Bloodshift
by Amalgam
Adventure
AI CG
Animated
Corruption
Creampie
Graphic Violence
Horror
Male Domination
Male Protagonist
Mind Control
Oral Sex
Point & Click
Puzzle
Real Porn
Sandbox
Superpowers
Vaginal Sex
Draco, a Stuart era carnal vampire, awakens in 21st century America with no understanding how he got there-- or who brought him. To solve this mystery and recover his status, he must find clues, gain influence, drink blood, and enslave beautiful young women into his stable. This is a chapter-based, point & click adventure/exploration game containing puzzles and light stat-management. The story and mechanics are hardcore into MIND CONTROL & CORRUPTION, so if you're an MC fetishist, this game was made for you.
Screenshots
Linux
Extra
v3.99k07
SCOPE
Takes you all the way up to the penultimate corruption of Ann.
You can play until all missions says “insoluble”
BUG FIXES
Soursex bonus outfit for Mara now available to the public.
Fixed an error which prevented public players from summoning Mara in Chapter 5.
Fixed a bug which caused the game to hang during the transition into Chapter 5.
Fixed a bug which caused Brendan’s advice puzzle to activate prematurely and incorrectly in rare circumstances.
Fixed a bug which sometimes made Lia fail to appear
Fixed Mokipon sometimes appearing in Draco’s stable screen.
Finally solved a bug that would sometimes make the lesbian cutscene appear on top of others.
Fixed an error in the Memories Shop when clicking on Lia’s menu button.
UI misplacement bug fixed finally
ADDITIONS
Downtown hospital added
Summon Mara ability added
Gunfight survivors added
4 additional outfit choices for Mara
BETA FEATURES
Experimental AI-animated movie clips for Ann in Chapter 5
Keyboard movement added for CASINO MAIN AREA & NIGHT CLUB only:
WASD = North, West, South/Out, East
QE = Northwest, Northeast
Capslock / Shift = Up / Down
IMPROVEMENTS
New enhanced art in various places
Téa’s first sex scene updated with hardcore images
Téa is now available in the Memories Shop.
You can now request more drugs from Blaze once you’re in Chapter 5 (in theory he should be feeding you money by now, so this is just a temporary solution to players running out).
Sleep check function added
SUBSCRIBERS ONLY
Updated art for Digimona
Yoon-mi secret objective added
v3.99i08
Bloodshift Public Info
v3.99H04
This update adds the Brendan Advice system and adds Lia Garotti. To start the Lia quest, bring Mara to Brendan. Note that this is a quest that takes place over many days, so it’s kind of a long-term project similar to Kelly.
Need help with this advice puzzle? Explained more in-depth in this video
here
.
KNOWN ISSUES
When playing video, there may be some glitching when the video loops around. This is not an easy fix but I’m working on it.
In seemingly random circumstances, sometimes the lesbian scene plays instead of the correct sex scene. I don’t know what causes this. If you can reproduce, please let me know.
The UI sometimes is not hidden correctly. Can’t figure this one out either. Something to do with resolutions.
BUG FIXES
Hammer areas during Chapter 5 chase scene repaired
Fixed graphic error in Mara’s “flashback” scene
Fixed error which softlocked the game if you skipped to Night 2 and clicked too fast in a particular spot on the screen.
Critical save error corrected
Fixed Bible Battle Skip
Fixed “overclick” bug in Mara’s awakening scene
Library puzzle should work ok now.
Travel-saves working properly.
Chapter 5 save button disappearance fixed.
Fixed a non-critical soft-lock during some of Digimona’s scenes.
Fixed a bug in which Lia did not appear in the Bloodstable correctly.
Fixed a nonlooping video bug in Lia’s scene.
H04: Corrected an erroneous advice option.
ADDITIONS
Advice system added for Brendan
Lia Garotti added.
H04: Added additional advice options
BETA FEATURES (Subscribers only)
New swipable Bloodstable.
You can now save outside the warehouse:
In any bedroom that you control
And outside the home or building of said bedroom.
Porn Mode added
Videos added for select prey (currently Lia and Beverly & Mallory-Ann)
Toggle Porn Mode in the Status Menu, or press F10 anytime.
There is SOUND! Be careful.
CHANGES & IMPROVEMENTS
Data screen now ensures you have a slot selected before you can take action.
Library puzzle now recognizes more possible answers.
Subscribers receive a one-time 500 token bonus.
Select achievements now award you points and tokens immediately, rather than at the end of the chapter (will keep working on it).
F12 Reboot now has a safety check.
Gemma Wilson no longer “teased” in public version (wasn’t intentional)
You can now abandon the Bible Battle Round 2 challenge.
v3.99G10 Karlee Update Bug fixes (in progress)
BUG FIXES
Digimona scene no longer replays on visit.
Mallory-Ann & Beverly removed from Subscriber block
Digimona put back under Subscriber block
Digimona scene no longer replays on revisit.
Should not be able repeat Mara’s transformation anymore.
Southward Hammer arrow should go somewhere now.
IMPROVEMENTS
Small improvement in performance of Ann’s and Mara’s memories.
Removed ability to revisit Ann in Chapter 5 for now, to reduce possibility of strange game behavior.
Updated sprites for Téa
v3.99G09 Karlee Update
BUG FIXES
Corrected misaligned memories shop buttons in public version
Repaired soft hang when selecting Digimona in memories shop.
ADDITIONS
Extraction scene added for Karlee
Returning sow scene added for Karlee
“100% drain” mechanic added
Mara scenes added to Memories Shop.
Ann scenes added to Memories Shop.
Michelle scenes added to Memories Shop.
IMPROVEMENTS
Karlee can now be revisited for feeding and extraction
Karlee can now be killed for a full blood dra
v3.99G07/08
NEWS
VERY LIKELY THE FINAL UPDATE.
Donate
to save the game.
Donation deadline: January 13, 2025
BUG FIXES
Fixed an error that made it impossible to proceed with Mallory-Ann.
KNOWN ISSUES
Sometimes room arrows drift. I don’t know why this happens yet. Reboot or reloading should fix it.
Sometimes the UI does not return correctly to its original position. I also don’t know why this happens yet. Press the F9 UI repair button a few times until it goes to where it should be (it doesn’t know which resolution you’re playing in so it cycles through different options).
It’s possible to repeat the activation conversation for Gemma Wilson. Doesn’t really hurt anything.
ADDITIONS
Mallory-Ann & Beverly added
Digimona added
Kelly now available for feeding
Pathetic e-begging message added
IMPROVEMENTS
Better technical functionality in drug pouch & flower jar
Display errors fixed in loading screens
Improved resolution functionality
Game now returns the Booty Bandit and the Woman In the Alley to the world in Chapter 5 if not yet eaten.
v3.99G05-PUBLIC
BUGS CORRECTED
Fixed softlock after booty bandit
Removed Don’t Save option after start of Chapter 5.
ADDITIONS
Kelly now available for feeding (Subscribers only)
Start of Digimona path added
Chapter 5 opening gameplay added
Added F9 UI repair button (press it until the UI looks right)
KNOWN ISSUES
Sometimes room arrows drift. I don’t know why this happens yet. Reboot or reloading should fix it.
Sometimes the UI does not return correctly to its original position. I also don’t know why this happens yet. Press the new F9 UI repair button a few times until it goes to where it should be (it doesn’t know which resolution you’re playing in so it cycles through different options).
For the most up to date information, see the
Official Changelog
.
v3.99F14 (Mac & Linux)
NOT COMPATIBLE WITH OLD SAVES
FIXES
Repaired corrupt Kelly problem
v3.99F12 (Mac & Linux)
FIXES (bugs not present in F10 Windows version)
Repaired corrupt Téa problem
Repaired incorrect sprites displaying for Ann in the early game.
v3.99F11
FIXES
Loading screens should now always credit the appropriate Subscriber
IMPROVEMENTS
Distinct “sick” sprite added to the four main girls to denote when they are awake but not healthy enough for drinking.
v3.99F10
FIXES
Invisible arrows in Hammer roof should be visible again
v3.99F09
FIXES
Errant up arrow in the dealers’ alley removed. This should restore normal progression with Mara/Elly/Ann.
Bonus points should be added correctly now when feeding on the bonus girls.
V3.99F07/08
ADDITIONS
Administrator Jezabel Valient added
Secret room added
Animate ability added (Level 6)
You can shuffle through the rows of your Stable by pressing Pause on your keyboard.
Alleywood Hills area added
Gemma Wilson added (Subscribers only)
IMPROVEMENTS
Significantly reduced GPU usage
Boot and load time reduced about 20%
Some UI elements improved for better player comprehension, especially regarding use of items
Better adaptation to 16:9 resolution.
The Stable screen now shows everyone you’ve fed from.
Jezabel now appears in the stable
Mortar now shows recipe guide during assembly
Téa generic sex scene improved.
Karlee’s scene improved.
Updated sprite for Téa in Stable.
The score screen will now alert you in the event that cheats may have been detected.
CHANGES
Talking no longer depletes time left.
Michelle no longer appears in the Stable screen after Chapter 2, but player has option to travel to Downtown via the Abilities button.
BUGS
If you gain a level after feeding, characters in the room may duplicate.
Bonus points not properly being added after bonus feedings.
FIXES
Fixed a bug that would infinitely multiple a player’s virulence.
Fixed a bug that might have incorrectly put players into Wraith Mode from out of nowhere.
Fixed an inventory bug that occurs when the player goes to the casino as Ann with the drug pouch open.
v3.99F03-06
F06
BUGS
The secret room cannot be opened in some circumstances.
FIXES
Fixed lockup of guard in Watson Hall
Sound effects fixed
No longer possible to go into debt via the Uber driver.
IMPROVEMENTS
Some UI elements improved for better player comprehension, especially regarding use of items
F05
BUGS
Feeding on the guard in Watson Hall will lock the UI. Press F5 to get out of it.
Some sound effects have been corrupted and will not play. Shouldn’t affect gameplay.
It is possible to have negative cash due to the Uber Driver.
FIXES
Interacting with Brendan should no longer cause a loop
F04
BUGS
Interacting with Brendan puts the game into an infinite loop
FIXES
Ann should no longer get booted from the bar
ADDITIONS
Secret room added
Dialog added with Brendan about Gemma, intended to start the quest
F03
Bugs
Ann gets booted immediately from the bar
CHANGES
Michelle removed from Stable screen after Chapter 2
Rae Lil Black temporarily removed (The Thief)
UPGRADES
Stable screen now shows bonus girls and up to 7 girls at a time.
ADDITIONS
Alleywood Hills area added
Gemma Wilson added
V3.99F02
BUG FIXES
Using Mara to unlock the greenhouse should no longer softlock the game.
The player can no longer sell more drugs than they actually have.
Partly fixed an error in Chapter 3 when there are too many things going on overnight, and Draco may appear to awaken in the forest during the day time. While this still happens, the player is blocked from clicking anything and breaking the game.
The bouquet bag should properly load into the player’s inventory now.
Fixed repeat instances of feeding on Melissa Moore.
Fixed an error which allowed the player to use both Brendan and Mara to find Magmar’s book.
Fixed an error which prevented the player from skipping the gunfight in Chapter 4.
CHANGES
Various text made easier to read
Improved mouse-over feedback on some screen elements.
Game now does a corruption check before using the virulence potion to make sure the player doesn’t waste it.
Reduced quantity of buckets in the jar.
v3.99F01 (subscribers only)
Added Jezabel Valient secret objective
V3.99e
BUG FIXES
Repaired a bug that caused the (DONE) dialog option to be prematurely active at the start of the game, which could trap players when used.
Fixed some odd conditional behavior in Mara’s interaction menus.
CHANGES
Made certain things clearer in the endgame
V3.99d
ABOUT
This was updated with special attention to “speed running” so it’s a lot more stable now when clicking rapidly. It’s still possible to create conflicting routines but it doesn’t happen as often.
BUG FIXES
Numpad 0 deactivated
Fixed a cosmetic error which sometimes showed Michelle naked in public.
Fixed a boomerang bug that happens sometimes when Ann is finishing her missions in the casino
Fixed sprite errors that occur with the mortar.
The mortar should work consistently now.
CHANGES
Increased the point value of optional story-based tasks to encourage their completion.
Loading errors now return you to the save menu. Make sure that you select a save slot and try again.
V3.99c
KNOWN ISSUES
CRITICAL: I accidentally left on a test key, which is numpad 0. It will zip you to Michelle’s door. Don’t press it. Sorry.
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
Certain arrows drift over time for some reason, I haven’t figured out why yet. It’s not a big deal I don’t think.
Clicking too fast when Ann is returning from the casino can spit the player out to the wrong location.
BUG FIXES
The Téa extraction blackout bug was fixed.
You can no longer return to Blaze’s apartment at the end of Chapter 4.
The assailants should no longer respawn inappropriately at the end of Chapter 4.
The vial sprites should display correctly now.
Fixed boomerang bug in Michelle’s apartment when visiting her for the first time.
Fixed a UI hang that sometimes occurs in the casino.
Fixed an exploit that allowed players to complete Chapter 3 without completing the dispeller first.
Corrected a bug which told the player to find a blood source on campus after the window of opportunity had already closed.
V3.99b
KNOWN ISSUES
CRITICAL: The Memories Shop entries for the main girls are still in development and I left them on by accident. Do not use them or your game will hang. Sorry.
CRITICAL: At the conclusion of Chapter 4, while evading the police, it is possible to return to Blaze’s apartment. This is not intended, and doing so can trap the player. So don’t do it.
Returning to Hammer in late Chapter 4 after a game load can cause the assailants to respawn. Just ignore them.
On any extraction after the first, Téa’s scenes will black out without returning to the normal screen. Press F5 to restore the screen.
The vial has some graphical errors where it does not correctly show the potions correctly or the amount of maidenthirst. The text should be correct, however.
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
BUG FIXES
A mistake that made certain characters appear too early was fixed.
Clicking arrows rapidly in the forest as Ann will no longer lock the arrows.
Fixed a boomerang bug that can trap the player in Landhurst’s office.
Fixed the pestle animation glitch.
Fixed the dim screen bug that happens when you don’t have enough time to fast travel from the Stable.
CHANGES
Various graphical enhancements.
It is no longer possible to go into Chapter 4 without having fed on Mara at least once.
Tried to make it a little more obvious that there are 24 save slots available, not 3.
Slightly reduced starting cash.
Reduced starting burden by 1.
Increased starting speed by 1.
V3.99
NOTES
I can’t fix this right now, but the bounding box for characters to give them something is actually somewhere below their head, so if you’re having trouble giving an item over, drag it down lower than you think you need to and it’ll work.
The game loads cinematics separate from the rest of the game, so the first cinematic of every session of play (each individual boot) will hold the black screen fade out a little longer than normal. Just be patient. Will make a loading screen for future versions.
KNOWN ISSUES
The mortar & pestle in Chapter 3 sometimes fails to accept reagents after a recipe rejection. Just close the mortar and reinitiate it.
BUG FIXES
Mortar & pestle no longer blocked from use if you do it too early in Chapter 4.
Fixed a minor bug where the lake guy’s strength wasn’t being checked correctly (strength requirement is higher)
Fixed some instances of the rare but critical save-persistent menu glitch.
FIxed a bug which allowed access to the menus via the keyboard when they should not be.
Repaired several mechanical errors that tend to occur when the player is being moved as part of a dialog or cut scene.
Fixed a bug that would permanently lock the player out from Téa if they made the wrong dialog choice.
Fixed a bug where the maidenthirst is not returned to you even when the recipe is abandoned.
Melissa Moore should be accessible more than once, in case you pass on first meeting
Fixed a bug that caused Brendan to reappear in Chapter 4 after he should be gone.
IMPROVEMENTS
Added a “finish” screen to the end of the current content; post your scorescreens in the
Discord
, to let amalgam know you finished the game (it helps me know the game is working okay)
Transferring your game to the Subscriber version will now immediately allow access to the Subscriber extras.
It is no longer possible to have negative charm
Boot time reduced 2-3x
Game storage size reduced 4x
V3.987
BUGS DISCOVERED
You may be blocked from using the mortar & pestle early in Chapter 4. You can clear the block by simply visiting the casino first.
BUG FIXES
The arrow from university back to downtown was fixed.
Viagra purchase should work alright now.
Partial fix for the persistent save glitch implemented. If you find your menus suddenly not working and it is persistent in the save file, see ADDITIONS below.
CHANGES
The “woman in the alley” will no longer appear during the Chapter 4 gunfight if you hadn’t found her already.
Removed F9 HUD debug
Cost of Viagra increased to $100
The score display in the Stable screen should now adjust along with your resolution.
Made the end of content in Chapter 5 more obvious
Subscriber exclusive memory shop items now hidden on the public release, to reduce confusion.
ADDITIONS
Added persistent menu glitch debug button (F11). If any menus seem broken, try using this debug.
SUB-RELEASE
See main release v3.984
V3.986
BUGS DISCOVERED
The arrow taking you back to downtown from the university is bugged. It will take you to a black screen with the UI locked. I suggest using fast travel to get around, but if you end up in that position, press the F5 debug button to release the UI, then travel via stable or coffin return.
Purchasing Viagra bugs out on the first purchase, and is then successful on the second purchase.
An unusual error is afflicting some players where menus are persistently glitched, even across saves. No easy fix. Submit save files to amalgam for repair.
BUG FIXES
Player can now collect Calladium normally.
Pre-activated Chapter 4 gunmen removed.
Mission update box should be consistent in all resolutions.
Should no longer be possible to reach the booksearches before they are necessary
SUB-RELEASE
See main release v3.984
V3.985
SUB-RELEASE
See main release v3.984
BUGS DISCOVERED
There is a bug which prevents the player from collecting Calladium in Chapter 4. Go to the casino at least once and it should resolve itself.
I accidentally left some Chapter 4 characters pre-activated in Chapter 1. They are the gunmen in Hammer District. Ignore them.
Playing in 16:9 is causing the mission update box to appear in the wrong size. Check your task list.
It is possible to access the booksearches before that quest has actually been activated. If you are in the library in Chapter 4, it’s best that you stay away from the booksearch kiosk until you have spoken to Magmar the second time.
Use of F9 HUD reset actually makes things worse in 16:9. Do not use.
BUG FIXES
Stalking Ann’s father will no longer lock the screen.
Created a workaround for the suite boomerang bug; the Out arrow in the room will activate, allowing you to exit (this one’s really hard to fix)
The assailants should be properly gone now when skipping the gunfight.
CHANGES
Téa can no longer be used to assist in the library. Brendan is the person you need to talk to.
Players can now select 16:9 or 16:10 ratio resolutions, depending on what works best for them. Note that the game was not designed for 16:9 so many things will look off.
v3.984
SCOPE
This is the complete public game so far from Chapter 0 through the very beginning of Chapter 5.
Chapter 4 is 95% complete. The chapter’s climax is a survival challenge that is not yet fully developed. Feel free to skip it.
Gameplay is over once all your tasks are listed as insoluble.
The stuck door in the warehouse still has no function.
BUGS
When stalking Ann's father, the game will freeze. Use the F5 debug button to get out of the freeze, then go outside to the intersection. You should be able to find Ann's apartment from there.
KNOWN ISSUES
There is a rare bug where, If you click rapidly while typing in your name when starting a new game, it may cause the player to start in a black screen and be unable to do anything. Just don’t do that.
I don't know why this happens but some people are unable to load the game in the intended resolution which causes problems with the UI. Press F1-F4 to access the menu buttons and press F9 to restore a HUD if it moves off screen and doesn't come back. See the official changelog for more debug solutions.
IMPROVEMENTS
Loading time substantially improved (boot time is still long)
Fixed a variety of sprites that were cut off.
All mandatory puzzles can now be skipped.
Chapter 1 substantially reworked for better flow and gameplay clarity.
Brendan has been retconned to no longer be a school friend of Michelle’s, for better flow and gameplay clarity.
Clickable areas in the scene now spawn a small arrow to help you identify and differentiate what you are clicking on.
If you have the Astregression ability when running out of time, the game will prompt you to use it if you wish.
Téa is now accessible beyond Chapter 2 as long as you have the things you need.
ADDITIONS
Added casino
Added luxury suite floor
Added church bodyguards Russell and Julian
Added storage function in coffin (holds dragon statuette from Chapter 2)
Added 10 puzzles and/or sub-puzzles
Two secret girls included, though there could be more
EXPERIMENTAL ADDITIONS (not fully functional)
Added some limited sex animations
Added a limited memories shop
Interactions with Kelly expanded
Several scene items added on campus for future gameplay.
v3.13
Bugs
Under unusual circumstances, Brendan will revert back to an old cutscene when using Michelle on him. This will make him disappear and he will not appear again, which can block the completion of certain sidequests. Upload your save file and tag
amalgamhpc
for a fix.
Bug fixes
A bug that caused the inventory not to reset properly after Ann’s mission was fixed (I think).
v3.1
Bugs
Asking the janitor “What do you do here?” causes the game to hang. See above for solution. (This is a noncritical question and can be skipped).
QOL
Added skip options to doorway puzzle and flower puzzle
Added more detailed entries to task list to make Chapter 1 a little clearer
Sex sounds can now be turned on and off again
ADDITIONS
Top 9 score list added (submit scores in Discord)
New startup screen added (voted in by Subscribers)
New interactions with Kelly added (prepping for future path, still inaccessible overall)
Player is now prompted at the start of the game to input their name (will act as Draco’s middle name) (you can change your middle name anytime in the player menu)
GRAPHICS/UI
Dialog box expanded, font enlarged
BUG FIXES
A bug which caused Michelle’s door to not reappear in Chapter 3, preventing the player from progressing, was fixed.
Patched an unusual circumstance which can trap the player in Ann’s day mission if they execute the mission without the samples jar in their inventory.
UNCOMMON BUT KNOWN PROBLEMS & THEIR SOLUTIONS
Sometimes your inventory is not properly refreshed after returning from Ann’s day mission. Anytime this may happen, or if your escort icons go missing, press F2 to reset the item and escort inventory.
Under rare circumstances, Blaze and Shark will be missing from the park when they are required for the completion of the dealer raid. Submit your save file in the Discord for a fix.
v3.04
BUGS DISCOVERED
Under rare circumstances, Blaze and Shark will be missing from the park when they are required for the completion of the dealer raid. Submit your save file in the Discord for a fix.
BUG FIXES
A bug which prevented players from re-extracting Mara and Téa was fixed.
A bug which caused the player to be assigned milkweed twice by Magmar was fixed.
A bug which prevented Mara’s sprite from appearing was fixed.
QOL
The Chapter 4 objectives were clarified to make clear they are insoluble.
v3.03
BUGS DISCOVERED
About 10% of the time while being assigned your floral reagents, you will be assigned milkweed twice. Just ignore the second instance when mixing. You don’t need a second milkweed plant.
A bug is preventing players from extracting Mara and Téa more than once. Ann should be extractable once per night.
BUG FIXES
A few bugs where trying to examine some miscellaneous characters in the early game caused UI lock were fixed. (Should this happen to you elsewhere, you can press F1 to get out of it)
A bug that allowed the player to use the Stalk ability prematurely, ultimately trapping the player, has been fixed. You will need to restart your game.
REBALANCE
The flower descriptions in Chapter 3 were updated to be a little bit more specific:
Beardtongue: long, tubular flowers on a skinny stalk with skinny leaves
Lantana camara: bundles of flowerlets that look like a colorful cloud of fireworks
4 o’clock flower: large petals of two contrasting colors
Milkweed: dense bundles of star-shaped flowerlets on thick stalks and large, broad leave
The idea is really cool and the characters are consistent and I think it's created well as a structure. Where it falls short is how fucking long it takes to get anything going and the hoops you have to go through. You're introduced so many options but in reality there's ONE way of going through the quest and you have to constantly go around in search for that path and WHOOPS your day points ended (not a bad mechanic on its own but paired with how annoying the quests are it becomes super frustrating) I reached the university and when I saw the amount of arrows and locations that are ALL empty and 3 characters that I have nothing to do with again having to figure out shit I just dropped it. I really like the project I really dislike how difficult it is and how its trying to take itself seriously as a game when - dude, it's a bunch of photos jammed together, cut the text in half, make stuff uber easy, make it so you go through the content in half or even triple less time and you`ll have yourself a game everyone can enjoy. The amount of streets and arrows that exist for the amount of choices you actually have is super bad. And kill me if I know what the hell is there to do in the forest because there's like 8 arrows and only 1 meaningful - the one leading out of it. What gives with the amount of scenes???? I'm going to be following this and update my rating accordingly in time.
Boring porn. Boring, big ass walls of text. Too many puzzles/ clicking around. Too hard puzzles. No hints. Cringe main character. Only small boobs. I died because I could not do the side quest and had no blood to drink this is just bs
[v3.99H04] The game plays unfairly, or at least unclearly. Not all stats are clear (burden, str, cunning), Choices come with hidden downsides (if you get smarter, you suddenly become weaker), A puzzle game that hides solutions by restricting obvious options until you fulfill some obscure requirement or specific obstacle- spam everything like an idiot and then the game tells you "now you can do that". It also makes you doubt of what you can actually do and whether you can do anything in the first place. A sandbox that limits your actual gameplay elements (powers, conveniences, convenient saving, and gameplay experience) Bugs, there's 6 key-binds to fix errors and you're going to have to use them (if you can figure out when the game being ass is intentional), With all the above, time limit in the "time till sunrise" and "burden over time", make the experience not fun. I have no patience for a game that claims to be a puzzle, gets exposed as an almost straightforward visual novel, doesn't respect the player and hides under "hardcore" tag. The redeeming qualities are it's innovation and both choice and integration of fetishes.
I like this game a lot. There are some cons : You must try numerous moves before finding the right place to act so consuming the allocated time for each day. So you have to try day after day and save often and it take a lot of time. That said, the sequence of research and hunting is exciting, the preys/LIs are attractive and solving the puzzles is rewarding. The aspect era-inadequate of the character is fun. The decor and its inhabitants are well described. I spent a lot of time on this game, and I intend to continue for a long time in the future.
The porn is good, but the user interface is incredibly clunky, it takes far too many clicks to do very simple actions, and the writing is deeply unpleasant. The schtick about the character being 260 years out of time gets very old very fast, he's the most boring kind of power fantasy - a swaggering rapist who, because he breaks women's minds with brute force, mistakes himself for legitimately charming. He'd be a fascinating antagonist, but he's just tedious and uninteresting as a protagonist and I resented having to see the world through his eyes. If I could describe the game in a word it'd be "awkward" - the controls, the gameplay, the puzzles, the writing and the protagonist all have that in common.
I enjoyed playing Bloodshift. The story/writing is enjoyable and makes sense. The concept was super fun and the girls were… nice I'm thrilled for the creator that the project will continue; it's clear there's a lot of potential here. Keep up the great work!
I've really enjoyed playing this game. It's well written and pulls you into the story. It's clear that a lot of time and effort has gone into the making of this and the result shows. I like the edgy feel to the game and the underworld feel to it. It's one of the few games that I've bookmarked for updates and really want to see what the rest of the story holds.
A really fun game with good graphics, a great idea that is well executed and the gameplay is good too. The recent updates have been great especially the Gemma Wilson one and the upcoming updates have a lot of potential, the community involvement is also great with the polls and suggestions on discord overall it's a good game
I really like this game cause it gives me tasks to accomplish, the graphics are really good and yeah, enjoyable. Sometimes a bit confusing as to where I should actually be going to get the task done but I found that it's ok if he is -17 blood fed even though I become a wraith and lose my abilities . I wish you can continue developing it though. 5* for me
This game has a wonderful concept, well written story and a fun gameplay experience but there are very few options generally advancing the story. There aren't many games like this out there. So, I wish there were more content to this.
Story 2/5 Its a pretty fun story about MC being a vamp and goes out hunting for girls to in-slave to use for getting blood and to figure out who stole hes stuff from old days. It is a sandbox and it fails at being a good one, there are no hints to be had so many times you have absolutly no clue what to do, where to go or who to talk to, which gets really annoying.... Then theres the mini-games/puzzle thats has a skip puzzle option? but it dosent fucking work.....like collecting flowers i got so stuck that i though fuck this ill skip it but then it tells me i cant skip untill i have all the flowers....thats just idiotic since then puzzle is pretty much done then so no need to skip it..... No clue if my game is just bugged or not but i talked with a girl that talks about a greenhouse but nothing happened after that and got no clue what to do or where to go from there....did find the green house but checking the hole freaking map and every location....but its annoying when you have to progress that way. Game is also very repetitive since you have to feed constantly and every time you see the same scene and same texts for every girl and you cant skip fuck all in this game either. Spoiler: Where story went to shit, even got some NTR trown into the mix Then theres a NTR issue people might not like and some proberly wont call NTR since you dont see any fucking or claim they are only slaves and mean nothing to MC, but to me its still pretty damn close to NTR but you judge yourself, you find a dude sleeping in a bed with one of your girls whos nude and hes in hes underware, it dosent take much of an IQ to put two and two together about how the priest is "saving" someone which is giving them drugs to then fuck them..... To make it really idiotic you dont even have the choice to kill him....i mean gimme a break he rapes one of your girls and MC let him go expecting someone to turn him over to the cops i mean really? who the fuck should that be? the parrents that has complete trust in the priest? its truely turned into an awfull story, where instend of killing hes sorry rapist ass hes allowed to take the girl with him to a hotel room where he can fuck her 24/7......just no.. MC is a fucking vamp that kills left and right and you dont even get any real revenge on the fucker...that really ruined the game soooo damn much for me, also for MC being complete brainless idiot, even if you kill him later whats the point it would be way to late and girl would have been raped for weeks by the time you get to her. Another small thing is im personaly not into whores/prostitutes but your also forced to fuck those kind, you pretty much have 0 controle over anything in this game. To make it even more shitty MC now turns hes back to the first girl you got and proberly the best looking one, just to make the freaking whore hes number one girl....i mean its pure shit and again you got no options as the player and can only follow along the idiotic questline, the whore would be my very last pick hell i would rather kill her or set her free, sure as fuck not have her as the top girl.....she even has a fucking young kid....it just makes no sense to pick her. Girls 3/5 Pretty average girls, not bad but not really great either. Animations 0/5 I had to check front page again and true enough it does show the animated tag, but i have no freaking clue why since i havent seen a single animated scene in the game, all sex scenes are just pictures not even the 2 frame picture to picture shit either, just single pictures and thats it, so it lost alot of points in my book for that part. Music 1/5 There are none, a few effects and thats about it. Choices 1/5 Not sure there are any real choices in this game, it feels like a 100% kinetic novel where your forced to follow the set questline. I wasent sure what to rate this but i cant really give it more then 2 stars even though i did like the story, but there was to much i just dident like, stuff like missing animations, no choices, NTR feelings, lack of hints and being a real porn game without videos or animations is just to damn stupid and its really to bad since it really did have the potential to be a really good vamp story.
Probably more of a 4.5 stars but there aren't half ratings. For someone looking for a quick explanation of what type of game this is, it's largely an adventure game where you play as a vampire and attempt to gain a stable of hot vampire thralls. The primary challenge is in figuring out where to go and what to do, as well as some of the puzzles (although they're generally optional). The artwork is very good, it makes effective use of static images with transition and pseudo-animations (e.g., 1 interstitial frame between two poses). The sound effects and movement of assets gives a good impression of motion and punctuates the actions that are occurring in a way that text heavy games with pictures often don't manage. The premise is solid, the narrative is "ok". It's a little bit of an "and" plot - one thing happens, and then another thing happens, and there isn't much self directed behaviour so much as there is just the protagonist reacting to new situations as they occur. But narrative doesn't have to be excellent - it's porn - and it doesn't detract too much. Probably the criteria that is most important in a porn game is whether or not it's hot. And for someone into MC content, I think this is a resounding yes. It's not the hottest or best MC focussed game ever, but it is a good one, and the heat is where it needs to be. This won't attract the audience who is into vampire romance, but it should interest people who are into the d/s side of it. I think the biggest weaknesses, and the areas that I hope the author will focus on for future releases, are The relative instability of the game The user interface The stat based mechanics The first point I know the developer keenly aware of, because they include various hotkeys you can use to get yourself unstuck from some problems. Hopefully this will improve in future. The UI is serviceable mostly, and I do like some of the touches (like being able to drag items over people), but it can also be a bit fragile. Sometimes items will get stuck outside of containers (visually) after you close the bag / container. The save/load interface is a particular problem, because if you click "load" or "save" first, it errors and tells you to try again. It expects you to select a save slot, THEN decide if you're saving over it or loading it. This is back to front to how most games and commonly used game engines tend to work with it. It also takes a few moments for the save slots to populate as the game reads data, so this sort of tricks you into thinking that the reason there's nothing there is because you haven't clicked save/load yet. Even after realizing this was an issue, I still buggered this up maybe 10 or 12 times while playing. Oh - and one last UI thing - I'd like to have the game clarify whether a stat loss is temporary or permanent (e.g. "-3 charm" and "-10 energy") when you do something. I never felt save using various powers because I wasn't sure - when you level up you'll get "+10 energy" but then when you use a rare ability it suggests you'll lose energy - does it mean just a tiny amount for today, or is it for good? I still don't know, I never ended up using them as a result! Finally, I would like to see one of two things happen in the future with the core stat based mechanics - either simplify it greatly, or add a reason for it to exist. It currently seems like a classic case of overdesigned mechanics that were put in place before the game came together, and now are largely superfluous. The game will often give you choices that let you act in certain ways, and this gives random bonuses or penalties to stats, but the stats didn't seem to have a powerful influence and it was fine to get by with just default strength and speed stats the game doled out. Ordinarily I would expect a game that has stats like this to either have some kind of combat that justified them, or to have skill-checks that allow you to take different options in the game. Currently it doesn't seem to have much here. I *think* Charm is supposed to make it easier to persuade one of the NPCs to come with you, but it's currently not implemented. Ultimately, I don't mind whether the game simplifies or expands their use - the game works fine as a more classic adventure game - but currently it's a vestigial limb.
Writing and mechanics are good, as are the puzzles. The frequent bugs are frustrating but at least easy to solve. Overall the game is very good as of writing, but has the potential to be incredible one its more fleshed out. Here's hoping we gets to see that potential come to life.
The game will suck you in. Good immersive feeling with interesting characters and mechanics, without the grindyness you often find. Absolutely lovely cast of ladies and nice art aesthetic, plenty to keep you 'interested' throughout.
If I was a vampire, I would do exactly as the vampire in this game! I love the visuals, the feeding, the fucking, the economics, the girls, the story and especially the writing! What can be improved: having a very colorful background and a button color which is not easily visible. The "V" indicator appearing only for some and not for other clickable areas. Can't wait to see the story progress!
As of 3.99 Pub Game is messy as hell. The ladies are okay. The story is pretty good. The premise is excellent and extremely unexplored. Massive bugs/ poor coding/ sequencing. If Mara is turning during preacher sequence you cannot she is stuck turning and you can never progress the preacher sequence. When looking for flowers if you move too quickly between places the move to next area arrow stops working and you become completely stuck. I hit all the button, Iooked through every option. Nothing. The help page for stats shows like 3 stats. I assume the rest are garbage placeholders.... but there is no way of knowing. The 2nd character you run into in game is unplayable. Though it acts like she is the place you need to go to is unreachable. Poor planning and bad design. In like 3 or 7 years this might be a great game. But my god is it going to be a journey getting there.
This game wouldn't have been bad if it was made in the same format as "A Spell For All" , but as it is, I find it boring and tedious to do anything after passing the first chapter. Not to be rude or anything of course, I think the concept was fine, but the mechanics, the saving system, and the overall gameplay just... lacked.
review based on 3.13/3.14 version PRO: - good ui - good game mechanics - pair puzzles avoidable CONS: - terrible tehnical state- game starting 1min+, game loading savegame 1 min+. dev, how u explain that?! mby ur game have 2+ million assets (in 1 gb game, lol)? - for what reason unity engine here? mby for best perfomance? y,y, ofc i saw ur "perfomance" with 1+ min loading... i cnt remember any renpy game with similar "perfomance" - pixelhunting... unavoidable pixelhunting... in addition some pixelhunting targets covered by leaves and player must to guess MOVE that damn leaves - game have bugs, some of them semicritical- when u speak to demon u ll got dialoge problem... what dialog problem? there NO DIALOG!! instead dialog menu u ll get some empty VERTICAL strips in demon figure region. ofc u can randomly press on them and mby something ll hape and u ll able play further, but its not normal.
Great game that has both wonderful writing and actual gameplay (point and click) with puzzles. One of the better takes on the adult themed vampire genre with plenty of sex throughout. Still early with the plot but there already hours worth of content and the Dev is active in their community and planning to add much more to the game. The art/porn is done particularly well and and not just a cut and paste job from other sources. Found it to be both tastefully done and sexy.
[3.13] Firstly, this is a proper game (point and click) and not a VN. Secondly, this is an adult vampire story with sex and not a straight up porn game to fap to. If you are still here, you will be graced with some excellent writing and a pretty good execution of the point and click mystery gameplay. The writing is of very high quality. The actual plot delivery of the mystery surrounding MC's circumstance and the dialogues and character writing are top notch. There is a nice balance of different tones and situations as well. While the general tone is a serious one that explores the realities of being a lone vampire who wakes up in modern society, there are moments of hilarious situational humor mainly derived from the "fish out of water" nature of the story. The gameplay loop is enjoyable for the most part. I really liked the potential for character building. Stat modifying actions have a positive and negative effect to two entangled stats. I don't believe there was any real noticeable effects of the stats yet (at least up to the point I played), but there is potential here. This is a point and click mystery and puzzle game in a way. You are not just going around with the purpose of fucking women, although feeding and fucking them go hand in hand. The main purpose is to figure out what happened to the MC and hopefully build up his power again in this era. There were some puzzles that was not my idea of a fun time, but there is a skip function for those. Other puzzles was engaging enough while not being annoying and I had fun figuring things out. Now there is no real shortage of sex or the pursuit of it. However, I never felt like that was the purpose of my actions while playing the game. The sex blends in and becomes just part of the narrative of being a vampire who prefers to feast on sexy young females. Also, while the photophop skills and the sex scene writing are quite good, the length of the scenes are just lacking to try and fap or anything. Instead, it felt more like a sex scene in a TV show or something. That's fine. Honestly, the only REAL problem I see is the Loading time. God... loading a save takes an ungodly amount of time. It feels like a full minute. I docked a point for this because it really did detract from the experience. Not sure if it's something that could be fixed though. Overall, this is quite an atmospheric vampire game. I wouldn't play this for the purposes of fapping (you might have better luck), but those who like vampire stories and a pretty good point and click gameplay (as far as porn games go) will want to check this out.
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