
The player can no longer sell more drugs than they actually have.
Partly fixed an error in Chapter 3 when there are too many things going on overnight, and Draco may appear to awaken in the forest during the day time. While this still happens, the player is blocked from clicking anything and breaking the game.
The bouquet bag should properly load into the player’s inventory now.
Fixed repeat instances of feeding on Melissa Moore.
Fixed an error which allowed the player to use both Brendan and Mara to find Magmar’s book.
Fixed an error which prevented the player from skipping the gunfight in Chapter 4.
CHANGES
Various text made easier to read
Improved mouse-over feedback on some screen elements.
Game now does a corruption check before using the virulence potion to make sure the player doesn’t waste it.
Reduced quantity of buckets in the jar.
v3.99F01 (subscribers only)
Added Jezabel Valient secret objective
V3.99e
BUG FIXES
Repaired a bug that caused the (DONE) dialog option to be prematurely active at the start of the game, which could trap players when used.
Fixed some odd conditional behavior in Mara’s interaction menus.
CHANGES
Made certain things clearer in the endgame
V3.99d
ABOUT
This was updated with special attention to “speed running” so it’s a lot more stable now when clicking rapidly. It’s still possible to create conflicting routines but it doesn’t happen as often.
BUG FIXES
Numpad 0 deactivated
Fixed a cosmetic error which sometimes showed Michelle naked in public.
Fixed a boomerang bug that happens sometimes when Ann is finishing her missions in the casino
Fixed sprite errors that occur with the mortar.
The mortar should work consistently now.
CHANGES
Increased the point value of optional story-based tasks to encourage their completion.
Loading errors now return you to the save menu. Make sure that you select a save slot and try again.
V3.99c
KNOWN ISSUES
CRITICAL: I accidentally left on a test key, which is numpad 0. It will zip you to Michelle’s door. Don’t press it. Sorry.
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
Certain arrows drift over time for some reason, I haven’t figured out why yet. It’s not a big deal I don’t think.
Clicking too fast when Ann is returning from the casino can spit the player out to the wrong location.
BUG FIXES
The Téa extraction blackout bug was fixed.
You can no longer return to Blaze’s apartment at the end of Chapter 4.
The assailants should no longer respawn inappropriately at the end of Chapter 4.
The vial sprites should display correctly now.
Fixed boomerang bug in Michelle’s apartment when visiting her for the first time.
Fixed a UI hang that sometimes occurs in the casino.
Fixed an exploit that allowed players to complete Chapter 3 without completing the dispeller first.
Corrected a bug which told the player to find a blood source on campus after the window of opportunity had already closed.
V3.99b
KNOWN ISSUES
CRITICAL: The Memories Shop entries for the main girls are still in development and I left them on by accident. Do not use them or your game will hang. Sorry.
CRITICAL: At the conclusion of Chapter 4, while evading the police, it is possible to return to Blaze’s apartment. This is not intended, and doing so can trap the player. So don’t do it.
Returning to Hammer in late Chapter 4 after a game load can cause the assailants to respawn. Just ignore them.
On any extraction after the first, Téa’s scenes will black out without returning to the normal screen. Press F5 to restore the screen.
The vial has some graphical errors where it does not correctly show the potions correctly or the amount of maidenthirst. The text should be correct, however.
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
BUG FIXES
A mistake that made certain characters appear too early was fixed.
Clicking arrows rapidly in the forest as Ann will no longer lock the arrows.
Fixed a boomerang bug that can trap the player in Landhurst’s office.
Fixed the pestle animation glitch.
Fixed the dim screen bug that happens when you don’t have enough time to fast travel from the Stable.
CHANGES
Various graphical enhancements.
It is no longer possible to go into Chapter 4 without having fed on Mara at least once.
Tried to make it a little more obvious that there are 24 save slots available, not 3.
Slightly reduced starting cash.
Reduced starting burden by 1.
Increased starting speed by 1.
V3.99
NOTES
I can’t fix this right now, but the bounding box for characters to give them something is actually somewhere below their head, so if you’re having trouble giving an item over, drag it down lower than you think you need to and it’ll work.
The game loads cinematics separate from the rest of the game, so the first cinematic of every session of play (each individual boot) will hold the black screen fade out a little longer than normal. Just be patient. Will make a loading screen for future versions.
KNOWN ISSUES
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
BUG FIXES
Mortar & pestle no longer blocked from use if you do it too early in Chapter 4.
Fixed a minor bug where the lake guy’s strength wasn’t being checked correctly (strength requirement is higher)
Fixed some instances of the rare but critical save-persistent menu glitch.
FIxed a bug which allowed access to the menus via the keyboard when they should not be.
Repaired several mechanical errors that tend to occur when the player is being moved as part of a dialog or cut scene.
Fixed a bug that would permanently lock the player out from Téa if they made the wrong dialog choice.
Fixed a bug where the maidenthirst is not returned to you even when the recipe is abandoned.
Melissa Moore should be accessible more than once, in case you pass on first meeting
Fixed a bug that caused Brendan to reappear in Chapter 4 after he should be gone.
IMPROVEMENTS
Added a “finish” screen to the end of the current content; post your scorescreens in the
Discord
, to let amalgam know you finished the game (it helps me know the game is working okay)
Transferring your game to the Subscriber version will now immediately allow access to the Subscriber extras.
It is no longer possible to have negative charm
Boot time reduced 2-3x
Game storage size reduced 4x
V3.987
BUGS DISCOVERED
You may be blocked from using the mortar & pestle early in Chapter 4. You can clear the block by simply visiting the casino first.
BUG FIXES
The arrow from university back to downtown was fixed.
Viagra purchase should work alright now.
Partial fix for the persistent save glitch implemented. If you find your menus suddenly not working and it is persistent in the save file, see ADDITIONS below.
CHANGES
The “woman in the alley” will no longer appear during the Chapter 4 gunfight if you hadn’t found her already.
Removed F9 HUD debug
Cost of Viagra increased to $100
The score display in the Stable screen should now adjust along with your resolution.
Made the end of content in Chapter 5 more obvious
Subscriber exclusive memory shop items now hidden on the public release, to reduce confusion.
ADDITIONS
Added persistent menu glitch debug button (F11). If any menus seem broken, try using this debug.
SUB-RELEASE
See main release v3.984
V3.986
BUGS DISCOVERED
The arrow taking you back to downtown from the university is bugged. It will take you to a black screen with the UI locked. I suggest using fast travel to get around, but if you end up in that position, press the F5 debug button to release the UI, then travel via stable or coffin return.
Purchasing Viagra bugs out on the first purchase, and is then successful on the second purchase.
An unusual error is afflicting some players where menus are persistently glitched, even across saves. No easy fix. Submit save files to amalgam for repair.
BUG FIXES
Player can now collect Calladium normally.
Pre-activated Chapter 4 gunmen removed.
Mission update box should be consistent in all resolutions.
Should no longer be possible to reach the booksearches before they are necessary
SUB-RELEASE
See main release v3.984
V3.985
SUB-RELEASE
See main release v3.984
BUGS DISCOVERED
There is a bug which prevents the player from collecting Calladium in Chapter 4. Go to the casino at least once and it should resolve itself.
I accidentally left some Chapter 4 characters pre-activated in Chapter 1. They are the gunmen in Hammer District. Ignore them.
Playing in 16:9 is causing the mission update box to appear in the wrong size. Check your task list.
It is possible to access the booksearches before that quest has actually been activated. If you are in the library in Chapter 4, it’s best that you stay away from the booksearch kiosk until you have spoken to Magmar the second time.
Use of F9 HUD reset actually makes things worse in 16:9. Do not use.
BUG FIXES
Stalking Ann’s father will no longer lock the screen.
Created a workaround for the suite boomerang bug; the Out arrow in the room will activate, allowing you to exit (this one’s really hard to fix)
The assailants should be properly gone now when skipping the gunfight.
CHANGES
Téa can no longer be used to assist in the library. Brendan is the person you need to talk to.
Players can now select 16:9 or 16:10 ratio resolutions, depending on what works best for them. Note that the game was not designed for 16:9 so many things will look off.
v3.984
SCOPE
This is the complete public game so far from Chapter 0 through the very beginning of Chapter 5.
Chapter 4 is 95% complete. The chapter’s climax is a survival challenge that is not yet fully developed. Feel free to skip it.
Gameplay is over once all your tasks are listed as insoluble.
The stuck door in the warehouse still has no function.
BUGS
When stalking Ann's father, the game will freeze. Use the F5 debug button to get out of the freeze, then go outside to the intersection. You should be able to find Ann's apartment from there.
KNOWN ISSUES
There is a rare bug where, If you click rapidly while typing in your name when starting a new game, it may cause the player to start in a black screen and be unable to do anything. Just don’t do that.
I don't know why this happens but some people are unable to load the game in the intended resolution which causes problems with the UI. Press F1-F4 to access the menu buttons and press F9 to restore a HUD if it moves off screen and doesn't come back. See the official changelog for more debug solutions.
IMPROVEMENTS
Loading time substantially improved (boot time is still long)
Fixed a variety of sprites that were cut off.
All mandatory puzzles can now be skipped.
Chapter 1 substantially reworked for better flow and gameplay clarity.
Brendan has been retconned to no longer be a school friend of Michelle’s, for better flow and gameplay clarity.
Clickable areas in the scene now spawn a small arrow to help you identify and differentiate what you are clicking on.
If you have the Astregression ability when running out of time, the game will prompt you to use it if you wish.
Téa is now accessible beyond Chapter 2 as long as you have the things you need.
ADDITIONS
Added casino
Added luxury suite floor
Added church bodyguards Russell and Julian
Added storage function in coffin (holds dragon statuette from Chapter 2)
Added 10 puzzles and/or sub-puzzles
Two secret girls included, though there could be more
EXPERIMENTAL ADDITIONS (not fully functional)
Added some limited sex animations
Added a limited memories shop
Interactions with Kelly expanded
Several scene items added on campus for future gameplay.
v3.13
Bugs
Under unusual circumstances, Brendan will revert back to an old cutscene when using Michelle on him. This will make him disappear and he will not appear again, which can block the completion of certain sidequests. Upload your save file and tag
amalgamhpc
for a fix.
Bug fixes
A bug that caused the inventory not to reset properly after Ann’s mission was fixed (I think).
v3.1
Bugs
Asking the janitor “What do you do here?” causes the game to hang. See above for solution. (This is a noncritical question and can be skipped).
QOL
Added skip options to doorway puzzle and flower puzzle
Added more detailed entries to task list to make Chapter 1 a little clearer
Sex sounds can now be turned on and off again
ADDITIONS
Top 9 score list added (submit scores in Discord)
New startup screen added (voted in by Subscribers)
New interactions with Kelly added (prepping for future path, still inaccessible overall)
Player is now prompted at the start of the game to input their name (will act as Draco’s middle name) (you can change your middle name anytime in the player menu)
GRAPHICS/UI
Dialog box expanded, font enlarged
BUG FIXES
A bug which caused Michelle’s door to not reappear in Chapter 3, preventing the player from progressing, was fixed.
Patched an unusual circumstance which can trap the player in Ann’s day mission if they execute the mission without the samples jar in their inventory.
UNCOMMON BUT KNOWN PROBLEMS & THEIR SOLUTIONS
Sometimes your inventory is not properly refreshed after returning from Ann’s day mission. Anytime this may happen, or if your escort icons go missing, press F2 to reset the item and escort inventory.
Under rare circumstances, Blaze and Shark will be missing from the park when they are required for the completion of the dealer raid. Submit your save file in the Discord for a fix.
v3.04
BUGS DISCOVERED
Under rare circumstances, Blaze and Shark will be missing from the park when they are required for the completion of the dealer raid. Submit your save file in the Discord for a fix.
BUG FIXES
A bug which prevented players from re-extracting Mara and Téa was fixed.
A bug which caused the player to be assigned milkweed twice by Magmar was fixed.
A bug which prevented Mara’s sprite from appearing was fixed.
QOL
The Chapter 4 objectives were clarified to make clear they are insoluble.
v3.03
BUGS DISCOVERED
About 10% of the time while being assigned your floral reagents, you will be assigned milkweed twice. Just ignore the second instance when mixing. You don’t need a second milkweed plant.
A bug is preventing players from extracting Mara and Téa more than once. Ann should be extractable once per night.
BUG FIXES
A few bugs where trying to examine some miscellaneous characters in the early game caused UI lock were fixed. (Should this happen to you elsewhere, you can press F1 to get out of it)
A bug that allowed the player to use the Stalk ability prematurely, ultimately trapping the player, has been fixed. You will need to restart your game.
REBALANCE
The flower descriptions in Chapter 3 were updated to be a little bit more specific:
Beardtongue: long, tubular flowers on a skinny stalk with skinny leaves
Lantana camara: bundles of flowerlets that look like a colorful cloud of fireworks
4 o’clock flower: large petals of two contrasting colors
Milkweed: dense bundles of star-shaped flowerlets on thick stalks and large, broad leave
Player reviews
Player rating5.0 / 5 · 20 ratings
Written reviews20 · avg 3.9★
Positive (4–5★)60%
Latest review2025-08-03
What players say
Most players praise writing, concept, and vampire content, but many criticize tedious puzzles, unclear progression, and technical issues.
5★11
4★1
3★2
2★6
1★0
Players like
Strong writing and engaging story
Interesting vampire concept and premise
Attractive art and adult content
Enjoyable point-and-click mechanics and puzzles
Common complaints
Tedious searching and unclear progression
Frequent bugs and slow loading
Clunky interface and unclear mechanics
Best for players who enjoy vampire point-and-click adult games with strong writing.
Summarised from 20 written player reviews.
GlassMi2025-08-03★★★★★
The idea is really cool and the characters are consistent and I think it's created well as a structure. Where it falls short is how fucking long it takes to get anything going and the hoops you have to go…
CarbonBeast2025-05-24★★★★★
Boring porn. Boring, big ass walls of text. Too many puzzles/ clicking around. Too hard puzzles. No hints. Cringe main character. Only small boobs. I died because I could not do the side quest and had no blood to drink…
Fidzius2025-05-17★★★★★
[v3.99H04] The game plays unfairly, or at least unclearly. Not all stats are clear (burden, str, cunning), Choices come with hidden downsides (if you get smarter, you suddenly become weaker), A puzzle game that hides solutions by restricting obvious options…