Lordling of Hearts
by Nranchs
2DCG
Adventure
Anal Sex
Animated
Big Ass
Big Tits
Character Creation
Creampie
Fantasy
Female Protagonist
Furry
Futa/Trans
Futa/Trans Protagonist
Gay
Humor
Male Protagonist
Mobile Game
Monster Girl
Oral Sex
Point & Click
Pregnancy
RPG
Sex Toys
Text Based
Turn Based Combat
Vaginal Sex
One strange day, you wake up in the body of Genevave Draakenburcht van de Hogentoren, the greatest fool of a lordling who ever lived. Your spymaster has usurped your throne, the people despise you for Genevave's actions, your house seeks to finish their botched assassination attempt, and worst of all, Genevave's mind is in your head with you, and refuses to shut up. Either you will get the subjects of the Draakenburcht on your side, or you will suffer a painful end. Capture their hearts, or die trying.
Screenshots
Linux
Win (x64)
Mac
Android
v0.9.0
Added entity names and descriptions to the translation system
Added bonus values to regen stats so that they can be affected by equipment, enchantments, and skills
Added various enchanted rings
Added some pre-enchated variants of tier 1 weapons, making them usuable in tier 3
Added 4 additional lower tier weapons, filling out some missing spaces in the tiers
Added 5 new skills: Masturbate, Bulging Veins, Ample Resupply, Homing Semen, Massive Climax
Added hive entry map
Added first half of the hive's internal dungeon
Added the next part of the hiveling questline
Added a hivling worker merchant
Added hiveling worker and hiveling guard mobs
Added two hiveling guard sex scenes
Added hiveling guard eggs you pregnancy
Added new Sparktail interaction, and a Fluffy Moth only sex
Made some changes to Darkhill's layout
Reblanaced weapons to be more powerfull if they are gunpowder or two-handed
Moved various weapons into new gunpowder and two-handed categories
Nerfed the Wind Elemental by giving it a 1 in 5 pause turn and a slight stat decrease
Removed dependency on fragment files for map assets, inproving loading performance
Removed dependency on fragment files for map animations, inproving loading performance
Updated TextParser to remove trailing newlines after multiple bits of optional text do not appear
Fixed Android armeabi-v7a APK builds not working
Fixed damage numbers on map not rounding properly
Fixed missing descriptions for UndeadSwampAmalgam and WaterElemental
Fixed bad formating of level in entity names
Fixed crash when using Inspect skill on a mob without an NpcPrototype
Fixed Fiveleg pregnancies accedentally triggering those of Sparktail instead
Fixed spacing bug on hostile/friendly text on entities
Fixed lust stats displaying on some non-lust targets
Fixed quest not properly resetting after completing Sparktail's Grudge twice in a row
Fixed shady aphrodesiac incorectly resetting your lust to 0
Fixed interact key not targeting KO targets lying on the floor
Fixed missing name of Felicia's Shop
Fixed shop prices not rounding
Various typos have been fixed due to the generous contributions of RadTad
v0.8.2
Added entity names and descriptions to the translation system
Added bonus values to regen stats so that they can be affected by equipment, enchantments, and skills
Added various enchanted rings
Added some pre-enchated variants of tier 1 weapons, making them usuable in tier 3
Added 4 additional lower tier weapons, filling out some missing spaces in the tiers
Added 5 new skills: Masturbate, Bulging Veins, Ample Resupply, Homing Semen, Massive Climax
Added hive entry map
Added first half of the hive's internal dungeon
Added the next part of the hiveling questline
Added a hivling worker merchant
Added hiveling worker and hiveling guard mobs
Added two hiveling guard sex scenes
Added hiveling guard eggs you pregnancy
Added new Sparktail interaction, and a Fluffy Moth only sex
Made some changes to Darkhill's layout
Reblanaced weapons to be more powerfull if they are gunpowder or two-handed
Moved various weapons into new gunpowder and two-handed categories
Nerfed the Wind Elemental by giving it a 1 in 5 pause turn and a slight stat decrease
Removed dependency on fragment files for map assets, inproving loading performance
Removed dependency on fragment files for map animations, inproving loading performance
Updated TextParser to remove trailing newlines after multiple bits of optional text do not appear
Fixed Android armeabi-v7a APK builds not working
Fixed damage numbers on map not rounding properly
Fixed missing descriptions for UndeadSwampAmalgam and WaterElemental
Fixed bad formating of level in entity names
Fixed crash when using Inspect skill on a mob without an NpcPrototype
Fixed Fiveleg pregnancies accedentally triggering those of Sparktail instead
Fixed spacing bug on hostile/friendly text on entities
Fixed lust stats displaying on some non-lust targets
Fixed quest not properly resetting after completing Sparktail's Grudge twice in a row
Fixed shady aphrodesiac incorectly resetting your lust to 0
Fixed interact key not targeting KO targets lying on the floor
Fixed missing name of Felicia's Shop
Fixed shop prices not rounding
Various typos have been fixed due to the generous contributions of RadTad
v0.7.0
Added pregnancy
Added pregnancy slot display to character menu
Added make_pregnant cheatcode and relevant helper functions
Added pregnant variants of the player avatar
Added hover-over tooltips to the character stats
Added a genitals page to the character sheet
Added temporary boon potions for pregnancy stats
Added stats to the player genitals
Added 6 special types of genitals
Added about ten genital altering potions
Added about a dozen passive skills
Added 5 piercing-line attack skills
Added tier 1 item enchantments
Added enchanted items to drop tables
Added pregnancy and breast milk conditions to the afflictions UI on NPCs
Added 7 custom pregnancies
Added roll_loot_table, and list_loot_tables cheat-codes
Added a shop dialogue to Sparktail
Added tier 3 armor crafting resources and recipes
Added about a dozen armor pieces and a bunch of weapons
Added screech attack to certain mobs that will wake up nearby enemies
Added the embedded player portrait in various menu's on the mobile versions
Added ability to save and load data from the device clipboard
Added <if_party> text parser tag to handle dialogue lines that only trigger if party members are present.
Added <if_map> text parser tag to handle dialogue lines that only trigger in certain locations.
Added more dialogue and a sex scene with Bazel the been
Added a Patreon exclusive sex scene with the female order of purity mook south of the church
Added a submission sex scene for all Nettle Fairies
Added some more of the South Palewoods, including some new generic mobs
Split up Garter's store pages into body mods and other
Non-combatant NPCs now display pregnancy stats if inspected
Entities that are named NPC now display correct pregnancy stats, instead of the default ones
Observe now shows afflictions if the entity targeted can have them
Afflictions with a maximum of 1 stack do no longer display the count in the name
Fixed various memory leaks in older code
Fixed NPCs wrongly displaying Pregnancy Speed
Fixed Affliction stats not being applied after a character reset
Fixed missing Jack of all Trades skill description
Fixed blink not functioning correctly if you target an enemy instead of an empty tile
Fixed targeted teleports warping you onto into enemy tile, instead of next to the enemy
Fixed broken references to some genital combinations in sex scenes
Fixed some incorrect penetration references with the Order of Purity sex scene
Fixed that joining order of purity giving you 100 guilders instead of costing 100 guilders
Fixed post wank master fight mooks using the blue sprite
Various typos have been fixed due to the generous contributions of RadTad
v0.0.5
Added map-targeting system on desktop devices
Added hotkeys for various map actions
Added ability for AOE skills to target non occupied tiles (using map-targeting)
Added a quit button to the main menu on desktop devices
Added navigation compass scale slider
Added 3 pieces of fetishwear equipment
Added massive breasts variants for all torso clothing
Added massive breasts chest option for characters (can only be accessed through potions and skills)
Added 4 bodymod potions
Added shop interface
Added Garter the Alchemist, plus a large amount of dialogue
Added Heaven's Draft Quest
Added a bunch of Alice the Office angel dialogue
Added 3 sex scenes
Magic missile now fires 1 additional bolts
Changed Investigate into Look and replaced the icon with an eye to differentiate it from the Inspect skill
Afflictions now display in the reverse order that they were obtained
Inventory next/previous page buttons no long reset the scroll position
Boss stats now reset after leaving their arenas
Old sex scenes now have custom text for having none or both genitalia
Fixed inventory page not clamping properly when changing item category
Fixed Order of Purity mook blocking the alchemist shop's dialogue from potentially triggering twice
Fixed pregnancy stats displaying on non-lust targets
Fixed wandering NPCs blocking the way, they now swap places with the player
Fixed broken Magic Missile particle effect
Fixed Health Flask and Life stat colors to better match the healthbar
Fixed autosaves displaying in wrong order
Various typos have been fixed due to the generous contributions of Night, Simsim05, and RadTad
v0.0.3
Initial Public Release
This game commits many sins, so I'll run through them quickly. Paywalled content even in paywalled builds. Zero thought for 1 handed gameplay. Horrendous UI. Grindy and boring combat. WAY too much focus on being funny during mid-sex dialogue. Now, onto the rest. The animations are pretty cute and serviceable when they exist. They don't always, but they're nice enough. They have a pretty lame YCH styled stand-in that does leave one wanting, but it's better than nothing. You'll find a good few characters without art as it stands, but that's not much of an issue since they're usually not interactable anyhow. The UI is still downright terrible, making gameplay tedious and annoying. For example, just to save your game it takes 8 inputs to save, then return to playing. That is 6 inputs too fucking many. That's basically how the entire game runs. Way too clunky for doing basically nothing. The paywalling. Jesus fucking christ. Even if you have the Patreon only builds, they are tiered. This means that within ten minutes of playing, you will run into sex scenes that you cannot get because you didn't pay enough, or didn't DISCOUNT hard enough. That's fucking nasty. Especially because of this game's weird and misguided focus on sex. SEX STATS. There are SO MANY SEX STATS. SO WHERE THE FUCK IS THE SEX?! Maybe I skipped too much of the uninspired plot and missed some crucial binds, but at what point do my sex stats start to matter? I've seen more Paywalls than I have unique sex scenes at this point, which isn't hyperbole. One group in the starter area has 3 scenes that you can't access in this premo build. Enemies that run around in the wild all seem to just gib you, and I have no options to fuck them. Even as a BARD. WHICH I CHOSE. FOR THE SEX. But despite armor having lots of sex stats, I'm having very little. This game is just not there yet. And honestly, I doubt it ever will be. The UI has not improved since I last played it a handful of months ago. Is an F1 keybind to save your game truly so archaic? Can we go a single sex scene without redditor commentary? Why do I have a beefcake follower who says they'll protect me that just stands there while I get 2 shot as a BARD?! Love the style, hate the experience. Tiny edit: I encountered an area with fuckable enemies and was very disappointed. Beating them results in a single sex scene for their male or female counterparts. Basically only the prefixes change, everything else was the same. No sub/dom options, just a single "Fuck the hole" ordeal for both.
Another game by Nranchs, creator of the HTML game Rogschard ? Well this is a welcomed surprise! It's normally bad to rate a game on potential. It artificially inflates the ratings of games that often aren't good and/or get abandoned by developers. Though given that this is by the same developer of Rogschard I will make an exception cause I know they can make good games. The adaption from HTML to Godot is really well done. The UI is very similar in design to Rogschard and only really differs in the artwork and minor functionality changes (different engines with different ways of programming after all, the code can't be ported 1 for 1. Plus being an early release without all the issues ironed out). The map keeps the same grid movement as well, but with actual graphics rather than icons. To add onto this the inclusion of animation just makes this feel like Nranchs has improved their skills a lot since the days of Rogschard. None of this uses BDCC as a base as well, which is nice. That being said, there's still a long way to go. If planning on playing this game at the time of this being posted don't expect a whole lot. It's still in the early builds after all. On top of that character customization isn't as expressive as Rogschard, with less races to choose of. And in terms of gameplay, it seems that this is gonna be using the map fight design that later Rogschard releases experimented with rather than the older fighting mechanics where you directly entered combat with the enemy.
Great Details. Well animated Art. Fun Mechanics. And what seems to be, an good Base to build up upon. During the Demo, i did not experienced any issues. Spoiler: Progression Fun was, that a certain point an Popup would tell me "Congrats, You're an Bard" without me (consciously) picking any Skills that might steer the System to that result Or maybe that Bard Role is more or less the message for "Congrats lazy poke! Since you took your time to pick something, we made the choice for you! in both cases cool design! Spoiler: Ewww, Hell No! And like the Fact, that it seems you could do an complete "VirginRun"? Artstyle is over the complete release in the same tone no "Placeholder" or anything Even Storywise, you get quiet a lot with release 0.0.3
I actually quite like this game, The overworld map is rather charming and I quite like the setting and the story, but I wish that combat and inventory navigation were relegated to buttons instead of menus. As it stands right now combat is a lot of menu navigation, but that, in my opinion, is a minor issue.
Concept is great but the execution is god damn insufferable. Fighting enemies is a pain when you have to navigate menu-hell to use any spells or items and looting items is the same. The gallery is near useless since it doesn't auto unlock scenes you've already seen if you've rolled back the save, want to see a bosses H-scenes? Make a save> Lose to the boss> Watch the scenes> Revert save to beat the boss> your gallery is now empty. I had to reload multiple times as to not spend absurd amounts of time fighting all the enemies again as they respawn after you leave a few rooms, bosses also wont respawn so you softlock yourself out of all those H-scenes if you don't lose to them. AKA Win to Lose! Also your Character in H-Scenes is just an obnoxious purple blobish silhouette, why even let us create a character at that point? Do not recommend. >:L
Opens with a bunch of pronoun selection, unfinished as hell, and generally not a good start with tons of missing features and no hotkeys, the combat is a mess of opening a menu and selecting which thing you are attacking each time
V0.0.3. The game has potential. I like that there is an emphasis on impregnation mechanics right from the start. The gameplay is made more tedious by the menus constantly closing, but I am hopeful this will be improved at some point, this is still an early version.
I like the overall presentation of this game but it has lots of problems with unnecessary menuing which really muddles up the experience. Game shouldn't ask you who you want to attack when there's only a single enemy to attack. It should also let you click on the enemy you want to attack instead of opening a menu to ask you. If a door isn't locked I shouldn't have to inspect it to open it. There should be a "pick up everything" option when looting. IMO currency should be automatically picked up when checking containers. There's a bunch of blank space bellow the character portrait that could be used to host buttons for saving / loading, accessing the inventory, etc. I hope we get some sort of change to these cumbersome mechanics, and of course, more erotic content in a future update.
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