Hope and the Last Star
by HopeDev
Anal Sex
Corruption
Dystopian Setting
Female Protagonist
Graphic Violence
Groping
Humiliation
Male Domination
Management
Oral Sex
Rape
Sci-Fi
Sexual Harassment
Simulator
Text Based
Vaginal Sex
The stars are gone, all but one of them gone supernova, became black holes or mysteriously disappeared. Most of the humanity died, and as a result, galactic civilization collapsed. Luckily for what's left of humanity, someone predicted the cataclysm, and made you. You're an android in human form (the form of your creator, to be precise), in charge of a giant spaceship. Your task is to get to that last remaining star, and on your way there, rescue all the humans you can. Manage your sprawling new society, collect resources, and try to maintain your ship moving. It won't be easy, you're a lone woman in the darkness of space, but you have to try.
Screenshots
v0.3.1
A bunch of typos
A salad of bugfixes
Added the system to make new facilities
Added the Courtroom and some crimes to investigate and judge inside the ship
Added a cheat button in order to cheat resources in, you cheater. Intended for when the main content end, and you want to keep exploring the ship.
v0.3
Typos
A bunch of them
Bugfixes
Some stat changes not registering correctly
A couple of big bugs in the Hades (I'll go as far as to recommend that you play it again if you already did, maybe try a different route this time, and don't forget to bring a weapon if you can)
A lot of small stuff here and there
A new jump in space with a new mission (medium to long length)
The new mission bring a new group to the ship with its own events
It also brings a new romanceable character, Iris. With three new events (Number may vary depending on what you do in the mission)
We also have a new and more accessible way to unlock the shaving
And a couple new items of clothing (One of them being a variation of the bodysuits)
A new facility to find and build (Talk to the new residents)
v0.2
You can jump forward in space from the bridge.
Unlocks 3 new missions, two quick ones and one large (I recommend getting to know some of your residents before doing the mission in the CI127)
A new event for talking to Roger, Dash, and Captain Susan (for a total of 3 each)
Some residents can call you now (rare)
By popular demand, removed fade-in text from the introduction and speeded up the rest (you can wait two seconds, a couple of times during the game, I believe in you)
Added some mementos to your room
You can now shave under certain conditions (it will be easier to get in the future, but for now you should talk to Roger and get lucky)
Balance changes
Reduced the general loss of respect to be more progressive
Sec actions are more beneficial
Bugfixes
No more students exploding in the Hades
Various bugfixes here and there
v0.1.1
Bugfixes
- Finishing the Hades mission now registers properly as finished
- Luxuries can now go past 2
- Fixed some bugs in the Hades mission
Corrected some typos
Slight adjustments to Sidebar readability
v0.1
First release, basic game-loop, dozens of events and first two missions.
Love the power dynamics going on here. A player character in a position of power submitting to those they have power over is one of my favourite things. The SPAG needs some work, though mostly the early passages. Other than that, I just want more of what's already here.
The vibe fits the story and the story fits the gameplay. While I'm not sure how most people will feel about it, the lack of the author's understanding of how many of the things mentioned actually work is a tad annoying. There's also a lot "We don't know how it happened but this bad thing happened" but after reading what there is to read I'm thinking it might have been better if it was even less explained. There's very little respect for the android in charge of everything. While that can enable a lot of interesting interactions between her and the crew so it would be cool to get her there, sometimes it's a bit too unrealistic how little of it she gets by default. The gameplay is interesting but I don't think limiting the player to three daily actions is good for gameplay and it's not very enjoyable either. At the very least some of them should not be actions, like selecting how much food to make, it's not like she's doing it herself. I like management games but I'm not a fan of the drastic limitation to daily actions and I suspect most others don't enjoy it either. The quality and quantity of art are fine for now. Hopefully it will be improved in the future but I don't see it as a priority for the current limited amount of content.
Great potential, just needs a few fixes and some new features and it will be excellent The customization is great but could have a few more options like some hairstyles or different faces Keep up the good work
Huge potential, it has a several customizable things like body shape, hair color and you can actually see the differences because unlike many text based games this one has a your character as an image which is awesome because I love customization, small QOL things can be improved like text speed and balance and such but it has huge potential to be a very unique and enjoyable game. "we will watch your career with great interest"
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