Monstrous Dungeon

by Farhome Games

Uncensored Windows
Versionv1.2 Playtest
EngineOthers
Released2026-04-01
Updated2026-04-09
LanguageEnglish

Travel to the Frontiers to open your very own Monster Girl Tavern! Hire mercenaries to delve the dungeon for gold and equipment. Capture Monster Girls to put them to work. Upgrade your tavern, train your girls, and uncover the mysteries of the dungeon... Just make sure to pay off your loans! ​

v1.2 Playtest Hobgoblin boss is now capturable. 5 events with 3 animated scenes There's only one. Once captured she disappears from the dungeon until you release her. Green Knight is now capturable? You need to find a special room first. 5 events with 2 animated scenes New Monster Species: Rat girls Only one Rat girl variant, no events yet. You can now rename girls. Click the ink and feather by their name in the girl's profile view to change. Accepts keyboard input too. Changed Dungeon Inventory You now select up to 5 'active' items to be usable in combat. You can switch items while not in combat. You can use out of combat items on girls through the new inventory window. Balance changes Modified potential bonuses to be a flat stat multi instead of scaling how much each level up gives. Fixed edge cases to prevent NaN damage. Delay has diminishing returns until the target has a turn to prevent infinite delays. Room changes Spare Room now gives a slight bonus to all girls recovery Library increases a random skill of a girl, with a level cap of 25 Added 3x3 Dormitories which increase your girl limit bug fixes/QOL added health/love event warnings to the Girl Details button/page. Boss now can't spawn until you've unlocked the Forge You can now load from the save screen Fixed several issues with outfits and love bonuses Quinn quest/sacrifice bugs, and many more v1.1 Playtest Bugfix 2 A dozen crash/error/soft locks have been fixed UI has been updated to give more information: Can view stats of girls in prison Can hover over mercenaries for level and abilities Can hover over patrons to see their stats Can use flags to sort girls in more places Building windows show girls names Ritual has been more or less fixed. Quinn no longer has an insatiable desire for dark elves. Debt payments reduced by ~50% Added tutorials/in game wiki with the Dungeonomicon. Highly likely you'll find it in your first dungeon run, and can be viewed in the town screen. Fixes to several abilities that didn't do what they said on the tin. v1 Playtest Initial Release
LessThanBread 2026-02-18
So i've played too much of this. Its difficult at first learning how everything works, but then gets easier as everything fits into place quite nicely, err rather nicely enough really. Very UI management based. Monster collecting and training and pimping. The soft end comes rather fast, but the heart of the game carries through in the sandbox. Can't wait to see whats next
Zalzany 2026-02-09
I want to give 5 so bad its good out the gate BUT steep learning curve no tutorial at all. You go into a dungeon at first you got HIRE adventures to go for you, its not cheap, and selection veries the dungoens are RNG so never same, even the level feilds. But then you can caputer girls in the dungeon BUT it don't stop there like Strive Series they are not loyal you take them home and put them in your personal prison and got train them to be loyal. But you can put them to work running an inn for you, being gaurd or I kind hope I can take them instead the hired goons, but haven't got that far yet. I already wish listed it the curve is steep seems like its til lconfusing on what makes girl best at each job no clue how to tell their stats and what stats are needed for each job... But defiantly wishlisted this on steam put in request to be a play tester there, and looking forward to seeing this in long run Also like strive you in debt, and have to pay it over time, and you get 1k gold YOU CAN make money in dungeon its not easy mode but my first run I spent 90 ish gold on mercs brought back 126 gold so tiny little profit. Its all rng there is chests with gold and some mobs drop gold some don't. Like its enough to keep you going. BUT keep in mind its 1000% realistic if you capture a girl you can't just carry them in dungeon slowing you down, so you got send one merc with them so more you get more bodies you are down. Also longer you in the dungeon worst it gets its a GREAT touch, after a bit of exploration and fighting it spawns an elite mob that wanders looking for you, it warns you about it you can get out or be greedy. Even fight them I did that first playthrew, and it was just ONE boss, and my mercs got it down to a tiny sliver but they all got wiped out I still got exp from it, but all my loot was gone. So unlike Strive were I can camp out and even leave and come back, till dungoen is cleared you can't also going around you got RNG chances of beign attacked so even I cleared a room each time they move a square they can be attacked again. BUT the boss does show up with an iconletting you know to run like hell lol Or fight it, I wonder if you coudl capture it looked like you could but would take multiple ropes and I think my mercs would been all toast before then lol
Eepy Poss 2026-02-07
This game is a dungeon crawler where you're trying to play the system by abusing a loophole. The loophole being that adventurers are allowed to bring loot out of the dungeon, but there's no rule against labeling the monster girls themselves as your "loot," so you're able to basically capture free labor. There is a LOT going on in this game and the information you're given is so minimal. The entire game is nothing but Menus but going through all the menus feels like a massive pain in the ass. There's no quick back key from looking through things like your inventory so while all the buttons are on the top left, the only back button is on the bottom right. There's no exit button for the entire game so you either X it out or alt+f4 if you're full screen. If you accidentally click on the dungeon you CANNOT leave and return to it, you're forced to do your dungeon run then and there. I swear to god theres like 10 different fonts in this game as well and it drives me up a wall with how different the text is just about everywhere. Options are limited and managing the brothel/bar is annoying as well. There is no tutorial and instead you're given a high chance to come into contact with a book that is the psuedo tutorial. It has all the information in it as basically text dumps that you just need to refer to when you're not sure what means what, because this game doesn't tell you anything otherwise. The actual dungeon crawling is kinda fun because it's a timed dash to the next floor before an elite living armor starts stalking you endlessly. Clear out as many rooms as you can as you find the staircase to the next floor. Collect as many materials and gold as you can while looking out for monster girls to capture. That said... you're not actually given enough time to do any of that. Depending on how your dungeon is structured you can be fucked hard by running out of time and constantly having to fight this infinite spawning elite just because you didn't find the exit stairs immediately. There is literally never enough time to explore an entire floor unless it's been fucked by modifiers and made extremely small with no hallways. On one hand I like that you can capture all the monster girls you want, assuming you have space for them. On the other hand I hate that capturing monster girls actually makes your dungeon run worse because you're required to send one of your party members with them to escort them to the surface. This means if you don't capture multiple girls at the same time and send them with one escort, your party of 5 is gonna become a party of 4, and then 3, and then 2... I really don't like how you're low key kinda forced to capture groups of girls in order to keep your dungeon run going. If you capture too many girls in too many separate fights you're basically just choosing to lose completely. Speaking of losing completely, the game starts you out with 1k gold, 1 million gold debt, and nothing to make money in your bar. You start the game at dead 0 and having the whole town hate you because nobody is working in your bar, and nobody will until you get some girls to a high enough loyalty. Makes sense but it's annoying because the beginning of the game is so fucking awful because you're CONSTANTLY hemmoraging money from paying mercenaries and all your girls are constantly causing problems and refusing to work and the money you make back is so extremely minimal. If you don't know ahead of time the skills monster girls are leaning towards naturally, your first game is almost guaranteed to lose by the 2nd if not the 3rd payment. I like what it has going on but it's just not ready. The longer i have to deal with these fucking menus and read text in five different fonts, the more I dont want to fucking play this game anymore, and it's made extra annoying because its AI. It looks good for what it is, but can't you make the gameplay more polished when menuing is literally the entire game? Or is that part also AI generated? Can't really say, hope it gets better but I'm not all that confident right now. It needs so much more quality of life and polish in my opinion.
Xtubct 2026-02-02
Good game need a few tweaks here and there clear out some bugs add more QoLs although I can pretty much say it is too much work that I can't jerk off. I enjoy the monsters but im not some crazed fellow who jacks off to anything, It feels engaging to play games like these but too much portray to lewd stuff might ruin the satisfaction imo. Overall good engaging game but not that much for me to jack off right away while playing the game and enjoy my life instead makes me grind up until the hard quotas gets me. Ngl it feels like im playing the early days of Ero Dungeons.
Doodmanjones 2026-01-31
What I Enjoyed: The gameplay loop of this game is pretty fun and is one of, if not, THE reason as to why I return to this game. A small management sim with the inclusion of a random dungeon to explore. quite fun! The artwork, despite being AI generated (which, personally, not a big advocate for), I really liked the look of - the pixel art is really good looking for a game like this! What I Don't like or Think Needs Improving: Despite praising the gameplay loop (hear me out) its not very rewarding for what it is, at least currently. The game doesn't explain the different buffs/boons coherently or well explained. The rewarding of gold throughout the dungeon is very miniscule considering, in order to keep going, you need to hit a weekly limit that goes up by an increment of x2 (for example, the first week is 500 then increases to 1000, and so fourth) which, I understand the means to make money is from your inn, but the game doesn't make it clear as to how to make even more money from your business. You can't explore the dungeon, only every 3 days - and the dungeons themselves seem pretty counter intuitive. An example; you can get a dungeon that has a bonus of making the gals 25% easier to catch, but at the same time, also have a 25% of making their capture even harder. On the topic of the dungeon, while it is fun exploring them, it comes to a stop with the spawn of this mini boss enemy. Whilst I understand its to make you progress forward, the enemy spawns so quickly and often times with multiples spawning forcing you to speed run. I mentioned before the gold earning is not enough from the dungeon alone, which seems pretty counter intuitive of a dungeon. The explanation on girls certain abilities, skills, etc is also not very well thought out and you just kind of have to guess. My Suggestions for Improvement: INCREASE THE GOLD PAYOUT FROM THE DUNGEON, it would really help offset the weekly quota needed to fill - not everyone is a minmaxer. Also, including a booklet? about all the boons/buffs/skills/etc to further understand - I suppose what I am asking is a small little 'help' tab. And further understandings of the inn mechanics. TLDR; The game is an excellent proof of concept that needs some fine tweaking here and there to make it a true diamond in the rough. overall a decent 3.5/4
fariont 2026-01-29
I love the game, I hope to see more of this and I would like there to be a dog girl or a kobold girl, I love the orc girl boar version I hope to see more animations with the monster girls. The bugs were annoying but not so much that I didn't want to continue playing, good job so far.

You might also like