Dominate is a Ren'Py visual novel by WhiteGarouu, presented with 2D CG art. You play a young hero from Malvia who is asked to deal with Monster Girls troubling the town. He enters the Deep Forest to learn how to approach, battle, and persuade them to leave a criminal way of life, while gathering a harem of monster girls. Gameplay mixes exploration, crafting, and combat in a fantasy setting.
Current build is v1.0.0, dated May 26, 2026. It concludes the main story and adds a concluding fight against Valthoria, the Great Dragon. Development continues: the creator is still making final adjustments, completing remaining scene artwork, and planning extras, expansions, and new adventures. The game runs on Windows and Linux, is in English, and is uncensored.
Developer's description
The young hero of the town of Malvia has been requested to fix the Monster Girl problem that's been plaguing its inhabitants. Armed with nothing but his wits, he must enter the Deep Forest and find clues on how to approach, fight and finally seduce the Monster Girls to drag them away from their criminal lifestyle, thus building the ultimate Monster Harem!
Explore, fight and craft in this over the top combat oriented visual novel.
DOMINATE v1.0.0 — The Final Battle!
Hey everyone!
We finally made it.
DOMINATE v1.0.0 is here!
The main story now has its conclusion, including the long-awaited
boss fight against Valthoria, the Great Dragon
.
There are still a few final adjustments to make, and we're continuing to work on the remaining scene artwork, but the main journey is now complete.
After all the battles, quests, Monster Girls, and chaos, you can finally face Valthoria and bring the main story of Malvia to its conclusion.
And this is only the beginning of what's next.
With the main story finished, we can finally start focusing on
extras, additional content, expansions, and new adventures
for DOMINATE.
Thank you so much for sticking with us, supporting the project, and believing in it throughout development.
We couldn't have reached this point without you.
v0.9.5
New sound system
during intimate scenes, with character-specific looping SFX and climax sounds for a more immersive experience.
Combat tutorial added
for new players, explaining HP, skills, potions, and the Bribe system.
Dynamic Bribe hints
now appear during combat when an enemy becomes vulnerable.
New pre-battle dialogue choices
— picking the wrong response can make girls angrier and stronger in combat.
Expanded day cycle
: the game now follows a full
Morning → Afternoon → Evening → Dusk
progression, so there's much more to do each day!
Town visits are now free
, meaning entering Malvia no longer consumes one of your daily actions.
New Manor Sleep system
— rest in your Manor to recover and receive a surprise bonus depending on which girl you’ve already installed in her room.
Manor visits now consume actions
, adding more strategy to how you spend your day.
Combat balancing and bug fixes
across several encounters.
Age confirmation screen (18+)
added at game launch.
This update focuses on improving the core gameplay loop, making combat clearer, daily progression deeper, and Manor interactions more meaningful.
As always, thank you for supporting DOMINATE and helping the project grow.
More content, CGs, and systems are already in the works.
v0.9.0
New Succubus content
with full expressions, updated combat visuals, and manor interactions.
New creature encounters
in the forest, making hunts less predictable and adding more enemy variety.
The Tavern system is here!
Assign girls with max affection to work at Dorian’s tavern and earn coins over time.
New Tavern interactions
and random dialogue depending on who’s working.
Town exploration improvements
, making Malvia feel more alive and accessible.
Combat polish and balancing
for a smoother and more dynamic experience.
More achievements
and progression goals to unlock.
This update keeps pushing DOMINATE closer to the full vision: a bigger world, deeper systems, more girls, and more ways to interact with them.
EARLY v0.8b
Whew! Well, the game has recieved a huge overhaul concerning gameplay loop, art, and many, MANY features since the last time I uploaded something.
First off, I'd like to give huge props to Cricket for his great work redesigning our monster girls.
Here we go:
CHEAT Menu:
Available for any tier of our
Patreon backers
Day/Evening/Night cycle and day counter
Full sprites for all (but one) girls, with 5 expressions and different states of disrobement for each.
The entire town of Malvia, with a Market, Blacksmith, Church and Manor
MANOR SYSTEM! Once you capture your girls, you can build rooms for them and build up their affection (fucking them, basically), so they can give you new quests
Achievements! A full list of fun achievements to unlock while you play
Market: Mercantina no longer roams through the woods every five days. Now she's upgraded to a stall in town.
New Character: Naomi, the blacksmith. Now we forge our weapons and armor in town.
New Character: Cora the House maid. Cora helps you tending and reconditioning the old manor for you and the girls.
Combat rebuilt and polished
UI upgraded thanks to Siyokoy's Astrology UI
Now you have a certain number of things to do per day
BETA 0.4
Gameplay
New Art:
Courtesy of Cricket, we got brand new artwork for our girls! (and working on more)
CHEAT MENU: Available for patreons only
Bribe overhaul
: Now requires enemy sprite_state == "nude" (<33% HP); collection happens after winning the minigame (was before). Minigame starts at 5/30, timer ticks every 0.8s, loses at ≤0 (fixed from ≤1 bug).
Mercy mechanic
: If a killing blow would land on an unbribed girl and enemy_hit_count < 3 (4 for mushroom), HP is set to 1 instead of 0.
Dynamic bribe cost
: 5 coins if you have succubus_charm, otherwise 10.
Hot spring rework
: Buff now uses 3 charges (decrements each combat) instead of being permanent +5 ATK.
New items
: mushroom_spore (stun enemy 1 turn), lucky_coin (double next coin drop), succubus_charm (lowers bribe cost).
Ending moved to optional button
: Orange "End Game" button appears in camp quest menu when all 7 girls are collected, with confirmation dialogue. No longer auto-triggers.
Ending expanded
: Full narrative for each of the 7 girls, credits, and splash screen with clickable Patreon link.
Enemy hit tracking
: New global enemy_hit_count for mercy mechanic, reset each combat.
Encounter bribe checks
: bribed_enemies checks added to south/east/west encounters.
v0.2 Alpha
Initial F95 Release
Player reviews
Player rating3.0 / 5 · 2 ratings
Written reviews2 · avg 3.0★
Positive (4–5★)50%
Latest review2026-07-26
Cricket Games2026-07-26★★★★★
This game is really fun, although it's not different from others alike in the platform, the concept and the way that the post-domination works is really original. I like the inn system and the bribe mechanic, i can see a…
ElilAron2026-06-27★★★★★
Way to much grind, making it way to slow as you earn between 1 or 3 of a ressource you can gatter 2 time a day, that you spend 1 wood and stone per day to heal yourself (and you…